Dean Herbert
0d3d22d3e1
Update TestSceneReplayReocorder
to be safer about disposal
2021-12-06 17:09:12 +09:00
Dean Herbert
50a5f52f92
Remove duplicated test scene (see TestSceeneReplayRecorder
)
2021-12-06 17:09:11 +09:00
Dean Herbert
d58b85b381
Refactor TestScenSpectatorPlayback
to properly clean up without async disposal
2021-12-06 17:09:11 +09:00
Dean Herbert
452fa93444
Merge branch 'master' into realm-integration/skins-rebase
2021-12-06 15:21:02 +09:00
Dean Herbert
1eed2436e6
Clean up unused resolved properties
2021-12-03 18:49:49 +09:00
Dean Herbert
f6a3709060
Store default skins to database
2021-11-29 18:28:25 +09:00
Dean Herbert
23146d59d1
Use ILive
for current skin
2021-11-29 18:28:25 +09:00
Dean Herbert
f283770f34
Update mock RulesetInfo
usage to set OnlineID
instead of ID
2021-11-24 15:50:26 +09:00
Dean Herbert
b9923e5396
Remove subclassing of RulesetInfo
2021-11-22 16:39:17 +09:00
Dean Herbert
d7b178ea37
Update test scenes which should not handle key repeat
2021-11-18 13:13:36 +09:00
Dean Herbert
7c2e79f911
Update all simple cases of switching to IWorkingBeatmap
2021-11-17 20:56:57 +09:00
Dean Herbert
62d670a3ca
Update DifficultyCalculator
to take an IWorkingBeatmap
2021-11-15 19:16:48 +09:00
Dean Herbert
5be22916bb
Add test coverage against frequency ramp increasing between fail animation and fail screen
2021-11-14 14:41:17 +09:00
Dean Herbert
6a098a8634
Rename BeatmapInfo.OnlineBeatmapID
to OnlineID
to match interface
2021-11-12 17:46:24 +09:00
Bartłomiej Dach
dbdbfc4723
Add failing test case for PP counter not initially updating
2021-11-11 16:33:31 +01:00
Bartłomiej Dach
9bad912dd0
Add failing test case
2021-11-11 13:22:06 +01:00
Bartłomiej Dach
03a315b9f5
Fix missing beatmap in replay download test scene
...
Was causing nullrefs in `GetDisplayTitle()`.
2021-11-09 14:33:06 +01:00
Bartłomiej Dach
74c37e248d
Merge branch 'master' into master
2021-11-09 08:40:52 +01:00
Dean Herbert
78aef9ce86
Merge branch 'master' into remove-stupid-weak-reference-bindable-events
2021-11-08 13:35:49 +09:00
Bartłomiej Dach
6d30248cef
Merge branch 'master' into use-class-rename
2021-11-07 15:41:00 +01:00
Dean Herbert
0ecf5f201c
Rename User
to APIUser
and move to correct namespace
2021-11-07 11:26:01 +09:00
Dean Herbert
b8fb22b769
Add missing test coverage of score import process being tracked correctly
2021-11-06 16:45:55 +09:00
Chinmay Patil
77e853ce25
Optimized UR Counter and removed redundant code
2021-11-05 12:16:58 -06:00
Salman Ahmed
b723975767
Replace pragma with add/remove => throw
2021-11-05 09:10:38 +03:00
Salman Ahmed
af6ae1cce5
Remove hacky code with explicit pragma disable
2021-11-05 03:49:35 +03:00
Chinmay Patil
8923561b05
Removed Unnessicary class in the Test file, and optimized UR counter
2021-11-04 14:27:48 -06:00
Chinmay Patil
a76878e053
A bit more formatting
2021-11-04 09:52:16 -06:00
Chinmay Patil
c568888500
Edited to remove unessicary blank lines
2021-11-04 09:47:52 -06:00
Chinmay Patil
223efe55d5
Added Tests for UR counter
2021-11-04 09:23:29 -06:00
Dean Herbert
d1e6d1cb98
Update some other missed incorrect null/empty usages
2021-11-04 14:50:43 +09:00
Bartłomiej Dach
5dcff7d8b7
Merge branch 'master' into score-refactor/less-create-score-info
2021-11-01 11:41:20 +01:00
Bartłomiej Dach
6a44cf3ff1
Add missing beatmap spec in test scene
2021-11-01 09:44:08 +01:00
Dean Herbert
269a8df0ec
Fix HasReplay
not being corrrectly implemented by APIScoreInfo
2021-11-01 13:20:37 +09:00
Dean Herbert
17a83f701a
Store mods as APIMods
for the time being
2021-10-29 15:13:49 +09:00
Dean Herbert
1944c255a7
Implement score interfaces
2021-10-29 13:49:30 +09:00
Dean Herbert
817369903a
Rename API score classes
2021-10-29 13:40:56 +09:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Bartłomiej Dach
95ed9a431c
Add test coverage for no submission for ruleset with null ID
2021-10-19 00:06:07 +02:00
Dan Balasescu
8643c725cc
Merge pull request #15175 from peppy/fail-animation-flash-controlled-by-setting
...
Don't flash screen red on fail if the user has disabled red tinting
2021-10-18 15:27:10 +09:00
Dean Herbert
762949f49f
Don't flash screen red on fail if the user has disabled red tinting
2021-10-18 14:20:38 +09:00
Dean Herbert
0d992a0493
Add failing test showing epilepsy warning is not fading on early exit
2021-10-18 13:30:24 +09:00
Bartłomiej Dach
b34086a792
Add failing test case for incorrect RulesetID
population in submission flow
2021-10-16 16:10:42 +02:00
Bartłomiej Dach
29ec498f6c
Add failing test case for player sending wrong ruleset ID to spectator server
2021-10-16 13:34:24 +02:00
Dan Balasescu
e49f1f6e6b
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-13 20:17:57 +09:00
Dean Herbert
26a1e40d24
Fix storyboard outro during fail test not being lenient enough
2021-10-13 13:48:57 +09:00
Bartłomiej Dach
8dcfc3dd7e
Replace no-op seeks with wait steps
2021-10-12 18:31:20 +02:00
Bartłomiej Dach
b1ad3161dd
Add failing test case for frame stable clock direction flip scenario
2021-10-11 21:25:02 +02:00
smoogipoo
bc37cb6f43
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-08 18:41:17 +09:00
Dan Balasescu
bece807857
Merge pull request #14980 from peppy/difficulty-move-to-beatmap
...
Copy `BaseDifficulty` to `Beatmap<T>` and move the majority of write operations across
2021-10-07 18:43:44 +09:00
Dean Herbert
697f53c445
Fix test failure due to reference of Player.Mods
2021-10-07 15:00:47 +09:00
Dean Herbert
b339c149d8
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
Dean Herbert
d6f25e07cc
Add assert coverage of non-downloadable states
2021-10-06 05:49:18 +09:00
Dean Herbert
31c0c7a888
Remove pointless (and incorrect) click step
2021-10-06 05:49:04 +09:00
Dean Herbert
777763a550
Add more comprehensive (and failing) test coverage of replay download button
2021-10-06 05:29:00 +09:00
Dean Herbert
98fef6ece2
Handle judgement reverts with actual display updates
2021-10-05 19:08:30 +09:00
Dean Herbert
0859c336de
Also dim counter during initial calculation phase
2021-10-05 17:24:36 +09:00
Dean Herbert
04538a69e4
Add assert tests
2021-10-05 17:10:24 +09:00
Dean Herbert
eeb5f3d519
Add basic test scene
2021-10-05 16:51:43 +09:00
smoogipoo
86df4919f7
Fix skin fallbacks test
2021-10-05 11:06:26 +09:00
smoogipoo
031c5a441e
Merge branch 'master' into realtime-pp-display
2021-10-04 20:19:37 +09:00
Dean Herbert
853cf6feaa
Rename last remaining BeatmapInfo Beatmap
usage
2021-10-04 17:35:53 +09:00
Dean Herbert
32afd3f426
Replace all basic usages
2021-10-02 02:22:23 +09:00
smoogipoo
4e3d9da22d
Increase test lenience
2021-10-01 22:58:40 +09:00
Dan Balasescu
625711e6d2
Merge pull request #14776 from peppy/fix-pause-with-audio-offset
...
Avoid accounting for the pause pitch adjust effect when "fixing" hardware offset adjustments
2021-09-28 18:44:22 +09:00
Dean Herbert
46bafb6252
Merge branch 'master' into no-more-difficulty-control-points-info
2021-09-28 13:53:56 +09:00
Bartłomiej Dach
761548e533
Merge branch 'master' into 14470-ur-not-updating
2021-09-20 22:07:33 +02:00
sh0ckR6
93ca615c02
Add tests for clearing HitErrorMeter
...
Works with both `BarHitErrorMeter` and `ColourHitErrorMeter`
2021-09-19 14:15:22 -04:00
Opelkuh
366dbf5c3d
Add test for time jumps
2021-09-19 15:35:03 +02:00
Opelkuh
761da45f6a
Revert af4c3727d77a16e2534df9bbf452336b5c544342
2021-09-19 14:00:56 +02:00
Opelkuh
1d7d779f66
Merge branch 'master' into add-legacy-star-particles
2021-09-19 04:34:35 +02:00
Opelkuh
3f8454cb76
Remove abstract from ParticleSpewer
2021-09-19 03:19:16 +02:00
Opelkuh
ef530ed87c
Normalize particle velocity based on max duration
2021-09-18 23:45:58 +02:00
Opelkuh
846cde53b3
Add RelativePositionAxes
support
2021-09-18 22:54:12 +02:00
Dean Herbert
45caeb84d3
Fix incorrect type specification when restoring bindable value
2021-09-17 16:28:47 +09:00
Dean Herbert
2c071a4d22
Add test coverage of pausing with a large audio offset
2021-09-17 15:43:38 +09:00
smoogipoo
f9d5abff8a
Update with keybinding changes
2021-09-16 18:26:12 +09:00
Dean Herbert
2df4073946
SpawnParticle
-> CreateParticle
(and set time outside of virtual
call)
...
Allows easier overriding (no need to call the `base.CreateParticle` call
and worry about overwriting the time value.
2021-09-16 16:52:46 +09:00
Dean Herbert
a2dcef7c0a
Use local (or barebones BeatmapInfo
) where feasible
2021-09-15 13:40:05 +09:00
smoogipoo
4b3ab42ffd
Ensure beatmap is populated
2021-09-15 13:18:46 +09:00
Opelkuh
b009772206
Fix code inspect failure
2021-09-13 21:44:28 +02:00
Opelkuh
224244801f
Remove Particles namespace
2021-09-13 21:44:27 +02:00
Opelkuh
7327603fc8
Fix outdated test step description
2021-09-13 21:44:26 +02:00
Opelkuh
cfcb46034c
Remove ParticleJet
2021-09-13 21:44:23 +02:00
Opelkuh
328c9a5dd0
Change ParticleSpewer.Active
to a Bindable
2021-09-13 21:44:18 +02:00
Opelkuh
1a60ce164e
Add ParticleJet
2021-09-13 21:44:16 +02:00
Dean Herbert
9cf79a80c2
Replace many more calls to CreateAllMods
with more specific calls
2021-09-10 12:04:55 +09:00
Dean Herbert
cf633973a9
Refactor exposed mod retrieval methods for better safety
2021-09-10 11:09:13 +09:00
Dean Herbert
766d789845
Rename ApproachRate
to ScrollSpeed
for now (to reduce complexity/confusion)
2021-09-06 21:06:13 +09:00
Dean Herbert
d587dc6203
Populate new approach rate where required
2021-09-03 17:11:12 +09:00
Dean Herbert
a3d9ab1e2e
Move approach rate to EffectControlPoint
2021-09-03 16:58:16 +09:00
Dean Herbert
4dd60e3299
Merge branch 'master' into taiko-drum-refacor
2021-08-30 14:12:52 +09:00
Dean Herbert
f078a9d2bf
Fix incorrect step type
2021-08-26 17:17:39 +09:00
Dean Herbert
6dcd9427ac
Remove bindable usage in PathControlPoint
...
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.
I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
Dean Herbert
7e6e2a7e29
Remove unused assignment
2021-08-25 17:39:06 +09:00
Dean Herbert
fc85ae0e34
Add test coverage
2021-08-25 16:56:44 +09:00
smoogipoo
342f2d756d
Fix test not working intermittently
2021-08-24 15:18:05 +09:00
Dan Balasescu
c95bf735fe
Merge branch 'master' into multiplayer-chat
2021-08-20 11:54:42 +09:00
Salman Ahmed
6ed3e469f7
Fix wrong attribute used for setup method
2021-08-18 06:50:01 +03:00
Salman Ahmed
f592350856
Fix config pollution in HUD overlay test scene
2021-08-18 04:59:08 +03:00
Dean Herbert
0d283aa6a3
Expose LocalUserPlaying
from Player
2021-08-17 16:16:49 +09:00
Dean Herbert
8555a465ac
Merge pull request #14318 from bdach/editor-colours-save
...
Add support for saving edited combo colours and displaying them in composer
2021-08-16 17:07:53 +09:00
Salman Ahmed
9d99741663
Add failing test case
2021-08-16 06:56:59 +03:00
Bartłomiej Dach
6108451449
Retrieve separated skin instance from working beatmap for editing
2021-08-15 21:18:09 +02:00
Dean Herbert
e84224f64c
Rename AddPlayer
method now that there's no conflict
2021-08-12 16:20:37 +09:00
Dean Herbert
68dbbc17e8
Add support for automatic scrolling in gameplay leaderboard
2021-08-12 16:20:37 +09:00
Dean Herbert
f4591b01d7
Add test step to show leaderboard in expanded state by default
2021-08-12 15:21:00 +09:00
Dean Herbert
9b9dacf3fe
Update usages of Drawable.Click()
2021-08-04 17:30:33 +09:00
smoogipoo
11b9ba86cb
Fix TestSceneSpectator reusing cached spectator client
2021-08-03 18:28:08 +09:00
Salman Ahmed
6b8de2a10b
Add test coverage for excluded cases in score submission
2021-07-11 03:35:35 +03:00
Dean Herbert
6ae631b03a
Remove previous seek testing logic from common test scene
2021-07-09 16:52:03 +09:00
Dean Herbert
9083b28114
Add test coverage of seeking and pausing
2021-07-09 14:47:11 +09:00
Dean Herbert
e612d7568c
Merge pull request #13771 from LumpBloom7/volume-meter-switch
...
Add ability to navigate between volume meters via Alt+Left/Right arrows
2021-07-07 21:50:44 +09:00
Dan Balasescu
09a5516cc6
Merge pull request #13811 from smoogipoo/remove-unused-using
...
Remove unused usings
2021-07-07 16:30:07 +09:00
Dan Balasescu
05c4e0254b
Merge pull request #13796 from peppy/fix-skin-providing-container
...
Rewrite `SkinProvidingContainer`
2021-07-07 15:43:24 +09:00
smoogipoo
faf95c7161
Remove unused usings
2021-07-07 15:35:14 +09:00
Dean Herbert
35672f372a
Shorten test beatmap to avoid timeouts in score submission test
2021-07-07 14:58:01 +09:00
Derrick Timmermans
4451598bcf
Fix remaining quality complaints
2021-07-06 15:17:19 +02:00
Derrick Timmermans
ffe18ebe51
Resolve build errors
2021-07-06 14:11:46 +02:00
Dean Herbert
d75d67577a
Fix regressed tests
2021-07-06 17:37:34 +09:00
Derrick Timmermans
d495196b66
Share item cycling logic with GameplayMenuOverlay
2021-07-05 19:22:55 +02:00
PercyDan54
e1c646b9b2
Remove redundant arguments
2021-07-05 23:52:39 +08:00
Bartłomiej Dach
19f02dc3d9
Ensure tests with no token have at least one hit
...
Because submission can be prevented by both not having been issued a
correct submission token, and by not actually registering any hits in
gameplay, ensure that tests that don't receive a token register at least
one hit, to avoid potentially having test cases that test the "no token"
flow pass erroneously because they never had any hits in the first
place.
2021-07-04 14:34:52 +02:00
Dean Herbert
2a74b1c539
Add test coverage of new scenarios
2021-07-04 17:27:02 +09:00
Dean Herbert
30467191b2
Remove local handling of NoFail
addition
2021-07-02 14:21:48 +09:00
Dean Herbert
a6323b7d87
Use APIException
2021-07-01 17:54:59 +09:00
Dean Herbert
74c63e15be
Mark score failed on fail and exit
2021-07-01 17:48:09 +09:00
Dean Herbert
6e8d4e382e
Add test coverage of token failure scenarios
2021-07-01 17:20:40 +09:00
Dean Herbert
397d2491b3
Update test scenes to actually cover submission logic
2021-07-01 16:55:44 +09:00
Dean Herbert
4a54e7cdb8
Add tests covering score preparation flow
2021-06-30 20:23:24 +09:00
smoogipoo
8e04d73b67
Merge branch 'rework-multiplayer-test-scenes' into spectator-start-at-end-2
2021-06-29 17:06:57 +09:00
smoogipoo
bcdf36e77b
Merge branch 'master' into spectator-start-at-end-2
2021-06-29 15:53:58 +09:00
smoogipoo
7aefbe3da1
Move UserLookupCache inside dependencies
2021-06-25 17:37:02 +09:00
Salman Ahmed
37f7486fb1
Fix potential null reference in LINQ method
2021-06-22 12:25:29 +03:00
Salman Ahmed
31cbb36a64
Implement FindProvider
and AllSources
properly on all test ISkinSource
s
2021-06-22 12:03:14 +03:00
Dean Herbert
0ad189e357
Expose skin sources via ISkinSource
and revert to consuming based on hierarchy
2021-06-22 16:19:55 +09:00
Dean Herbert
1b0aadcc6f
Merge branch 'master' into transformers-per-skin
2021-06-22 16:03:15 +09:00
Dean Herbert
246ab41cc6
Remove special casing for user exit during storyboard outro
2021-06-17 18:11:15 +09:00
smoogipoo
58d71e4aea
Remove local "next frame" storage
2021-06-10 22:41:38 +09:00
Salman Ahmed
6538d44708
Make SkinProvidingContainer
able to perform lookup on multiple skins
...
Currently `protected` functionality for use in custom `SkinProvidingContainer`s, can be exposed to public constructors if it need to later on, but I'm not sure about doing that opposed to just nesting multiple `SkinProvidingContainer`.
2021-06-09 22:49:31 +03:00
Salman Ahmed
cf40282f1f
Convert LegacySkinTransformer
s to accept raw ISkin
s rather than a full ISkinSource
2021-06-09 22:49:31 +03:00
smoogipoo
c8e14d7710
Ignore non-scorable and bonus judgements
2021-06-08 23:09:23 +09:00
Dean Herbert
6017ef3825
Merge branch 'master' into fix-skin-sample-lookup
2021-06-08 17:37:36 +09:00
Dan Balasescu
791855dfa0
Merge branch 'master' into legacy-skin-default-fallback
2021-06-08 16:54:26 +09:00
Bartłomiej Dach
1b4771655a
Adjust test scene to avoid cross-test interference
...
* Move steps from ctor to a separate basic test.
* Wait for barrage to complete in basic test, as not doing so polluted
state of other tests.
* Reset score processor after every test.
2021-06-07 13:16:07 +02:00
Bartłomiej Dach
37d062c7cd
Add failing assertions to hit error meter test
2021-06-07 13:16:07 +02:00
Bartłomiej Dach
122a624b7f
Remove bogus CatchHitWindows
...
`CatchHitWindows` were a vestige from the past, and were not actually
used anywhere except for the hit error meter test, giving off an
appearance that the hit error meter was working properly.
`CatchHitObject` actually specifies empty hit windows.
2021-06-07 13:16:07 +02:00
Dean Herbert
d26c9a66c2
Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup
2021-06-07 12:01:19 +09:00
Dean Herbert
06275a6a7d
Merge branch 'master' into legacy-skin-default-fallback
2021-06-04 16:00:30 +09:00
smoogipoo
c3280083a2
Merge branch 'master' into fix-spectator-frame-conversion
2021-06-03 17:42:01 +09:00
smoogipoo
3bc81fbb06
Fix spectator tests
2021-06-03 17:27:24 +09:00