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mirror of https://github.com/ppy/osu.git synced 2024-11-15 11:07:25 +08:00
Commit Graph

426 Commits

Author SHA1 Message Date
Dean Herbert
edaf6db5c6 Reference EditorBeatmap directly for selected objects 2020-10-09 18:44:23 +09:00
Dean Herbert
21c6242f90 Fix bar lines ("down beat" as people call it) showing up too often in timeline 2020-10-09 18:35:44 +09:00
Dean Herbert
5d888f687a Account for the width of points so they don't suddenly appear at timeline edges 2020-10-09 16:49:51 +09:00
Dean Herbert
ceb1494c33 Only run regeneration when passing a new min/max tick boundary 2020-10-09 16:47:29 +09:00
Dean Herbert
017a8ce496 Only recalculate when display actually changes 2020-10-09 15:57:31 +09:00
Dean Herbert
9baf704942 Add local pooling to TimelineTickDisplay 2020-10-09 15:48:24 +09:00
Dean Herbert
825e10ec8c Add reverse handler button to selection box 2020-10-09 06:32:23 +09:00
Dean Herbert
eacc7dca9a Fix SliderPath not handling Clear correctly 2020-10-09 06:31:59 +09:00
Dean Herbert
85b33fffd0 Fix incorrect comments 2020-10-09 05:14:44 +09:00
Dean Herbert
5966205037 Fix ternary button states not updating correctly after a paste operation 2020-10-09 04:31:45 +09:00
Dean Herbert
e7eda19b07 Reset new combo button state after successful placement 2020-10-09 03:31:01 +09:00
Dean Herbert
afed832b19 Tidy up EditorBeatmap slightly 2020-10-08 18:06:49 +09:00
Dean Herbert
38babf3de5 Update usages of ChangeHandler to EditorBeatmap where relevant 2020-10-08 18:04:07 +09:00
Dean Herbert
ef092de9ba Add missing UpdateHitObject calls and move local to usages (not via bindables) 2020-10-08 18:04:07 +09:00
Dan Balasescu
2ef5a34ace
Merge branch 'master' into editor-beatmap-batch-change-support 2020-10-07 14:08:49 +09:00
Dean Herbert
09f5e9c9eb Use batch change application in many places that can benefit from it 2020-10-06 22:10:07 +09:00
Dean Herbert
a2796d2c01 Add repeats display to timeline blueprints 2020-10-06 19:22:35 +09:00
Dan Balasescu
783a463772
Merge branch 'master' into colourise-control-point-table 2020-10-05 20:47:06 +09:00
Dan Balasescu
54f1bcf2ce
Merge pull request #10313 from peppy/control-point-timeline-representation
Display all control point information on the main editor timeline
2020-10-05 20:46:52 +09:00
Dean Herbert
6bc0afdafb Fix remaining conflicts 2020-10-05 20:09:18 +09:00
Dean Herbert
ba55256fb4
Merge branch 'master' into control-point-timeline-representation 2020-10-05 19:24:28 +09:00
Dan Balasescu
6d50a1ed7d
Merge branch 'master' into osu-selection-flip-rotate-buttons 2020-10-05 19:17:33 +09:00
Dan Balasescu
08f7b18dbe
Merge pull request #10294 from peppy/osu-selection-scaling
Add selection scale and rotate support
2020-10-05 19:17:19 +09:00
Dean Herbert
0d3a95d8fc Remove unnecessary string interpolation 2020-10-02 19:54:13 +09:00
Dean Herbert
94996f2cc0
Merge branch 'master' into osu-selection-scaling 2020-10-01 21:09:52 +09:00
Dean Herbert
5ad2944e26 Fix ticks displaying higher than control point info 2020-10-01 19:31:41 +09:00
Dean Herbert
e96e30a19d Move control point colour specifications to common location and use for formatting timing screen table 2020-10-01 19:29:34 +09:00
Dean Herbert
fcccce8b4e Use pink for sample control points to avoid clash with waveform blue 2020-10-01 19:03:17 +09:00
Dean Herbert
589a26a149 Ensure stable display order for control points in the same group 2020-10-01 18:59:35 +09:00
Dean Herbert
b75c202a7e Add sample control point display in timeline 2020-10-01 18:55:34 +09:00
Dean Herbert
0bced34272 Add visualisation of bpm (timing) changes to timeline 2020-10-01 18:55:34 +09:00
Dean Herbert
70931abcb0 Separate out timeline control point display from summary timeline display 2020-10-01 18:55:34 +09:00
Dean Herbert
70d475be1f Fix elements appearing in front of hitobjects 2020-10-01 18:54:59 +09:00
Dean Herbert
00a19b4879 Also add toggle for ticks display 2020-10-01 18:16:49 +09:00
Dean Herbert
0d03084cdc Move control point display to the base timeline class
We want them to display on all screens with a timeline as they are quite
useful in all cases.
2020-10-01 18:16:12 +09:00
Dean Herbert
60e6cfa45c Avoid recreating child hierarchy when unnecessary 2020-10-01 16:36:03 +09:00
Dean Herbert
1aff263419 Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
Dean Herbert
db1ad4243e Remove need for ScaleDragHandle class 2020-10-01 16:27:42 +09:00
Dean Herbert
4e6a505a99 Add new icons and tooltips 2020-10-01 16:25:40 +09:00
Dean Herbert
78c5d57074 Add flip event flow and stop passing raw input events to handle methods 2020-10-01 16:25:29 +09:00
Dean Herbert
02f14ab4b0 Rename operation start/end to be more encompassing 2020-10-01 16:24:09 +09:00
Dean Herbert
b1f2bdd579 Add missing xmldoc 2020-10-01 13:47:49 +09:00
Dan Balasescu
7eb45990a4
Merge pull request #10302 from peppy/timing-screen-clean-up
Fix timing screen tests and add simple view of control points to timeline
2020-09-30 21:33:07 +09:00
Dean Herbert
3422db1bb2 Use top-left colour for deciding the text colour (gradient was added in some cases) 2020-09-30 17:10:22 +09:00
Dean Herbert
5b200a8ca4 Change default zoom of timing screen timeline to most zoomed out 2020-09-30 16:39:27 +09:00
Dean Herbert
ae9e884a48 Fix header casing 2020-09-30 15:35:25 +09:00
Dean Herbert
f1298bed79 Combine scale operations and tidy up scale drag handle construction 2020-09-30 15:08:56 +09:00
Dean Herbert
39b55a85df Move a lot of the implementation to base SelectionHandler 2020-09-30 13:52:57 +09:00
Dean Herbert
f2c26c0927 Move information text underneath the selection box 2020-09-30 13:07:24 +09:00
Dean Herbert
a2e2cca396 Add proper change handler support 2020-09-29 20:08:56 +09:00
Dean Herbert
0a10e40ce0 Add scaling support to osu! editor 2020-09-29 20:08:56 +09:00
Dean Herbert
cd794eaa65 Add basic selection box with drag handles 2020-09-29 20:08:56 +09:00
Dean Herbert
6e1ea00443 Don't apply gradient to non-duration objects 2020-09-29 17:34:50 +09:00
Dean Herbert
c47652c97a Add gradient to hide subtractive colour issues
Good thing is looks better than without.
2020-09-29 17:26:54 +09:00
Dean Herbert
8d8d45a0c0 Add combo index display support 2020-09-29 17:26:54 +09:00
Dean Herbert
f16fc29071 Add combo colour display support 2020-09-29 17:26:54 +09:00
Dean Herbert
53b3d23842 Expose HitObjectComposer for other components in the Compose csreen to use 2020-09-29 17:26:54 +09:00
Dan Balasescu
06ab33645e
Merge branch 'master' into editor-implicit-autoplay 2020-09-28 16:43:08 +09:00
Dan Balasescu
5cceb3c724
Merge pull request #10273 from peppy/editor-fix-missing-update-after-drag
Trigger a hitobject update after blueprint drag ends
2020-09-28 16:34:23 +09:00
Dean Herbert
d9ac5866b6 Merge branch 'editor-default-hit-sample' into editor-implicit-autoplay 2020-09-28 15:48:37 +09:00
Dean Herbert
a4e9c85333 Trigger a hitobject update after blueprint drag ends 2020-09-28 15:37:06 +09:00
Dean Herbert
0ae2266b82 Fix new placement hitobjects in the editor not getting the default sample added 2020-09-28 15:36:13 +09:00
Dean Herbert
1aa8b400d4 Avoid unnecessary object updates from SelectionHandlers 2020-09-28 15:33:49 +09:00
Dan Balasescu
cc41b4bb9e
Merge branch 'master' into editor-sample-addition-buttons 2020-09-25 19:39:12 +09:00
Dean Herbert
8e6bf516d9
Merge branch 'master' into editor-ternary-buttons 2020-09-25 18:30:59 +09:00
Dean Herbert
dbfa05d3b3 Fix placement object not getting updated with initial state 2020-09-25 18:00:17 +09:00
Dean Herbert
b561429f92 Add toolbar toggle buttons for hit samples 2020-09-25 17:53:41 +09:00
Dean Herbert
346d14d40b Rename variables to match 2020-09-25 17:45:19 +09:00
Dean Herbert
22511c36c3 Ensure toggles are not instantiated more than once for safety 2020-09-25 17:43:09 +09:00
Dean Herbert
51cc644b7b
Fix set access to SelectionHandler
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2020-09-25 17:42:49 +09:00
Dean Herbert
b8e9f19b92 Move common HitSampleInfo lookup to static method 2020-09-25 17:30:31 +09:00
Dean Herbert
98c6027352 Remove unused using 2020-09-25 17:07:58 +09:00
Dean Herbert
ae68dcd962 Add ternary toggle buttons to editor toolbox selection 2020-09-25 16:38:12 +09:00
Dean Herbert
0f8551e9ea Merge branch 'editor-ternary-states' into new-combo-toggle 2020-09-25 15:36:33 +09:00
Dean Herbert
a859fe78ee Expose update ternary state method and use better state determination function 2020-09-25 15:32:36 +09:00
Dean Herbert
50290f3cb4 Rework ternary states to fix context menus not updating after already displayed 2020-09-25 15:10:13 +09:00
Dean Herbert
a6adf8334e Use existing method to update combo state of selection 2020-09-25 14:19:35 +09:00
Dean Herbert
e009264f10 Add new combo toggle to main composer interface 2020-09-25 14:10:30 +09:00
Dan Balasescu
952e84396a
Merge branch 'master' into editor-object-object-snapping 2020-09-25 13:17:30 +09:00
Dean Herbert
158d307126 Avoid destroying editor screens when changing between modes 2020-09-24 17:03:54 +09:00
Dean Herbert
44be0ab762 Add basic osu! object to object snapping 2020-09-24 16:24:35 +09:00
Dean Herbert
ccb3ef5020 Merge branch 'new-combo-editor-toggle' into fix-taiko-change-handling 2020-09-23 17:08:27 +09:00
Dean Herbert
02201d0ec6 Fix incorrect cast logic 2020-09-23 17:08:25 +09:00
Dean Herbert
487fc2a2c6 Add missing change handler scopings to taiko context menu operations 2020-09-23 16:58:22 +09:00
Dean Herbert
2d67faeb72 Add xmldoc 2020-09-23 16:40:56 +09:00
Dean Herbert
a1ec167982 Add the ability to toggle new combo state from composer context menu 2020-09-23 16:38:16 +09:00
Dean Herbert
62c55165d4 Merge branch 'editor-fix-multiple-selection' into editor-clipboard 2020-09-14 15:47:20 +09:00
Dean Herbert
b7a06524fb Update comment to make more sense 2020-09-14 15:47:10 +09:00
Dean Herbert
75e4f224e5 Add back accidentally removed remove 2020-09-14 15:47:04 +09:00
Dean Herbert
81f30cd264 Select blueprint if object is already selected at the point of adding 2020-09-12 21:23:11 +09:00
Dean Herbert
94d929d8cd Remove unnecessary contains checks 2020-09-11 22:03:19 +09:00
Dean Herbert
22e6df02b6 Fix editor selected hitobjects containing the selection up to five times 2020-09-11 20:27:07 +09:00
Dean Herbert
c3123bf117 Rename drag blueprint selection method for discoverability 2020-09-08 17:22:59 +09:00
Yao Chung Hu
96f39dd350 Merge remote-tracking branch 'upstream/master' into visible-playfield-boundary 2020-09-05 01:50:13 -05:00
Dean Herbert
249ae5df1b
Merge branch 'master' into beatmap-track-rework 2020-09-02 15:24:46 +09:00
Dean Herbert
d1f79a6a48 Fix potentially incorrect zoom level getting set on very short audio
track
2020-09-01 15:41:36 +09:00
Dean Herbert
f65991f31f Revert some usages based on review feedback 2020-08-26 23:28:58 +09:00
Dean Herbert
122265ff0e Revert non-track usage 2020-08-22 19:47:08 +09:00
Dean Herbert
70697cf1a0 Restore remaining editor components to use Beatmap.Track 2020-08-21 17:11:29 +09:00
Dean Herbert
0b0ff62647 Switch timeline to use track directly from beatmap again 2020-08-21 14:49:34 +09:00