mirror of
https://github.com/ppy/osu.git
synced 2026-05-15 01:12:55 +08:00
Compare commits
247 Commits
2018.722.0
...
2018.808.0
@@ -24,9 +24,9 @@ Clone the repository including submodules
|
||||
Build and run
|
||||
|
||||
- Using Visual Studio 2017, Rider or Visual Studio Code (configurations are included)
|
||||
- From command line using `dotnet run --project osu.Desktop --framework netcoreapp2.1`
|
||||
- From command line using `dotnet run --project osu.Desktop`
|
||||
|
||||
The above methods should automatically do so, but if you run into issues building you may need to restore nuget packages (commonly via `dotnet restore`).
|
||||
If you run into issues building you may need to restore nuget packages (commonly via `dotnet restore`). Visual Studio Code users must run `Restore` task from debug tab before attempt to build.
|
||||
|
||||
# Contributing
|
||||
|
||||
|
||||
+2
-4
@@ -9,12 +9,10 @@ install:
|
||||
- cmd: git submodule update --init --recursive --depth=5
|
||||
- cmd: choco install resharper-clt -y
|
||||
- cmd: choco install nvika -y
|
||||
- cmd: appveyor DownloadFile https://github.com/peppy/CodeFileSanity/releases/download/v0.2.5/CodeFileSanity.exe
|
||||
- cmd: dotnet tool install CodeFileSanity --version 0.0.16 --global
|
||||
before_build:
|
||||
- cmd: CodeFileSanity.exe
|
||||
- cmd: CodeFileSanity
|
||||
- cmd: nuget restore -verbosity quiet
|
||||
environment:
|
||||
TargetFramework: net471
|
||||
build:
|
||||
project: osu.sln
|
||||
parallel: true
|
||||
|
||||
+3
-5
@@ -16,17 +16,15 @@ build_script:
|
||||
- cd osu-deploy
|
||||
- nuget restore -verbosity quiet
|
||||
- msbuild osu.Desktop.Deploy.csproj
|
||||
- cmd: ..\appveyor-tools\secure-file -decrypt ..\fdc6f19b04.enc -secret %decode_secret% -out bin\Debug\net471\osu.Desktop.Deploy.exe.config
|
||||
- cd bin\Debug\net471\
|
||||
- osu.Desktop.Deploy.exe %code_signing_password% %APPVEYOR_REPO_TAG_NAME%
|
||||
- cmd: ..\appveyor-tools\secure-file -decrypt ..\fdc6f19b04.enc -secret %decode_secret% -out bin\Debug\netcoreapp2.1\osu.Desktop.Deploy.dll.config
|
||||
- dotnet bin/Debug/netcoreapp2.1/osu.Desktop.Deploy.dll %code_signing_password% %APPVEYOR_REPO_TAG_NAME%
|
||||
environment:
|
||||
TargetFramework: net471
|
||||
decode_secret:
|
||||
secure: i67IC2xj6DjjxmA6Oj2jing3+MwzLkq6CbGsjfZ7rdY=
|
||||
code_signing_password:
|
||||
secure: 34tLNqvjmmZEi97MLKfrnQ==
|
||||
artifacts:
|
||||
- path: 'Releases\*'
|
||||
- path: 'osu-deploy/releases/*'
|
||||
deploy:
|
||||
- provider: Environment
|
||||
name: github
|
||||
@@ -13,6 +13,7 @@ using osu.Game;
|
||||
using OpenTK.Input;
|
||||
using Microsoft.Win32;
|
||||
using osu.Desktop.Updater;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Platform.Windows;
|
||||
|
||||
namespace osu.Desktop
|
||||
@@ -51,11 +52,10 @@ namespace osu.Desktop
|
||||
v.State = Visibility.Visible;
|
||||
});
|
||||
|
||||
#if NET_FRAMEWORK
|
||||
Add(new SquirrelUpdateManager());
|
||||
#else
|
||||
Add(new SimpleUpdateManager());
|
||||
#endif
|
||||
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
|
||||
Add(new SquirrelUpdateManager());
|
||||
else
|
||||
Add(new SimpleUpdateManager());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -8,10 +8,6 @@ using osu.Framework;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.IPC;
|
||||
|
||||
#if NET_FRAMEWORK
|
||||
using System.Runtime;
|
||||
#endif
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
public static class Program
|
||||
@@ -19,8 +15,6 @@ namespace osu.Desktop
|
||||
[STAThread]
|
||||
public static int Main(string[] args)
|
||||
{
|
||||
useMultiCoreJit();
|
||||
|
||||
// Back up the cwd before DesktopGameHost changes it
|
||||
var cwd = Environment.CurrentDirectory;
|
||||
|
||||
@@ -51,14 +45,5 @@ namespace osu.Desktop
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
private static void useMultiCoreJit()
|
||||
{
|
||||
#if NET_FRAMEWORK
|
||||
var directory = Directory.CreateDirectory(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Profiles"));
|
||||
ProfileOptimization.SetProfileRoot(directory.FullName);
|
||||
ProfileOptimization.StartProfile("Startup.Profile");
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
#if NET_FRAMEWORK
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
@@ -162,4 +161,3 @@ namespace osu.Desktop.Updater
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Game.props" />
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFrameworks>net471;netcoreapp2.1</TargetFrameworks>
|
||||
<TargetFramework>netcoreapp2.1</TargetFramework>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
@@ -13,9 +13,6 @@
|
||||
<Version>0.0.0</Version>
|
||||
<FileVersion>0.0.0</FileVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Defines">
|
||||
<DefineConstants Condition="'$(TargetFramework)' == 'net471'">$(DefineConstants);NET_FRAMEWORK</DefineConstants>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<StartupObject>osu.Desktop.Program</StartupObject>
|
||||
</PropertyGroup>
|
||||
@@ -29,11 +26,12 @@
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.5.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="System.IO.Packaging" Version="4.5.0" />
|
||||
<PackageReference Include="ppy.squirrel.windows" Version="1.8.0.5" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.1" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.1.1" />
|
||||
<PackageReference Include="squirrel.windows" Version="1.8.0" Condition="'$(TargetFramework)' == 'net471'" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Resources">
|
||||
<EmbeddedResource Include="lazer.ico" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
<metadata>
|
||||
<id>osulazer</id>
|
||||
<version>0.0.0</version>
|
||||
<title>osulazer</title>
|
||||
<title>osu!lazer</title>
|
||||
<authors>ppy Pty Ltd</authors>
|
||||
<owners>Dean Herbert</owners>
|
||||
<projectUrl>https://osu.ppy.sh/</projectUrl>
|
||||
|
||||
+4
-32
@@ -2,35 +2,7 @@
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "VisualTests (Debug, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Debug/net471/osu.Game.Rulesets.Catch.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Release/net471/osu.Game.Rulesets.Catch.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Debug, netcoreapp2.1)",
|
||||
"name": "VisualTests (Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@@ -38,12 +10,12 @@
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, dotnet)",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, netcoreapp2.1)",
|
||||
"name": "VisualTests (Release)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@@ -51,7 +23,7 @@
|
||||
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, dotnet)",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
}
|
||||
|
||||
+3
-43
@@ -4,43 +4,13 @@
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "Build (Debug, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Catch.Tests.csproj",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Catch.Tests.csproj",
|
||||
"/p:Configuration=Release",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Debug, dotnet)",
|
||||
"label": "Build (Debug)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Catch.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
@@ -49,14 +19,13 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, dotnet)",
|
||||
"label": "Build (Release)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Catch.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:Configuration=Release",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
@@ -66,16 +35,7 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Restore (net471)",
|
||||
"type": "shell",
|
||||
"command": "nuget",
|
||||
"args": [
|
||||
"restore"
|
||||
],
|
||||
"problemMatcher": []
|
||||
},
|
||||
{
|
||||
"label": "Restore (netcoreapp2.1)",
|
||||
"label": "Restore",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
|
||||
@@ -1,8 +1,14 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.8.0" />
|
||||
<PackageReference Include="NUnit" Version="3.10.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFrameworks>netcoreapp2.1;net471</TargetFrameworks>
|
||||
<TargetFramework>netcoreapp2.1</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
|
||||
@@ -93,13 +93,11 @@ namespace osu.Game.Rulesets.Catch
|
||||
new CatchModHidden(),
|
||||
new CatchModFlashlight(),
|
||||
};
|
||||
case ModType.Special:
|
||||
case ModType.Automation:
|
||||
return new Mod[]
|
||||
{
|
||||
new CatchModRelax(),
|
||||
null,
|
||||
null,
|
||||
new MultiMod(new CatchModAutoplay(), new ModCinema()),
|
||||
new CatchModRelax(),
|
||||
};
|
||||
default:
|
||||
return new Mod[] { };
|
||||
|
||||
@@ -52,6 +52,9 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
void runAfterLoaded(Action action)
|
||||
{
|
||||
if (lastPlateableFruit == null)
|
||||
return;
|
||||
|
||||
// this is required to make this run after the last caught fruit runs UpdateState at least once.
|
||||
// TODO: find a better alternative
|
||||
if (lastPlateableFruit.IsLoaded)
|
||||
|
||||
+4
-32
@@ -2,35 +2,7 @@
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "VisualTests (Debug, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Debug/net471/osu.Game.Rulesets.Mania.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Release/net471/osu.Game.Rulesets.Mania.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Debug, netcoreapp2.1)",
|
||||
"name": "VisualTests (Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@@ -38,12 +10,12 @@
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, dotnet)",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, netcoreapp2.1)",
|
||||
"name": "VisualTests (Release)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@@ -51,7 +23,7 @@
|
||||
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, dotnet)",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
}
|
||||
|
||||
+3
-43
@@ -4,43 +4,13 @@
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "Build (Debug, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Mania.Tests.csproj",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Mania.Tests.csproj",
|
||||
"/p:Configuration=Release",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Debug, dotnet)",
|
||||
"label": "Build (Debug)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Mania.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
@@ -49,14 +19,13 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, dotnet)",
|
||||
"label": "Build (Release)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Mania.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:Configuration=Release",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
@@ -66,16 +35,7 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Restore (net471)",
|
||||
"type": "shell",
|
||||
"command": "nuget",
|
||||
"args": [
|
||||
"restore"
|
||||
],
|
||||
"problemMatcher": []
|
||||
},
|
||||
{
|
||||
"label": "Restore (netcoreapp2.1)",
|
||||
"label": "Restore",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
|
||||
@@ -14,24 +14,20 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
/// </summary>
|
||||
public class ScrollingTestContainer : Container
|
||||
{
|
||||
private readonly ScrollingDirection direction;
|
||||
[Cached(Type = typeof(IScrollingInfo))]
|
||||
private readonly TestScrollingInfo scrollingInfo = new TestScrollingInfo();
|
||||
|
||||
public ScrollingTestContainer(ScrollingDirection direction)
|
||||
{
|
||||
this.direction = direction;
|
||||
scrollingInfo.Direction.Value = direction;
|
||||
}
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
dependencies.CacheAs<IScrollingInfo>(new ScrollingInfo { Direction = { Value = direction }});
|
||||
return dependencies;
|
||||
}
|
||||
public void Flip() => scrollingInfo.Direction.Value = scrollingInfo.Direction.Value == ScrollingDirection.Up ? ScrollingDirection.Down : ScrollingDirection.Up;
|
||||
}
|
||||
|
||||
private class ScrollingInfo : IScrollingInfo
|
||||
{
|
||||
public readonly Bindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
|
||||
IBindable<ScrollingDirection> IScrollingInfo.Direction => Direction;
|
||||
}
|
||||
public class TestScrollingInfo : IScrollingInfo
|
||||
{
|
||||
public readonly Bindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
|
||||
IBindable<ScrollingDirection> IScrollingInfo.Direction => Direction;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Game.Rulesets.Mania.Configuration;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseEditor : EditorTestCase
|
||||
{
|
||||
private readonly Bindable<ManiaScrollingDirection> direction = new Bindable<ManiaScrollingDirection>();
|
||||
|
||||
public TestCaseEditor()
|
||||
: base(new ManiaRuleset())
|
||||
{
|
||||
AddStep("upwards scroll", () => direction.Value = ManiaScrollingDirection.Up);
|
||||
AddStep("downwards scroll", () => direction.Value = ManiaScrollingDirection.Down);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetConfigCache configCache)
|
||||
{
|
||||
var config = (ManiaConfigManager)configCache.GetConfigFor(Ruleset.Value.CreateInstance());
|
||||
config.BindWith(ManiaSetting.ScrollDirection, direction);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -46,15 +46,20 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
Spacing = new Vector2(20),
|
||||
Children = new[]
|
||||
{
|
||||
createNoteDisplay(ScrollingDirection.Down),
|
||||
createNoteDisplay(ScrollingDirection.Up),
|
||||
createHoldNoteDisplay(ScrollingDirection.Down),
|
||||
createHoldNoteDisplay(ScrollingDirection.Up),
|
||||
createNoteDisplay(ScrollingDirection.Down, 1, out var note1),
|
||||
createNoteDisplay(ScrollingDirection.Up, 2, out var note2),
|
||||
createHoldNoteDisplay(ScrollingDirection.Down, 1, out var holdNote1),
|
||||
createHoldNoteDisplay(ScrollingDirection.Up, 2, out var holdNote2),
|
||||
}
|
||||
};
|
||||
|
||||
AddAssert("note 1 facing downwards", () => verifyAnchors(note1, Anchor.y2));
|
||||
AddAssert("note 2 facing upwards", () => verifyAnchors(note2, Anchor.y0));
|
||||
AddAssert("hold note 1 facing downwards", () => verifyAnchors(holdNote1, Anchor.y2));
|
||||
AddAssert("hold note 2 facing upwards", () => verifyAnchors(holdNote2, Anchor.y0));
|
||||
}
|
||||
|
||||
private Drawable createNoteDisplay(ScrollingDirection direction)
|
||||
private Drawable createNoteDisplay(ScrollingDirection direction, int identifier, out DrawableNote hitObject)
|
||||
{
|
||||
var note = new Note { StartTime = 999999999 };
|
||||
note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
@@ -62,24 +67,24 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
return new ScrollingTestContainer(direction)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Child = new NoteContainer(direction, $"note, scrolling {direction.ToString().ToLower()}")
|
||||
Child = new NoteContainer(direction, $"note {identifier}, scrolling {direction.ToString().ToLowerInvariant()}")
|
||||
{
|
||||
Child = new DrawableNote(note) { AccentColour = Color4.OrangeRed }
|
||||
Child = hitObject = new DrawableNote(note) { AccentColour = Color4.OrangeRed }
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private Drawable createHoldNoteDisplay(ScrollingDirection direction)
|
||||
private Drawable createHoldNoteDisplay(ScrollingDirection direction, int identifier, out DrawableHoldNote hitObject)
|
||||
{
|
||||
var note = new HoldNote { StartTime = 999999999, Duration = 1000 };
|
||||
var note = new HoldNote { StartTime = 999999999, Duration = 5000 };
|
||||
note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
|
||||
return new ScrollingTestContainer(direction)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Child = new NoteContainer(direction, $"hold note, scrolling {direction.ToString().ToLower()}")
|
||||
Child = new NoteContainer(direction, $"hold note {identifier}, scrolling {direction.ToString().ToLowerInvariant()}")
|
||||
{
|
||||
Child = new DrawableHoldNote(note)
|
||||
Child = hitObject = new DrawableHoldNote(note)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
AccentColour = Color4.OrangeRed,
|
||||
@@ -88,6 +93,12 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
};
|
||||
}
|
||||
|
||||
private bool verifyAnchors(DrawableHitObject hitObject, Anchor expectedAnchor)
|
||||
=> hitObject.Anchor.HasFlag(expectedAnchor) && hitObject.Origin.HasFlag(expectedAnchor);
|
||||
|
||||
private bool verifyAnchors(DrawableHoldNote holdNote, Anchor expectedAnchor)
|
||||
=> verifyAnchors((DrawableHitObject)holdNote, expectedAnchor) && holdNote.NestedHitObjects.All(n => verifyAnchors(n, expectedAnchor));
|
||||
|
||||
private class NoteContainer : Container
|
||||
{
|
||||
private readonly Container content;
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
@@ -24,6 +25,8 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
|
||||
private readonly List<ManiaStage> stages = new List<ManiaStage>();
|
||||
|
||||
private FillFlowContainer<ScrollingTestContainer> fill;
|
||||
|
||||
public TestCaseStage()
|
||||
: base(columns)
|
||||
{
|
||||
@@ -32,7 +35,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Child = new FillFlowContainer
|
||||
Child = fill = new FillFlowContainer<ScrollingTestContainer>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
@@ -54,8 +57,22 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
AddStep("hold note", createHoldNote);
|
||||
AddStep("minor bar line", () => createBarLine(false));
|
||||
AddStep("major bar line", () => createBarLine(true));
|
||||
|
||||
AddAssert("check note anchors", () => notesInStageAreAnchored(stages[0], Anchor.TopCentre));
|
||||
AddAssert("check note anchors", () => notesInStageAreAnchored(stages[1], Anchor.BottomCentre));
|
||||
|
||||
AddStep("flip direction", () =>
|
||||
{
|
||||
foreach (var c in fill.Children)
|
||||
c.Flip();
|
||||
});
|
||||
|
||||
AddAssert("check note anchors", () => notesInStageAreAnchored(stages[0], Anchor.BottomCentre));
|
||||
AddAssert("check note anchors", () => notesInStageAreAnchored(stages[1], Anchor.TopCentre));
|
||||
}
|
||||
|
||||
private bool notesInStageAreAnchored(ManiaStage stage, Anchor anchor) => stage.Columns.SelectMany(c => c.AllHitObjects).All(o => o.Anchor == anchor);
|
||||
|
||||
private void createNote()
|
||||
{
|
||||
foreach (var stage in stages)
|
||||
@@ -101,7 +118,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
}
|
||||
}
|
||||
|
||||
private Drawable createStage(ScrollingDirection direction, ManiaAction action)
|
||||
private ScrollingTestContainer createStage(ScrollingDirection direction, ManiaAction action)
|
||||
{
|
||||
var specialAction = ManiaAction.Special1;
|
||||
|
||||
|
||||
@@ -1,8 +1,14 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.8.0" />
|
||||
<PackageReference Include="NUnit" Version="3.10.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFrameworks>netcoreapp2.1;net471</TargetFrameworks>
|
||||
<TargetFramework>netcoreapp2.1</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||
|
||||
@@ -0,0 +1,84 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays
|
||||
{
|
||||
public class HoldNoteMask : HitObjectMask
|
||||
{
|
||||
public new DrawableHoldNote HitObject => (DrawableHoldNote)base.HitObject;
|
||||
|
||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||
|
||||
private readonly BodyPiece body;
|
||||
|
||||
public HoldNoteMask(DrawableHoldNote hold)
|
||||
: base(hold)
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new HoldNoteNoteMask(hold.Head),
|
||||
new HoldNoteNoteMask(hold.Tail),
|
||||
body = new BodyPiece
|
||||
{
|
||||
AccentColour = Color4.Transparent
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, IScrollingInfo scrollingInfo)
|
||||
{
|
||||
body.BorderColour = colours.Yellow;
|
||||
|
||||
direction.BindTo(scrollingInfo.Direction);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
Size = HitObject.DrawSize + new Vector2(0, HitObject.Tail.DrawHeight);
|
||||
Position = Parent.ToLocalSpace(HitObject.ScreenSpaceDrawQuad.TopLeft);
|
||||
|
||||
// This is a side-effect of not matching the hitobject's anchors/origins, which is kinda hard to do
|
||||
// When scrolling upwards our origin is already at the top of the head note (which is the intended location),
|
||||
// but when scrolling downwards our origin is at the _bottom_ of the tail note (where we need to be at the _top_ of the tail note)
|
||||
if (direction.Value == ScrollingDirection.Down)
|
||||
Y -= HitObject.Tail.DrawHeight;
|
||||
}
|
||||
|
||||
private class HoldNoteNoteMask : NoteMask
|
||||
{
|
||||
public HoldNoteNoteMask(DrawableNote note)
|
||||
: base(note)
|
||||
{
|
||||
Select();
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
Anchor = HitObject.Anchor;
|
||||
Origin = HitObject.Origin;
|
||||
|
||||
Position = HitObject.DrawPosition;
|
||||
}
|
||||
|
||||
// Todo: This is temporary, since the note masks don't do anything special yet. In the future they will handle input.
|
||||
public override bool HandleMouseInput => false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays
|
||||
{
|
||||
public class NoteMask : HitObjectMask
|
||||
{
|
||||
public NoteMask(DrawableNote note)
|
||||
: base(note)
|
||||
{
|
||||
Scale = note.Scale;
|
||||
|
||||
CornerRadius = 5;
|
||||
Masking = true;
|
||||
|
||||
AddInternal(new NotePiece());
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Colour = colours.Yellow;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
Size = HitObject.DrawSize;
|
||||
Position = Parent.ToLocalSpace(HitObject.ScreenSpaceDrawQuad.TopLeft);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Edit
|
||||
{
|
||||
public class ManiaEditPlayfield : ManiaPlayfield
|
||||
{
|
||||
public ManiaEditPlayfield(List<StageDefinition> stages)
|
||||
: base(stages)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using OpenTK;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Edit
|
||||
{
|
||||
public class ManiaEditRulesetContainer : ManiaRulesetContainer
|
||||
{
|
||||
public ManiaEditRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
protected override Playfield CreatePlayfield() => new ManiaEditPlayfield(Beatmap.Stages)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
};
|
||||
|
||||
protected override Vector2 PlayfieldArea => Vector2.One;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Tools;
|
||||
using osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Rulesets.Mania.Configuration;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Edit
|
||||
{
|
||||
public class ManiaHitObjectComposer : HitObjectComposer
|
||||
{
|
||||
protected new ManiaConfigManager Config => (ManiaConfigManager)base.Config;
|
||||
|
||||
public ManiaHitObjectComposer(Ruleset ruleset)
|
||||
: base(ruleset)
|
||||
{
|
||||
}
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
dependencies.CacheAs<IScrollingInfo>(new ManiaScrollingInfo(Config));
|
||||
return dependencies;
|
||||
}
|
||||
|
||||
protected override RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => new ManiaEditRulesetContainer(ruleset, beatmap);
|
||||
|
||||
protected override IReadOnlyList<ICompositionTool> CompositionTools => new ICompositionTool[]
|
||||
{
|
||||
new HitObjectCompositionTool<Note>("Note"),
|
||||
new HitObjectCompositionTool<HoldNote>("Hold"),
|
||||
};
|
||||
|
||||
public override HitObjectMask CreateMaskFor(DrawableHitObject hitObject)
|
||||
{
|
||||
switch (hitObject)
|
||||
{
|
||||
case DrawableNote note:
|
||||
return new NoteMask(note);
|
||||
case DrawableHoldNote holdNote:
|
||||
return new HoldNoteMask(holdNote);
|
||||
}
|
||||
|
||||
return base.CreateMaskFor(hitObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -19,9 +19,11 @@ using osu.Game.Configuration;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets.Configuration;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Configuration;
|
||||
using osu.Game.Rulesets.Mania.Difficulty;
|
||||
using osu.Game.Rulesets.Mania.Edit;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania
|
||||
@@ -32,6 +34,8 @@ namespace osu.Game.Rulesets.Mania
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap);
|
||||
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, Score score) => new ManiaPerformanceCalculator(this, beatmap, score);
|
||||
|
||||
public override HitObjectComposer CreateHitObjectComposer() => new ManiaHitObjectComposer(this);
|
||||
|
||||
public override IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods)
|
||||
{
|
||||
if (mods.HasFlag(LegacyMods.Nightcore))
|
||||
@@ -120,7 +124,7 @@ namespace osu.Game.Rulesets.Mania
|
||||
new MultiMod(new ManiaModFadeIn(), new ManiaModHidden()),
|
||||
new ManiaModFlashlight(),
|
||||
};
|
||||
case ModType.Special:
|
||||
case ModType.Conversion:
|
||||
return new Mod[]
|
||||
{
|
||||
new MultiMod(new ManiaModKey4(),
|
||||
@@ -135,6 +139,10 @@ namespace osu.Game.Rulesets.Mania
|
||||
new ManiaModRandom(),
|
||||
new ManiaModDualStages(),
|
||||
new ManiaModMirror(),
|
||||
};
|
||||
case ModType.Automation:
|
||||
return new Mod[]
|
||||
{
|
||||
new MultiMod(new ManiaModAutoplay(), new ModCinema()),
|
||||
};
|
||||
default:
|
||||
|
||||
@@ -13,6 +13,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public override string ShortenedName => Name;
|
||||
public abstract int KeyCount { get; }
|
||||
public override ModType Type => ModType.Conversion;
|
||||
public override double ScoreMultiplier => 1; // TODO: Implement the mania key mod score multiplier
|
||||
public override bool Ranked => true;
|
||||
|
||||
|
||||
@@ -16,6 +16,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override string Name => "Dual Stages";
|
||||
public override string ShortenedName => "DS";
|
||||
public override string Description => @"Double the stages, double the fun!";
|
||||
public override ModType Type => ModType.Conversion;
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
private bool isForCurrentRuleset;
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public override string Name => "Mirror";
|
||||
public override string ShortenedName => "MR";
|
||||
public override ModType Type => ModType.Special;
|
||||
public override ModType Type => ModType.Conversion;
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override bool Ranked => true;
|
||||
|
||||
|
||||
@@ -16,6 +16,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public override string Name => "Random";
|
||||
public override string ShortenedName => "RD";
|
||||
public override ModType Type => ModType.Conversion;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_dice;
|
||||
public override string Description => @"Shuffle around the keys!";
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
@@ -21,8 +21,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
{
|
||||
public override bool DisplayJudgement => false;
|
||||
|
||||
private readonly DrawableNote head;
|
||||
private readonly DrawableNote tail;
|
||||
public readonly DrawableNote Head;
|
||||
public readonly DrawableNote Tail;
|
||||
|
||||
private readonly BodyPiece bodyPiece;
|
||||
|
||||
@@ -57,12 +57,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
HoldStartTime = () => holdStartTime
|
||||
})
|
||||
},
|
||||
head = new DrawableHeadNote(this)
|
||||
Head = new DrawableHeadNote(this)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre
|
||||
},
|
||||
tail = new DrawableTailNote(this)
|
||||
Tail = new DrawableTailNote(this)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre
|
||||
@@ -72,8 +72,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
foreach (var tick in tickContainer)
|
||||
AddNested(tick);
|
||||
|
||||
AddNested(head);
|
||||
AddNested(tail);
|
||||
AddNested(Head);
|
||||
AddNested(Tail);
|
||||
}
|
||||
|
||||
protected override void OnDirectionChanged(ScrollingDirection direction)
|
||||
@@ -91,15 +91,15 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
base.AccentColour = value;
|
||||
|
||||
bodyPiece.AccentColour = value;
|
||||
head.AccentColour = value;
|
||||
tail.AccentColour = value;
|
||||
Head.AccentColour = value;
|
||||
Tail.AccentColour = value;
|
||||
tickContainer.ForEach(t => t.AccentColour = value);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
|
||||
{
|
||||
if (tail.AllJudged)
|
||||
if (Tail.AllJudged)
|
||||
AddJudgement(new HoldNoteJudgement { Result = HitResult.Perfect });
|
||||
}
|
||||
|
||||
@@ -108,8 +108,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
base.Update();
|
||||
|
||||
// Make the body piece not lie under the head note
|
||||
bodyPiece.Y = (Direction.Value == ScrollingDirection.Up ? 1 : -1) * head.Height / 2;
|
||||
bodyPiece.Height = DrawHeight - head.Height / 2 + tail.Height / 2;
|
||||
bodyPiece.Y = (Direction.Value == ScrollingDirection.Up ? 1 : -1) * Head.Height / 2;
|
||||
bodyPiece.Height = DrawHeight - Head.Height / 2 + Tail.Height / 2;
|
||||
}
|
||||
|
||||
public bool OnPressed(ManiaAction action)
|
||||
@@ -141,7 +141,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
holdStartTime = null;
|
||||
|
||||
// If the key has been released too early, the user should not receive full score for the release
|
||||
if (!tail.IsHit)
|
||||
if (!Tail.IsHit)
|
||||
hasBroken = true;
|
||||
|
||||
return true;
|
||||
|
||||
@@ -138,7 +138,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
internal void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
|
||||
{
|
||||
if (!judgement.IsHit || !judgedObject.DisplayJudgement)
|
||||
if (!judgement.IsHit || !judgedObject.DisplayJudgement || !DisplayJudgements)
|
||||
return;
|
||||
|
||||
explosionContainer.Add(new HitExplosion(judgedObject)
|
||||
|
||||
@@ -8,7 +8,7 @@ using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
internal class DrawableManiaJudgement : DrawableJudgement
|
||||
public class DrawableManiaJudgement : DrawableJudgement
|
||||
{
|
||||
public DrawableManiaJudgement(Judgement judgement, DrawableHitObject judgedObject)
|
||||
: base(judgement, judgedObject)
|
||||
|
||||
@@ -1,23 +1,20 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Configuration;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
public class ManiaPlayfield : ManiaScrollingPlayfield
|
||||
{
|
||||
public List<Column> Columns => stages.SelectMany(x => x.Columns).ToList();
|
||||
private readonly List<ManiaStage> stages = new List<ManiaStage>();
|
||||
|
||||
public ManiaPlayfield(List<StageDefinition> stageDefinitions)
|
||||
@@ -74,10 +71,5 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
maniaConfig.BindWith(ManiaSetting.ScrollTime, VisibleTimeRange);
|
||||
}
|
||||
|
||||
internal void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
|
||||
{
|
||||
getStageByColumn(((ManiaHitObject)judgedObject.HitObject).Column).OnJudgement(judgedObject, judgement);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
@@ -35,8 +34,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
public IEnumerable<BarLine> BarLines;
|
||||
|
||||
private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
|
||||
private ScrollingInfo scrollingInfo;
|
||||
protected new ManiaConfigManager Config => (ManiaConfigManager)base.Config;
|
||||
|
||||
public ManiaRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
@@ -73,9 +71,6 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
private void load()
|
||||
{
|
||||
BarLines.ForEach(Playfield.Add);
|
||||
|
||||
((ManiaConfigManager)Config).BindWith(ManiaSetting.ScrollDirection, configDirection);
|
||||
configDirection.BindValueChanged(d => scrollingInfo.Direction.Value = (ScrollingDirection)d, true);
|
||||
}
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
@@ -83,11 +78,14 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
dependencies.CacheAs<IScrollingInfo>(scrollingInfo = new ScrollingInfo());
|
||||
|
||||
if (dependencies.Get<ManiaScrollingInfo>() == null)
|
||||
dependencies.CacheAs<IScrollingInfo>(new ManiaScrollingInfo(Config));
|
||||
|
||||
return dependencies;
|
||||
}
|
||||
|
||||
protected sealed override Playfield CreatePlayfield() => new ManiaPlayfield(Beatmap.Stages)
|
||||
protected override Playfield CreatePlayfield() => new ManiaPlayfield(Beatmap.Stages)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
@@ -115,11 +113,5 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
protected override Vector2 PlayfieldArea => new Vector2(1, 0.8f);
|
||||
|
||||
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay);
|
||||
|
||||
private class ScrollingInfo : IScrollingInfo
|
||||
{
|
||||
public readonly Bindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
|
||||
IBindable<ScrollingDirection> IScrollingInfo.Direction => Direction;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Game.Rulesets.Mania.Configuration;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
public class ManiaScrollingInfo : IScrollingInfo
|
||||
{
|
||||
private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
|
||||
|
||||
public readonly Bindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
|
||||
IBindable<ScrollingDirection> IScrollingInfo.Direction => Direction;
|
||||
|
||||
public ManiaScrollingInfo(ManiaConfigManager config)
|
||||
{
|
||||
config.BindWith(ManiaSetting.ScrollDirection, configDirection);
|
||||
configDirection.BindValueChanged(v => Direction.Value = (ScrollingDirection)v, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
/// <summary>
|
||||
/// A collection of <see cref="Column"/>s.
|
||||
/// </summary>
|
||||
internal class ManiaStage : ManiaScrollingPlayfield
|
||||
public class ManiaStage : ManiaScrollingPlayfield
|
||||
{
|
||||
public const float HIT_TARGET_POSITION = 50;
|
||||
|
||||
@@ -163,7 +163,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
internal void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
|
||||
{
|
||||
if (!judgedObject.DisplayJudgement)
|
||||
if (!judgedObject.DisplayJudgement || !DisplayJudgements)
|
||||
return;
|
||||
|
||||
judgements.Clear();
|
||||
|
||||
+4
-32
@@ -2,35 +2,7 @@
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "VisualTests (Debug, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Debug/net471/osu.Game.Rulesets.Osu.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Release/net471/osu.Game.Rulesets.Osu.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Debug, netcoreapp2.1)",
|
||||
"name": "VisualTests (Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@@ -38,12 +10,12 @@
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Osu.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, dotnet)",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, netcoreapp2.1)",
|
||||
"name": "VisualTests (Release)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@@ -51,7 +23,7 @@
|
||||
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Osu.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, dotnet)",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
}
|
||||
|
||||
+3
-43
@@ -4,43 +4,13 @@
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "Build (Debug, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Osu.Tests.csproj",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Osu.Tests.csproj",
|
||||
"/p:Configuration=Release",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Debug, dotnet)",
|
||||
"label": "Build (Debug)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Osu.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
@@ -49,14 +19,13 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, dotnet)",
|
||||
"label": "Build (Release)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Osu.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:Configuration=Release",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
@@ -66,16 +35,7 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Restore (net471)",
|
||||
"type": "shell",
|
||||
"command": "nuget",
|
||||
"args": [
|
||||
"restore"
|
||||
],
|
||||
"problemMatcher": []
|
||||
},
|
||||
{
|
||||
"label": "Restore (netcoreapp2.1)",
|
||||
"label": "Restore",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
|
||||
@@ -1,8 +1,14 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.8.0" />
|
||||
<PackageReference Include="NUnit" Version="3.10.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFrameworks>netcoreapp2.1;net471</TargetFrameworks>
|
||||
<TargetFramework>netcoreapp2.1</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
public class OsuEditPlayfield : OsuPlayfield
|
||||
{
|
||||
protected override bool DisplayJudgements => false;
|
||||
}
|
||||
}
|
||||
@@ -4,7 +4,6 @@
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Edit
|
||||
@@ -16,8 +15,6 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
}
|
||||
|
||||
protected override Playfield CreatePlayfield() => new OsuEditPlayfield();
|
||||
|
||||
protected override Vector2 PlayfieldArea => Vector2.One;
|
||||
|
||||
protected override CursorContainer CreateCursor() => null;
|
||||
|
||||
@@ -12,6 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override string Name => "Autopilot";
|
||||
public override string ShortenedName => "AP";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_autopilot;
|
||||
public override ModType Type => ModType.Automation;
|
||||
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail), typeof(ModAutoplay) };
|
||||
|
||||
@@ -12,6 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override string Name => "Spun Out";
|
||||
public override string ShortenedName => "SO";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_spunout;
|
||||
public override ModType Type => ModType.DifficultyReduction;
|
||||
public override string Description => @"Spinners will be automatically completed.";
|
||||
public override double ScoreMultiplier => 0.9;
|
||||
public override bool Ranked => true;
|
||||
|
||||
@@ -10,6 +10,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
public override string Name => "Target";
|
||||
public override string ShortenedName => "TP";
|
||||
public override ModType Type => ModType.Conversion;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_target;
|
||||
public override string Description => @"Practice keeping up with the beat of the song.";
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
@@ -7,6 +7,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
||||
{
|
||||
@@ -20,27 +21,26 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Masking = true;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
CornerRadius = width / 2;
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
Child = new SkinnableDrawable("Play/osu/followpoint", _ => new Container
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Color4.White.Opacity(0.2f),
|
||||
Radius = 4,
|
||||
};
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
Masking = true,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
CornerRadius = width / 2,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Color4.White.Opacity(0.2f),
|
||||
Radius = 4,
|
||||
},
|
||||
Child = new Box
|
||||
{
|
||||
Size = new Vector2(width),
|
||||
Blending = BlendingMode.Additive,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
};
|
||||
}
|
||||
}, restrictSize: false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -73,7 +73,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
||||
|
||||
Vector2 distanceVector = endPosition - startPosition;
|
||||
int distance = (int)distanceVector.Length;
|
||||
float rotation = (float)Math.Atan2(distanceVector.Y, distanceVector.X);
|
||||
float rotation = (float)(Math.Atan2(distanceVector.Y, distanceVector.X) * (180 / Math.PI));
|
||||
double duration = endTime - startTime;
|
||||
|
||||
for (int d = (int)(PointDistance * 1.5); d < distance - PointDistance; d += PointDistance)
|
||||
|
||||
@@ -1,11 +1,13 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Framework.Graphics;
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
@@ -32,7 +34,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
UpdatePreemptState();
|
||||
|
||||
using (BeginDelayedSequence(HitObject.TimePreempt + (Judgements.FirstOrDefault()?.TimeOffset ?? 0), true))
|
||||
var judgementOffset = Math.Min(HitObject.HitWindows.HalfWindowFor(HitResult.Miss), Judgements.FirstOrDefault()?.TimeOffset ?? 0);
|
||||
|
||||
using (BeginDelayedSequence(HitObject.TimePreempt + judgementOffset, true))
|
||||
UpdateCurrentState(state);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@ using OpenTK;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
@@ -33,11 +34,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new SpriteIcon
|
||||
new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Icon = FontAwesome.fa_chevron_right
|
||||
}
|
||||
}, restrictSize: false)
|
||||
};
|
||||
}
|
||||
|
||||
@@ -74,6 +75,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
}
|
||||
}
|
||||
|
||||
private bool hasRotation;
|
||||
|
||||
public void UpdateSnakingPosition(Vector2 start, Vector2 end)
|
||||
{
|
||||
bool isRepeatAtEnd = repeatPoint.RepeatIndex % 2 == 0;
|
||||
@@ -87,15 +90,33 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
int searchStart = isRepeatAtEnd ? curve.Count - 1 : 0;
|
||||
int direction = isRepeatAtEnd ? -1 : 1;
|
||||
|
||||
Vector2 aimRotationVector = Vector2.Zero;
|
||||
|
||||
// find the next vector2 in the curve which is not equal to our current position to infer a rotation.
|
||||
for (int i = searchStart; i >= 0 && i < curve.Count; i += direction)
|
||||
{
|
||||
if (Precision.AlmostEquals(curve[i], Position))
|
||||
continue;
|
||||
|
||||
Rotation = MathHelper.RadiansToDegrees((float)Math.Atan2(curve[i].Y - Position.Y, curve[i].X - Position.X));
|
||||
aimRotationVector = curve[i];
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
float aimRotation = MathHelper.RadiansToDegrees((float)Math.Atan2(aimRotationVector.Y - Position.Y, aimRotationVector.X - Position.X));
|
||||
while (Math.Abs(aimRotation - Rotation) > 180)
|
||||
aimRotation += aimRotation < Rotation ? 360 : -360;
|
||||
|
||||
if (!hasRotation)
|
||||
{
|
||||
Rotation = aimRotation;
|
||||
hasRotation = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
// If we're already snaking, interpolate to smooth out sharp curves (linear sliders, mainly).
|
||||
Rotation = Interpolation.ValueAt(MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 100), Rotation, aimRotation, 0, 50, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,6 +8,8 @@ using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
@@ -22,23 +24,27 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
public DrawableSliderTick(SliderTick sliderTick) : base(sliderTick)
|
||||
{
|
||||
Size = new Vector2(16) * sliderTick.Scale;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = Size.X / 2;
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
BorderThickness = 2;
|
||||
BorderColour = Color4.White;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
new SkinnableDrawable("Play/osu/sliderscorepoint", _ => new Container
|
||||
{
|
||||
Masking = true,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = AccentColour,
|
||||
Alpha = 0.3f,
|
||||
}
|
||||
Origin = Anchor.Centre,
|
||||
CornerRadius = Size.X / 2,
|
||||
|
||||
BorderThickness = 2,
|
||||
BorderColour = Color4.White,
|
||||
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = AccentColour,
|
||||
Alpha = 0.3f,
|
||||
}
|
||||
}, restrictSize: false)
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@ using osu.Framework.Input.States;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
@@ -18,6 +19,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
private const float width = 128;
|
||||
|
||||
private Color4 accentColour = Color4.Black;
|
||||
|
||||
/// <summary>
|
||||
/// The colour that is used for the slider ball.
|
||||
/// </summary>
|
||||
@@ -27,14 +29,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
if (ball != null)
|
||||
ball.Colour = value;
|
||||
if (drawableBall != null)
|
||||
drawableBall.Colour = value;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Slider slider;
|
||||
public readonly Box FollowCircle;
|
||||
private readonly Box ball;
|
||||
public readonly Drawable FollowCircle;
|
||||
private Drawable drawableBall;
|
||||
|
||||
public SliderBall(Slider slider)
|
||||
{
|
||||
@@ -43,19 +45,30 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Blending = BlendingMode.Additive;
|
||||
Origin = Anchor.Centre;
|
||||
BorderThickness = 10;
|
||||
BorderColour = Color4.Orange;
|
||||
|
||||
Children = new Drawable[]
|
||||
Children = new[]
|
||||
{
|
||||
FollowCircle = new Box
|
||||
FollowCircle = new Container
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Colour = Color4.Orange,
|
||||
Width = width,
|
||||
Height = width,
|
||||
Alpha = 0,
|
||||
Child = new SkinnableDrawable("Play/osu/sliderfollowcircle", _ => new CircularContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
BorderThickness = 5,
|
||||
BorderColour = Color4.Orange,
|
||||
Blending = BlendingMode.Additive,
|
||||
Child = new Box
|
||||
{
|
||||
Colour = Color4.Orange,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.2f,
|
||||
}
|
||||
}),
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
@@ -63,18 +76,26 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
BorderThickness = 10,
|
||||
BorderColour = Color4.White,
|
||||
Alpha = 1,
|
||||
Children = new[]
|
||||
Child = new Container
|
||||
{
|
||||
ball = new Box
|
||||
Width = width,
|
||||
Height = width,
|
||||
// TODO: support skin filename animation (sliderb0, sliderb1...)
|
||||
Child = new SkinnableDrawable("Play/osu/sliderb", _ => new CircularContainer
|
||||
{
|
||||
Colour = AccentColour,
|
||||
Alpha = 0.4f,
|
||||
Width = width,
|
||||
Height = width,
|
||||
},
|
||||
Masking = true,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
BorderThickness = 10,
|
||||
BorderColour = Color4.White,
|
||||
Alpha = 1,
|
||||
Child = drawableBall = new Box
|
||||
{
|
||||
Colour = AccentColour,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.4f,
|
||||
}
|
||||
}),
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -111,6 +132,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
}
|
||||
|
||||
private bool tracking;
|
||||
|
||||
public bool Tracking
|
||||
{
|
||||
get { return tracking; }
|
||||
@@ -120,8 +142,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
return;
|
||||
tracking = value;
|
||||
|
||||
FollowCircle.ScaleTo(tracking ? 2.8f : 1, 300, Easing.OutQuint);
|
||||
FollowCircle.FadeTo(tracking ? 0.2f : 0, 300, Easing.OutQuint);
|
||||
FollowCircle.ScaleTo(tracking ? 2f : 1, 300, Easing.OutQuint);
|
||||
FollowCircle.FadeTo(tracking ? 1f : 0, 300, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -16,6 +16,9 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
{
|
||||
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
|
||||
|
||||
// Out preempt should be one span early to give the user ample warning.
|
||||
TimePreempt += SpanDuration;
|
||||
|
||||
// We want to show the first RepeatPoint as the TimePreempt dictates but on short (and possibly fast) sliders
|
||||
// we may need to cut down this time on following RepeatPoints to only show up to two RepeatPoints at any given time.
|
||||
if (RepeatIndex > 0)
|
||||
|
||||
@@ -94,6 +94,7 @@ namespace osu.Game.Rulesets.Osu
|
||||
new OsuModEasy(),
|
||||
new OsuModNoFail(),
|
||||
new MultiMod(new OsuModHalfTime(), new OsuModDaycore()),
|
||||
new OsuModSpunOut(),
|
||||
};
|
||||
case ModType.DifficultyIncrease:
|
||||
return new Mod[]
|
||||
@@ -104,14 +105,17 @@ namespace osu.Game.Rulesets.Osu
|
||||
new OsuModHidden(),
|
||||
new OsuModFlashlight(),
|
||||
};
|
||||
case ModType.Special:
|
||||
case ModType.Conversion:
|
||||
return new Mod[]
|
||||
{
|
||||
new OsuModTarget(),
|
||||
};
|
||||
case ModType.Automation:
|
||||
return new Mod[]
|
||||
{
|
||||
new MultiMod(new OsuModAutoplay(), new ModCinema()),
|
||||
new OsuModRelax(),
|
||||
new OsuModAutopilot(),
|
||||
new OsuModSpunOut(),
|
||||
new MultiMod(new OsuModAutoplay(), new ModCinema()),
|
||||
new OsuModTarget(),
|
||||
};
|
||||
default:
|
||||
return new Mod[] { };
|
||||
|
||||
@@ -20,8 +20,6 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
private readonly JudgementContainer<DrawableOsuJudgement> judgementLayer;
|
||||
private readonly ConnectionRenderer<OsuHitObject> connectionLayer;
|
||||
|
||||
protected virtual bool DisplayJudgements => true;
|
||||
|
||||
public static readonly Vector2 BASE_SIZE = new Vector2(512, 384);
|
||||
|
||||
public OsuPlayfield()
|
||||
|
||||
+4
-32
@@ -2,35 +2,7 @@
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "VisualTests (Debug, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Debug/net471/osu.Game.Rulesets.Taiko.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Release/net471/osu.Game.Rulesets.Taiko.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Debug, netcoreapp2.1)",
|
||||
"name": "VisualTests (Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@@ -38,12 +10,12 @@
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Taiko.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, dotnet)",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, netcoreapp2.1)",
|
||||
"name": "VisualTests (Release)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@@ -51,7 +23,7 @@
|
||||
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Taiko.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, dotnet)",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
}
|
||||
|
||||
+3
-43
@@ -4,43 +4,13 @@
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "Build (Debug, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Taiko.Tests.csproj",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Taiko.Tests.csproj",
|
||||
"/p:Configuration=Release",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Debug, dotnet)",
|
||||
"label": "Build (Debug)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Taiko.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
@@ -49,14 +19,13 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, dotnet)",
|
||||
"label": "Build (Release)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Taiko.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:Configuration=Release",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
@@ -66,16 +35,7 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Restore (net471)",
|
||||
"type": "shell",
|
||||
"command": "nuget",
|
||||
"args": [
|
||||
"restore"
|
||||
],
|
||||
"problemMatcher": []
|
||||
},
|
||||
{
|
||||
"label": "Restore (netcoreapp2.1)",
|
||||
"label": "Restore",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
|
||||
@@ -1,8 +1,14 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.8.0" />
|
||||
<PackageReference Include="NUnit" Version="3.10.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFrameworks>netcoreapp2.1;net471</TargetFrameworks>
|
||||
<TargetFramework>netcoreapp2.1</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
|
||||
@@ -93,13 +93,11 @@ namespace osu.Game.Rulesets.Taiko
|
||||
new TaikoModHidden(),
|
||||
new TaikoModFlashlight(),
|
||||
};
|
||||
case ModType.Special:
|
||||
case ModType.Automation:
|
||||
return new Mod[]
|
||||
{
|
||||
new TaikoModRelax(),
|
||||
null,
|
||||
null,
|
||||
new MultiMod(new TaikoModAutoplay(), new ModCinema()),
|
||||
new TaikoModRelax(),
|
||||
};
|
||||
default:
|
||||
return new Mod[] { };
|
||||
|
||||
@@ -226,6 +226,9 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
|
||||
internal void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
|
||||
{
|
||||
if (!DisplayJudgements)
|
||||
return;
|
||||
|
||||
if (judgedObject.DisplayJudgement && judgementContainer.FirstOrDefault(j => j.JudgedObject == judgedObject) == null)
|
||||
{
|
||||
judgementContainer.Add(new DrawableTaikoJudgement(judgement, judgedObject)
|
||||
|
||||
@@ -214,10 +214,10 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDecodeCustomSamples()
|
||||
public void TestDecodeControlPointCustomSampleBank()
|
||||
{
|
||||
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
|
||||
using (var resStream = Resource.OpenResource("custom-samples.osu"))
|
||||
using (var resStream = Resource.OpenResource("controlpoint-custom-samplebank.osu"))
|
||||
using (var stream = new StreamReader(resStream))
|
||||
{
|
||||
var hitObjects = decoder.Decode(stream).HitObjects;
|
||||
@@ -228,25 +228,42 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[3]).LookupNames.First());
|
||||
}
|
||||
|
||||
SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(new SampleInfo { Name = "hitnormal" });
|
||||
SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDecodeCustomHitObjectSamples()
|
||||
public void TestDecodeHitObjectCustomSampleBank()
|
||||
{
|
||||
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
|
||||
using (var resStream = Resource.OpenResource("custom-hitobject-samples.osu"))
|
||||
using (var resStream = Resource.OpenResource("hitobject-custom-samplebank.osu"))
|
||||
using (var stream = new StreamReader(resStream))
|
||||
{
|
||||
var hitObjects = decoder.Decode(stream).HitObjects;
|
||||
|
||||
Assert.AreEqual("hit_1.wav", hitObjects[0].Samples[0].LookupNames.First());
|
||||
Assert.AreEqual("hit_2.wav", hitObjects[1].Samples[0].LookupNames.First());
|
||||
Assert.AreEqual("normal-hitnormal2", getTestableSampleInfo(hitObjects[2]).LookupNames.First());
|
||||
Assert.AreEqual("hit_1.wav", hitObjects[3].Samples[0].LookupNames.First());
|
||||
Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[0]).LookupNames.First());
|
||||
Assert.AreEqual("normal-hitnormal2", getTestableSampleInfo(hitObjects[1]).LookupNames.First());
|
||||
Assert.AreEqual("normal-hitnormal3", getTestableSampleInfo(hitObjects[2]).LookupNames.First());
|
||||
}
|
||||
|
||||
SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(new SampleInfo { Name = "hitnormal" });
|
||||
SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDecodeHitObjectFileSamples()
|
||||
{
|
||||
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
|
||||
using (var resStream = Resource.OpenResource("hitobject-file-samples.osu"))
|
||||
using (var stream = new StreamReader(resStream))
|
||||
{
|
||||
var hitObjects = decoder.Decode(stream).HitObjects;
|
||||
|
||||
Assert.AreEqual("hit_1.wav", getTestableSampleInfo(hitObjects[0]).LookupNames.First());
|
||||
Assert.AreEqual("hit_2.wav", getTestableSampleInfo(hitObjects[1]).LookupNames.First());
|
||||
Assert.AreEqual("normal-hitnormal2", getTestableSampleInfo(hitObjects[2]).LookupNames.First());
|
||||
Assert.AreEqual("hit_1.wav", getTestableSampleInfo(hitObjects[3]).LookupNames.First());
|
||||
}
|
||||
|
||||
SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
osu file format v14
|
||||
|
||||
[General]
|
||||
SampleSet: Normal
|
||||
|
||||
[TimingPoints]
|
||||
2170,468.75,4,1,0,40,1,0
|
||||
3107,-100,4,1,2,40,0,0
|
||||
|
||||
[HitObjects]
|
||||
255,193,2170,1,0,0:0:0:0:
|
||||
256,191,3107,5,0,0:0:0:0:
|
||||
255,193,4000,1,0,0:0:3:70:
|
||||
@@ -530,7 +530,7 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public new List<DrawableCarouselItem> Items => base.Items;
|
||||
|
||||
public bool PendingFilterTask => FilterTask != null;
|
||||
public bool PendingFilterTask => PendingFilter != null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,41 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Screens.Edit.Screens.Setup.Components.LabelledComponents;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseLabelledTextBox : OsuTestCase
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(LabelledTextBox),
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Child = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Padding = new MarginPadding { Left = 150, Right = 150 },
|
||||
Child = new LabelledTextBox
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
LabelText = "Testing text",
|
||||
PlaceholderText = "This is definitely working as intended",
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.Mods;
|
||||
@@ -13,10 +12,11 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Overlays.Mods.Sections;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using OpenTK.Graphics;
|
||||
@@ -36,7 +36,9 @@ namespace osu.Game.Tests.Visual
|
||||
typeof(ModButtonEmpty),
|
||||
typeof(DifficultyReductionSection),
|
||||
typeof(DifficultyIncreaseSection),
|
||||
typeof(SpecialSection),
|
||||
typeof(AutomationSection),
|
||||
typeof(ConversionSection),
|
||||
typeof(FunSection),
|
||||
};
|
||||
|
||||
private RulesetStore rulesets;
|
||||
@@ -47,11 +49,6 @@ namespace osu.Game.Tests.Visual
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Add(modSelect = new TestModSelectOverlay
|
||||
{
|
||||
@@ -68,34 +65,25 @@ namespace osu.Game.Tests.Visual
|
||||
Position = new Vector2(0, 25),
|
||||
});
|
||||
|
||||
modDisplay.Current.UnbindBindings();
|
||||
modDisplay.Current.BindTo(modSelect.SelectedMods);
|
||||
|
||||
AddStep("Toggle", modSelect.ToggleVisibility);
|
||||
AddStep("Hide", modSelect.Hide);
|
||||
AddStep("Show", modSelect.Show);
|
||||
|
||||
foreach (var rulesetInfo in rulesets.AvailableRulesets)
|
||||
{
|
||||
Ruleset ruleset = rulesetInfo.CreateInstance();
|
||||
AddStep($"switch to {ruleset.Description}", () => Ruleset.Value = rulesetInfo);
|
||||
|
||||
switch (ruleset)
|
||||
{
|
||||
case OsuRuleset or:
|
||||
testOsuMods(or);
|
||||
break;
|
||||
case ManiaRuleset mr:
|
||||
testManiaMods(mr);
|
||||
break;
|
||||
}
|
||||
}
|
||||
AddStep("Toggle", modSelect.ToggleVisibility);
|
||||
AddStep("Toggle", modSelect.ToggleVisibility);
|
||||
}
|
||||
|
||||
private void testOsuMods(OsuRuleset ruleset)
|
||||
[Test]
|
||||
public void TestOsuMods()
|
||||
{
|
||||
var easierMods = ruleset.GetModsFor(ModType.DifficultyReduction);
|
||||
var harderMods = ruleset.GetModsFor(ModType.DifficultyIncrease);
|
||||
var assistMods = ruleset.GetModsFor(ModType.Special);
|
||||
var ruleset = rulesets.AvailableRulesets.First(r => r.ID == 0);
|
||||
AddStep("change ruleset", () => { Ruleset.Value = ruleset; });
|
||||
|
||||
var instance = ruleset.CreateInstance();
|
||||
|
||||
var easierMods = instance.GetModsFor(ModType.DifficultyReduction);
|
||||
var harderMods = instance.GetModsFor(ModType.DifficultyIncrease);
|
||||
var assistMods = instance.GetModsFor(ModType.Automation);
|
||||
|
||||
var noFailMod = easierMods.FirstOrDefault(m => m is OsuModNoFail);
|
||||
var hiddenMod = harderMods.FirstOrDefault(m => m is OsuModHidden);
|
||||
@@ -117,9 +105,40 @@ namespace osu.Game.Tests.Visual
|
||||
testUnimplementedMod(autoPilotMod);
|
||||
}
|
||||
|
||||
private void testManiaMods(ManiaRuleset ruleset)
|
||||
[Test]
|
||||
public void TestManiaMods()
|
||||
{
|
||||
testRankedText(ruleset.GetModsFor(ModType.Special).First(m => m is ManiaModRandom));
|
||||
var ruleset = rulesets.AvailableRulesets.First(r => r.ID == 3);
|
||||
AddStep("change ruleset", () => { Ruleset.Value = ruleset; });
|
||||
|
||||
testRankedText(ruleset.CreateInstance().GetModsFor(ModType.Conversion).First(m => m is ManiaModRandom));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRulesetChanges()
|
||||
{
|
||||
var rulesetOsu = rulesets.AvailableRulesets.First(r => r.ID == 0);
|
||||
var rulesetMania = rulesets.AvailableRulesets.First(r => r.ID == 3);
|
||||
|
||||
AddStep("change ruleset to null", () => { Ruleset.Value = null; });
|
||||
|
||||
var instance = rulesetOsu.CreateInstance();
|
||||
var easierMods = instance.GetModsFor(ModType.DifficultyReduction);
|
||||
var noFailMod = easierMods.FirstOrDefault(m => m is OsuModNoFail);
|
||||
|
||||
AddStep("set mods externally", () => { modDisplay.Current.Value = new[] { noFailMod }; });
|
||||
|
||||
AddStep("change ruleset to osu", () => { Ruleset.Value = rulesetOsu; });
|
||||
|
||||
AddAssert("ensure mods still selected", () => modDisplay.Current.Value.Single(m => m is OsuModNoFail) != null);
|
||||
|
||||
AddStep("change ruleset to mania", () => { Ruleset.Value = rulesetMania; });
|
||||
|
||||
AddAssert("ensure mods not selected", () => !modDisplay.Current.Value.Any(m => m is OsuModNoFail));
|
||||
|
||||
AddStep("change ruleset to osu", () => { Ruleset.Value = rulesetOsu; });
|
||||
|
||||
AddAssert("ensure mods not selected", () => !modDisplay.Current.Value.Any());
|
||||
}
|
||||
|
||||
private void testSingleMod(Mod mod)
|
||||
@@ -234,6 +253,8 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
private class TestModSelectOverlay : ModSelectOverlay
|
||||
{
|
||||
public new Bindable<IEnumerable<Mod>> SelectedMods => base.SelectedMods;
|
||||
|
||||
public ModButton GetModButton(Mod mod)
|
||||
{
|
||||
var section = ModSectionsContainer.Children.Single(s => s.ModType == mod.Type);
|
||||
|
||||
@@ -54,14 +54,25 @@ namespace osu.Game.Tests.Visual
|
||||
public new BeatmapCarousel Carousel => base.Carousel;
|
||||
}
|
||||
|
||||
private TestSongSelect songSelect;
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
factory.ResetDatabase();
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
TestSongSelect songSelect = null;
|
||||
|
||||
factory = new DatabaseContextFactory(LocalStorage);
|
||||
factory.ResetDatabase();
|
||||
|
||||
using (var usage = factory.Get())
|
||||
usage.Migrate();
|
||||
|
||||
factory.ResetDatabase();
|
||||
|
||||
using (var usage = factory.Get())
|
||||
usage.Migrate();
|
||||
|
||||
@@ -71,42 +82,35 @@ namespace osu.Game.Tests.Visual
|
||||
DefaultBeatmap = defaultBeatmap = Beatmap.Default
|
||||
});
|
||||
|
||||
void loadNewSongSelect(bool deleteMaps = false) => AddStep("reload song select", () =>
|
||||
{
|
||||
if (deleteMaps)
|
||||
{
|
||||
manager.Delete(manager.GetAllUsableBeatmapSets());
|
||||
Beatmap.SetDefault();
|
||||
}
|
||||
Beatmap.SetDefault();
|
||||
}
|
||||
|
||||
if (songSelect != null)
|
||||
{
|
||||
Remove(songSelect);
|
||||
songSelect.Dispose();
|
||||
}
|
||||
|
||||
Add(songSelect = new TestSongSelect());
|
||||
});
|
||||
|
||||
loadNewSongSelect(true);
|
||||
|
||||
AddWaitStep(3);
|
||||
[SetUp]
|
||||
public virtual void SetUp()
|
||||
{
|
||||
manager?.Delete(manager.GetAllUsableBeatmapSets());
|
||||
Child = songSelect = new TestSongSelect();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDummy()
|
||||
{
|
||||
AddAssert("dummy selected", () => songSelect.CurrentBeatmap == defaultBeatmap);
|
||||
|
||||
AddAssert("dummy shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap == defaultBeatmap);
|
||||
|
||||
AddStep("import test maps", () =>
|
||||
{
|
||||
for (int i = 0; i < 100; i += 10)
|
||||
manager.Import(createTestBeatmapSet(i));
|
||||
});
|
||||
|
||||
addManyTestMaps();
|
||||
AddWaitStep(3);
|
||||
|
||||
AddAssert("random map selected", () => songSelect.CurrentBeatmap != defaultBeatmap);
|
||||
}
|
||||
|
||||
loadNewSongSelect();
|
||||
[Test]
|
||||
public void TestSorting()
|
||||
{
|
||||
addManyTestMaps();
|
||||
AddWaitStep(3);
|
||||
|
||||
AddAssert("random map selected", () => songSelect.CurrentBeatmap != defaultBeatmap);
|
||||
|
||||
AddStep(@"Sort by Artist", delegate { songSelect.FilterControl.Sort = SortMode.Artist; });
|
||||
@@ -115,55 +119,84 @@ namespace osu.Game.Tests.Visual
|
||||
AddStep(@"Sort by Difficulty", delegate { songSelect.FilterControl.Sort = SortMode.Difficulty; });
|
||||
}
|
||||
|
||||
private BeatmapSetInfo createTestBeatmapSet(int i)
|
||||
[Test]
|
||||
[Ignore("needs fixing")]
|
||||
public void ImportUnderDifferentRuleset()
|
||||
{
|
||||
changeRuleset(2);
|
||||
importForRuleset(0);
|
||||
AddUntilStep(() => songSelect.Carousel.SelectedBeatmap == null, "no selection");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ImportUnderCurrentRuleset()
|
||||
{
|
||||
changeRuleset(2);
|
||||
importForRuleset(2);
|
||||
importForRuleset(1);
|
||||
AddUntilStep(() => songSelect.Carousel.SelectedBeatmap.RulesetID == 2, "has selection");
|
||||
|
||||
changeRuleset(1);
|
||||
AddUntilStep(() => songSelect.Carousel.SelectedBeatmap.RulesetID == 1, "has selection");
|
||||
|
||||
changeRuleset(0);
|
||||
AddUntilStep(() => songSelect.Carousel.SelectedBeatmap == null, "no selection");
|
||||
}
|
||||
|
||||
private void importForRuleset(int id) => AddStep($"import test map for ruleset {id}", () => manager.Import(createTestBeatmapSet(getImportId(), rulesets.AvailableRulesets.Where(r => r.ID == id).ToArray())));
|
||||
|
||||
private static int importId;
|
||||
private int getImportId() => ++importId;
|
||||
|
||||
private void changeRuleset(int id) => AddStep($"change ruleset to {id}", () => Ruleset.Value = rulesets.AvailableRulesets.First(r => r.ID == id));
|
||||
|
||||
private void addManyTestMaps()
|
||||
{
|
||||
AddStep("import test maps", () =>
|
||||
{
|
||||
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
|
||||
|
||||
for (int i = 0; i < 100; i += 10)
|
||||
manager.Import(createTestBeatmapSet(i, usableRulesets));
|
||||
});
|
||||
}
|
||||
|
||||
private BeatmapSetInfo createTestBeatmapSet(int setId, RulesetInfo[] rulesets)
|
||||
{
|
||||
int j = 0;
|
||||
RulesetInfo getRuleset() => rulesets[j++ % rulesets.Length];
|
||||
|
||||
var beatmaps = new List<BeatmapInfo>();
|
||||
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
int beatmapId = setId * 10 + i;
|
||||
|
||||
beatmaps.Add(new BeatmapInfo
|
||||
{
|
||||
Ruleset = getRuleset(),
|
||||
OnlineBeatmapID = beatmapId,
|
||||
Path = "normal.osu",
|
||||
Version = $"{beatmapId}",
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
OverallDifficulty = 3.5f,
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
return new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 1234 + i,
|
||||
OnlineBeatmapSetID = setId,
|
||||
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
// Create random metadata, then we can check if sorting works based on these
|
||||
Artist = "MONACA " + RNG.Next(0, 9),
|
||||
Title = "Black Song " + RNG.Next(0, 9),
|
||||
Artist = "Some Artist " + RNG.Next(0, 9),
|
||||
Title = $"Some Song (set id {setId})",
|
||||
AuthorString = "Some Guy " + RNG.Next(0, 9),
|
||||
},
|
||||
Beatmaps = new List<BeatmapInfo>(new[]
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
OnlineBeatmapID = 1234 + i,
|
||||
Ruleset = rulesets.AvailableRulesets.First(),
|
||||
Path = "normal.osu",
|
||||
Version = "Normal",
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
OverallDifficulty = 3.5f,
|
||||
}
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
OnlineBeatmapID = 1235 + i,
|
||||
Ruleset = rulesets.AvailableRulesets.First(),
|
||||
Path = "hard.osu",
|
||||
Version = "Hard",
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
OverallDifficulty = 5,
|
||||
}
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
OnlineBeatmapID = 1236 + i,
|
||||
Ruleset = rulesets.AvailableRulesets.First(),
|
||||
Path = "insane.osu",
|
||||
Version = "Insane",
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
OverallDifficulty = 7,
|
||||
}
|
||||
},
|
||||
}),
|
||||
Beatmaps = beatmaps
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,25 +1,61 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Threading;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public class TestCasePlayerLoader : OsuTestCase
|
||||
public class TestCasePlayerLoader : ManualInputManagerTestCase
|
||||
{
|
||||
private PlayerLoader loader;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
{
|
||||
Beatmap.Value = new DummyWorkingBeatmap(game);
|
||||
|
||||
AddStep("load dummy beatmap", () => Add(new PlayerLoader(new Player
|
||||
AddStep("load dummy beatmap", () => Add(loader = new PlayerLoader(new Player
|
||||
{
|
||||
AllowPause = false,
|
||||
AllowLeadIn = false,
|
||||
AllowResults = false,
|
||||
})));
|
||||
|
||||
AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre));
|
||||
|
||||
AddUntilStep(() => !loader.IsCurrentScreen, "wait for no longer current");
|
||||
|
||||
AddStep("load slow dummy beatmap", () =>
|
||||
{
|
||||
SlowLoadPlayer slow;
|
||||
|
||||
Add(loader = new PlayerLoader(slow = new SlowLoadPlayer
|
||||
{
|
||||
AllowPause = false,
|
||||
AllowLeadIn = false,
|
||||
AllowResults = false,
|
||||
}));
|
||||
|
||||
Scheduler.AddDelayed(() => slow.Ready = true, 5000);
|
||||
});
|
||||
|
||||
AddUntilStep(() => !loader.IsCurrentScreen, "wait for no longer current");
|
||||
}
|
||||
|
||||
protected class SlowLoadPlayer : Player
|
||||
{
|
||||
public bool Ready;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
while (!Ready)
|
||||
Thread.Sleep(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -54,11 +54,11 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
breadcrumbs.Current.TriggerChange();
|
||||
|
||||
assertCurrent();
|
||||
waitForCurrent();
|
||||
pushNext();
|
||||
assertCurrent();
|
||||
waitForCurrent();
|
||||
pushNext();
|
||||
assertCurrent();
|
||||
waitForCurrent();
|
||||
|
||||
AddStep(@"make start current", () =>
|
||||
{
|
||||
@@ -66,8 +66,9 @@ namespace osu.Game.Tests.Visual
|
||||
currentScreen = startScreen;
|
||||
});
|
||||
|
||||
assertCurrent();
|
||||
waitForCurrent();
|
||||
pushNext();
|
||||
waitForCurrent();
|
||||
AddAssert(@"only 2 items", () => breadcrumbs.Items.Count() == 2);
|
||||
AddStep(@"exit current", () => changedScreen.Exit());
|
||||
AddAssert(@"current screen is first", () => startScreen == changedScreen);
|
||||
@@ -80,7 +81,7 @@ namespace osu.Game.Tests.Visual
|
||||
}
|
||||
|
||||
private void pushNext() => AddStep(@"push next screen", () => currentScreen = ((TestScreen)currentScreen).PushNext());
|
||||
private void assertCurrent() => AddAssert(@"changedScreen correct", () => currentScreen == changedScreen);
|
||||
private void waitForCurrent() => AddUntilStep(() => currentScreen.IsCurrentScreen, "current screen");
|
||||
|
||||
private abstract class TestScreen : OsuScreen
|
||||
{
|
||||
|
||||
@@ -1,8 +1,14 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.8.0" />
|
||||
<PackageReference Include="NUnit" Version="3.10.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFrameworks>netcoreapp2.1;net471</TargetFrameworks>
|
||||
<TargetFramework>netcoreapp2.1</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||
|
||||
@@ -40,7 +40,6 @@ namespace osu.Game.Beatmaps.ControlPoints
|
||||
{
|
||||
var newSampleInfo = sampleInfo.Clone();
|
||||
newSampleInfo.Bank = sampleInfo.Bank ?? SampleBank;
|
||||
newSampleInfo.Name = sampleInfo.Name;
|
||||
newSampleInfo.Volume = sampleInfo.Volume > 0 ? sampleInfo.Volume : SampleVolume;
|
||||
return newSampleInfo;
|
||||
}
|
||||
|
||||
@@ -23,7 +23,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
if (value == status) return;
|
||||
status = value;
|
||||
|
||||
statusText.Text = Enum.GetName(typeof(BeatmapSetOnlineStatus), Status)?.ToUpper();
|
||||
statusText.Text = Enum.GetName(typeof(BeatmapSetOnlineStatus), Status)?.ToUpperInvariant();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -312,7 +312,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
omitFirstBarSignature = effectFlags.HasFlag(EffectFlags.OmitFirstBarLine);
|
||||
}
|
||||
|
||||
string stringSampleSet = sampleSet.ToString().ToLower();
|
||||
string stringSampleSet = sampleSet.ToString().ToLowerInvariant();
|
||||
if (stringSampleSet == @"none")
|
||||
stringSampleSet = @"normal";
|
||||
|
||||
|
||||
@@ -188,7 +188,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
var baseInfo = base.ApplyTo(sampleInfo);
|
||||
|
||||
if (CustomSampleBank > 1)
|
||||
if (string.IsNullOrEmpty(baseInfo.Suffix) && CustomSampleBank > 1)
|
||||
baseInfo.Suffix = CustomSampleBank.ToString();
|
||||
|
||||
return baseInfo;
|
||||
|
||||
@@ -134,6 +134,8 @@ namespace osu.Game.Beatmaps
|
||||
return converted;
|
||||
}
|
||||
|
||||
public override string ToString() => BeatmapInfo.ToString();
|
||||
|
||||
public bool BackgroundLoaded => background.IsResultAvailable;
|
||||
public Texture Background => background.Value.Result;
|
||||
public async Task<Texture> GetBackgroundAsync() => await background.Value;
|
||||
|
||||
@@ -5,6 +5,7 @@ using System;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using Microsoft.EntityFrameworkCore.Storage;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Platform;
|
||||
|
||||
namespace osu.Game.Database
|
||||
@@ -115,7 +116,11 @@ namespace osu.Game.Database
|
||||
}
|
||||
}
|
||||
|
||||
private void recycleThreadContexts() => threadContexts = new ThreadLocal<OsuDbContext>(CreateContext);
|
||||
private void recycleThreadContexts()
|
||||
{
|
||||
threadContexts?.Values.ForEach(c => c.Dispose());
|
||||
threadContexts = new ThreadLocal<OsuDbContext>(CreateContext, true);
|
||||
}
|
||||
|
||||
protected virtual OsuDbContext CreateContext() => new OsuDbContext(storage.GetDatabaseConnectionString(database_name))
|
||||
{
|
||||
@@ -127,8 +132,6 @@ namespace osu.Game.Database
|
||||
lock (writeLock)
|
||||
{
|
||||
recycleThreadContexts();
|
||||
GC.Collect();
|
||||
GC.WaitForPendingFinalizers();
|
||||
storage.DeleteDatabase(database_name);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -134,7 +134,7 @@ namespace osu.Game.Graphics
|
||||
private string getFileName()
|
||||
{
|
||||
var dt = DateTime.Now;
|
||||
var fileExt = screenshotFormat.ToString().ToLower();
|
||||
var fileExt = screenshotFormat.ToString().ToLowerInvariant();
|
||||
|
||||
var withoutIndex = $"osu_{dt:yyyy-MM-dd_HH-mm-ss}.{fileExt}";
|
||||
if (!storage.Exists(withoutIndex))
|
||||
|
||||
@@ -37,7 +37,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
TabContainer.Spacing = new Vector2(10f, 0f);
|
||||
|
||||
Add(strip = new Box
|
||||
AddInternal(strip = new Box
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
|
||||
@@ -20,7 +20,7 @@ namespace osu.Game.Online.API.Requests
|
||||
}
|
||||
|
||||
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
|
||||
protected override string Target => $@"users/{userId}/scores/{type.ToString().ToLower()}?offset={offset}";
|
||||
protected override string Target => $@"users/{userId}/scores/{type.ToString().ToLowerInvariant()}?offset={offset}";
|
||||
}
|
||||
|
||||
public enum ScoreType
|
||||
|
||||
@@ -23,7 +23,7 @@ namespace osu.Game.Online.API.Requests
|
||||
req.Method = HttpMethod.POST;
|
||||
req.AddParameter(@"target_type", message.TargetType.GetDescription());
|
||||
req.AddParameter(@"target_id", message.TargetId.ToString());
|
||||
req.AddParameter(@"is_action", message.IsAction.ToString().ToLower());
|
||||
req.AddParameter(@"is_action", message.IsAction.ToString().ToLowerInvariant());
|
||||
req.AddParameter(@"message", message.Content);
|
||||
|
||||
return req;
|
||||
|
||||
@@ -29,7 +29,7 @@ namespace osu.Game.Online.API.Requests
|
||||
}
|
||||
|
||||
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
|
||||
protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={(int)searchCategory}&sort={sortCriteria.ToString().ToLower()}_{directionString}";
|
||||
protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={(int)searchCategory}&sort={sortCriteria.ToString().ToLowerInvariant()}_{directionString}";
|
||||
}
|
||||
|
||||
public enum BeatmapSearchCategory
|
||||
|
||||
@@ -6,7 +6,7 @@ using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Online.Chat
|
||||
{
|
||||
public class InfoMessage : Message
|
||||
public class InfoMessage : LocalMessage
|
||||
{
|
||||
private static int infoID = -1;
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
namespace osu.Game.Online.Chat
|
||||
{
|
||||
public class LocalEchoMessage : Message
|
||||
public class LocalEchoMessage : LocalMessage
|
||||
{
|
||||
public LocalEchoMessage() : base(null)
|
||||
{
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Online.Chat
|
||||
{
|
||||
/// <summary>
|
||||
/// A message which is generated and displayed locally.
|
||||
/// </summary>
|
||||
public class LocalMessage : Message
|
||||
{
|
||||
protected LocalMessage(long? id)
|
||||
: base(id)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
+13
-5
@@ -99,7 +99,9 @@ namespace osu.Game
|
||||
private readonly List<OverlayContainer> overlays = new List<OverlayContainer>();
|
||||
|
||||
// todo: move this to SongSelect once Screen has the ability to unsuspend.
|
||||
public readonly Bindable<IEnumerable<Mod>> SelectedMods = new Bindable<IEnumerable<Mod>>(new List<Mod>());
|
||||
[Cached]
|
||||
[Cached(Type = typeof(IBindable<IEnumerable<Mod>>))]
|
||||
private readonly Bindable<IEnumerable<Mod>> selectedMods = new Bindable<IEnumerable<Mod>>(new Mod[] { });
|
||||
|
||||
public OsuGame(string[] args = null)
|
||||
{
|
||||
@@ -197,7 +199,13 @@ namespace osu.Game
|
||||
return;
|
||||
}
|
||||
|
||||
Beatmap.Value = BeatmapManager.GetWorkingBeatmap(beatmap.Beatmaps.First());
|
||||
var databasedSet = BeatmapManager.QueryBeatmapSet(s => s.OnlineBeatmapSetID == beatmap.OnlineBeatmapSetID);
|
||||
|
||||
// Use first beatmap available for current ruleset, else switch ruleset.
|
||||
var first = databasedSet.Beatmaps.FirstOrDefault(b => b.Ruleset == ruleset.Value) ?? databasedSet.Beatmaps.First();
|
||||
|
||||
ruleset.Value = first.Ruleset;
|
||||
Beatmap.Value = BeatmapManager.GetWorkingBeatmap(first);
|
||||
}
|
||||
|
||||
switch (currentScreen)
|
||||
@@ -580,10 +588,10 @@ namespace osu.Game
|
||||
|
||||
// we only want to apply these restrictions when we are inside a screen stack.
|
||||
// the use case for not applying is in visual/unit tests.
|
||||
bool applyRestrictions = !currentScreen?.AllowBeatmapRulesetChange ?? false;
|
||||
bool applyBeatmapRulesetRestrictions = !currentScreen?.AllowBeatmapRulesetChange ?? false;
|
||||
|
||||
ruleset.Disabled = applyRestrictions;
|
||||
Beatmap.Disabled = applyRestrictions;
|
||||
ruleset.Disabled = applyBeatmapRulesetRestrictions;
|
||||
Beatmap.Disabled = applyBeatmapRulesetRestrictions;
|
||||
|
||||
mainContent.Padding = new MarginPadding { Top = ToolbarOffset };
|
||||
|
||||
|
||||
@@ -224,7 +224,7 @@ namespace osu.Game
|
||||
// todo: we probably want a better (non-destructive) migrations/recovery process at a later point than this.
|
||||
contextFactory.ResetDatabase();
|
||||
|
||||
Logger.Log("Database purged successfully.", LoggingTarget.Database, LogLevel.Important);
|
||||
Logger.Log("Database purged successfully.", LoggingTarget.Database);
|
||||
|
||||
// only run once more, then hard bail.
|
||||
using (var db = contextFactory.GetForWrite(false))
|
||||
|
||||
@@ -1,18 +1,28 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Users;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||
{
|
||||
public class DownloadButton : HeaderButton
|
||||
public class DownloadButton : HeaderButton, IHasTooltip
|
||||
{
|
||||
public string TooltipText => Enabled ? null : "You gotta be an osu!supporter to download for now 'yo";
|
||||
|
||||
private readonly IBindable<User> localUser = new Bindable<User>();
|
||||
|
||||
public DownloadButton(BeatmapSetInfo set, bool noVideo = false)
|
||||
{
|
||||
Width = 120;
|
||||
@@ -86,5 +96,17 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(APIAccess api)
|
||||
{
|
||||
localUser.BindTo(api.LocalUser);
|
||||
localUser.BindValueChanged(userChanged, true);
|
||||
Enabled.BindValueChanged(enabledChanged, true);
|
||||
}
|
||||
|
||||
private void userChanged(User user) => Enabled.Value = user.IsSupporter;
|
||||
|
||||
private void enabledChanged(bool enabled) => this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,7 +30,7 @@ namespace osu.Game.Overlays.Chat
|
||||
public string Header
|
||||
{
|
||||
get { return header.Text; }
|
||||
set { header.Text = value.ToUpper(); }
|
||||
set { header.Text = value.ToUpperInvariant(); }
|
||||
}
|
||||
|
||||
public IEnumerable<Channel> Channels
|
||||
|
||||
@@ -85,7 +85,7 @@ namespace osu.Game.Overlays.Chat
|
||||
|
||||
if (!IsLoaded) return;
|
||||
|
||||
if (scroll.IsScrolledToEnd(10) || !flow.Children.Any())
|
||||
if (scroll.IsScrolledToEnd(10) || !flow.Children.Any() || newMessages.Any(m => m is LocalMessage))
|
||||
scrollToEnd();
|
||||
|
||||
var staleMessages = flow.Children.Where(c => c.LifetimeEnd == double.MaxValue).ToArray();
|
||||
|
||||
@@ -12,7 +12,6 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
@@ -26,12 +25,14 @@ namespace osu.Game.Overlays.Direct
|
||||
|
||||
private PlayButton playButton;
|
||||
private Box progressBar;
|
||||
private Container downloadContainer;
|
||||
|
||||
protected override bool FadePlayButton => false;
|
||||
|
||||
protected override PlayButton PlayButton => playButton;
|
||||
protected override Box PreviewBar => progressBar;
|
||||
|
||||
public DirectListPanel(BeatmapSetInfo beatmap) : base(beatmap)
|
||||
public DirectListPanel(BeatmapSetInfo beatmap)
|
||||
: base(beatmap)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = height;
|
||||
@@ -66,30 +67,45 @@ namespace osu.Game.Overlays.Direct
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
playButton = new PlayButton(SetInfo)
|
||||
{
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Size = new Vector2(height / 2),
|
||||
FillMode = FillMode.Fit,
|
||||
Alpha = 0,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
new FillFlowContainer
|
||||
{
|
||||
Current = localisation.GetUnicodePreference(SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title),
|
||||
TextSize = 18,
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Current = localisation.GetUnicodePreference(SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist),
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
playButton = new PlayButton(SetInfo)
|
||||
{
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Size = new Vector2(height / 2),
|
||||
FillMode = FillMode.Fit,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Current = localisation.GetUnicodePreference(SetInfo.Metadata.TitleUnicode, SetInfo.Metadata.Title),
|
||||
TextSize = 18,
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Current = localisation.GetUnicodePreference(SetInfo.Metadata.ArtistUnicode, SetInfo.Metadata.Artist),
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
@@ -108,16 +124,13 @@ namespace osu.Game.Overlays.Direct
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
LayoutEasing = Easing.OutQuint,
|
||||
LayoutDuration = transition_duration,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
downloadContainer = new Container
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
Child = new DownloadButton(SetInfo)
|
||||
{
|
||||
Size = new Vector2(height - vertical_padding * 3),
|
||||
@@ -184,17 +197,5 @@ namespace osu.Game.Overlays.Direct
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
downloadContainer.FadeIn(transition_duration, Easing.InOutQuint);
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
downloadContainer.FadeOut(transition_duration, Easing.InOutQuint);
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,6 +40,8 @@ namespace osu.Game.Overlays.Direct
|
||||
protected abstract PlayButton PlayButton { get; }
|
||||
protected abstract Box PreviewBar { get; }
|
||||
|
||||
protected virtual bool FadePlayButton => true;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
protected DirectPanel(BeatmapSetInfo setInfo)
|
||||
@@ -125,7 +127,8 @@ namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
content.TweenEdgeEffectTo(edgeEffectHovered, hover_transition_time, Easing.OutQuint);
|
||||
content.MoveToY(-4, hover_transition_time, Easing.OutQuint);
|
||||
PlayButton.FadeIn(120, Easing.InOutQuint);
|
||||
if (FadePlayButton)
|
||||
PlayButton.FadeIn(120, Easing.InOutQuint);
|
||||
|
||||
return base.OnHover(state);
|
||||
}
|
||||
@@ -134,7 +137,7 @@ namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
content.TweenEdgeEffectTo(edgeEffectNormal, hover_transition_time, Easing.OutQuint);
|
||||
content.MoveToY(0, hover_transition_time, Easing.OutQuint);
|
||||
if (!PreviewPlaying)
|
||||
if (FadePlayButton && !PreviewPlaying)
|
||||
PlayButton.FadeOut(120, Easing.InOutQuint);
|
||||
|
||||
base.OnHoverLost(state);
|
||||
|
||||
@@ -14,6 +14,7 @@ namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
public class DownloadButton : OsuAnimatedButton
|
||||
{
|
||||
private readonly BeatmapSetInfo beatmapSet;
|
||||
private readonly SpriteIcon icon;
|
||||
private readonly SpriteIcon checkmark;
|
||||
private readonly BeatmapSetDownloader downloader;
|
||||
@@ -21,11 +22,13 @@ namespace osu.Game.Overlays.Direct
|
||||
|
||||
private OsuColour colours;
|
||||
|
||||
public DownloadButton(BeatmapSetInfo set, bool noVideo = false)
|
||||
public DownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false)
|
||||
{
|
||||
this.beatmapSet = beatmapSet;
|
||||
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
downloader = new BeatmapSetDownloader(set, noVideo),
|
||||
downloader = new BeatmapSetDownloader(beatmapSet, noVideo),
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@@ -47,26 +50,6 @@ namespace osu.Game.Overlays.Direct
|
||||
Icon = FontAwesome.fa_check,
|
||||
}
|
||||
});
|
||||
|
||||
Action = () =>
|
||||
{
|
||||
if (downloader.DownloadState == BeatmapSetDownloader.DownloadStatus.Downloading)
|
||||
{
|
||||
// todo: replace with ShakeContainer after https://github.com/ppy/osu/pull/2909 is merged.
|
||||
Content.MoveToX(-5, 50, Easing.OutSine).Then()
|
||||
.MoveToX(5, 100, Easing.InOutSine).Then()
|
||||
.MoveToX(-5, 100, Easing.InOutSine).Then()
|
||||
.MoveToX(0, 50, Easing.InSine);
|
||||
}
|
||||
else if (downloader.DownloadState == BeatmapSetDownloader.DownloadStatus.Downloaded)
|
||||
{
|
||||
// TODO: Jump to song select with this set when the capability is implemented
|
||||
}
|
||||
else
|
||||
{
|
||||
downloader.Download();
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@@ -77,9 +60,29 @@ namespace osu.Game.Overlays.Direct
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(permitNulls: true)]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OsuColour colours, OsuGame game)
|
||||
{
|
||||
this.colours = colours;
|
||||
|
||||
Action = () =>
|
||||
{
|
||||
switch (downloader.DownloadState.Value)
|
||||
{
|
||||
case BeatmapSetDownloader.DownloadStatus.Downloading:
|
||||
// todo: replace with ShakeContainer after https://github.com/ppy/osu/pull/2909 is merged.
|
||||
Content.MoveToX(-5, 50, Easing.OutSine).Then()
|
||||
.MoveToX(5, 100, Easing.InOutSine).Then()
|
||||
.MoveToX(-5, 100, Easing.InOutSine).Then()
|
||||
.MoveToX(0, 50, Easing.InSine);
|
||||
break;
|
||||
case BeatmapSetDownloader.DownloadStatus.Downloaded:
|
||||
game.PresentBeatmap(beatmapSet);
|
||||
break;
|
||||
default:
|
||||
downloader.Download();
|
||||
break;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private void updateState(BeatmapSetDownloader.DownloadStatus state)
|
||||
|
||||
@@ -62,7 +62,7 @@ namespace osu.Game.Overlays.MedalSplash
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = "Medal Unlocked".ToUpper(),
|
||||
Text = "Medal Unlocked".ToUpperInvariant(),
|
||||
TextSize = 24,
|
||||
Font = @"Exo2.0-Light",
|
||||
Alpha = 0f,
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@@ -45,7 +44,6 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
return new ModButton(m)
|
||||
{
|
||||
SelectedColour = selectedColour,
|
||||
SelectionChanged = Action,
|
||||
};
|
||||
}).ToArray();
|
||||
@@ -57,25 +55,14 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
private ModButton[] buttons = { };
|
||||
|
||||
private Color4 selectedColour = Color4.White;
|
||||
public Color4 SelectedColour
|
||||
{
|
||||
get => selectedColour;
|
||||
set
|
||||
{
|
||||
if (value == selectedColour) return;
|
||||
selectedColour = value;
|
||||
|
||||
foreach (ModButton button in buttons)
|
||||
button.SelectedColour = value;
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
{
|
||||
var index = Array.IndexOf(ToggleKeys, args.Key);
|
||||
if (index > -1 && index < buttons.Length)
|
||||
buttons[index].SelectNext(state.Keyboard.ShiftPressed ? -1 : 1);
|
||||
if (ToggleKeys != null)
|
||||
{
|
||||
var index = Array.IndexOf(ToggleKeys, args.Key);
|
||||
if (index > -1 && index < buttons.Length)
|
||||
buttons[index].SelectNext(state.Keyboard.ShiftPressed ? -1 : 1);
|
||||
}
|
||||
|
||||
return base.OnKeyDown(state, args);
|
||||
}
|
||||
@@ -125,6 +112,10 @@ namespace osu.Game.Overlays.Mods
|
||||
protected ModSection()
|
||||
{
|
||||
AutoSizeAxes = Axes.Y;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
Origin = Anchor.TopCentre;
|
||||
Anchor = Anchor.TopCentre;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
||||
@@ -21,6 +21,7 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.Mods.Sections;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
@@ -38,9 +39,39 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
protected readonly FillFlowContainer<ModSection> ModSectionsContainer;
|
||||
|
||||
public readonly Bindable<IEnumerable<Mod>> SelectedMods = new Bindable<IEnumerable<Mod>>();
|
||||
protected readonly Bindable<IEnumerable<Mod>> SelectedMods = new Bindable<IEnumerable<Mod>>(new Mod[] { });
|
||||
|
||||
public readonly IBindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
protected readonly IBindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuColour colours, IBindable<RulesetInfo> ruleset, AudioManager audio, Bindable<IEnumerable<Mod>> selectedMods)
|
||||
{
|
||||
LowMultiplierColour = colours.Red;
|
||||
HighMultiplierColour = colours.Green;
|
||||
UnrankedLabel.Colour = colours.Blue;
|
||||
|
||||
Ruleset.BindTo(ruleset);
|
||||
if (selectedMods != null) SelectedMods.BindTo(selectedMods);
|
||||
|
||||
sampleOn = audio.Sample.Get(@"UI/check-on");
|
||||
sampleOff = audio.Sample.Get(@"UI/check-off");
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Ruleset.BindValueChanged(rulesetChanged, true);
|
||||
SelectedMods.BindValueChanged(selectedModsChanged, true);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
Ruleset.UnbindAll();
|
||||
SelectedMods.UnbindAll();
|
||||
}
|
||||
|
||||
private void rulesetChanged(RulesetInfo newRuleset)
|
||||
{
|
||||
@@ -50,33 +81,16 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
foreach (ModSection section in ModSectionsContainer.Children)
|
||||
section.Mods = instance.GetModsFor(section.ModType);
|
||||
|
||||
// attempt to re-select any already selected mods.
|
||||
// this may be the first time we are receiving the ruleset, in which case they will still match.
|
||||
selectedModsChanged(SelectedMods.Value);
|
||||
|
||||
// write the mods back to the SelectedMods bindable in the case a change was not applicable.
|
||||
// this generally isn't required as the previous line will perform deselection; just here for safety.
|
||||
refreshSelectedMods();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, IBindable<RulesetInfo> ruleset, AudioManager audio)
|
||||
{
|
||||
SelectedMods.ValueChanged += selectedModsChanged;
|
||||
|
||||
LowMultiplierColour = colours.Red;
|
||||
HighMultiplierColour = colours.Green;
|
||||
UnrankedLabel.Colour = colours.Blue;
|
||||
|
||||
Ruleset.BindTo(ruleset);
|
||||
Ruleset.BindValueChanged(rulesetChanged, true);
|
||||
|
||||
sampleOn = audio.Sample.Get(@"UI/check-on");
|
||||
sampleOff = audio.Sample.Get(@"UI/check-off");
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
Ruleset.UnbindAll();
|
||||
SelectedMods.UnbindAll();
|
||||
}
|
||||
|
||||
private void selectedModsChanged(IEnumerable<Mod> obj)
|
||||
{
|
||||
foreach (ModSection section in ModSectionsContainer.Children)
|
||||
@@ -175,10 +189,7 @@ namespace osu.Game.Overlays.Mods
|
||||
refreshSelectedMods();
|
||||
}
|
||||
|
||||
private void refreshSelectedMods()
|
||||
{
|
||||
SelectedMods.Value = ModSectionsContainer.Children.SelectMany(s => s.SelectedMods).ToArray();
|
||||
}
|
||||
private void refreshSelectedMods() => SelectedMods.Value = ModSectionsContainer.Children.SelectMany(s => s.SelectedMods).ToArray();
|
||||
|
||||
public ModSelectOverlay()
|
||||
{
|
||||
@@ -188,6 +199,7 @@ namespace osu.Game.Overlays.Mods
|
||||
Waves.FourthWaveColour = OsuColour.FromHex(@"003a4e");
|
||||
|
||||
Height = 510;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
@@ -211,178 +223,172 @@ namespace osu.Game.Overlays.Mods
|
||||
},
|
||||
},
|
||||
},
|
||||
new FillFlowContainer
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0f, 10f),
|
||||
Children = new Drawable[]
|
||||
RowDimensions = new[]
|
||||
{
|
||||
// Header
|
||||
new Container
|
||||
new Dimension(GridSizeMode.Absolute, 90),
|
||||
new Dimension(GridSizeMode.Distributed),
|
||||
new Dimension(GridSizeMode.Absolute, 70),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 82,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Children = new Drawable[]
|
||||
new Container
|
||||
{
|
||||
new Box
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(10).Opacity(100),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Width = content_width,
|
||||
Padding = new MarginPadding
|
||||
new Box
|
||||
{
|
||||
Top = 10,
|
||||
Bottom = 10,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(10).Opacity(100),
|
||||
},
|
||||
Children = new Drawable[]
|
||||
new FillFlowContainer
|
||||
{
|
||||
new OsuSpriteText
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Width = content_width,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Font = @"Exo2.0-Bold",
|
||||
Text = @"Gameplay Mods",
|
||||
TextSize = 22,
|
||||
Shadow = true,
|
||||
Margin = new MarginPadding
|
||||
new OsuSpriteText
|
||||
{
|
||||
Bottom = 4,
|
||||
Font = @"Exo2.0-Bold",
|
||||
Text = @"Gameplay Mods",
|
||||
TextSize = 22,
|
||||
Shadow = true,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Bottom = 4,
|
||||
},
|
||||
},
|
||||
new OsuTextFlowContainer(text =>
|
||||
{
|
||||
text.TextSize = 18;
|
||||
text.Shadow = true;
|
||||
})
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Text = "Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play.\nOthers are just for fun.",
|
||||
},
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = @"Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play.",
|
||||
TextSize = 18,
|
||||
Shadow = true,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = @"Others are just for fun.",
|
||||
TextSize = 18,
|
||||
Shadow = true,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
// Body
|
||||
ModSectionsContainer = new FillFlowContainer<ModSection>
|
||||
new Drawable[]
|
||||
{
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(0f, 10f),
|
||||
Width = content_width,
|
||||
Children = new ModSection[]
|
||||
// Body
|
||||
new OsuScrollContainer
|
||||
{
|
||||
new DifficultyReductionSection
|
||||
ScrollbarVisible = false,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Vertical = 10 },
|
||||
Child = ModSectionsContainer = new FillFlowContainer<ModSection>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Action = modButtonPressed,
|
||||
},
|
||||
new DifficultyIncreaseSection
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Action = modButtonPressed,
|
||||
},
|
||||
new SpecialSection
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Action = modButtonPressed,
|
||||
},
|
||||
}
|
||||
},
|
||||
// Footer
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 70,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = new Color4(172, 20, 116, 255),
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
footerContainer = new FillFlowContainer
|
||||
{
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Spacing = new Vector2(0f, 10f),
|
||||
Width = content_width,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Padding = new MarginPadding
|
||||
Children = new ModSection[]
|
||||
{
|
||||
Vertical = 15
|
||||
new DifficultyReductionSection { Action = modButtonPressed },
|
||||
new DifficultyIncreaseSection { Action = modButtonPressed },
|
||||
new AutomationSection { Action = modButtonPressed },
|
||||
new ConversionSection { Action = modButtonPressed },
|
||||
new FunSection { Action = modButtonPressed },
|
||||
}
|
||||
},
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
// Footer
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = new Color4(172, 20, 116, 255),
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
footerContainer = new FillFlowContainer
|
||||
{
|
||||
DeselectAllButton = new TriangleButton
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = content_width,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Width = 180,
|
||||
Text = "Deselect All",
|
||||
Action = DeselectAll,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Right = 20
|
||||
}
|
||||
Vertical = 15
|
||||
},
|
||||
new OsuSpriteText
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Text = @"Score Multiplier:",
|
||||
TextSize = 30,
|
||||
Margin = new MarginPadding
|
||||
DeselectAllButton = new TriangleButton
|
||||
{
|
||||
Top = 5,
|
||||
Right = 10
|
||||
}
|
||||
},
|
||||
MultiplierLabel = new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-Bold",
|
||||
TextSize = 30,
|
||||
Margin = new MarginPadding
|
||||
Width = 180,
|
||||
Text = "Deselect All",
|
||||
Action = DeselectAll,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Right = 20
|
||||
}
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Top = 5
|
||||
}
|
||||
},
|
||||
UnrankedLabel = new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-Bold",
|
||||
Text = @"(Unranked)",
|
||||
TextSize = 30,
|
||||
Margin = new MarginPadding
|
||||
Text = @"Score Multiplier:",
|
||||
TextSize = 30,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Top = 5,
|
||||
Right = 10
|
||||
}
|
||||
},
|
||||
MultiplierLabel = new OsuSpriteText
|
||||
{
|
||||
Top = 5,
|
||||
Left = 10
|
||||
Font = @"Exo2.0-Bold",
|
||||
TextSize = 30,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Top = 5
|
||||
}
|
||||
},
|
||||
UnrankedLabel = new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-Bold",
|
||||
Text = @"(Unranked)",
|
||||
TextSize = 30,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Top = 5,
|
||||
Left = 10
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
}
|
||||
},
|
||||
},
|
||||
},
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Mods.Sections
|
||||
{
|
||||
public class AutomationSection : ModSection
|
||||
{
|
||||
protected override Key[] ToggleKeys => new[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M };
|
||||
public override ModType ModType => ModType.Automation;
|
||||
|
||||
public AutomationSection()
|
||||
{
|
||||
Header = @"Automation";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Mods.Sections
|
||||
{
|
||||
public class ConversionSection : ModSection
|
||||
{
|
||||
protected override Key[] ToggleKeys => null;
|
||||
public override ModType ModType => ModType.Conversion;
|
||||
|
||||
public ConversionSection()
|
||||
{
|
||||
Header = @"Conversion";
|
||||
}
|
||||
}
|
||||
}
|
||||
+2
-10
@@ -1,24 +1,16 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
namespace osu.Game.Overlays.Mods.Sections
|
||||
{
|
||||
public class DifficultyIncreaseSection : ModSection
|
||||
{
|
||||
protected override Key[] ToggleKeys => new[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L };
|
||||
public override ModType ModType => ModType.DifficultyIncrease;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
SelectedColour = colours.YellowLight;
|
||||
}
|
||||
|
||||
public DifficultyIncreaseSection()
|
||||
{
|
||||
Header = @"Difficulty Increase";
|
||||
+2
-10
@@ -1,24 +1,16 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
namespace osu.Game.Overlays.Mods.Sections
|
||||
{
|
||||
public class DifficultyReductionSection : ModSection
|
||||
{
|
||||
protected override Key[] ToggleKeys => new[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P };
|
||||
public override ModType ModType => ModType.DifficultyReduction;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
SelectedColour = colours.GreenLight;
|
||||
}
|
||||
|
||||
public DifficultyReductionSection()
|
||||
{
|
||||
Header = @"Difficulty Reduction";
|
||||
@@ -0,0 +1,19 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Mods.Sections
|
||||
{
|
||||
public class FunSection : ModSection
|
||||
{
|
||||
protected override Key[] ToggleKeys => null;
|
||||
public override ModType ModType => ModType.Fun;
|
||||
|
||||
public FunSection()
|
||||
{
|
||||
Header = @"Fun";
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user