Dean Herbert
7257aae7f2
Move samples to LegacyControlPointInfo
2021-08-30 17:14:53 +09:00
Bartłomiej Dach
fcc3e57d5d
Move overlay colour provider up to editor screen
2021-08-28 20:05:58 +02:00
Bartłomiej Dach
e94d96f250
Add local popover container to editor screens
2021-08-28 20:05:58 +02:00
Salman Ahmed
b4d6495f99
Fix editor skin providing container not providing playable beatmap
2021-08-25 17:52:36 +03:00
Salman Ahmed
3ad0b529fb
Make EditorScreen
inherit from VisibilityContainer
rather than unsafe transforms
2021-08-25 17:14:52 +03:00
Bartłomiej Dach
ccf337bdc2
Merge branch 'master' into editor-setup-file-selector-popovers
2021-08-23 18:28:44 +02:00
Salman Ahmed
bd42d7aada
Hide popover on file selection
2021-08-23 18:01:01 +03:00
Dean Herbert
c2c9a93e2c
Show editor file choosers in a popover rather than inline
...
Supersedes and closes #14370 .
Closes #14367 .
2021-08-23 18:12:36 +09:00
Dean Herbert
2f6b95da39
Add descriptions for the remaining settings
2021-08-23 17:41:03 +09:00
Dean Herbert
1de84e1c98
Change description to include mention of video
...
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2021-08-23 17:34:19 +09:00
Bartłomiej Dach
2e80e2be51
Reword epilepsy warning description text
2021-08-22 21:47:37 +02:00
Bartłomiej Dach
9816af688e
Add basic design settings to setup screen
2021-08-22 17:43:20 +02:00
Dean Herbert
98357d51da
Merge pull request #14323 from minetoblend/editor-seek
...
Prevent seeking before mp3 start time while editor is playing
2021-08-20 13:28:20 +09:00
Salman Ahmed
8c5d99ab21
Override CreateInstance()
in osu! bindable subclasses
...
Three bindables are left which don't have this overriden due to them
already not having a value-only constructor and not supporting
`GetBoundCopy()` properly:
- `BeatmapDifficultyCache.BindableStarDifficulty`.
- `TotalScoreBindable`
- `TotalScoreStringBindable`
I could add support for them by passing the required data to them, as
they seem to be able to have that shared, but I'm hesitant to support
something which was already broken and never used, not sure.
2021-08-18 04:19:58 +03:00
Dean Herbert
f16468b706
Improve visibility of repeat ticks / drag areas on timeline
2021-08-17 18:17:55 +09:00
Marvin Schürz
78f9f4a230
Move time clamp to Seek
/transformSeekTo
methods
2021-08-16 20:39:09 +02:00
Dean Herbert
1c7cbc8621
Add missing readonly
keyword to new bindable
2021-08-16 17:14:13 +09:00
Bartłomiej Dach
6108451449
Retrieve separated skin instance from working beatmap for editing
2021-08-15 21:18:09 +02:00
Bartłomiej Dach
81280dfd25
Use editable skin structure in combo colour picker
2021-08-15 21:18:08 +02:00
Bartłomiej Dach
0d64da8c63
Add skin providing container responding to beatmap skin edits
2021-08-15 21:18:08 +02:00
Bartłomiej Dach
df43e758ee
Add editable beatmap skin
2021-08-15 21:18:07 +02:00
Marvin Schürz
d287db7961
Clamping seekTime to beatmap length
2021-08-15 14:48:56 +02:00
Jamie Taylor
c1d8a7e2ad
Add and use 'Submit' select sample variant for particular components
2021-07-30 21:35:28 +09:00
Jamie Taylor
be3c02ff7f
Remove 'Soft' select sample variant usage (soft is the new default)
2021-07-30 21:35:27 +09:00
Bartłomiej Dach
0691c0dd63
Switch Colour{Display,Palette}
to use Colour4
2021-07-29 23:14:32 +02:00
Henry Lin
89e8296eb1
Reset all types of adjustments in MusicController
; Rename AllowRateAdjustments
to AllowTrackAdjustments
2021-07-29 15:39:26 +08:00
Bartłomiej Dach
239b38a0ab
Reduce implicit conversions by using default
2021-07-27 21:46:29 +02:00
Lucas A
94877117b9
Apply changes in-line with framework changes.
2021-07-27 18:22:47 +02:00
Dean Herbert
50a2abbe7f
Merge pull request #12683 from frenzibyte/legacy-beatmap-combo-offset
...
Apply combo offsets "colour hax" only on beatmap skins
2021-07-23 14:30:18 +09:00
Salman Ahmed
7bc30b46ff
Use BindValueChanged
with last running immediately instead
2021-07-23 07:51:58 +03:00
Salman Ahmed
ee3791ccf2
Update colours once on TimelineHitObjectBlueprint
2021-07-23 06:25:56 +03:00
Salman Ahmed
523c154f15
Add ComboIndexWithOffsetsBindable
and bind similar to ComboIndexBindable
2021-07-22 16:40:33 +03:00
Dean Herbert
29ffae4025
Merge pull request #13967 from nekodex/new-select-sounds
...
Add new 'soft' select sound variant and use it in some places
2021-07-22 16:21:03 +09:00
Dean Herbert
8b1202153a
Merge pull request #13951 from LumpBloom7/timeline-object-interactions
...
Make timeline blueprints outside of TimelineBlueprint boundaries interactable
2021-07-22 16:20:22 +09:00
Dean Herbert
957a0686ed
Split out nested classes from TimelineBlueprintContainer
...
They got too big.
2021-07-22 15:48:08 +09:00
Dean Herbert
b5cc9010de
Move resolved property to top of class
2021-07-22 15:39:01 +09:00
Jamie Taylor
507b53dc73
Use 'Soft' hover/select samples for EditorTable row selection
2021-07-21 22:02:40 +09:00
Derrick Timmermans
9d43ca122f
Allow context menus to be triggered as well
2021-07-21 12:04:09 +02:00
Derrick Timmermans
f85ff40a6b
Add back LeftMouse button check
2021-07-21 11:47:21 +02:00
Dean Herbert
adda96ac86
Merge pull request #13962 from ekrctb/platform-action
...
Adapt to framework `PlatformAction` type change
2021-07-21 18:17:38 +09:00
ekrctb
1bac471b49
Adapt to PlatformAction
type change
2021-07-21 16:12:53 +09:00
ekrctb
1bff4373b3
Allow specifying flipping support of selection box different from scaling
2021-07-21 15:59:45 +09:00
Derrick Timmermans
a8cf6a6854
Fix slight Y position offset in HandleDrag
2021-07-20 23:00:58 +02:00
Derrick Timmermans
bfec87b082
Let TimelineBlueprintContainer only accept positional input within timeline quad
2021-07-20 22:30:50 +02:00
Derrick Timmermans
8b09ddbcd6
Merge branch 'ppy:master' into timeline-object-interactions
2021-07-20 16:36:39 +02:00
Salman Ahmed
1af230c48c
Merge branch 'master' into refactor-combo-colour-retrieval
2021-07-20 10:08:25 +03:00
Dan Balasescu
f3bcaf7f11
Merge pull request #13929 from peppy/i-deep-cloneable
...
Create a deep clone of score for score submission purposes
2021-07-19 21:58:27 +09:00
Dean Herbert
bde35d9f21
Rename radio button classes to be local to editor
2021-07-19 16:57:12 +09:00
Dean Herbert
3c028ce05c
Add IDeepCloneable
interface and update existing CreateCopy
methods to use it
2021-07-19 12:54:17 +09:00
Derrick Timmermans
2e2a2bdd99
Allow moving timeline selection when mousedown event is outside of blueprint container
2021-07-18 18:06:59 +02:00
Derrick Timmermans
ee220feecf
Avoid using guesses to determine whether inputs blocked
2021-07-18 16:04:23 +02:00
Dean Herbert
50eed26bd1
Rename radio button item
to label
2021-07-17 02:32:23 +09:00
Dean Herbert
eac9b1ec7e
Disable toolbox composition buttons when beatmap is not timed
2021-07-17 02:30:13 +09:00
Dean Herbert
3ae5f6707a
Expose whether an EditorBeatmap
has timing present or not via bindable
2021-07-17 02:30:00 +09:00
Dean Herbert
7a671754f2
Change RadioButton
's object
to a string
2021-07-17 02:29:31 +09:00
Derrick Timmermans
e35cff99c7
Pass on mouseDown input to timeline if no selection modification is made with that input
2021-07-16 17:21:43 +02:00
Derrick Timmermans
3e8a13bfbf
Allow interacting with timeline objects outside of drawable bounds
2021-07-16 16:16:34 +02:00
Bartłomiej Dach
f45418dde7
Replace game-side directory/file selector with framework extensions
2021-07-06 22:11:54 +02:00
Bartłomiej Dach
50c27d2635
Update usages of IHasTooltip
in line with framework localisation changes
2021-06-25 19:10:04 +02:00
Dean Herbert
f62b4f2d24
Merge pull request #13617 from ekrctb/catch-editor
...
Add "placeholder" (pre-MVP) implementation of osu!catch editor
2021-06-23 14:00:34 +09:00
ekrctb
0b351c9922
Fix "possible NRE" inspection
2021-06-23 10:57:04 +09:00
ekrctb
eec4457473
Add [CanBeNull]
to methods returning null by default
2021-06-23 09:40:07 +09:00
ekrctb
a9c7830252
Fix NRE when hit object blueprint is not implemented
2021-06-22 17:20:13 +09:00
Dean Herbert
4b45d8318e
Merge branch 'master' into transformers-per-skin
2021-06-16 16:37:28 +09:00
Dean Herbert
04413f1634
Merge pull request #13444 from peppy/editor-timeline-taiko-hit-colouring
...
Show osu!taiko centre/rim colouring in editor timeline
2021-06-11 15:10:24 +09:00
Dan Balasescu
97375d9625
Merge pull request #13438 from bdach/more-metadata-fields
...
Add remaining metadata fields to editor setup screen
2021-06-11 14:17:34 +09:00
Dean Herbert
bc3b7233ab
Show osu!taiko centre/rim colouring in editor timeline
...
Closes #13443 .
2021-06-11 14:17:30 +09:00
Dean Herbert
38bf04d7ff
Give more space for time values to allow for negative offsets
2021-06-11 13:25:09 +09:00
Bartłomiej Dach
417aaacc53
Add test coverage for romanised data transfer
2021-06-10 22:18:39 +02:00
Bartłomiej Dach
e41a5a0fcd
Add romanised author & title fields
2021-06-10 22:17:45 +02:00
Bartłomiej Dach
252fe0a6cc
Add source and tags text boxes to metadata section
2021-06-10 14:13:59 +02:00
Bartłomiej Dach
5a2e710095
Split common method for metadata textbox creation
2021-06-10 13:55:34 +02:00
Salman Ahmed
dde84e5cbd
Merge branch 'master' into transformers-per-skin
2021-06-10 11:58:52 +03:00
Salman Ahmed
e30f6581b3
Wrap gameplay content within a RulesetSkinProvidingContainer
2021-06-09 22:49:31 +03:00
Bartłomiej Dach
410cb16340
Apply fixed label width to setup screen items
2021-06-08 17:18:00 +02:00
Bartłomiej Dach
78213e09d4
Merge branch 'master' into editor-exit-stability
2021-05-30 23:03:50 +02:00
Dean Herbert
9b239e308b
Merge branch 'master' into beatmap-skin
2021-05-29 15:36:43 +09:00
Dean Herbert
f1b5aced6f
Merge branch 'master' into editor-exit-stability
2021-05-28 14:32:32 +09:00
Dean Herbert
14a4095140
Merge branch 'master' into beatmap-skin
2021-05-26 18:39:47 +09:00
Dean Herbert
268230c8c4
Merge branch 'master' into fix-taiko-editor-sample-mutations
2021-05-25 19:01:47 +09:00
Dean Herbert
4fc6ba50b7
Fix editor placement ending early if a blueprint becomes alive from a pool
...
Closes https://github.com/ppy/osu/issues/12630 .
2021-05-24 17:04:02 +09:00
Dean Herbert
4c9d72e62a
Ensure EditorBeatmap.Update
is called inside PerformOnSelection
calls
2021-05-23 21:22:35 +09:00
Joseph Madamba
2fd0038154
Fix checkmark being hidden after clicking current waveform opacity setting
2021-05-22 16:42:20 -07:00
Salman Ahmed
4f6de6fdc6
Implement GetSkin()
for other working beatmaps
2021-05-21 20:21:29 +03:00
Dean Herbert
bb2fae55ce
Merge branch 'master' into refactor-selection-rotate-logic
2021-05-21 19:19:54 +09:00
Dean Herbert
df5970fab4
Create base implementations of the two most common TernaryStateMenuItem
s
2021-05-20 19:34:53 +09:00
Dean Herbert
27e81d6504
Implement proper rotation algorithm for skin editor
2021-05-20 18:21:16 +09:00
Dean Herbert
dbfaaecd9c
Reword comment to not mention tests driectly
2021-05-20 15:39:29 +09:00
Dean Herbert
a639132825
Avoid doing any re-fetch on beatmap from test scenes
2021-05-19 17:58:28 +09:00
Dean Herbert
a0f67ef3bc
Move scaling logic out of OsuSelectionHandler
for reuse
2021-05-19 17:37:28 +09:00
Dean Herbert
44e22b31a9
Refactor editor exit sequence to avoid any scenario where a dialog could go stray
2021-05-19 16:51:54 +09:00
Dean Herbert
41d8bc291c
Merge pull request #12783 from smoogipoo/hoc-event-queue
...
Add a HitObjectUsageEventBuffer to handle HOC events appropriately
2021-05-18 22:22:53 +09:00
smoogipoo
d93ac7ac98
Change class xmldoc a bit
2021-05-18 19:15:46 +09:00
smoogipoo
ab6a79f84c
Simplify
2021-05-18 19:15:46 +09:00
smoogipoo
97f4f7bbd1
Remove Component inheritance
2021-05-18 18:59:45 +09:00
smoogipoo
633f841a0f
Rename to HitObjectUsageEventBuffer
2021-05-18 18:57:02 +09:00
smoogipoo
bfc0205e9b
Fix (began, finished) event
2021-05-18 18:49:11 +09:00
Dean Herbert
d661e98fa6
Move common functionality out of OsuSelectionHandler
and implement flip support
2021-05-18 18:34:06 +09:00
smoogipoo
61a41d97a4
Add some xmldocs + comments
2021-05-18 17:39:45 +09:00
Dean Herbert
ed957df162
Add simple xmldoc to TransferBlueprintFor
method
2021-05-18 16:40:56 +09:00
Dean Herbert
55cc533a37
Merge branch 'master' into hoc-event-queue
2021-05-18 16:31:20 +09:00
Dean Herbert
a96603f025
Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints
...
Rename hitobject blueprints and tie them to HitObjects
2021-05-18 16:30:58 +09:00
smoogipoo
75c0d4d972
Merge branch 'rework-hitobject-blueprints' into hoc-event-queue
2021-05-18 14:33:52 +09:00
smoogipoo
882d54a8f8
Remove now unnecessary Apply() method
2021-05-18 14:26:26 +09:00
smoogipoo
e621cfc4ea
Add Apply() method for applying new DHOs
2021-05-18 14:14:10 +09:00
smoogipoo
f1f3606fd0
Fix unresolved xmldocs
2021-05-18 13:11:58 +09:00
Dan Balasescu
9d423245d8
Fix up xmldocs
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-05-18 13:02:23 +09:00
Dean Herbert
bdcb1a624e
Merge pull request #12759 from Naxesss/beatmap-verifier-context
...
Encapsulate check arguments in context object
2021-05-15 15:39:12 +09:00
Dean Herbert
67a99c83a3
Tidy bindable changed code up
2021-05-14 16:24:52 +09:00
Dean Herbert
b36c991ba1
Fix single case of incorrect usage
2021-05-14 12:04:38 +09:00
smoogipoo
362a09ca73
Fix up + reduce complexity of HOCEventQueue
2021-05-13 21:41:49 +09:00
smoogipoo
aaf31af326
Add blueprint transferral
2021-05-13 21:16:19 +09:00
smoogipoo
86042e1763
Implement HitObjectContainerEventQueue
2021-05-13 21:15:47 +09:00
Dan Balasescu
746862dcb1
Merge pull request #12750 from peppy/skin-serialisation
...
Add skin editor saving / loading support
2021-05-13 20:58:03 +09:00
smoogipoo
ffb6135a1b
Rework hitobject blueprints to take in hitobject models
2021-05-13 19:53:32 +09:00
Dan Balasescu
3c471837f8
Merge branch 'master' into skin-serialisation
2021-05-13 19:49:55 +09:00
Dan Balasescu
a3869c02f4
Merge branch 'master' into fix-two-hovered-handles
2021-05-13 19:24:42 +09:00
Naxess
19800f5f7f
Move IBeatmap
arg into context
2021-05-13 11:24:22 +02:00
Naxess
b37cb3bdbe
Change interpreted difficulty from bindable to regular value
...
There's no reason for why checks would need this to be bindable. A 1-directional binding is more appropriate.
2021-05-13 09:00:30 +02:00
Naxess
4eeeaf6a1a
Keep track of local bound copy
2021-05-13 07:57:32 +02:00
Naxess
e7c7786db3
Merge branch 'master' into beatmap-verifier-context
2021-05-13 07:40:33 +02:00
Dean Herbert
b81f86bd4d
Move DI resolution to inside BDL parameters
2021-05-13 13:54:06 +09:00
Dean Herbert
c6648112e5
Simplify binding flow in InterpretationSection
2021-05-13 13:51:41 +09:00
Dean Herbert
cdcbaf4291
Tidy up specification of SettingsSection
2021-05-13 13:45:10 +09:00
Naxess
47948d7b34
Set default for bindable in object initializer
...
Fixes the CI failure.
2021-05-13 06:08:48 +02:00
Naxess
fb305130de
Also refresh when interpreted difficulty changes
2021-05-13 06:00:21 +02:00
Naxess
ee0a6ba93e
Use local bound copy in InterpretationSection
as well
...
Else we're relying on the `VerifyScreen`'s bindable instance, and by extension the `VerifyScreen` instance itself.
2021-05-13 05:59:49 +02:00
Naxess
e80d8f6922
Keep track of local bound copy
2021-05-13 05:46:47 +02:00
Naxess
04c1585eb2
Use more consistent lambda discards
2021-05-13 05:38:45 +02:00
Naxess
e86834b740
Use local bound copy for HiddenIssueTypes
2021-05-13 05:25:20 +02:00
Naxess
c8d21f2c3f
Isolate refreshing to IssueList
2021-05-13 05:25:02 +02:00
Naxess
fbb76ba598
Split ShowIssueTypes
dict into hidden and configurable lists
...
This way `VerifyScreen` is decoupled from which options `VisibilitySection` provides.
Bindings are a bit less neat, though.
2021-05-13 04:50:32 +02:00
Naxess
dd8423c4c4
Set interpreted difficulty to correct default
2021-05-13 04:36:20 +02:00
Naxess
6806e40ad9
Remove unnecessary local variable
...
This now exists in `VerifyScreen`, which we can access from here.
2021-05-13 04:30:40 +02:00
Naxess
56bd897666
Move ShowIssueTypes
to VerifyScreen
2021-05-13 04:29:27 +02:00
Salman Ahmed
96d3586294
Fix rotation handle visibility logic not handling two handles hovered at once
2021-05-12 11:42:55 +03:00
Dean Herbert
d2e0e8ad94
Reverse direction of binding to allow for better abstract class definitions
2021-05-12 16:53:58 +09:00
Dean Herbert
17e3764576
Rename Settings
to have a more localised name
2021-05-12 16:38:04 +09:00
Naxess
64d96b06a6
Add interpreted difficulty info to BeatmapVerifierContext
...
Enables checks to make use of the difficulty level as shown in the settings UI.
2021-05-12 02:30:21 +02:00
Naxess
c13b93e6f1
Replace IWorkingBeatmap
arg with BeatmapVerifierContext
in checks
...
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.
See next commit for example.
2021-05-12 02:29:18 +02:00
Naxess
4aeaec6ecc
Add InterpretationSection
and its bindable in IssueList
...
We'll eventually connect that bindable so that checks can access it.
2021-05-12 01:32:18 +02:00
Naxess
ad78aec1ef
Refresh IssueList
on changes in VisibilitySection
2021-05-12 01:30:45 +02:00
Naxess
1bb7d412da
Add IssueList
filtering based on those bindables
2021-05-12 01:29:46 +02:00
Naxess
2e4399f0c1
Add VisibilitySection
and its bindables in IssueList
2021-05-12 01:27:21 +02:00
Naxess
01b8794757
Add abstract Section
class
...
Similar to `Section` in the timing screen, but does not make use of checkboxes, nor specific to control points.
So there's a lot of things that differ, hence new class instead of factoring that out.
2021-05-12 01:26:12 +02:00
Naxess
1de35f880b
Separate IssueList
into own class
2021-05-12 01:23:31 +02:00
Naxess
d3c1ec55ee
Take IssueList
in IssueSettings
constructor
...
We'll be using this for bindables later.
2021-05-12 01:22:32 +02:00
Naxess
97bd482d4d
Factor out load
from settings into new Settings
class
2021-05-12 01:21:38 +02:00
Dean Herbert
a4e0529617
Replace polling logic with direct bindable reactions
2021-05-11 18:39:15 +09:00
Dean Herbert
6bb52ebcf8
Merge pull request #12570 from frenzibyte/corner-rotation-controls
...
Add rotation controls to editor selection box corners
2021-05-10 23:09:44 +09:00