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Commit Graph

6529 Commits

Author SHA1 Message Date
smoogipoo
bb090a55e0 Add dropdown to filter control 2020-09-02 20:25:25 +09:00
Dean Herbert
6a765d2d76 Add smooth fading between audio tracks on transition 2020-09-02 20:04:56 +09:00
Dean Herbert
c964e4036e Merge branch 'master' into update-framework 2020-09-02 15:49:19 +09:00
Dean Herbert
249ae5df1b
Merge branch 'master' into beatmap-track-rework 2020-09-02 15:24:46 +09:00
smoogipoo
7a6e02c558 Allow null rank 2020-09-02 14:28:31 +09:00
Craftplacer
c2ade44656 Change types back 2020-09-01 17:58:06 +02:00
Craftplacer
9835d98942 Merge remote-tracking branch 'upstream/master' into combo-colors 2020-09-01 17:39:35 +02:00
smoogipoo
7e1844ed77 Fix track adjusments being reset incorrectly 2020-09-01 18:07:19 +09:00
smoogipoo
26b4226b55 Fix ModTimeRamp not working 2020-09-01 16:55:10 +09:00
Dan Balasescu
f08e7828da
Merge branch 'master' into beatmap-track-rework 2020-09-01 16:06:38 +09:00
smoogipoo
9e3b809cab Rename to user_score to match API 2020-09-01 15:42:47 +09:00
Dean Herbert
d1f79a6a48 Fix potentially incorrect zoom level getting set on very short audio
track
2020-09-01 15:41:36 +09:00
Dean Herbert
d45a1521a1 Update BindableList usages 2020-09-01 11:56:23 +09:00
Dean Herbert
44c02d7d58
Merge branch 'master' into wedge-star-difficulty 2020-09-01 09:33:28 +09:00
Bartłomiej Dach
876fd21230 Apply shear to right-anchored items 2020-08-31 19:31:47 +02:00
Bartłomiej Dach
2e2f26449d Change anchoring to TopRight 2020-08-31 19:23:19 +02:00
Bartłomiej Dach
3ca2a7767a Exclude misses and empty window hits from UR calculation 2020-08-31 14:29:37 +02:00
Bartłomiej Dach
3b22b891d1 Add failing test cases 2020-08-31 14:29:18 +02:00
smoogipoo
5e77e8cfcf Reduce min size of chat 2020-08-31 20:21:57 +09:00
smoogipoo
61d580b6ba Don't highlight top score 2020-08-31 20:17:23 +09:00
smoogipoo
8cf26979fb Allow null user score 2020-08-31 20:16:28 +09:00
smoogipoo
6ed191786f Add support for position 2020-08-31 20:01:59 +09:00
smoogipoo
77698ec31e Add support for showing own top score in timeshift 2020-08-31 19:54:57 +09:00
smoogipoo
d1ceb81797 Rename request 2020-08-31 19:54:41 +09:00
smoogipoo
ed74c39b55 Move UserTopScoreContainer into base leaderboard 2020-08-31 19:54:22 +09:00
Bartłomiej Dach
88ae9ca91d
Merge branch 'master' into fix-unhide-hud-not-updating-stats 2020-08-31 11:48:19 +02:00
Dan Balasescu
cccf5b8a35
Merge pull request #10017 from peppy/fix-first-editor-scroll-wheel
Fix first scroll wheel in editor incorrectly advancing twice
2020-08-31 18:32:34 +09:00
Lucas A
dd093f44d8 Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected 2020-08-31 11:26:55 +02:00
Dean Herbert
a171d0e292 Remove unused methods and classes 2020-08-31 18:14:22 +09:00
Bartłomiej Dach
7d273d631b Do not show star difficulty on wedge if zero 2020-08-31 11:05:42 +02:00
Dean Herbert
bee01bdd38 Fix first scroll wheel in editor incorrectly advancing twice 2020-08-31 18:01:16 +09:00
Bartłomiej Dach
4736845318 Add spacing between star rating and beatmap status 2020-08-31 10:56:06 +02:00
smoogipoo
c3bfce6ccf Add star rating to beatmap wedge 2020-08-31 15:03:41 +09:00
Dean Herbert
abdb991923 Hide misses from timing distribution graph 2020-08-31 14:15:47 +09:00
Craftplacer
db413686bb Add BeatmapSkin to EditorBeatmap 2020-08-30 21:12:45 +02:00
Craftplacer
b39ec74bb8 Scope down to IBeatmapSkin in EditorChangeHandler 2020-08-30 16:07:06 +02:00
Craftplacer
f5c82d41eb Remove if-cast 2020-08-30 16:06:48 +02:00
Craftplacer
00b68b050c Merge remote-tracking branch 'upstream/master' into combo-colors 2020-08-30 10:16:38 +02:00
Lucas A
03b7c8b889 Remove unneeded access modifier. 2020-08-29 19:39:50 +02:00
Lucas A
8de7744b52 Add back disabling of overlays on exiting game. 2020-08-29 19:34:53 +02:00
Lucas A
ad223bc460 Make game bindable immutable. 2020-08-29 19:34:53 +02:00
Lucas A
5949a281fc Make Introduce bindable property OverlayActivationMode in OsuScreen 2020-08-29 19:34:35 +02:00
Joehu
0a643fd5e5 Fix replay download button always being disabled when initial score's replay is unavailable 2020-08-29 09:33:01 -07:00
smoogipoo
c1838902a6 Add to more places 2020-08-28 22:51:48 +09:00
Dan Balasescu
4765f989b6
Merge branch 'master' into unstable-rate 2020-08-28 16:02:13 +09:00
Dan Balasescu
de222ddc24
Merge pull request #9984 from Poliwrath/lingering-circles
Fix lingering small ring in circles! intro
2020-08-28 15:15:56 +09:00
Bartłomiej Dach
6846a245f4 Reapply lost anchoring fix 2020-08-27 20:51:28 +02:00
Bartłomiej Dach
ea1f07e311 Simplify/rename SimpleStatisticRow mess 2020-08-27 20:37:10 +02:00
Bartłomiej Dach
ce013ac9b4 Make statistic header optional 2020-08-27 20:18:53 +02:00
Bartłomiej Dach
f152e1b924 Revert IStatisticRow changes 2020-08-27 20:13:44 +02:00
Bartłomiej Dach
f8042e6fd3 Add fade to prevent jarring transitions 2020-08-26 22:34:28 +02:00
Bartłomiej Dach
c3197da3da Adjust simple statistic item font sizes 2020-08-26 22:34:28 +02:00
Bartłomiej Dach
d81d538b7e Move out row anchor/origin set to one central place 2020-08-26 22:34:27 +02:00
Bartłomiej Dach
5973e2ce4e Add component for unstable rate statistic 2020-08-26 22:06:27 +02:00
Bartłomiej Dach
7c3368ecbe Reintroduce SimpleStatisticRow as a data class 2020-08-26 19:33:33 +02:00
Bartłomiej Dach
f5e52c80b4 Rename {-> Drawable}SimpleStatisticRow 2020-08-26 19:25:59 +02:00
Bartłomiej Dach
927a2a3d2d Introduce IStatisticRow interface 2020-08-26 19:19:42 +02:00
Poliwrath
edc15c965c
Update osu.Game/Screens/Menu/IntroSequence.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-08-26 12:52:39 -04:00
Dean Herbert
f65991f31f Revert some usages based on review feedback 2020-08-26 23:28:58 +09:00
Dean Herbert
b51db90147 Merge branch 'master' into beatmap-track-rework 2020-08-26 23:20:56 +09:00
Poliwrath
c50e495e03 fix lingering small ring in circles! intro 2020-08-26 02:49:55 -04:00
Bartłomiej Dach
f09f882cc7 Add component for displaying simple statistics on result screen 2020-08-25 22:51:40 +02:00
Bartłomiej Dach
29b4d98aac Show retry/fail graph when either list is present 2020-08-24 20:41:50 +02:00
Bartłomiej Dach
cc6ae8e3bd Fix crash if only one count list is received from API 2020-08-24 20:41:31 +02:00
Dean Herbert
dca307e933 Use beatmap directly in ReadyButton 2020-08-24 13:02:39 +09:00
Craftplacer
e6646b9877 Resolve review comments 2020-08-23 15:08:02 +02:00
Dean Herbert
122265ff0e Revert non-track usage 2020-08-22 19:47:08 +09:00
Keijia
b5b2e523ad change switch cases 2020-08-22 12:10:31 +03:00
Keijia
0b6185cd14 add "hp" filter keyword 2020-08-22 01:09:35 +03:00
Dean Herbert
f63d1ba612 Remove stray call to LoadTrack that was forgotten 2020-08-21 18:52:53 +09:00
Dean Herbert
1edafc39ba Fix intro welcome playing double due to missing conditional 2020-08-21 18:33:24 +09:00
Dean Herbert
a47b8222b5 Restore multiplayer to use beatmap track 2020-08-21 17:11:29 +09:00
Dean Herbert
70697cf1a0 Restore remaining editor components to use Beatmap.Track 2020-08-21 17:11:29 +09:00
Dean Herbert
3b03116179 Remove unnecessary using statement 2020-08-21 16:45:59 +09:00
Dean Herbert
0ae460fb8f Avoid beatmap load call in IntroScreen 2020-08-21 15:50:14 +09:00
Dean Herbert
f7e4feee34 Update remaining Player components to use WorkingBeatmap again 2020-08-21 15:25:57 +09:00
Dean Herbert
0b0ff62647 Switch timeline to use track directly from beatmap again 2020-08-21 14:49:34 +09:00
Dean Herbert
357fb3a10e Merge branch 'master' into beatmap-track-rework 2020-08-21 12:53:09 +09:00
Dean Herbert
5714c761eb
Merge pull request #9768 from frenzibyte/allow-counter-customize-sprite-text
Allow providing custom sprite text for RollingCounter<T>
2020-08-20 00:14:48 +09:00
Salman Ahmed
ee9fa11d14 Use With(s => ...) extension for better readability 2020-08-19 07:47:02 +03:00
Salman Ahmed
8f1a71c6b1 Remove counter sprite attributes for not being of any reasonable use 2020-08-19 07:44:45 +03:00
Dean Herbert
5ade1e8259
Merge branch 'master' into beatmap-track-rework 2020-08-18 13:03:49 +09:00
Dean Herbert
b969bc03e0 Add loading spinner while editor screen loads 2020-08-18 00:47:32 +09:00
Dean Herbert
93a8bc3d5a Remove local reset method in GameplayClockContainer 2020-08-17 22:36:09 +09:00
Dean Herbert
d9debef156 Add explicit LoadTrack method 2020-08-17 15:38:16 +09:00
Dean Herbert
0c4aefb15e Merge branch 'master' into beatmap-track-rework 2020-08-17 15:00:29 +09:00
Lucas A
589d4eeb52 Remove setting. 2020-08-16 17:18:40 +02:00
Dean Herbert
5d433c0b05 Fix a couple of new Resharper inspections 2020-08-16 23:11:29 +09:00
Dean Herbert
a6708c4286 Rename resolved variable in MainMenu 2020-08-16 23:04:54 +09:00
Dean Herbert
71f4e753f0 Merge branch 'master' into beatmap-track-rework 2020-08-16 22:35:32 +09:00
Craftplacer
cfd82104db Minor changes and improvements 2020-08-16 01:00:28 +02:00
Craftplacer
48bdbb0cfb Use existing field in Editor 2020-08-15 23:46:10 +02:00
Craftplacer
1448c9e381 Merge remote-tracking branch 'upstream/master' into combo-colors 2020-08-15 23:01:38 +02:00
Craftplacer
c4a7fac760 Add required parameters and other various changes 2020-08-15 22:03:24 +02:00
Bartłomiej Dach
a426ff1d5b Refactor gameplay menu overlay to fix regression 2020-08-15 14:18:50 +02:00
Dean Herbert
e465afa280 Merge branch 'master' into beatmap-track-rework 2020-08-14 20:02:43 +09:00
Dan Balasescu
b7ae70ff96
Merge branch 'master' into fix-skinnable-sound-mute 2020-08-14 19:01:32 +09:00
Dan Balasescu
626cd4042f
Merge branch 'master' into delay-beatmap-load 2020-08-14 15:09:30 +09:00
smoogipoo
0500d82b5b Fix playlist items sharing mod instances 2020-08-13 19:48:41 +09:00
Lucas A
84cb36b6a8 Defer subscriptions for updateOverlayActivationMode() to OnEntering() 2020-08-13 10:57:18 +02:00
Dean Herbert
99bea6b8e9 Add missing null check (player construction is potentially delayed now) 2020-08-13 12:52:35 +09:00
Dean Herbert
27cd9e119a Delay beatmap load until after transition has finished
Previously the beatmap would begin loading at the same time the
`PlayerLoader` class was. This can cause a horribly visible series of
stutters, especially when a storyboard is involved.

Obviously we should be aiming to reduce the stutters via changes to the
beatmap load process (such as incremental storyboard loading,
`DrawableHitObject` pooling, etc.) but this improves user experience
tenfold in the mean time.
2020-08-13 12:04:32 +09:00
Dean Herbert
429ad783cf Merge branch 'update-framework' into beatmap-track-rework 2020-08-12 23:35:46 +09:00
Dean Herbert
05b06e7451
Merge branch 'master' into fix-skinnable-sound-mute 2020-08-12 22:01:04 +09:00
Craftplacer
69590113d6 Temporary changes 2020-08-12 06:40:21 +02:00
smoogipoo
c0031955c9 Update with further framework changes 2020-08-12 01:50:18 +09:00
smoogipoo
e47a1eb313 Use adjustable ITrack 2020-08-12 01:41:21 +09:00
smoogipoo
eec94e1f53 Make track not-null in GameplayClockContainer/FailAnimation 2020-08-12 00:51:43 +09:00
smoogipoo
070d71ec27 More cleanups 2020-08-12 00:48:38 +09:00
smoogipoo
7d35893ecd Make MusicController non-nullable 2020-08-11 12:40:58 +09:00
smoogipoo
c66a14e9c5 Remove beatmap from FailAnimation 2020-08-11 12:37:48 +09:00
Dean Herbert
d1b106a3b5 Include mention of old releases in error message 2020-08-11 10:59:28 +09:00
Lucas A
f74e162bbc Fix overlay activation mode being updated when player is not current screen. 2020-08-10 20:27:42 +02:00
Lucas A
052bb06c91 Add ability to open overlays during gameplay breaks. 2020-08-10 20:13:50 +02:00
Dean Herbert
365aae799e
Merge branch 'master' into fix-skinnable-sound-mute 2020-08-10 23:55:51 +09:00
Dean Herbert
1f84e54151 Improve messaging when timeshift token retrieval fails
Obviously not a final solution, but should better help self-compiling
(or unofficial package) users better understand why this is happening.
2020-08-10 20:16:16 +09:00
Bartłomiej Dach
9a09f97478 Extract constant to avoid double initial value spec 2020-08-08 21:21:30 +02:00
smoogipoo
e87f50f74f Rename method 2020-08-07 22:31:41 +09:00
smoogipoo
b08ebe6f81 More inspections (rider is broken) 2020-08-07 21:14:45 +09:00
smoogipoo
961c6dab54 Fix more inspections 2020-08-07 21:08:03 +09:00
smoogipoo
5002d69f69 Update inspections 2020-08-07 20:51:56 +09:00
smoogipoo
61b632516e Ensure CurrentTrack is never null 2020-08-07 19:43:16 +09:00
Dean Herbert
e3105fd4c8 Add more resilient logic for whether to avoid playing SkinnableSound on no volume 2020-08-06 19:16:26 +09:00
smoogipoo
f8279dab32 Refactor MainMenu 2020-08-06 18:54:14 +09:00
smoogipoo
ef689d943a Fix intros playing incorrectly 2020-08-06 18:54:08 +09:00
smoogipoo
2e3ecf71c7 Pass track from Player to components 2020-08-06 18:31:08 +09:00
smoogipoo
c8ebbc8594 Remove MusicController from EditorClock 2020-08-06 18:19:55 +09:00
smoogipoo
f058f5e977 Fix incorrect value being set 2020-08-06 16:24:14 +09:00
smoogipoo
5c05fe3988 Expose track from MusicController 2020-08-06 16:24:14 +09:00
smoogipoo
6e42b8219c Move track to MusicController, compiles 2020-08-06 16:24:14 +09:00
smoogipoo
9a00ad48c6 Update components to use extension methods 2020-08-06 14:43:39 +09:00
Lucas A
71895964f4 Refactor overlay activation logic and reword tip. 2020-08-05 11:21:09 +02:00
Lucas A
30c7a6f6a7 Fix CI issue and use method instead of triggering change on bindable. 2020-08-03 21:33:18 +02:00
Lucas A
242a035f7e Apply review suggestions. 2020-08-03 21:25:45 +02:00
Salman Ahmed
9d10658e3c Allow providing custom sprite text for RollingCounter<T> 2020-08-03 20:14:17 +03:00
Lucas A
25ebb8619d Add tests. 2020-08-03 16:04:11 +02:00
Dean Herbert
4d6f60edaf Fix multiplayer match select forcing playback even when user paused 2020-08-03 22:43:50 +09:00
Lucas A
fe97d472df Enable back overlays when a replay is loaded. 2020-08-02 21:53:13 +02:00
Lucas A
f1ba576438 Disable overlay activation when in gameplay. 2020-08-02 21:34:35 +02:00
smoogipoo
04b71a0c7c Adjust xmldoc 2020-07-31 23:16:55 +09:00
smoogipoo
308f8bf9bf Fix inverted naming 2020-07-31 23:11:42 +09:00
Dan Balasescu
d63f040477
Merge branch 'master' into multi-position 2020-07-31 23:10:25 +09:00
Dean Herbert
909b38a019
Merge branch 'master' into multi-pagination 2020-07-31 22:41:24 +09:00
smoogipoo
4f3795486d Post-process responses to populate positions 2020-07-31 22:36:44 +09:00
smoogipoo
b361761d86 Add position display in contracted score panels 2020-07-31 22:02:25 +09:00
smoogipoo
f1e721e396 Rewrite test scene and add more tests 2020-07-31 21:39:50 +09:00
smoogipoo
17018ffa8b Fix potentially triggering new requests too early 2020-07-31 21:33:04 +09:00
smoogipoo
a4a4c87612 Fix incorrect score id being used 2020-07-31 21:21:48 +09:00
smoogipoo
9966d4f3b3 Add more loading spinners 2020-07-31 19:57:05 +09:00
smoogipoo
6d728d27fc Cleanup/consolidate indexing request 2020-07-31 19:11:56 +09:00
Dean Herbert
c4af19be76
Merge branch 'master' into send-exe-hash 2020-07-30 16:44:39 +09:00
Dean Herbert
e6a2409415
Merge branch 'master' into panel-load-debounce 2020-07-30 16:03:17 +09:00
Dean Herbert
5e8e9f1424 Merge branch 'master' into send-exe-hash 2020-07-30 15:32:10 +09:00
Dean Herbert
9e6d562872 Send in initial score request instead 2020-07-29 13:18:40 +09:00
Dean Herbert
2ca3c8a0ff
Merge pull request #9700 from ynjoe/vertical-failing-layer 2020-07-29 12:50:36 +09:00
Dean Herbert
6c7e806eac Include executable hash when submitting multiplayer scores 2020-07-29 12:39:18 +09:00
smoogipoo
db91d1de50 Use response params in next page request 2020-07-28 21:45:12 +09:00
smoogipoo
9f6446d836 Add xmldocs + refactoring 2020-07-28 21:45:12 +09:00
smoogipoo
42e88c53d7 Embed behaviour into UserCoverBackground 2020-07-28 20:50:55 +09:00
smoogipoo
54d2f2c8cd Delay loading of cover backgrounds in score panels 2020-07-28 20:34:09 +09:00
smoogipoo
255b733fe8 Merge branch 'master' into multi-pagination 2020-07-28 20:20:54 +09:00
Joe Yuan
e795b1ea31 Failing effect displays vertically 2020-07-28 00:42:48 -07:00
Dan Balasescu
33330701e1
Merge branch 'master' into osu-logo-no-update-transforms 2020-07-28 15:36:37 +09:00
Dean Herbert
cc0d5d74d7
Merge branch 'master' into Issue#9170 2020-07-28 13:36:42 +09:00
Dean Herbert
5b724d9659 Adjust damp base component to provide ample tweening 2020-07-27 15:10:32 +09:00
Dean Herbert
c1b9b847ec Merge branch 'master' into grey-logo-animation 2020-07-27 14:10:52 +09:00
Dean Herbert
5e6f1f6fbf Merge branch 'master' into osu-logo-no-update-transforms 2020-07-27 13:25:22 +09:00
Dean Herbert
d2aaba3918
Merge pull request #9637 from smoogipoo/beatmap-difficulty-manager
Add dynamic computation of beatmap difficulty
2020-07-24 16:53:17 +09:00
smoogipoo
877b985e90 Remove local cancellation token 2020-07-24 16:11:28 +09:00
smoogipoo
b10b99a670 Change method signatures to remove tracked/untracked 2020-07-24 13:52:43 +09:00
Dean Herbert
0d44769288
Merge branch 'master' into osu-logo-no-update-transforms 2020-07-24 10:36:37 +09:00
smoogipoo
76284a0f01 Move cancellation out of condition 2020-07-23 23:18:51 +09:00
Dan Balasescu
01edce7130
Merge pull request #9642 from peppy/score-panel-expanded-cover-background
Add user cover background to expanded version of score panel
2020-07-23 20:36:15 +09:00
Dean Herbert
ee05d5cb14 Remove no-longer-necessary play trigger on skin change 2020-07-23 09:06:15 +09:00
jorolf
50f72ac9cb rename classes 2020-07-22 22:10:59 +02:00
smoogipoo
46ea775cfb Implement paging 2020-07-22 20:24:55 +09:00
smoogipoo
f8401a76a2 Use show/index requests in results screen 2020-07-22 19:40:00 +09:00
smoogipoo
d9633fee64 Rename request 2020-07-22 18:47:09 +09:00
smoogipoo
0957c5f74c Re-namespace multiplayer requests/responses 2020-07-22 18:34:04 +09:00
Dean Herbert
cccb47e6e0 Add user cover background to expanded version of score panel 2020-07-22 11:29:23 +09:00
smoogipoo
107b5ca4f2 Add support for bindable retrieval 2020-07-21 23:13:04 +09:00
smoogipoo
599a15edb8 Merge branch 'master' into beatmap-difficulty-manager 2020-07-21 20:09:53 +09:00
Dean Herbert
20096f9aea Remove remaining per-Update transform in OsuLogo to reduce allocations 2020-07-18 11:44:18 +09:00
Dean Herbert
c803d88e22
Merge branch 'master' into Issue#9170 2020-07-17 19:33:22 +09:00
Dean Herbert
a39c4236c7 Fix multiple issues and standardise transforms 2020-07-17 19:08:50 +09:00
Dean Herbert
aa992f2e34 Merge branch 'master' into Issue#9170 2020-07-17 18:29:40 +09:00
Dan Balasescu
288c0402ee
Merge branch 'master' into editor-show-selected-count 2020-07-17 18:00:35 +09:00
Dan Balasescu
96c12bdf61
Merge pull request #9591 from peppy/editor-fix-double-click
Fix editor double-click incorrectly firing when clicks target different hitobjects
2020-07-17 17:58:15 +09:00
Dean Herbert
b4b230288b Shift hue of selection handler box to not collide with blueprints 2020-07-17 17:51:39 +09:00
Dean Herbert
ea6f257dc2 Add a display of count of selected objects in editor 2020-07-17 17:48:27 +09:00
Dean Herbert
222a22182e Fix double-click incorrectly firing across disparate targets 2020-07-17 17:03:57 +09:00
Dean Herbert
039790ce4f Perform next timing point check before ensuring movement 2020-07-17 16:40:02 +09:00
Dean Herbert
e96e558728 Fix reversing scroll direction not always behaving as expected 2020-07-17 16:03:23 +09:00
smoogipoo
9a52058a7a Update carousel beatmap SR on mod/ruleset changes 2020-07-16 21:08:24 +09:00
smoogipoo
24f14751ce Update beatmap details SR on ruleset/mod changes 2020-07-16 21:08:08 +09:00
jorolf
87f7d8744d simplify transform 2020-07-15 12:40:46 +02:00
Dean Herbert
fe68e8276d Merge branch 'master' into logo-shader 2020-07-15 19:06:35 +09:00
Dean Herbert
675544ec2f Tidy up colour and variable usage 2020-07-15 19:03:59 +09:00
Dean Herbert
afae79662c
Merge pull request #9566 from Joehuu/seek-replay/auto-with-arrow-keys 2020-07-15 18:46:44 +09:00
Dean Herbert
0125a7ef3b Fix single-frame glitch in SS grade display animation 2020-07-15 15:36:17 +09:00