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mirror of https://github.com/ppy/osu.git synced 2024-11-20 04:42:57 +08:00
Commit Graph

200 Commits

Author SHA1 Message Date
naoey
2c0488b1f1
Invert bool, add test, and handle ruleset change. 2018-03-09 19:39:28 +05:30
naoey
d04f47718f
Make song select choose random when initial selection fails.
- Revert TestCasePlaySongSelect to master
2018-03-09 17:36:55 +05:30
naoey
25fb527cc7
Remove previous fix and move filtered logic to carousel.
- Add an optional bool parameter to SelectBeatmap to skip selecting
filtered maps
2018-03-09 15:51:00 +05:30
Dan Balasescu
a3d26d7d55
Merge branch 'master' into fix-song-select-iteration 2018-02-28 21:40:25 +09:00
Dean Herbert
4a52db14d1 Fix depth of already-visible panels not being updates after a sorting change 2018-02-28 14:18:25 +09:00
Dean Herbert
9b44f447ca Fix song select iteration when all panels are filtered
Resolves #2069.
2018-02-27 17:52:12 +09:00
Dean Herbert
9b33499fe7 Merge remote-tracking branch 'upstream/master' into RefactorInputQueues 2018-01-16 20:04:34 +09:00
Dean Herbert
a3f05ca9ec Avoid unnecessary use of linq 2018-01-09 12:43:10 +09:00
Dean Herbert
b90b1e326e
Merge branch 'master' into fix-randomizer 2018-01-09 12:00:21 +09:00
TocoToucan
ae032cbf23 Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties 2018-01-07 23:40:00 +03:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Endrik Tombak
ce156098f6 Merge branch 'fix-randomizer' of https://github.com/LittleEndu/osu into fix-randomizer 2018-01-03 12:33:43 +02:00
Endrik Tombak
969fa65c42 Merge branch 'master' of https://github.com/ppy/osu into fix-randomizer 2018-01-03 12:31:59 +02:00
Endrik
35af5d1ce6
Merge branch 'master' into fix-randomizer 2018-01-03 12:25:07 +02:00
Endrik Tombak
5abf93038b Reset only visible sets for more randomized feel 2017-12-31 14:47:27 +02:00
Dean Herbert
dfee8e911f Fix dummy beatmap selection not propagating to song select components 2017-12-31 12:55:53 +09:00
Endrik Tombak
987a6403da Faster count for AppVeyor 2017-12-31 03:25:43 +02:00
Endrik Tombak
d032790e19 Doesn't allow randomizer to select invisible maps 2017-12-31 03:10:54 +02:00
Dean Herbert
e4a8402d3c Use better logic
We need to still perform selection if selectedBeatmap itself is null
2017-12-28 12:38:40 +09:00
FreezyLemon
33480b85c8 fix for Drawables being empty crashing 2017-12-28 03:35:53 +01:00
Dan Balasescu
3a2dadc9d3
Fix spelling error 2017-12-27 23:14:48 +09:00
Dean Herbert
cf9a9762f7 Fix beatmap wedge appearing with incorrect info on entering song select
Closes #1762
2017-12-27 13:02:21 +09:00
Dean Herbert
9ccc49c9b5 Make selection triggering more liberal 2017-12-26 15:32:39 +09:00
Dean Herbert
ed7ae4e956
Merge branch 'master' into fix-info-wedge 2017-12-26 15:08:52 +09:00
Dean Herbert
09ce24a7db Switch to a better way of deciding on null selection
This avoids `SelectionChanged` potentially being invoked multiple times after `selectedBeatmapSet` is already `null`.
2017-12-26 13:41:02 +09:00
FreezyLemon
c737e5245e Removed unnecessary SelectNext() call and change to dummy map when no items present 2017-12-26 01:50:05 +01:00
Dean Herbert
482e10966c Ensure a selection is made on entering song select if no selection is current 2017-12-24 17:02:56 +09:00
Dean Herbert
cf316b3c51 Add tests for initial load states of PlaySongSelect 2017-12-24 15:39:25 +09:00
Dean Herbert
8e644e878a Merge remote-tracking branch 'upstream/master' into fix-info-wedge 2017-12-23 21:40:27 +09:00
Aergwyn
1d67746d32 fix crash in SongSelect when traversing while zero beatmaps are loaded 2017-12-23 12:53:11 +01:00
Dean Herbert
2313ff0ddb Fix beatmap info wedge not showing up when zero beatmaps are loaded
Closes #1722.
2017-12-22 22:19:11 +09:00
Dean Herbert
6121cd3b67 Remove animating skipping and reorder file a bit 2017-12-18 12:30:39 +09:00
Dean Herbert
23e014b52d Simplify drawable removal logic 2017-12-18 12:05:49 +09:00
Dean Herbert
b2cd32eb95 Move children to CarouselGroup 2017-12-18 11:57:13 +09:00
Dean Herbert
7173829896 Add filter checks to difficulty selection 2017-12-18 11:43:10 +09:00
Dean Herbert
5bfb6d1f58 Remove unused variable 2017-12-18 11:13:51 +09:00
Dean Herbert
954bc77a71 Indicate unused variable 2017-12-18 08:05:57 +09:00
Dean Herbert
482941b333 Preload drawables to force asynchronous construction 2017-12-18 06:59:32 +09:00
Dean Herbert
30a15729ec Fix event handling from outside carousel being scheduled at the wrong level
Was causing BeatmapSet's Set to run *after* newer events were received.
2017-12-18 02:46:53 +09:00
Dean Herbert
942054a30f Re-fix null selection 2017-12-18 02:26:40 +09:00
Dean Herbert
19643ba5e6 Resolve scroll animation/position issues 2017-12-18 02:23:03 +09:00
Dean Herbert
54cc6fadf9 Greatly improve performance when many hidden panels are on-screen 2017-12-17 05:57:50 +09:00
Dean Herbert
5d7413f19c Improve performance with large numbers of panels visible 2017-12-17 04:30:56 +09:00
Dean Herbert
e2710a309c Fix panel animation and depth 2017-12-17 02:43:24 +09:00
Dean Herbert
da0940ae0b Only apply criteria if there are items populated in the carousel 2017-12-16 23:55:55 +09:00
Dean Herbert
33f8c8419a Fix initial beatmap selection potentially being incorrect 2017-12-16 21:25:54 +09:00
Dean Herbert
59dbca2612 Fix ScrollToSelected being called in too many cases 2017-12-16 16:44:42 +09:00
Dean Herbert
df7e795aa3 Simplify and rename filter methods 2017-12-16 16:27:39 +09:00
Dean Herbert
3c406662ed Ensure correct selection after deletion of currently selected
Also fixes a lot of bad interactions and simplifies further.
2017-12-16 16:18:44 +09:00
Dean Herbert
a8a2c233a0 Add tests for (and fix) removal of last item in carousel 2017-12-16 00:33:09 +09:00
Dean Herbert
192ceb5465 Avoid multiple access to selectedBeatmap during y position computation 2017-12-15 14:44:12 +09:00
Dean Herbert
2e3332e3fe Shortcut non-visible panels to avoid adding as drawables 2017-12-15 14:44:12 +09:00
Dean Herbert
67f05977ea Add sorting support 2017-12-15 14:36:51 +09:00
Dean Herbert
b4b2f12116 Add support for adding/removing items
Tests accompany of course
2017-12-15 14:36:51 +09:00
Dean Herbert
7814b2df14 More renaming 2017-12-15 14:36:51 +09:00
Dean Herbert
5cbb9b9b18 Fix random and add tests
Also exposes SelectedBeatmapSet.
2017-12-15 14:36:51 +09:00
Dean Herbert
8646d5d1e0 Add testing and fix filtering only some difficulties 2017-12-15 14:36:51 +09:00
Dean Herbert
ec4f99c92e Clean up tests some more 2017-12-15 14:36:51 +09:00
Dean Herbert
1b85952441 Cleanup and basic TestCase 2017-12-15 14:36:51 +09:00
Dean Herbert
b9298325a3 Rename weird config setting 2017-12-15 14:36:51 +09:00
Dean Herbert
99b00143eb More clean-ups and event bindings 2017-12-15 14:36:51 +09:00
Dean Herbert
78dd975a35 Initial carousel infrastructue changes 2017-12-15 14:36:51 +09:00
Dean Herbert
b10240d7ef Handle the case where the selected panel is no longer a valid selection better 2017-12-11 21:31:26 +09:00
Dean Herbert
fb92b3551e Correct panel y positions when filtered panels are present 2017-12-11 21:12:06 +09:00
Dean Herbert
f58c554d19 Add per-difficulty filtering support
Filters based on selected ruleset
2017-12-11 20:22:10 +09:00
Aergwyn
821154d3bb reverted Beatmaps-setter back to its former glory 2017-12-09 08:42:59 +01:00
Aergwyn
3e417d8e30 removed specific AddBeatmap method
the way UpdateBeatmapSet was extended it can handle all of this and better
2017-12-08 12:47:28 +01:00
Aergwyn
105d01d85b fix crash when restoring from any non-SongSelect-screen
removed unwanted refresh
2017-12-07 22:02:53 +01:00
Aergwyn
12665fb8cf remove unnecessary declaration + revert accidental formatting 2017-12-04 12:11:28 +01:00
Aergwyn
011223048b fix crash if any amount of maps were restored from main menu
also fixes preview not playing if an entire set is restored
2017-12-04 11:47:27 +01:00
Aergwyn
3bdf82d8df refactor newly added code to be less redundant 2017-11-28 21:38:11 +01:00
Aergwyn
6a4cc93360 fixes crash if all beatmaps of a set are hidden 2017-11-28 21:26:13 +01:00
Dean Herbert
2603219350 Load beatmap carousel panels asynchronously 2017-11-21 22:30:09 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
Dean Herbert
f486ab1f6c
Merge branch 'master' into song_select_delete 2017-10-30 21:07:02 +09:00
Dean Herbert
5001e9f264 Fix Hide/Restore/Delete etc. 2017-10-25 22:08:34 +09:00
Dean Herbert
f69fa0cf1f Fix selection after hiding all difficulties in a set 2017-10-20 11:16:56 +09:00
Dean Herbert
a85de09c0f Fix beatmap carousel interactions with deletion when not yet displayed 2017-10-18 18:36:35 +09:00
smoogipoo
b178be21d1 Let's not rename columns yet 2017-10-14 14:30:58 +09:00
EVAST9919
502940ddf3 Fix deleting last visible beatmap doesn't trigger selecting null beatmap 2017-10-14 05:05:38 +03:00
EVAST9919
7cff413ab0 Fix wrong beatmap selection in song-select menu on deleting selected beatmap 2017-10-11 20:25:12 +03:00
TocoToucan
8b01f8671f Merge from ppy/master 2017-10-10 21:07:36 +03:00
smoogipoo
d3109a5950 Hook up BeatmapPanel "Edit" item 2017-10-07 00:59:14 +09:00
TocoToucan
887aa7496b Rework EF Core usage in model classes 2017-10-06 00:23:26 +03:00
TocoToucan
6a4198d0d6 Initial EF Core commit 2017-10-04 22:52:12 +03:00
Dean Herbert
396a56ddf4 Remove global OsuContextMenuContainer 2017-09-14 15:41:32 +09:00
Dean Herbert
dd26c80837 Delete -> Hide 2017-09-04 07:59:32 +09:00
Dan Balasescu
19ad5d5328 Merge branch 'master' into song-select-context-menus 2017-09-04 07:56:31 +09:00
Dean Herbert
3ede685ee9 Fix crash on random selection from a previously null selection 2017-09-01 18:44:51 +09:00
Dean Herbert
f9d02afb00 Don't allow selection of a hidden beatmap 2017-09-01 18:13:21 +09:00
Dean Herbert
1f646e6d54 Add hiding support for beatmap difficulties 2017-09-01 17:57:12 +09:00
Dean Herbert
3b4b4b669b Add framework for deleting difficulties 2017-08-30 21:12:46 +09:00
Dean Herbert
07da29ea1c Add context menu to beatmap set header 2017-08-30 20:41:41 +09:00
Dean Herbert
c8b5c1b8a5 Merge branch 'master' into scroll_to_selected 2017-08-01 11:06:32 +09:00
EVAST9919
6b3a81f567 Fix hard crash when pressing random if no beatmaps avaliable 2017-07-29 17:42:32 +03:00
EVAST9919
8458622c4d Add ScrollToSelected method 2017-07-29 16:03:17 +03:00
Dean Herbert
e691dd12c5 Fix potential sequen of execution issues in BeatmapCarousel 2017-07-28 15:05:08 +09:00
Dean Herbert
5f53426a9a *Database -> *Store
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
9e20a02c0a Split out BeatmapDatabase into BeatmapStore
Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00