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osu-lazer/osu.Game.Rulesets.Osu/Difficulty
2021-10-17 12:00:39 +09:00
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Preprocessing Merge branch 'master' into aim-refactor-base 2021-10-17 12:00:39 +09:00
Skills adjusted constant to 1.5 from 2.0 for acute 2021-10-13 16:45:58 +00:00
OsuDifficultyAttributes.cs add drain rate term 2021-09-24 15:02:19 +01:00
OsuDifficultyCalculator.cs Remove int casts in difficulty calculation, fixup some comments 2021-10-09 12:08:57 +03:00
OsuPerformanceCalculator.cs merged ppy/master 2021-10-10 17:12:49 +00:00