Dean Herbert
a6e94dd491
Add back extended limits support
2021-07-08 17:49:00 +09:00
Dean Herbert
c4313d6e96
Initial implementation of new flow (only working for approach rate)
2021-07-08 17:48:08 +09:00
Dean Herbert
0e4f4a6fde
Initial storage changes
2021-07-08 14:28:13 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments
2021-07-05 23:52:39 +08:00
Henry Lin
6a0c5b54c3
Fix obsolete message in Mod.Ranked
2021-07-02 15:55:25 +08:00
Dean Herbert
0396a03bbc
Rename Mod.Ranked
back to avoid breaking ruleset API
2021-07-02 12:50:58 +09:00
Henry Lin
0cceef8da5
Moved the string
to int?
conversion logic into SettingsNumberBox
2021-06-28 11:00:07 +08:00
Henry Lin
3b822cd5cf
Refactor SeedSettingsControl
and related controls
2021-06-26 11:19:14 +08:00
Henry Lin
31c786e1c3
Use SettingsNumberBox.NumberBox
instead of OsuNumberBox
2021-06-25 09:51:34 +08:00
ekrctb
e1b2c63e09
Add IApplicableToBeatmapProcessor
mod interface
2021-06-23 14:46:30 +09:00
Dean Herbert
54084f8a9c
Move SeedSettingsControl
to own file
2021-06-23 13:40:05 +09:00
smoogipoo
6fd020d91d
Remove unnecessary public accessibility
...
All interface members are implicitly public.
2021-06-23 12:00:57 +09:00
Henry Lin
fc224c53f4
Remove extra usings
2021-06-22 14:49:37 +08:00
Henry Lin
3745101f32
Extract seed setting control to IHasSeed
2021-06-22 14:43:41 +08:00
smoogipoo
97cd1217a4
Move IApplicableToDrawableHitObjects to its own file
2021-06-18 13:06:13 +09:00
ekrctb
c59a3ce83f
Obsolete plural IApplicableToDrawableHitObjects
2021-06-16 18:52:16 +09:00
ekrctb
af80418ee8
Implement IApplicableToDrawableHitObject
for mods
...
A breaking change in `ModWithVisibilityAdjustment` if the method was overriden.
2021-06-16 18:52:01 +09:00
ekrctb
e69bb67afe
Add IApplicableToDrawableHitObject
that is taking a single DHO
...
Less cumbersome to implement than old version taking an enumerable. The implementation was always using `foreach` for the enumerable.
The new interface is not used yet.
2021-06-16 18:42:28 +09:00
Pasi4K5
ef9cb2c958
Rename nested classes
2021-06-12 18:37:31 +02:00
Pasi4K5
b79d57b68c
Move OsuSettingsNumberBox
into SettingsNumberBox
2021-06-12 17:57:40 +02:00
Pasi4K5
c728f673d6
Rename classes
2021-06-12 17:37:01 +02:00
Pasi4K5
29f3880415
Move classes into SettingsTextBox
2021-06-12 17:34:02 +02:00
Pasi4K5
fe39a47797
Add OsuModSettingsTextBox
and OsuModSettingsNumberBox
2021-06-12 00:34:53 +02:00
PercyDan54
510fc93d76
Merge branch 'master' of https://github.com/ppy/osu into auto-restart
2021-06-09 18:05:47 +08:00
Dean Herbert
d0e9f8ef90
Replace and obsolete Ranked
flag with IsUserPlayable
2021-06-09 14:17:03 +09:00
Pasi4K5
7a4fc9ffc8
Move seed to base class
2021-06-03 18:16:11 +02:00
Dean Herbert
a3c78674a1
Add new interface for autoplay mods
2021-05-25 18:09:24 +09:00
PercyDan54
166974506e
Duplicate implementions
2021-05-15 11:55:50 +08:00
PercyDan54
6e5c4ed7c6
Revert "Remove empty override"
...
This reverts commit a86a4bab91
.
2021-05-15 11:45:14 +08:00
PercyDan54
a86a4bab91
Remove empty override
2021-05-14 21:55:32 +08:00
PercyDan54
67dfeeb1b7
Cleanup code in ModHidden
2021-05-14 21:29:13 +08:00
Dean Herbert
e69ec91c07
Add xmldoc for CurrentRotation
2021-04-30 11:25:39 +09:00
Andrei Zavatski
7bf3498e2a
Calculate playfield scale locally
2021-04-30 02:49:19 +03:00
Andrei Zavatski
25e0fb1cf9
Refactor OsuModBarrelRoll to allow it's usage by other rulesets
2021-04-30 01:59:59 +03:00
Salman Ahmed
e90d791754
Add base "classic" mod
2021-04-21 09:14:19 +03:00
smoogipoo
8c4804dd7a
Use nameof
2021-04-16 15:40:06 +09:00
smoogipoo
d1c72f5e13
Apply changes resulting from IBindable interface updates
2021-04-16 15:10:53 +09:00
Dean Herbert
346e36d32a
Make Mod.Description
abstract and add missing descriptions
2021-04-15 14:36:26 +09:00
Dean Herbert
7654df94f6
Merge pull request #12395 from frenzibyte/fix-cinema-ignore-settings
...
Fix beatmap background displayed if storyboard is hidden on "Cinema" mod
2021-04-14 14:31:03 +09:00
Salman Ahmed
36510309d1
Merge EnableUserDim
and IgnoreUserSettings
to one bindable
2021-04-13 10:58:56 +03:00
Salman Ahmed
92fab653e1
Take current mod settings value into account on equality comparsion
2021-04-12 20:51:13 +03:00
Salman Ahmed
18fb9f5ac9
Merge branch 'master' into mod-using-reference-equality
2021-04-11 19:48:55 +03:00
Dean Herbert
67773c42ef
Merge pull request #11888 from H2n9/modtimeramp-new-behaviour
2021-02-25 14:01:57 +09:00
Bartłomiej Dach
421b7877d4
Avoid mixing precision across time ramp bindables
...
Bears no functional difference, it's just a bit less of an eyesore.
2021-02-24 19:16:10 +01:00
Ronnie Moir
73d6a3687e
Change rate correction logic to be more explicit
2021-02-24 14:40:56 +00:00
smoogipoo
0b44d2483b
Make some properties virtual
...
I think they were intended to be this way from the beginning.
2021-02-24 15:03:41 +09:00
smoogipoo
14160b897e
Fix references to ModSuddenDeath
2021-02-24 14:44:53 +09:00
smoogipoo
30a58691f0
Make SD and PF incompatible with each other
2021-02-24 14:34:37 +09:00
Ronnie Moir
f6d3cd6413
Change SamplePlaybackWithRateMods to use rate calulated from the sample
...
Replace hardcoded numbers
2021-02-23 21:25:59 +00:00
PercyDan
b55a1acbea
Merge 2babb7ecb0
into e679a1916f
2021-02-23 21:49:03 +01:00
Ronnie Moir
7394c62cc8
Make ModTimeRamp and ModRateAdjust incompatible
2021-02-23 18:10:03 +00:00
Ronnie Moir
a6e840634b
Adjust scrubbing behaviour to allow dragging through rate values
2021-02-23 15:52:53 +00:00
Ronnie Moir
f45cedeb85
Adjust initial and final rate ranges and prevent them from overlapping
2021-02-23 15:38:09 +00:00
Dean Herbert
f84ea30637
Expose Mods in DrawableRuleset to avoid using external DI
2021-02-11 17:47:29 +09:00
Dean Herbert
aaa0362b12
Merge branch 'master' into autoplay-rate-independence
2021-02-11 17:39:45 +09:00
smoogipoo
be9b07a4cf
Merge branch 'master' into difficulty-adjustment-extension
2021-02-10 20:42:08 +09:00
Dean Herbert
8204d360a8
Always reset local user settings when a mod is deselected in ModSelectOverlay
2021-02-09 13:44:42 +09:00
Dean Herbert
be379e0e3c
Change CopyFrom to always overwrite all settings with incoming values
2021-02-09 13:44:11 +09:00
Bartłomiej Dach
0229851c9c
Apply rounding to ModTimeRamp to improve SPM consistency
2021-02-07 19:02:09 +01:00
Bartłomiej Dach
7daeacaff2
Add and implement IApplicableToRate interface
2021-02-07 18:35:34 +01:00
Bartłomiej Dach
68c20a2a37
Allow autoplay score generation to access mod list
2021-02-07 18:35:34 +01:00
Bartłomiej Dach
a0de1cbfd0
Handle no-duration single-object edge case
2021-01-31 21:09:41 +01:00
Bartłomiej Dach
547b3d8bed
Fix speed change calculation in time ramp mods
2021-01-31 20:34:56 +01:00
Bartłomiej Dach
81b052b866
Add failing test cases
2021-01-31 20:34:22 +01:00
Dean Herbert
dee0d3c33a
Merge branch 'master' into apply-sv-to-taiko-hr-ez
2021-01-25 14:28:06 +09:00
Bartłomiej Dach
4b4adc927c
Rename param to match method body
2021-01-10 15:35:53 +01:00
Salman Ahmed
0aad0c7c6c
Target logic at this
and adjust variables
2021-01-09 00:31:18 +03:00
Salman Ahmed
375ecf92ed
Merge remote-tracking branch 'upstream/master' into fix-mod-buttons-not-copying-settings
2021-01-09 00:26:18 +03:00
Bartłomiej Dach
303cc62ee7
Transfer flags indicating if settings were changed
2021-01-06 22:46:46 +01:00
Dean Herbert
b3f08b29ca
Ensure that all changes to screen backgrounds are on the correct thread
2021-01-05 15:22:50 +09:00
Bartłomiej Dach
9e4a925ab1
Clarify & cleanup comments some
2021-01-03 13:44:29 +01:00
Bartłomiej Dach
a3e29b9154
Rename parameters for readability
2021-01-03 13:25:44 +01:00
Dean Herbert
2501707d7d
Copy values using Bind to also copy defaults
2021-01-03 20:45:03 +09:00
Dean Herbert
29dbb1cc0d
Add internal pathway for ensuring correct application of bindable mods
2021-01-03 15:48:28 +09:00
Dean Herbert
23e216fa0b
Simplify some default value checks (we are sure the return is an IBindable)
2021-01-03 15:47:15 +09:00
Salman Ahmed
c1a1e3acc5
Revert drive-by changes
2021-01-01 15:40:40 +03:00
Salman Ahmed
a031c8e0b6
Apply documentation suggestions
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-01-01 15:34:09 +03:00
Salman Ahmed
b4df2d6d43
Add method for copying properties from another mod
2021-01-01 03:46:09 +03:00
Firmatorenio
013b9b62a1
add SV multipliers to taiko difficulty mods
2020-12-29 20:22:56 +06:00
Salman Ahmed
41b79d938b
Fix wrong checks..
2020-12-28 15:30:52 +03:00
Salman Ahmed
5efcdbd431
Fix IMod now using reference equality as well
2020-12-28 15:19:28 +03:00
Salman Ahmed
43f8f3638a
Fix mod using reference equality unless casted to IMod
2020-12-27 02:42:13 +03:00
PercyDan54
2babb7ecb0
Fix CI
2020-12-18 18:33:38 +08:00
PercyDan54
560a0174df
Make auto restart toggleable
2020-12-18 17:54:09 +08:00
smoogipoo
ac91f0e270
Add extended limits to difficulty adjustment mod
2020-12-10 00:37:19 +09:00
Bartłomiej Dach
8da40ce2dc
Reduce duplication by extracting ModEasyWithExtraLives
2020-11-16 19:54:00 +01:00
Bartłomiej Dach
128adce017
Merge branch 'master' into change-taiko-ez
2020-11-16 19:37:47 +01:00
PercyDan54
f2ef7bee5d
Fix checks
2020-11-16 18:17:50 +08:00
PercyDan54
d7acfd5413
Remove retires from ModEasy
2020-11-16 18:15:15 +08:00
Bartłomiej Dach
5ace7abaa8
Add abstract non-generic ModNightcore to pattern-match over
2020-11-15 15:32:02 +01:00
Dean Herbert
2d50a7b616
Fix a few xmldoc typos
2020-11-05 17:38:02 +09:00
smoogipoo
9d5b1ec28c
Add removal dates
2020-11-05 17:04:11 +09:00
smoogipoo
cc518feca7
Make methods abstract
2020-11-05 16:03:10 +09:00
smoogipoo
a219aa7ba2
Add xmldoc
2020-11-05 15:53:35 +09:00
smoogipoo
628b8be15d
Implement ModWithVisibilityAdjustment
2020-11-05 15:40:25 +09:00
Dean Herbert
2ea4aa0a37
Fix incorrect specification on some sample lookups
2020-10-30 11:59:41 +09:00
Dean Herbert
8b864c8c22
Merge branch 'master' into fix-multimod-copy
2020-10-14 22:29:38 +09:00
smoogipoo
f04aec538f
Fix MultiMod throwing exceptions when creating copies
2020-10-14 18:12:19 +09:00
smoogipoo
d536a1f75e
Fix breaks being culled too early
2020-10-09 21:04:56 +09:00
Dean Herbert
6649cb2204
Fix incorrect first object logic
2020-10-09 06:41:53 +09:00
Dean Herbert
2d0275ba95
Fix first hitobject in osu! hidden mod not getting correct fade applied
2020-10-09 03:07:01 +09:00
smoogipoo
cb6b35116a
Merge branch 'master' into scoring-standardisation
2020-10-01 12:28:51 +09:00
Dean Herbert
367b35bb10
Merge branch 'master' into fix-storyboard-sample-pausing
2020-09-30 22:42:26 +09:00
Dean Herbert
414c40d298
Reverse inheritance order of SkinnableSound's pause logic
2020-09-30 15:45:14 +09:00
smoogipoo
bc8f6a58fd
Update PF/SD with new hit results
2020-09-29 16:33:38 +09:00
Dean Herbert
136843c8e4
Make DrawableStoryboardSample a SkinnableSound
...
Allows sharing pause logic with gameplay samples.
2020-09-29 14:25:39 +09:00
smoogipoo
1143d5d992
Update class exclusion for dynamic compilation
2020-09-04 20:41:08 +09:00
Dean Herbert
357fb3a10e
Merge branch 'master' into beatmap-track-rework
2020-08-21 12:53:09 +09:00
smoogipoo
583760100a
Implement mania invert mod
2020-08-18 01:40:55 +09:00
Dean Herbert
e465afa280
Merge branch 'master' into beatmap-track-rework
2020-08-14 20:02:43 +09:00
smoogipoo
3cb22fad82
Fix mods sharing bindable instances
2020-08-13 19:48:31 +09:00
smoogipoo
e47a1eb313
Use adjustable ITrack
2020-08-12 01:41:21 +09:00
smoogipoo
7c3ae4ed42
Remove generics from IApplicableToTrack
2020-08-06 18:25:34 +09:00
smoogipoo
e8ab3cff3c
Add class constraint
2020-08-06 17:02:47 +09:00
smoogipoo
5c05fe3988
Expose track from MusicController
2020-08-06 16:24:14 +09:00
smoogipoo
6e42b8219c
Move track to MusicController, compiles
2020-08-06 16:24:14 +09:00
Dean Herbert
c1442568b9
Make perfect mod ignore all non-combo-affecting hitobjects
2020-07-21 17:04:45 +09:00
Dean Herbert
b59e4f8a7e
Change difficulty adjust mod to match stable range of 0-10
2020-07-14 08:15:14 +09:00
Joehu
d66b97868c
Adjust rank when flashlight is enabled
2020-07-02 12:39:37 -07:00
smoogipoo
bd1f38cc3e
Fix crash due to unsafe mod deserialisation
2020-06-26 23:21:44 +09:00
Dan Balasescu
1eaa25e75e
Merge branch 'master' into storyboard-sample-rate
2020-06-26 17:29:38 +09:00
Dean Herbert
14ad3835ff
Update naming
2020-06-23 21:27:01 +09:00
Ronnie Moir
bed5e857df
Add missing license header and remove unused usings
2020-06-17 15:30:23 +01:00
Ronnie Moir
c3e268616f
Implement grouping interface IApplicableToAudio
2020-06-17 14:11:00 +01:00
Ronnie Moir
4138f6119f
Update rate adjust mods to also use IApplicableToSample
2020-06-16 15:05:37 +01:00
Ronnie Moir
1cf16038a7
Create IApplicableToSample
2020-06-16 14:54:05 +01:00
Bartłomiej Dach
e6ddd0380e
Rename bool arguments for readability
2020-06-14 18:50:07 +02:00
Bartłomiej Dach
5f0a345eeb
Unify method naming
2020-06-14 18:48:49 +02:00
Bartłomiej Dach
9907b4763b
Remove redundant default argument value
2020-06-14 18:39:41 +02:00
Ronnie Moir
dc5bb12fa8
Use local helper for selecting adjusted property
2020-06-13 16:32:43 +01:00
Ronnie Moir
77eb428184
Use consistent setting casing
2020-06-13 16:30:21 +01:00
Ronnie Moir
201bfda338
Give ModTimeRamp an adjust pitch setting.
...
Implement in ModWindDown and ModWindUp
2020-06-13 15:16:27 +01:00
Dean Herbert
3ae1df07b0
Fix a couple more new formatting issues
2020-06-10 00:09:29 +09:00
Dean Herbert
7dc19220e5
Apply new resharper formatting fixes
2020-06-09 23:38:54 +09:00
Dean Herbert
de50b725d5
Fix mod failure checks executing actual game logic
2020-05-12 20:08:35 +09:00
Dean Herbert
9dda7da489
Fix spinners being considered the "first object" for increased visibility in hidden
2020-04-16 14:11:38 +09:00
Dean Herbert
2abb8a37df
Merge branch 'master' into show-mod-settings-tooltip
2020-03-29 14:35:04 +09:00
Dean Herbert
6d81da5419
Merge branch 'master' into video-offset
2020-03-25 11:28:59 +09:00
Liam DeVoe
2fa42ed644
use N2 for ModTimeRamp, add x text
2020-03-23 12:54:08 -04:00
Dean Herbert
205f4dcb54
Simplify string construction logic
2020-03-23 15:20:56 +09:00
smoogipoo
e3a5be71cc
Implement random mod for taiko
2020-03-23 12:09:30 +09:00
Liam DeVoe
64fc116d67
use two decimal points for ModRateAdjust format
2020-03-22 23:08:00 -04:00
Liam DeVoe
5cc626d37b
move SettingDescription override to ModRateAdjust
2020-03-22 22:57:46 -04:00
Liam DeVoe
1da590c63f
use N1 format instead of 0.#
2020-03-22 22:54:21 -04:00
Liam DeVoe
889608a408
remove redundant ToString call
2020-03-22 22:51:29 -04:00
Liam DeVoe
98b8f82810
simplify SettingDescription default definition
2020-03-22 22:07:09 -04:00
Liam DeVoe
ea87afd577
use string.Empty in IconTooltip
2020-03-22 22:06:54 -04:00
Liam DeVoe
cb6e602556
enforce single signficiant digit precision for other mods
2020-03-22 22:06:35 -04:00
Liam DeVoe
67667b3d22
enforce precision for ModDifficultyAdjust and derived classes
2020-03-22 21:22:46 -04:00
Liam DeVoe
63e9b2a299
use string.Empty, use base SettingDescription for [Osu/Catch]ModDifficultyAdjust
2020-03-22 18:50:09 -04:00
Liam DeVoe
4907fb8fd1
remove another ToString statement
2020-03-20 17:04:22 -04:00
Liam DeVoe
eab705a9b6
remove another ToString statement
2020-03-20 17:00:36 -04:00
Liam DeVoe
ac202ba7ea
remove unused using directive
2020-03-20 16:57:37 -04:00
Liam DeVoe
55568ee6a5
remove extra parentheses
2020-03-20 16:44:38 -04:00
Liam DeVoe
6a63ba1bb8
use humanizer for ModEasy lives setting
2020-03-20 16:42:35 -04:00
Liam DeVoe
cda1efef0b
move overridability to SettingDescription method
2020-03-20 16:34:36 -04:00
Liam DeVoe
7bdbdd25f8
Revert "use SettingSource to define IconTooltip format"
...
This reverts commit 5a6d8f1932
.
2020-03-20 16:05:12 -04:00
Liam DeVoe
3d95592130
use var for list declaration
...
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-20 14:37:31 -04:00
Liam DeVoe
9e3bff3b97
oops, missed a newline
2020-03-20 13:36:16 -04:00
Liam DeVoe
9dc8146811
fix style issues
2020-03-20 13:21:44 -04:00
Liam DeVoe
5a6d8f1932
use SettingSource to define IconTooltip format
2020-03-20 12:47:17 -04:00
Liam DeVoe
18bf7c913b
show mod settings in ModIcon tooltip
2020-03-18 23:43:26 -04:00
Liam DeVoe
e59d7fee26
fix comment grammar
2020-03-18 23:42:14 -04:00
Dan Balasescu
1d556bfc5f
Merge branch 'master' into video-offset
2020-03-11 15:13:18 +09:00
voidedWarranties
76c832518f
Render video as a part of the storyboard
2020-03-07 21:32:03 -08:00
smoogipoo
6d051d9e42
Fix perfect mod failure cases
2020-03-02 13:25:56 +09:00
Dean Herbert
53b62816f8
Add index constants for cross-class safety
2020-02-13 14:07:37 +09:00
voidedWarranties
ca237fd987
Simplify ordering by using only numbers, add xmldoc
2020-02-10 16:21:49 -08:00
voidedWarranties
ea521b466f
Switch numerical consts to an enum
2020-02-09 21:37:40 -08:00
voidedWarranties
137181017b
Naming consistency with osu!web
2020-02-09 20:36:54 -08:00
voidedWarranties
88a56d00bf
Allow specifying order to SettingSource
2020-02-09 20:11:37 -08:00
smoogipoo
17294b1b09
Make wind down max value 200%
2020-01-29 15:34:36 +09:00
unknown
d9e21a572f
remove unecessary comment
2020-01-28 07:13:28 +08:00
unknown
7f538cfa74
allow setting initial rate instead of reversing
2020-01-27 07:56:18 +08:00
unknown
12b9e8146e
Merge remote-tracking branch 'upstream/master' into reverse-winding
2020-01-26 16:19:57 +08:00
ProTheory8
02f26e4a4d
Update comment
...
Co-Authored-By: Salman Ahmed <email@iisalman.me>
2020-01-21 08:44:22 +05:00
ProTheory8
41295bc27c
Difficulty Adjust mod customisation menu opens automatically now
2020-01-20 21:06:36 +05:00
mcendu
12cf304598
Update ModDaycore icon
2020-01-14 21:23:09 +08:00
mcendu
5d160376c0
nullable-ize Mod.Icon
2020-01-14 21:22:00 +08:00
Dean Herbert
5efb7e8015
Always update default value
2019-12-27 23:01:52 +09:00
Dean Herbert
2c8879f0fb
Lock user adjusted difficulty settings when changing beatmap
2019-12-27 19:05:17 +09:00
Dan Balasescu
ecfe1d361b
Merge branch 'master' into fix-mod-read-setting
2019-12-27 17:29:13 +09:00
Dean Herbert
a4d4efc312
Fix missing comments
2019-12-26 19:33:59 +09:00
smoogipoo
7414a6aadd
Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
...
# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Mania/ManiaRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dean Herbert
f603dd82bc
Fix difficulty adjust mod not correctly reading settings while leaderboard visible
2019-12-26 14:52:08 +09:00
Dean Herbert
1b1c255394
Make the Easy mod's extra life count customizable ( #7331 )
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Make the Easy mod's extra life count customizable
2019-12-25 20:19:08 +09:00
Dean Herbert
911dc2d98d
Fix code inspections
2019-12-25 15:20:10 +09:00
Dean Herbert
52ba0cd816
Rename method to be more appropriate
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Also adds xmldoc.
2019-12-25 15:20:04 +09:00
Lucas A
e3753ae29f
Make the easy mod's extra life count customizable
2019-12-24 10:13:12 +01:00
unknown
fe73b9f8d3
make HP and OD generic and instantiate CS and AR to modes that need it
2019-12-22 16:45:32 +08:00
unknown
1bd44529dd
add full-stop to mod description for consistency
2019-12-20 18:31:16 +08:00
unknown
08b477ed52
make ModDifficultyAdjust abstract
2019-12-20 18:30:23 +08:00
smoogipoo
76f2fb378f
Separate score and health parts of ScoreProcessor
2019-12-19 20:03:14 +09:00
Dean Herbert
ea661fce21
Merge branch 'master' into adjustable-map-settings
2019-12-18 18:44:11 +09:00
smoogipoo
2a128340d0
Merge remote-tracking branch 'refs/remotes/origin/master' into nightcore-beats
2019-12-18 17:58:37 +09:00
Dan Balasescu
fd2785bab3
Merge branch 'master' into fxcop
2019-12-17 20:14:45 +09:00
Huo Yaoyuan
ecfc6dfa3d
CA1825: use Array.Empty.
2019-12-17 12:59:48 +08:00
Dean Herbert
b5db927d93
Merge branch 'master' into cinema-mod
2019-12-17 12:56:06 +09:00
Dean Herbert
87035f8251
Simplify complex method
2019-12-17 12:12:15 +09:00
Dean Herbert
438d97f4f5
Rename variable for clarity
2019-12-16 19:42:28 +09:00