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mirror of https://github.com/ppy/osu.git synced 2024-12-15 17:02:55 +08:00
osu-lazer/osu.Game/Screens/Edit
2021-06-10 11:58:52 +03:00
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Components Fix editor buttons inheriting from TriangleButton when they have no need to 2021-04-30 14:48:37 +09:00
Compose Wrap gameplay content within a RulesetSkinProvidingContainer 2021-06-09 22:49:31 +03:00
Design Avoid destroying editor screens when changing between modes 2020-09-24 17:03:54 +09:00
Setup Apply fixed label width to setup screen items 2021-06-08 17:18:00 +02:00
Timing Reverse direction of binding to allow for better abstract class definitions 2021-05-12 16:53:58 +09:00
Verify Tidy bindable changed code up 2021-05-14 16:24:52 +09:00
BindableBeatDivisor.cs Adjust timeline ticks to be more visible 2021-03-19 19:45:00 +09:00
ClipboardContent.cs Add initial implementation of editor clipboard 2020-09-11 19:54:20 +09:00
Editor.cs Reword comment to not mention tests driectly 2021-05-20 15:39:29 +09:00
EditorBeatmap.cs Rename methods to match generally how these find-methods are named elsewhere 2021-04-28 16:57:52 +09:00
EditorChangeHandler.cs Fix state application always checking newest state for early abort, rather than current 2020-11-27 16:57:11 +09:00
EditorClock.cs Fix editor arrow seek snapping not updating after control point changes 2021-04-03 14:02:46 +02:00
EditorRoundedScreen.cs Reverse direction of binding to allow for better abstract class definitions 2021-05-12 16:53:58 +09:00
EditorRoundedScreenSettings.cs Reverse direction of binding to allow for better abstract class definitions 2021-05-12 16:53:58 +09:00
EditorRoundedScreenSettingsSection.cs Tidy up specification of SettingsSection 2021-05-13 13:45:10 +09:00
EditorScreen.cs Move resolved usage of WorkingBeatmap in editor components as local as possible to avoid misuse 2021-01-04 16:56:37 +09:00
EditorScreenMode.cs Add verify tab 2021-03-28 17:36:22 +02:00
EditorScreenWithTimeline.cs Simplify content creation of Timeline / TimelineArea 2021-04-14 21:03:52 +09:00
EditorTable.cs Adjust Add different background colour for timing area 2021-04-19 18:25:30 +09:00
HitAnimationsMenuItem.cs Setup configuration item for editor hit animations 2021-04-21 18:05:40 +09:00
IEditorChangeHandler.cs Merge branch 'master' into editor-timing-screen-change-handling 2020-10-05 15:40:43 +09:00
LegacyEditorBeatmapPatcher.cs Implement GetSkin() for other working beatmaps 2021-05-21 20:21:29 +03:00
PromptForSaveDialog.cs Add cancel exit button 2020-09-09 20:04:25 +09:00
TransactionalCommitComponent.cs Make component and add hooking events 2020-10-08 18:04:07 +09:00
WaveformOpacityMenuItem.cs Fix checkmark being hidden after clicking current waveform opacity setting 2021-05-22 16:42:20 -07:00