Dan Balasescu
|
e21dbf10ff
|
Refactor further to remove indexing confusion
|
2021-12-21 12:25:32 +09:00 |
|
Dan Balasescu
|
377cb1d9e3
|
Merge pull request #15728 from MBmasher/fl-decay
Remove decay factor in Flashlight skill
|
2021-12-21 07:59:32 +09:00 |
|
MBmasher
|
c71655a75e
|
Merge branch 'master' into fl-cumulative-strain
|
2021-12-21 06:06:19 +11:00 |
|
MBmasher
|
6caa950c44
|
Rename osuPrevious to osuLoop
|
2021-12-20 19:16:41 +11:00 |
|
StanR
|
2f2006715e
|
Slightly refactor difficulty and pp calculators
|
2021-12-17 23:40:23 +03:00 |
|
rumoi
|
e662a9f0c4
|
Remove redundant code.
|
2021-12-15 12:36:45 +13:00 |
|
rumoi
|
4664bb1d29
|
Remove uneeded complexity
|
2021-12-15 05:16:10 +13:00 |
|
rumoi
|
c87ff82c1c
|
calculateRhythmBonus performance fix.
|
2021-12-14 09:25:29 +13:00 |
|
Dan Balasescu
|
99991a6703
|
Minor cleanups, unifying wording a bit more
|
2021-12-08 15:59:15 +09:00 |
|
Dan Balasescu
|
1a09a3469a
|
Merge branch 'master' into refactor-osu-difficulty-hit-object
|
2021-12-08 15:53:44 +09:00 |
|
Dan Balasescu
|
11104124f1
|
Restructure doc for easier readability
|
2021-12-08 15:52:59 +09:00 |
|
Dan Balasescu
|
814f072767
|
Use new LazyJumpDistance terminology in documentation
|
2021-12-08 15:17:56 +09:00 |
|
Dan Balasescu
|
7c0f7b1baa
|
Use "x" for cursor position in diagrams
|
2021-12-08 14:57:21 +09:00 |
|
Dan Balasescu
|
ded86282c1
|
Rename + better documentation
|
2021-12-07 23:14:35 +09:00 |
|
MBmasher
|
9824d805ea
|
Remove unnecessary clockRate in Opacity function
|
2021-11-30 14:36:38 +11:00 |
|
MBmasher
|
5884b058b9
|
Add blank line
|
2021-11-30 13:54:41 +11:00 |
|
MBmasher
|
3339afd648
|
Change input variable name in Opacity function
|
2021-11-30 13:52:58 +11:00 |
|
MBmasher
|
b0dc8bf061
|
Change Opacity function to take in absolute map time rather than relative time
|
2021-11-30 12:58:49 +11:00 |
|
MBmasher
|
4354699258
|
Fix cumulative strain time calculation in Flashlight skill
|
2021-11-30 12:51:23 +11:00 |
|
Dan Balasescu
|
383bf7cdfc
|
Only allow HD combination alongside FL
|
2021-11-30 10:39:48 +09:00 |
|
Dan Balasescu
|
e6e6e2d951
|
Merge branch 'master' into fl-opacity
|
2021-11-30 10:00:44 +09:00 |
|
Dan Balasescu
|
3e4b774992
|
Invert lines for better chronological order
|
2021-11-25 14:08:08 +09:00 |
|
Dan Balasescu
|
b20ff22af0
|
Ensure travel distance is calculated for all sliders
|
2021-11-24 16:50:33 +09:00 |
|
Dan Balasescu
|
274444ed67
|
Add additional information to diagram
|
2021-11-24 13:22:52 +09:00 |
|
Dan Balasescu
|
b5747f351d
|
Reword xmldocs
|
2021-11-24 13:11:44 +09:00 |
|
Dan Balasescu
|
a081038076
|
Normalized -> Normalised
|
2021-11-24 13:01:53 +09:00 |
|
Dan Balasescu
|
e07c44d79a
|
Reword comment with a more diagrammatical explanation
|
2021-11-24 13:01:15 +09:00 |
|
Dan Balasescu
|
402de754f7
|
Make TravelDistance/TravelTime apply to the current object
|
2021-11-24 12:37:22 +09:00 |
|
Dan Balasescu
|
e67d9b1c21
|
Reorder members a bit
|
2021-11-24 12:14:52 +09:00 |
|
GoldenMine0502
|
9157b91e5f
|
fix adding wrong values
|
2021-11-23 16:41:20 +09:00 |
|
MBmasher
|
7560d3de04
|
Remove decay factor in Flashlight skill
|
2021-11-22 10:52:04 +11:00 |
|
MBmasher
|
65ef030341
|
Further balancing
|
2021-11-22 08:59:41 +11:00 |
|
MBmasher
|
7833fab02d
|
Balancing bonuses to adjust for corrected opacity formula
|
2021-11-22 08:41:56 +11:00 |
|
MBmasher
|
e9745a3ac4
|
Fix wrong opacity formula
|
2021-11-22 08:32:35 +11:00 |
|
MBmasher
|
e9a4ee6800
|
Cleaning up code
|
2021-11-21 23:53:40 +11:00 |
|
MBmasher
|
a57c277a58
|
Move preempt back to CreateDifficultyAttributes
|
2021-11-21 23:43:09 +11:00 |
|
MBmasher
|
afbec94124
|
Move opacity function to OsuDifficultyHitObject
|
2021-11-21 23:40:15 +11:00 |
|
Dean Herbert
|
9f688f6291
|
Stop persisting Skill s in DifficultyAttributes
|
2021-11-21 12:15:32 +09:00 |
|
MBmasher
|
fe83b8fc77
|
Add line break
|
2021-11-18 10:50:32 +11:00 |
|
MBmasher
|
f4b23f0960
|
Remove setting preempt in CreateDifficultyAttributes
|
2021-11-18 10:37:07 +11:00 |
|
MBmasher
|
30e18f16d9
|
Change mods and preemptTime to readonly
|
2021-11-18 10:33:44 +11:00 |
|
MBmasher
|
92cf447180
|
Remove unnecessary braces
|
2021-11-18 10:32:41 +11:00 |
|
MBmasher
|
e42f28990b
|
Add blank line
|
2021-11-18 10:30:17 +11:00 |
|
MBmasher
|
a77a9a2309
|
Balancing slider bonus
|
2021-11-18 10:13:25 +11:00 |
|
MBmasher
|
05b44f5df4
|
Add slider bonus to Flashlight skill
|
2021-11-18 09:55:04 +11:00 |
|
MBmasher
|
8e8571543d
|
Removing unnecessary file
|
2021-11-18 09:48:18 +11:00 |
|
MBmasher
|
6a444b9edb
|
Further balancing opacity/hidden bonus
|
2021-11-18 09:47:41 +11:00 |
|
Dean Herbert
|
fd0cae2bfb
|
Merge branch 'master' into difficulty-attribute-helpers
|
2021-11-17 20:49:31 +09:00 |
|
Dan Balasescu
|
815179f713
|
Use consts for attribute IDs
|
2021-11-17 20:31:18 +09:00 |
|
Dan Balasescu
|
43cbb23b15
|
Use ShouldSerializeFlashlightRating() to serialise database attribute
|
2021-11-17 20:23:08 +09:00 |
|
Dan Balasescu
|
2ae46f901e
|
Add comment for implicitly-used method
|
2021-11-17 20:22:43 +09:00 |
|
MBmasher
|
63c5f7d9d7
|
Balancing opacity and hidden bonus
|
2021-11-17 11:39:12 +11:00 |
|
MBmasher
|
f2d05ea899
|
Remove strain being multiplied by max opacity bonus
|
2021-11-17 11:27:48 +11:00 |
|
Dan Balasescu
|
2c45a327bb
|
Remove JsonIgnores, require opt-in properties
|
2021-11-15 19:54:35 +09:00 |
|
Dean Herbert
|
369b4ba789
|
Update DifficultyCalculator to take an IRulesetInfo
|
2021-11-15 19:16:48 +09:00 |
|
Dean Herbert
|
62d670a3ca
|
Update DifficultyCalculator to take an IWorkingBeatmap
|
2021-11-15 19:16:48 +09:00 |
|
Dan Balasescu
|
c8a01c35f7
|
Remove extra members from FromDatabaseAttributes
|
2021-11-15 18:11:07 +09:00 |
|
Dan Balasescu
|
21c0882b74
|
Don't serialize FL rating without FL mod
|
2021-11-15 17:24:53 +09:00 |
|
Dan Balasescu
|
45382a8127
|
Ignore some properties
|
2021-11-15 16:32:25 +09:00 |
|
Dan Balasescu
|
0cfd6fdf04
|
Add to/from database mapping functions to difficulty attributes
|
2021-11-15 16:06:50 +09:00 |
|
Dan Balasescu
|
907499f73a
|
Add json properties to difficulty attributes
|
2021-11-15 16:06:29 +09:00 |
|
MBmasher
|
efac11e886
|
Add extra bonus for hidden+flashlight
|
2021-11-12 21:42:27 +11:00 |
|
MBmasher
|
5a3be778a1
|
Resolve conflicts with recent slider hotfix
|
2021-11-12 21:41:01 +11:00 |
|
MBmasher
|
131e64e56c
|
Add bonus based on opacity of hit objects
|
2021-11-12 21:29:51 +11:00 |
|
Dan Balasescu
|
9fb2402781
|
Remove unnecessary parens
|
2021-11-12 17:31:25 +09:00 |
|
apollo-dw
|
cdfe022805
|
Fix potential NaN values
|
2021-11-12 00:56:08 +00:00 |
|
apollo-dw
|
c330093476
|
Add clamp back in
|
2021-11-11 14:42:54 +00:00 |
|
apollo-dw
|
1ba01a7e9a
|
Fix circle-only map NaN values
|
2021-11-11 14:37:50 +00:00 |
|
apollo-dw
|
95bfb2c69b
|
Clamp slider end estimate to 0
|
2021-11-11 12:46:22 +00:00 |
|
apollo-dw
|
7075108062
|
Clean up clamp logic relating to slider end estimate
|
2021-11-11 02:57:34 +00:00 |
|
apollo-dw
|
86c6837e5d
|
Make slider nerf factor more lenient
|
2021-11-11 02:49:24 +00:00 |
|
apollo-dw
|
5df694e912
|
Estimate number of difficult sliders, and increase assumed slider radius
|
2021-11-11 00:42:06 +00:00 |
|
apollo-dw
|
2d2a6d8a18
|
Swap to a harsher formula for slider dropped nerf
|
2021-11-10 04:00:54 +00:00 |
|
apollo-dw
|
fe2f143e8a
|
Nerf slider aim for plays with dropped slider ends
|
2021-11-10 00:59:28 +00:00 |
|
Sebastian Krajewski
|
b84b288c23
|
Merge branch 'master' of github.com:ppy/osu into fix-initial-strain
|
2021-11-08 02:07:08 +01:00 |
|
Sebastian Krajewski
|
bd35a3b7ba
|
Change currentStrain to 0 for standard mode skills
|
2021-11-08 01:53:51 +01:00 |
|
Dan Balasescu
|
547feaa392
|
Merge branch 'master' into aim-refactor-ppcalc
|
2021-11-08 01:38:18 +09:00 |
|
Dan Balasescu
|
fd9e86d399
|
Merge pull request #14847 from emu1337/aim-refactor-velocity
osu! Difficulty Aim Overhaul: velocity change
|
2021-11-08 01:38:07 +09:00 |
|
smoogipoo
|
480a1604fa
|
Rename constant
|
2021-11-08 00:47:22 +09:00 |
|
smoogipoo
|
84f3168a6c
|
More comment refactorings
|
2021-11-08 00:46:35 +09:00 |
|
Bartłomiej Dach
|
cc73db09d3
|
Merge branch 'master' into relax-nan-fix
|
2021-11-07 16:31:59 +01:00 |
|
Xexxar
|
fed733202e
|
removed unneeded comment
|
2021-11-07 14:59:25 +00:00 |
|
Xexxar
|
4493ca4dda
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-11-07 14:56:50 +00:00 |
|
Xexxar
|
86b635cdd3
|
refactor comments to be on previous line for readability
|
2021-11-07 14:56:23 +00:00 |
|
Dean Herbert
|
ca933c53ab
|
Fix weird english in old comment
|
2021-11-07 23:52:32 +09:00 |
|
Xexxar
|
80248f436d
|
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
|
2021-11-07 14:51:19 +00:00 |
|
Xexxar
|
e23b93bc4c
|
Merge branch 'aim-refactor-slider' of https://github.com/emu1337/osu into aim-refactor-slider
|
2021-11-07 14:50:29 +00:00 |
|
Xexxar
|
03476e018e
|
fixed comment
|
2021-11-07 14:49:26 +00:00 |
|
smoogipoo
|
6aecd682af
|
Refactor a bit
|
2021-11-07 23:26:13 +09:00 |
|
Xexxar
|
771620cef1
|
refactored duplicate code for simplicity
|
2021-11-07 14:21:18 +00:00 |
|
Sebastian Krajewski
|
91e261e256
|
Start comments with upper case
|
2021-11-07 14:51:17 +01:00 |
|
Sebastian Krajewski
|
fedbbc0210
|
Add a comment why Math.Min is used
|
2021-11-07 14:50:00 +01:00 |
|
Sebastian Krajewski
|
b1f3fee239
|
Add sanity check in Relax effectiveMissCount calculation
|
2021-11-07 05:54:17 +01:00 |
|
Xexxar
|
291ef1fe9c
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-11-07 01:50:59 +00:00 |
|
Xexxar
|
24ba515f09
|
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
|
2021-11-07 01:50:47 +00:00 |
|
Xexxar
|
22b9d2e879
|
adjustment to decrease slider leniency
|
2021-11-07 01:50:17 +00:00 |
|
Xexxar
|
866c731b74
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-11-07 01:09:09 +00:00 |
|
Xexxar
|
26ff292337
|
revert velchangetest change
|
2021-11-07 01:08:51 +00:00 |
|
Xexxar
|
fc25f9501f
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-11-07 00:13:37 +00:00 |
|
Xexxar
|
adeebd954a
|
update to fix velocity change oversight
|
2021-11-07 00:13:13 +00:00 |
|
Xexxar
|
e0632c4b1f
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-11-06 22:28:13 +00:00 |
|
Xexxar
|
f135a98d69
|
updated for review, adding wide angle buff for velchanges
|
2021-11-06 22:27:58 +00:00 |
|
Xexxar
|
860f9f0860
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-11-06 21:56:02 +00:00 |
|
Xexxar
|
bd58d2873e
|
revert velocity multiplier to 0.75
|
2021-11-06 21:55:47 +00:00 |
|
Xexxar
|
0fdfa77185
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-11-06 21:12:03 +00:00 |
|
Xexxar
|
7af1a0bf12
|
buffed velocity constant
|
2021-11-06 21:11:37 +00:00 |
|
Xexxar
|
454e51a4c5
|
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
|
2021-11-06 21:11:14 +00:00 |
|
Xexxar
|
14a3e3bb06
|
nerfed approx slider window
|
2021-11-06 21:10:21 +00:00 |
|
Xexxar
|
fc33c96c38
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-11-06 19:44:39 +00:00 |
|
Xexxar
|
e50c7fff2f
|
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
|
2021-11-06 19:44:21 +00:00 |
|
Xexxar
|
7d2c31f4df
|
cleaned up code uglies
|
2021-11-06 19:42:54 +00:00 |
|
Xexxar
|
9b8b6846e9
|
restore original global multiplier so people dont mald
|
2021-11-06 19:22:30 +00:00 |
|
Xexxar
|
6f5cfe3268
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-11-06 19:22:08 +00:00 |
|
Xexxar
|
beea8e8ba6
|
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
|
2021-11-06 19:18:50 +00:00 |
|
Xexxar
|
7e47432f93
|
merged latest
|
2021-11-06 19:18:25 +00:00 |
|
Xexxar
|
3e08772660
|
updated slider to use lazytraveldistance code location
|
2021-11-06 19:16:58 +00:00 |
|
smoogipoo
|
d76158cbad
|
Resolve inspection
|
2021-11-04 09:20:46 +09:00 |
|
smoogipoo
|
23dbf04764
|
Fix incorrect type
|
2021-11-04 09:17:51 +09:00 |
|
Xexxar
|
6c6a440f1b
|
applied constants to numbers
|
2021-11-03 18:09:44 +00:00 |
|
Xexxar
|
7eb0edf046
|
added stanrs requested changes
|
2021-11-03 17:59:09 +00:00 |
|
Xexxar
|
8e0d845f21
|
added small length component to ARbuffs
|
2021-11-03 16:39:05 +00:00 |
|
Xexxar
|
a92e588389
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-11-03 16:37:19 +00:00 |
|
Xexxar
|
45e0897530
|
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
|
2021-11-03 16:37:02 +00:00 |
|
Xexxar
|
a32c97427d
|
set angleBonus to take max of acute and wide multipliers
|
2021-11-03 16:36:39 +00:00 |
|
Xexxar
|
93ed97d11e
|
increased global multiplier due to adjustment to sliders
|
2021-11-03 16:16:09 +00:00 |
|
Xexxar
|
a8d4d7ca2d
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-11-03 16:15:40 +00:00 |
|
Xexxar
|
d1ec245685
|
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
|
2021-11-03 16:15:17 +00:00 |
|
Xexxar
|
7fc60a840e
|
added radial leniency to movementdistance
|
2021-11-03 16:14:45 +00:00 |
|
Xexxar
|
8fdffbf08f
|
adjusted global multiplier to better balance values against inflation
|
2021-11-03 16:02:23 +00:00 |
|
Xexxar
|
2d48301223
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-11-03 15:55:01 +00:00 |
|
Xexxar
|
d74e181531
|
renamed prev to last
|
2021-11-03 15:54:49 +00:00 |
|
Xexxar
|
b9fc355f74
|
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
|
2021-11-03 15:53:41 +00:00 |
|
Xexxar
|
b3b44c0795
|
merged in aim-base
|
2021-11-03 15:52:48 +00:00 |
|
Xexxar
|
9afca5c5b6
|
rewrote slider algorithm to be based on leniency and stored current cursor positions
|
2021-11-03 15:38:23 +00:00 |
|
smoogipoo
|
133218ecbb
|
Document special MovementDistance for sliders, ensure always has a value
|
2021-11-03 01:04:07 +09:00 |
|
smoogipoo
|
b0d9c0eca3
|
Refactor variables for readability in angle calculations
|
2021-11-03 00:16:33 +09:00 |
|
smoogipoo
|
93c03b9d37
|
Refactor documentation around velocity calculations
|
2021-11-03 00:04:19 +09:00 |
|
smoogipoo
|
7e0629774b
|
Rename variables for readability
In particular, "last" vs "prev" can get confusing because they mean the
same thing.
|
2021-11-02 23:51:10 +09:00 |
|
smoogipoo
|
5454de7ae8
|
Refactor xmldocs
|
2021-11-02 23:47:20 +09:00 |
|
smoogipoo
|
be8a1f60c0
|
Apply styling changes
|
2021-11-02 23:33:51 +09:00 |
|
Xexxar
|
9f5a7526ed
|
merge in ppy/master
|
2021-10-28 14:47:28 +00:00 |
|
Xexxar
|
219880d719
|
add in stanrs review
|
2021-10-28 14:45:45 +00:00 |
|
Xexxar
|
bc98e8c97c
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-10-27 18:10:11 +00:00 |
|
Xexxar
|
09d4ed149c
|
merged latest slider
|
2021-10-27 18:09:50 +00:00 |
|
Xexxar
|
7eb7d12589
|
updated sliders to handle increased tick rates better
|
2021-10-27 18:08:30 +00:00 |
|
Xexxar
|
626db1f274
|
updated sliders to handle increased tick rates better
|
2021-10-27 18:08:06 +00:00 |
|
Xexxar
|
ddf87316df
|
updated to add nerf for repeated acute angles
|
2021-10-27 16:30:17 +00:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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Xexxar
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ceb2bdece9
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Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
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2021-10-22 17:22:00 +00:00 |
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Xexxar
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b6e7d898f1
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constant didnt update during last merge
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2021-10-22 17:21:34 +00:00 |
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Xexxar
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19fb848ed2
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Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
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2021-10-22 17:19:04 +00:00 |
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Xexxar
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b9748399c4
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added velocity adjustment for sliders
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2021-10-22 17:18:34 +00:00 |
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Xexxar
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06e7c3cd04
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Merge branch 'aim-refactor-slider' into aim-refactor-velocity
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2021-10-22 17:17:36 +00:00 |
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Xexxar
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62197fec3a
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updated sliders for rebalance again
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2021-10-22 17:17:19 +00:00 |
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Xexxar
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ce8899e7c8
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Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
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2021-10-21 21:38:37 +00:00 |
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Xexxar
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5ee2272d8a
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added slider changes
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2021-10-21 21:37:38 +00:00 |
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Xexxar
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85f28a843a
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adjusted sliders further
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2021-10-21 21:30:00 +00:00 |
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Xexxar
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ac22d31b34
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Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
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2021-10-21 19:58:55 +00:00 |
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Xexxar
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534d1e72ce
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merged sliders
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2021-10-21 19:58:41 +00:00 |
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Xexxar
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ec06e53212
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further rebalancing of sliders
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2021-10-21 19:58:02 +00:00 |
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Xexxar
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b51a8dead5
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Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
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2021-10-21 19:29:30 +00:00 |
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Xexxar
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be2f9603c9
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merged slider updates
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2021-10-21 19:29:06 +00:00 |
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Xexxar
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e3a0e4749e
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removed excess acute anglebuff and buffed sliders to comp
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2021-10-21 19:28:06 +00:00 |
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Xexxar
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55809c43ee
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Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
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2021-10-21 18:38:59 +00:00 |
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Xexxar
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692c7b4be1
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Merge branch 'aim-refactor-slider' into aim-refactor-velocity
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2021-10-21 18:38:32 +00:00 |
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Xexxar
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b1c18d1f36
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Merge branch 'aim-refactor-base' into aim-refactor-slider
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2021-10-21 18:37:22 +00:00 |
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Xexxar
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2f8972b529
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reverted overwritten file
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2021-10-21 18:37:06 +00:00 |
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Xexxar
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ca3259d4e9
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Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
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2021-10-21 17:22:33 +00:00 |
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Xexxar
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fd991296fa
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Merge branch 'aim-refactor-slider' into aim-refactor-velocity
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2021-10-21 17:22:09 +00:00 |
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Xexxar
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613a548583
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Merge branch 'aim-refactor-base' into aim-refactor-slider
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2021-10-21 17:21:52 +00:00 |
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Xexxar
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d6aa2fe6e4
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identified case with spinner where / 0 could theoretically be possible
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2021-10-21 17:21:34 +00:00 |
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Xexxar
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a23330c49b
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removed comment
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2021-10-21 17:21:03 +00:00 |
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Xexxar
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dba0ee0b1d
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added ppcalc changes to build
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2021-10-21 17:18:24 +00:00 |
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Xexxar
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81e817f881
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updated to latest version of velchange
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2021-10-21 17:07:56 +00:00 |
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Xexxar
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276b4afdb0
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removed unnecessary test code
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2021-10-21 16:14:31 +00:00 |
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Xexxar
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4fe007aa2e
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new slider travel dist algorithm
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2021-10-21 16:08:35 +00:00 |
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Xexxar
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bef6e100fa
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Merge branch 'aim-refactor-base' into aim-refactor-slider
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2021-10-21 16:01:38 +00:00 |
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Xexxar
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cb605f9156
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removed ppCalc changes and sliderabuseChecks
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2021-10-21 16:00:57 +00:00 |
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Xexxar
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750c5a0181
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Merge remote-tracking branch 'ppy/master' into aim-refactor-base
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2021-10-21 15:45:31 +00:00 |
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Xexxar
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c074304ec3
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updated to latest version of base
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2021-10-17 04:48:57 +00:00 |
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Xexxar
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14d405786e
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resolved nans and added stacked slider fix
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2021-10-17 03:56:53 +00:00 |
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smoogipoo
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30eb08d394
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Merge branch 'master' into aim-refactor-base
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2021-10-17 12:00:39 +09:00 |
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smoogipoo
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80827b741f
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Merge branch 'master' into effective-miss-count
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2021-10-16 21:43:34 +09:00 |
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StanR
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ccaac97794
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Clamp comboBasedMissCount
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2021-10-16 14:50:15 +03:00 |
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StanR
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c8d99e68a5
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Remove calculation for scores with combo above threshold, avoid division by zero
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2021-10-15 16:51:05 +03:00 |
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smoogipoo
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1a18d3598a
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Merge branch 'master' into fix-invisible-sinners
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2021-10-15 20:45:40 +09:00 |
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StanR
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205d95e8c6
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Approximate amount of effective misses using combo
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2021-10-13 20:04:34 +03:00 |
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Xexxar
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4edf559408
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adjusted constant to 1.5 from 2.0 for acute
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2021-10-13 16:45:58 +00:00 |
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Xexxar
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cde4b0b17c
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forgot to add double delcaration, remember to test
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2021-10-13 16:25:16 +00:00 |
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Xexxar
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0b794728ea
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updated to latest version with slider calc
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2021-10-13 16:17:49 +00:00 |
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Xexxar
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0292fe1c83
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removed residual code leftover
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2021-10-13 16:04:39 +00:00 |
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Xexxar
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200149c9d7
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updated to newly refactored aim
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2021-10-13 15:41:24 +00:00 |
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emu1337
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d7483a6c5d
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changed pow to exp function
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2021-10-11 19:58:03 +02:00 |
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emu1337
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aab3277024
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changed speed acc scaling to be closer to worst case scenario
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2021-10-11 03:12:57 +02:00 |
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Xexxar
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56daac73f2
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merged ppy/master
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2021-10-10 17:12:49 +00:00 |
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Dean Herbert
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b8fe744d2b
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Merge pull request #15008 from stanriders/remove-int-casts
Remove int casts in difficulty calculation
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2021-10-10 16:48:37 +09:00 |
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smoogipoo
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e7a3467655
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Merge branch 'master' into skillsrework
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2021-10-10 16:16:54 +09:00 |
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StanR
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abd32e30f1
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Update osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs
Co-authored-by: Liam DeVoe <orionldevoe@gmail.com>
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2021-10-09 21:11:24 +03:00 |
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StanR
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3b0b8707fe
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Reduce nesting, check all objects for spinners
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2021-10-09 20:28:42 +03:00 |
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StanR
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b72b071c25
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Fix instant spinners giving insane amounts of strain
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2021-10-09 12:35:17 +03:00 |
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