Dean Herbert
cbb4845fa6
Merge pull request #20358 from o-dasher/simplify-flashlight
...
Fix flashlight shrinking at >100x rather than starting from 100x
2022-09-19 22:03:34 +09:00
Dean Herbert
494790294a
Update SkinnableTestScene
to show new default skin
2022-09-19 12:38:34 +09:00
Dean Herbert
0a625bd879
Fix mods potentially keeping reference to runtime gameplay elements
...
As noticed by smoogipoo during multiplayer match on the weekend.
2022-09-19 12:18:46 +09:00
Dean Herbert
454125123d
Add failing test coverage showing mod reference leak path
2022-09-19 12:18:35 +09:00
Alden Wu
6852577dad
Remove smoke from key overlay
2022-09-18 19:08:01 -07:00
Alden Wu
06178104c8
Show smoke in replays
2022-09-18 17:55:06 -07:00
Salman Ahmed
a413c7a3e6
Merge branch 'master' into fix-notification-count
2022-09-19 02:08:20 +03:00
O Thiago
a4e9c7711c
Fix when flashlight shrinking takes place
2022-09-18 18:59:17 -04:00
O Thiago
407b104116
Revert changes
...
This reverts commit beef3b418a
.
Revert "Use linq expression for handling breaks"
This reverts commit 8464a1941b
.
Revert "renames variables to make more logical sense"
This reverts commit 3b87ecf56c
.
Revert "Removes overhead when not combo based size"
This reverts commit ac4229e3d4
.
2022-09-18 18:57:53 -04:00
Dean Herbert
0ac28cbecc
Fix potential crash from missing DownloadProgress
2022-09-18 23:42:16 +09:00
Dean Herbert
6a06a5b1b5
Reword fallback instantiation handling comment to hopefully explain things better
2022-09-18 18:20:28 +09:00
Dean Herbert
d0b8409de5
Apply more renames
2022-09-18 18:19:00 +09:00
Dean Herbert
1914c41d0d
Merge pull request #20353 from Drison64/fix-timelineZoom-zero
...
EditorBeatmap's TimelineZoom should never be zero
2022-09-18 18:06:26 +09:00
Dan Balasescu
2dcaf7cfd8
Fix memory leak due to missing event unbind
2022-09-18 14:25:31 +09:00
O Thiago
ac4229e3d4
Removes overhead when not combo based size
2022-09-18 00:38:01 -04:00
O Thiago
3b87ecf56c
renames variables to make more logical sense
2022-09-18 00:19:40 -04:00
O Thiago
8464a1941b
Use linq expression for handling breaks
2022-09-17 23:49:23 -04:00
O Thiago
beef3b418a
Simplifies size calculation
2022-09-17 23:41:23 -04:00
Drison64
c075d3de08
Create a test and a check if initial zoom value of ZoomableScrollContainer is in range
2022-09-17 22:43:40 +02:00
Ondřej Vajďák
9d94343317
Update osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-09-17 19:51:44 +02:00
Drison64
c8768eb399
Changed == to <= on TimelineZoom check
2022-09-17 19:00:50 +02:00
Drison64
88e6ce575a
Merge branch 'fix-timelineZoom-zero' of https://github.com/Drison64/osu into fix-timelineZoom-zero
2022-09-17 18:57:36 +02:00
Drison64
3c7ea5c8fa
Update
2022-09-17 18:57:09 +02:00
Salman Ahmed
9a10ecb378
Clarify purpose of APIUserScoreAggregate
2022-09-17 19:37:30 +03:00
Dean Herbert
41e69fbca6
Remove "default" prefix from naming
2022-09-18 00:15:26 +09:00
Dean Herbert
1c4e02fae8
Explicitly order default skins in dropdown to get correct order
2022-09-18 00:12:43 +09:00
Dean Herbert
1b475f9360
Ensure skin InstantiationInfo
is updated when saving
2022-09-18 00:12:43 +09:00
Dean Herbert
64ee210825
Add realm migration to update skin names
2022-09-18 00:12:43 +09:00
Dean Herbert
487378f732
Fallback to default skin if instantiation fails
2022-09-17 23:57:25 +09:00
Dean Herbert
3e28ab72ce
Standardise default skin names
2022-09-17 23:57:25 +09:00
Dean Herbert
51841988bf
Rename references to DefaultSkin
to have Triangles
suffix
2022-09-17 23:57:25 +09:00
Ondřej Vajďák
448485a56b
Merge branch 'master' into fix-timelineZoom-zero
2022-09-17 16:24:18 +02:00
HiddenNode
2dfa89c62e
Clean up
2022-09-17 15:05:25 +01:00
Drison64
0b6a77bc8b
EditorBeatmap's TimelineZoom should never be zero
2022-09-17 15:59:42 +02:00
HiddenNode
d580b07063
Refactor update condition logic
2022-09-17 14:40:36 +01:00
Dean Herbert
a1d830e47f
Fix formatting
2022-09-17 22:22:56 +09:00
vegguid
0bfe967452
moved BindValueChanged to LoadComplete
2022-09-17 12:58:23 +02:00
HiddenNode
e3d5ba5301
Check if graph DrawSize changed
2022-09-17 11:44:25 +01:00
HiddenNode
0d76f4501d
Revert "Set InvalidationSource to Self"
...
This reverts commit 2092008251
.
2022-09-17 10:10:20 +01:00
Salman Ahmed
48527f2d07
Ignore case during logger name comparison
2022-09-16 22:50:49 +03:00
vegguid
288cc7b201
Fixed Leaderboard tooltip not following time format setting
2022-09-16 21:36:17 +02:00
Salman Ahmed
110652592f
Display readable tablet notifications and link to supported list page
2022-09-16 16:32:06 +03:00
Salman Ahmed
877165eb98
Allow specifying icon colour on simple notifications
2022-09-16 16:21:43 +03:00
Dan Balasescu
92b2417d4c
Post notification when room joined
2022-09-16 21:10:11 +09:00
アズタケ
81d582c051
fix review points and fine tuning
2022-09-16 21:08:25 +09:00
Dan Balasescu
e95983cdb4
Merge branch 'master' into fix-skin-flow
2022-09-16 20:15:51 +09:00
Dan Balasescu
433bb5ae24
Add ServerShuttingDownCountdown
2022-09-16 19:56:52 +09:00
Dean Herbert
85bb6f0beb
Update framework
...
Update framework (again)
Update framework
2022-09-16 19:35:34 +09:00
アズタケ
3a62d29269
fix tab spacing
2022-09-16 18:43:59 +09:00
アズタケ
b99b10e586
fix code style problem
2022-09-16 18:34:13 +09:00
アズタケ
c0e2ba419e
Localize non-localizable setting items
2022-09-16 18:31:02 +09:00
Dean Herbert
4c4fdfd153
Provide scores directly to Player
instance rather than relying on DI
2022-09-16 18:15:17 +09:00
Dean Herbert
38d8d457d9
Add back second completion post attempt for case when notification overlay isn't loaded yet
2022-09-16 17:54:44 +09:00
Dean Herbert
0d24fda4b9
Fire Notification.Closed
immediately to ensure off-screen notifications are closed
2022-09-16 16:36:56 +09:00
Dean Herbert
0227eddda1
Merge branch 'master' into gameplay-leaderboards
2022-09-16 15:44:58 +09:00
Dan Balasescu
cbf55732da
Merge pull request #20337 from peppy/catch-unobserved-network-exceptions
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Catch any unobserved exceptions during beatmap metadata harvesting
2022-09-16 14:37:08 +09:00
Dean Herbert
21ac3fd88b
Catch any unobserved exceptions during beatmap metadata harvesting
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The process will retry when a connection is successful, so this doesn't
need to be as loud as it was.
Addresses https://github.com/ppy/osu/discussions/20331 .
2022-09-16 14:00:06 +09:00
Dean Herbert
4486fa2546
Merge pull request #20334 from Drison64/fix-scorePanel-timeFormat
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Make score panel timestamp adjust to 24-hour time setting
2022-09-16 13:40:34 +09:00
Dan Balasescu
d9499abc33
Refactor to avoid passing around bindables
2022-09-16 13:14:25 +09:00
Dan Balasescu
fcba917419
Merge pull request #20320 from peppy/skin-transformers
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Allow skin transformers to be created for all skins
2022-09-16 12:58:46 +09:00
Dan Balasescu
49d2c84646
Merge pull request #19991 from Feodor0090/mods-effect-displays
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Move `DifficultyMultiplierDisplay`'s layout and colour logic to a base class
2022-09-16 10:30:30 +09:00
Drison64
4f208416be
Fixed irresponsiveness of score panel timestamp to time format
2022-09-16 13:50:18 +14:00
Dean Herbert
db822696ed
Use latest version of sqlite3 bundle
2022-09-16 01:02:46 +09:00
Dean Herbert
5ce67345ae
Catch against sqlite initialisation failures
2022-09-16 01:02:38 +09:00
Dan Balasescu
f86bbaae30
Merge branch 'master' into mods-effect-displays
2022-09-15 21:17:58 +09:00
Dean Herbert
c7f8f948b9
Rename CreateLegacySkinProvider
to CreateSkinTransformer
and apply to all skins
2022-09-15 20:18:10 +09:00
HiddenNode
2092008251
Set InvalidationSource to Self
2022-09-15 11:16:00 +01:00
Dan Balasescu
96a89f4fca
Merge pull request #20319 from peppy/remove-ef-migration
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Remove all entity framework code and migrations
2022-09-15 19:15:23 +09:00
HiddenNode
8286ab0d04
Revert "Fix SongProgress
invalidating too often"
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This reverts commit 2b4b14ca99
.
2022-09-15 11:11:58 +01:00
Dean Herbert
ea513c539b
Merge pull request #20303 from peppy/hitobject-entry-nesting-stoled
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Fix editor performance drop over time due to lingering nested object references
2022-09-15 17:15:01 +09:00
Dean Herbert
28b15e232d
Remove all EF models
2022-09-15 16:59:36 +09:00
Dean Herbert
65d1c40dd5
Remove remaining package references and replace with SQLitePCLRaw
direct reference
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This may require further consideration for test and iOS projects.
2022-09-15 16:58:58 +09:00
Dean Herbert
581a4d2d6d
Use APIBeatmap
for realm migration requiring ShortName
mapping
2022-09-15 16:58:58 +09:00
Dean Herbert
0aa92c78ec
Add local sqlite initialisation to BeatmapUpdaterMetadataLookup
for now
2022-09-15 16:58:58 +09:00
Dean Herbert
40a60f7145
Remove all entity framework code and migrations
2022-09-15 16:58:58 +09:00
Dan Balasescu
e56ea58e71
Fix up xmldoc
2022-09-15 16:06:21 +09:00
Dan Balasescu
c847cc521e
Add some inline comments
2022-09-15 16:00:35 +09:00
Dan Balasescu
68e4d22898
Precondition against entryMap intead of parentMap
2022-09-15 15:43:15 +09:00
Dan Balasescu
31bc067dd1
Don't store nulls to parentMap
2022-09-15 15:38:44 +09:00
Salman Ahmed
efebe55d22
Display certain sort criterias based on selected category and query
2022-09-15 04:30:09 +03:00
Salman Ahmed
de7dd29d79
Add "Nominations" and "Updated" sorting criteria in beatmap listing
2022-09-15 03:57:05 +03:00
Dean Herbert
eb18d3661d
Merge pull request #20309 from mk56-spn/dead_class_removal
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Unused class KeyCounterState.cs Removal
2022-09-15 03:38:39 +09:00
Mk-56spn
d6db82283a
Removes unused class
2022-09-14 18:01:29 +02:00
Dean Herbert
5dc0d32e42
Apply NRT to hitobject lifetime related classes
2022-09-14 15:24:20 +09:00
ekrctb
c59aa57450
Remove createLifetimeEntry
from HitObjectEntryManager
2022-09-14 15:19:33 +09:00
ekrctb
47539e2129
Add doc comments to HitObjectEntryManager
2022-09-14 15:19:05 +09:00
ekrctb
bde390828b
Manage entries of nested hit objects in HitObjectEntryManager
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- Fix nested hit objects are leaked when parent hit object is edited or deleted
2022-09-14 15:19:05 +09:00
ekrctb
a9eba27129
Factor out pooling logic from Playfield
2022-09-14 15:19:05 +09:00
Dan Balasescu
90e5949e9f
Merge pull request #20300 from peppy/stable-sort-local-scores
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Fix local scores potentially not being stable-sorted for leaderboard display
2022-09-14 15:11:07 +09:00
Dean Herbert
bc07513c3c
Fix local scores potentially not being stable-sorted for leaderboard display
2022-09-14 14:19:53 +09:00
Dean Herbert
fcf54f1bc8
Fix gameplay leaderboard not being sorted correctly in tie situations
2022-09-14 14:18:12 +09:00
Dean Herbert
8a6977213a
Fix displayed scores in gameplay leaderboard not tracking display mode changes
2022-09-14 14:02:35 +09:00
Dan Balasescu
024f7991ad
Merge pull request #20292 from peppy/fix-preix-matching-status
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Fix song select status prefix matching no longer working
2022-09-14 13:53:03 +09:00
Joseph Madamba
85e3a681b1
Fix notification overlay toast tray background absorbing input from behind
2022-09-13 21:07:30 -07:00
Dean Herbert
b4e6a20846
Fix song select status prefix matching no longer working
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Regressed in #19275 due to weird logic.
Closes #20289 .
2022-09-14 12:59:05 +09:00
Dan Balasescu
ef6d60ffe9
Merge pull request #20273 from frenzibyte/duplicate-beatmap-listing-cards
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Fix beatmap listing potentially showing duplicate beatmap cards
2022-09-14 10:25:24 +09:00
Salman Ahmed
04dbb6fc1b
Add inline comment
2022-09-14 00:49:02 +03:00
Dan Balasescu
4a49433e2e
Merge branch 'master' into notification-fling-right
2022-09-13 20:01:56 +09:00
Dean Herbert
81b5e4a865
Fix back-to-front condition on leaderboard always show configuration
2022-09-13 19:57:40 +09:00
Dean Herbert
94693a4667
Fix oversight when making interface implementation explicit
2022-09-13 19:55:57 +09:00
Dean Herbert
566a61e770
Merge pull request #20244 from peppy/notification-fling
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Add ability to "fling" notifications to dismiss them
2022-09-13 19:50:34 +09:00
Dean Herbert
9226f0abbc
Implement equality correctly in Live
2022-09-13 19:16:25 +09:00
Dean Herbert
e15a25ea49
Fix leaderboard positioning logic to actually consider elements on the left side
2022-09-13 18:45:11 +09:00
Dean Herbert
678eec1c67
Move LeaderboardFlow
to HUDOverlay
to share positioning logic
2022-09-13 18:45:11 +09:00
Dean Herbert
5894d2f0bc
Ensure gameplay leaderboard hides with rest of HUD when it should
2022-09-13 18:45:11 +09:00
Dean Herbert
6d167070f8
Add back DI leaderboard retrieval via bindable pathway
2022-09-13 18:45:11 +09:00
Dean Herbert
70e6b595f1
Refactor SoloGameplayLeaderboard
to not read scores via DI
...
Also allows updating scores if they arrive late.
2022-09-13 18:00:21 +09:00
Dean Herbert
d2b80645ab
Change Leaderboard
to use IUser
instead of APIUser
2022-09-13 18:00:21 +09:00
Dean Herbert
ac58c222b9
Allow DrawableAvatar
to accept an IUser
for now
2022-09-13 18:00:21 +09:00
Dean Herbert
d251c0b2ac
Move leaderboard implementation to Player
itself
2022-09-13 18:00:21 +09:00
Dean Herbert
368faa0084
Make constructor protected
in base implementation
2022-09-13 18:00:21 +09:00
Dean Herbert
4c669e2bce
Track local Player.Score
's user rather than using APIProvider
2022-09-13 18:00:21 +09:00
Salman Ahmed
3490b16056
Add simplified SoloGameplayLeaderboard
implementation
...
Note that this doesn't support waiting until leaderboard finishes fetching scores.
2022-09-13 18:00:21 +09:00
Dean Herbert
27a81dfb9f
Merge pull request #20270 from OliBomby/fix-selectionblueprint-order
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Fixed HitObjectOrderedSelectionContainer being able to become unsorted and causing crashes
2022-09-13 17:18:58 +09:00
Dan Balasescu
53ac9dbc38
Merge branch 'master' into notification-fling
2022-09-13 17:07:16 +09:00
Dan Balasescu
0e2155303e
Merge branch 'master' into fix-song-progress-invalidations
2022-09-13 16:07:05 +09:00
Dan Balasescu
62971ef1cc
Merge pull request #20281 from peppy/fix-drawable-ruleset-dependencies
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Fix null considerations in `DrawableRulesetDependencies`
2022-09-13 15:26:29 +09:00
Dean Herbert
f53507828c
Rename event to be more generic (and add comprehensive xmldoc)
2022-09-13 14:59:30 +09:00
Dean Herbert
ac034bffeb
Fix potential crash if multiplayer spectator load is aborted early
2022-09-13 14:21:54 +09:00
Dean Herbert
0fcd9e02f6
Fix skin dropdown not updating correctly when skin is changed externally
2022-09-13 14:01:40 +09:00
Dean Herbert
d368f37c3a
Remove redundant second Current
set operation
2022-09-13 13:50:59 +09:00
Dean Herbert
6bf6b7e125
Fix null considerations in DrawableRulesetDependencies
2022-09-13 13:13:38 +09:00
Dean Herbert
9c2b0efbc7
Merge pull request #20262 from smoogipoo/scoreprocessor-computeaccuracy
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Add `ScoreProcessor.ComputeAccuracy()`
2022-09-13 11:55:02 +09:00
Salman Ahmed
0ca4be5e5b
Fix one more inspection
2022-09-13 03:45:31 +03:00
OliBomby
fd48249eef
fix with new event
2022-09-13 02:20:52 +02:00
Salman Ahmed
69b9bae3b3
Merge branch 'master' into scoreprocessor-computeaccuracy
2022-09-13 03:09:52 +03:00
Salman Ahmed
a20c97d072
Merge branch 'master' into fix-skin-animation-edge-case
2022-09-13 02:26:55 +03:00
Salman Ahmed
5fba21d658
Rename parameter to clarify purpose
2022-09-13 02:21:01 +03:00
OliBomby
718f8c4ee2
revert the fix
2022-09-13 01:09:42 +02:00
Salman Ahmed
07f577a0c6
Fix beatmap listing potentially showing duplicate beatmap cards
2022-09-13 01:39:21 +03:00
OliBomby
8400de4b2e
invoking hitobject updated before invoking removed
2022-09-12 17:50:11 +02:00
ansel
8cbc0502ae
Inline CalculateEffect
2022-09-12 15:51:18 +03:00
Dean Herbert
88107108ee
Add ability to flick notifications to the right to store for later
2022-09-12 20:20:57 +09:00
Dean Herbert
802c5629c0
Merge branch 'master' into notification-fling
2022-09-12 20:09:21 +09:00
Dean Herbert
2b4b14ca99
Fix SongProgress
invalidating too often
...
This regressed with https://github.com/ppy/osu/pull/19556 . Rather than
try and figure whether that new container needs to handle size
differently, this is a simple solution.
Height was taken from a runtime check (maxes out at about 14.5).
Closes #20235 .
2022-09-12 20:06:53 +09:00
Dean Herbert
f31deaef7c
Simplify skin bindable flow
...
Now, nothing touches the configuration apart from `OsuGame`, making
everything else flow better and avoid weird cyclic set bugs.
Closes https://github.com/ppy/osu/issues/20234 .
2022-09-12 19:51:50 +09:00
Dan Balasescu
5bd0be14ed
Merge pull request #20259 from peppy/fix-changelog-crash
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Fix potential crash when opening changelog overlay if entry has no URL
2022-09-12 19:47:21 +09:00
Dean Herbert
cb6d02ec3a
Merge pull request #19066 from andy840119/remove-the-nullable-disable-in-the-ruleset
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Remove the nullable disable annotation in the ruleset class
2022-09-12 19:07:23 +09:00
Dean Herbert
d92e000fe6
Fix flinging a notification not correctly running Close
2022-09-12 19:00:03 +09:00
Dean Herbert
4ee3e8f087
Don't play fling animation when activating a notification
2022-09-12 18:57:18 +09:00
Dean Herbert
c064853751
Merge branch 'master' into notification-fling
2022-09-12 18:56:15 +09:00
Dean Herbert
e29f5cb456
Fix new-style legacy skins with animated judgements not adding correct transforms
...
Closes #16173 .
2022-09-12 18:54:06 +09:00
Dan Balasescu
27d4016ccb
Add ScoreProcessor.ComputeAccuracy()
2022-09-12 18:37:55 +09:00
Dan Balasescu
4b37330316
Merge pull request #20248 from acid-chicken/fix/stats/td
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Fix new hit distribution graph didn't account for size changes
2022-09-12 18:11:18 +09:00
Dan Balasescu
b0980a7bf1
Merge pull request #20215 from peppy/notification-dismiss
...
Allow dismissing notifications without performing action using middle / right click
2022-09-12 18:03:06 +09:00
Dan Balasescu
3cfacb5e39
Merge pull request #20257 from peppy/update-button-show-login
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Show login overlay when attempting to update a beatmap while logged out
2022-09-12 17:51:45 +09:00
Dean Herbert
58c1ea0321
Fix potential crash when opening changelog overlay if entry has no URL
2022-09-12 17:51:15 +09:00
Dean Herbert
d561fcb126
Don't trigger fling animation when Close
is triggered by non-user action
2022-09-12 16:54:25 +09:00
Dean Herbert
5a02e1e713
Use padding instead of FillFlow.Spacing
to avoid artifact during animation
2022-09-12 16:46:45 +09:00
Dean Herbert
a506178571
Make bounding box shrink faster to allow for rapid flinging
2022-09-12 16:39:46 +09:00
Dan Balasescu
bcbc867694
Merge branch 'master' into mods-effect-displays
2022-09-12 16:35:28 +09:00
Dean Herbert
931049aec1
Merge branch 'master' into notification-dismiss
2022-09-12 16:27:41 +09:00
Dean Herbert
bd3673baa9
Fix being able to drag after already closing a notification
2022-09-12 16:25:32 +09:00
Acid Chicken (硫酸鶏)
4f298db066
fix(osu.Game): reset Y axis of the bars in hit distribution graph at the first drawing
2022-09-12 16:25:29 +09:00
Acid Chicken (硫酸鶏)
0d0e2e7bcc
fix(osu.Game): bars in hit distribution graph stretching in the opposite direction when DrawHeight
is less than DrawWidth
2022-09-12 16:20:33 +09:00
Dan Balasescu
31225066a1
Merge pull request #19308 from frenzibyte/top-rank-badge-order
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Fix best rank badge not handling legacy scores properly
2022-09-12 16:20:21 +09:00
Dean Herbert
8e6b2796eb
Merge branch 'master' into notification-fling
2022-09-12 16:19:36 +09:00
Dean Herbert
94f8197e22
Show login overlay when attempting to update a beatmap while logged out
2022-09-12 16:15:14 +09:00
Dan Balasescu
6c59be7be9
Merge pull request #20254 from peppy/fix-update-notification
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Fix update progress notification icon overload
2022-09-12 16:01:19 +09:00
Dean Herbert
96951057df
Avoid using bindables
2022-09-12 15:56:06 +09:00
Dean Herbert
bcd2445d9b
Move helper functions down in file
2022-09-12 15:50:10 +09:00
Dean Herbert
0755289ec3
Apply NRT to HitEventTimingDistributionGraph
2022-09-12 15:48:50 +09:00
Dean Herbert
7a62544923
Merge pull request #19275 from solstice23/search-filter
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Add multiple-units support in search length criteria
2022-09-12 15:43:44 +09:00
Dean Herbert
2476cf8fb3
Adjust movement to look less sudden when snapping back to Y=0
2022-09-12 15:37:48 +09:00
Dean Herbert
e06a0f7300
Fix dragged state not being exposed correctly
2022-09-12 15:21:01 +09:00
Dean Herbert
92beb6cbe7
Hide notification read light when in a toast state
...
Also adds test coverage of read state and light.
2022-09-12 15:17:45 +09:00
Dean Herbert
9b31aa6d7a
Fix activation not firing with refactors
2022-09-12 15:04:30 +09:00
Dean Herbert
60b0b909a5
Move update icon to background to avoid colour collission with progress spinner
2022-09-12 14:58:46 +09:00
Dean Herbert
eca241e9a7
Move UpdateProgressNotification
to base UpdateManager
class
2022-09-12 14:52:11 +09:00
Dean Herbert
bbf906ee06
Remove unnecessary virtual
spec
2022-09-12 14:20:48 +09:00
Dean Herbert
24138b65a7
Fix storyboard animations not starting their animation playback from the correct point in time
2022-09-12 14:05:16 +09:00
Acid Chicken (硫酸鶏)
ac324c63e2
fix(osu.Game): handle size changes in timing distribution graph
2022-09-12 04:46:32 +09:00
Dean Herbert
9ef23c79ce
Disallow forwarding during a drag operation
2022-09-11 22:05:44 +09:00
Dean Herbert
a56cadcf90
Ensure drag position is reset when transferred to tray
2022-09-11 22:03:29 +09:00
Dean Herbert
b5a2f7003e
Disallow flinging when not in toast state
2022-09-11 21:47:45 +09:00
Dean Herbert
d6f90e3b9f
Add basic fling-to-dismiss support
2022-09-11 21:32:22 +09:00
Dan Balasescu
1eb2c74e57
Fix countdown serialisation
2022-09-11 18:50:51 +09:00
ansel
324a3723a5
Rewrite DMD
2022-09-10 23:23:04 +03:00
ansel
3f93ec8538
Expose counter to inheritors
2022-09-10 23:20:28 +03:00
ansel
667854b034
Make effect display have a built-in counter
2022-09-10 23:18:48 +03:00
Mk-56spn
c00bf61273
Framework change adressed
2022-09-10 21:24:29 +02:00
MK56
8661dc3c93
Merge branch 'ppy:master' into Colour_hit_meter_improved
2022-09-10 21:16:23 +02:00
Mk-56spn
f6aef73f9e
fixed shape bindable not working, test creation, removal of Clear(), adjusted settings names
2022-09-10 20:30:43 +02:00
Dean Herbert
a9094c6b03
Add test coverage of clicking close button to dismiss
2022-09-10 15:18:32 +09:00
Dean Herbert
efe3b1aa7b
Allow dismissing notifications without performing action using middle / right click
2022-09-10 15:10:37 +09:00
ansel
b056cac10a
Remove generic and add default implementation for CalculateEffect
2022-09-10 08:34:29 +03:00
andy840119
3d7367a842
Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset.
2022-09-10 11:07:23 +08:00
andy840119
1398a7e11e
Property should accept the nullable state.
2022-09-10 10:46:40 +08:00
andy840119
e62999fb16
Merge branch 'master' of https://github.com/ppy/osu into remove-the-nullable-disable-in-the-ruleset
...
# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Osu/OsuRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
# osu.Game/Rulesets/Ruleset.cs
2022-09-10 10:40:12 +08:00
Salman Ahmed
5e4e3dfc2c
Fix markdown container not rendering certain text correctly
2022-09-10 02:55:20 +03:00
Salman Ahmed
95062c2cc8
Remove center origin specification to avoid single-frame layout issues
2022-09-09 19:42:58 +03:00
Salman Ahmed
dd10a06e3d
Merge branch 'master' into top-rank-badge-order
2022-09-09 19:38:44 +03:00
solstice23
823078ed2d
Merge branch 'master' into search-filter
2022-09-09 23:12:37 +08:00
Dean Herbert
602ffebd54
Apply NRT and fix code style
2022-09-09 23:29:04 +09:00
Dean Herbert
d961b96897
Merge branch 'master' into search-filter
2022-09-09 23:25:54 +09:00
Dean Herbert
8f9df9c7b4
Merge pull request #18642 from Joehuu/fix-play-button-touch
...
Fix beatmap card play button not working with touch inputs when not hovered
2022-09-09 19:41:05 +09:00
Dean Herbert
e479a022ef
Merge pull request #19556 from HiddenNode/fix_progress_bar_info
...
Fix progress bar text orientation and scale
2022-09-09 18:46:34 +09:00
Dean Herbert
e9ce968ae3
Merge branch 'master' into fix-play-button-touch
2022-09-09 18:08:18 +09:00
Dean Herbert
bd4723d89d
Merge pull request #20200 from smoogipoo/lazer-maximum-statistics
...
Populate `MaximumStatistics` for scores imported into lazer
2022-09-09 17:50:53 +09:00
Dean Herbert
648c6245bb
Add xmldoc
2022-09-09 17:40:03 +09:00
Dean Herbert
27f745b980
Merge branch 'master' into fix_progress_bar_info
2022-09-09 17:34:13 +09:00
Dean Herbert
ec21ab8171
Reduce ramp mod multipliers in line with other difficulty change mods for now
...
Closes https://github.com/ppy/osu/issues/20204 .
Will require reprocessing of everything server-side.
2022-09-09 16:39:57 +09:00
Dean Herbert
05797cb9e5
Fix enum to STRING????????? conversion (and use bindable flow)
2022-09-09 16:30:08 +09:00
Dan Balasescu
fd6d67d0f6
Merge pull request #20205 from peppy/fix-go-home-during-exit
...
Fix attempting to use "home" key binding while exiting game causing errors
2022-09-09 16:27:27 +09:00
Dan Balasescu
280b1dd484
Revert async Task change
2022-09-09 16:12:18 +09:00
Dan Balasescu
2bd23d7499
Merge pull request #20203 from peppy/fix-beat-sync-stop
...
Fix beat sync stopping after returning to menu from a failed play
2022-09-09 15:37:46 +09:00
Dean Herbert
856dbbba69
Fix attempting to use "home" key binding while exiting game causing errors
2022-09-09 14:52:51 +09:00
Dean Herbert
d6748d6921
Avoid double call to ProcessFrame
2022-09-09 14:35:47 +09:00
Dean Herbert
64cf6b9014
Compare with decoupled clock directly to avoid including offsets
2022-09-09 14:35:35 +09:00
Dean Herbert
c6c59f050c
Merge pull request #20195 from cdwcgt/SkinEditorShortcut
...
Add arrow shortcuts to skin editor
2022-09-09 14:17:08 +09:00
Dean Herbert
20ffbc4676
Fix beat sync stopping after returning to menu from a failed play
...
Closes #20193 .
Explanation is inline comment.
2022-09-09 14:13:03 +09:00
Dan Balasescu
08d0c08750
Fix async exception by using difficulty calculator directly
2022-09-09 13:57:01 +09:00
Dan Balasescu
ba2ef424d4
Turn score ids into ulong
s
2022-09-09 11:46:06 +09:00
Dan Balasescu
3b932b46ca
Fix entire TPL thread potentially being consumed during gameplay
2022-09-09 10:00:52 +09:00
Dan Balasescu
731d3f3b63
Add MaximumStatistics upgrade for databased scores
2022-09-09 09:56:08 +09:00
Dean Herbert
f1fa442287
Merge pull request #19599 from ItsShamed/kps
...
Add clicks/second counter to HUD
2022-09-09 01:50:12 +09:00
cdwcgt
d1e27e8a69
add arrow short cut for skin editor
...
basically from `ComposeBlueprintContainer` because they have the same logic
2022-09-08 23:14:34 +08:00
Dean Herbert
6945c43e0d
Merge pull request #20178 from smoogipoo/fix-match-creation-beatmap-select
...
Fix several weird scenarios with online play song selection
2022-09-08 23:07:09 +09:00
Dean Herbert
45239fc737
Update TrueGameplayRate
accessing
2022-09-08 23:03:15 +09:00
Dean Herbert
d4afc3629c
Merge branch 'master' into kps
2022-09-08 23:00:36 +09:00
Dan Balasescu
3c8ee1a20a
Merge pull request #20179 from peppy/update-framework
...
Update framework
2022-09-08 22:14:16 +09:00
Dan Balasescu
9aab502adc
Merge pull request #20157 from peppy/true-gameplay-rate
...
Refactor `TrueGameplayRate` to account for only gameplay adjustments, no matter what
2022-09-08 19:54:32 +09:00
Dan Balasescu
4fc03998a1
Merge pull request #20189 from peppy/fix-playlist-item-download-button-visibility
...
Fix playlist items showing download button briefly during initial display
2022-09-08 19:47:35 +09:00
Dean Herbert
8de896a393
Update framework
2022-09-08 19:21:15 +09:00
Dean Herbert
096d1c3ff3
Merge pull request #20143 from acid-chicken/feat/stats/colored-td
...
Show judgement colours in hit distribution graph
2022-09-08 19:15:40 +09:00
Dean Herbert
13d9b2188b
Merge pull request #20145 from smoogipoo/multiple-countdowns
...
Implement support for multiple active countdowns in multiplayer
2022-09-08 19:15:30 +09:00
Dean Herbert
a98c6b2c1f
Add comment metioning why we need to use DrawableRuleset
lookup
2022-09-08 19:14:23 +09:00
Mk-56spn
07c16224d2
Fix Main file issues
2022-09-08 11:58:14 +02:00
Dean Herbert
6729bb3e1a
Change FrameStableClock
to inherit IGameplayClock
2022-09-08 18:24:18 +09:00
Dean Herbert
5c2fb3e434
Simplify calculation method
2022-09-08 18:22:53 +09:00
Dean Herbert
0de220c45c
Change IsExclusive
default value to true
2022-09-08 17:54:29 +09:00
Dean Herbert
d463bd2f3f
Merge pull request #20130 from Exanc/master
...
Display 0 stars instead of infinity for the minimum star slider
2022-09-08 17:51:32 +09:00
Dean Herbert
c6521e4c72
Rename ordering helper method
2022-09-08 17:50:27 +09:00
Dan Balasescu
76eae73fa4
Revert unintended change
2022-09-08 17:41:23 +09:00
Dan Balasescu
c61c596c1f
Expose as readonly IAggregateAudioAdjustment
2022-09-08 17:37:02 +09:00
Dan Balasescu
b559d4ecdf
Rename GameplayAdjustments -> AdjustmentsFromMods
2022-09-08 17:14:06 +09:00
Dean Herbert
ed81297611
Fix playlist items showing download button briefly during initial local presence checks
2022-09-08 17:10:45 +09:00
Dan Balasescu
b0b4da533a
Expose gameplay adjustments via MultiSpectatorPlayer instead
2022-09-08 16:59:20 +09:00
Dean Herbert
d523a2ac33
Rename default value field and make private
2022-09-08 15:53:08 +09:00
Dean Herbert
9ead5e59d3
Fix incorrectly displaying minimum value in placeholder messaging
2022-09-08 15:51:15 +09:00
Dean Herbert
3b116a1a47
Fix mods not being set on BeginPlayingInternal
2022-09-08 13:17:27 +09:00
Salman Ahmed
50923b6e5b
Move track assignment below
2022-09-08 00:25:55 +03:00
Dean Herbert
68ea5a765f
Update framework
2022-09-07 23:56:45 +09:00
Acid Chicken (硫酸鶏)
267465df18
chore(osu.Game): combine Osu.Colour.{Draw,Text}ForHitResult
into OsuColour.ForHitResult
2022-09-07 23:34:46 +09:00
Acid Chicken (硫酸鶏)
54f0bb797e
refactor(osu.Game): remove nullable optouts in HitResult.cs
2022-09-07 23:32:45 +09:00
Acid Chicken (硫酸鶏)
b560b6f745
refactor(osu.Game): arrange the code for the timing distribution graph
2022-09-07 23:29:10 +09:00
Dan Balasescu
83c0cb1acc
Fix beatmap set to null after exiting song select
2022-09-07 21:34:29 +09:00
Dan Balasescu
fcea244537
Remove initial selection from OnlinePlaySongSelect
...
This stuff never really worked anyway - every case except with an
already created multiplayer room was broken anyway.
2022-09-07 21:34:29 +09:00
Dan Balasescu
208bd0f391
Give OnlinePlaySongSelect a reference PlaylistItem
2022-09-07 21:34:29 +09:00
Dean Herbert
6a03b4e0de
Merge branch 'master' into true-gameplay-rate
2022-09-07 20:01:03 +09:00