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Commit Graph

261 Commits

Author SHA1 Message Date
Dean Herbert
ab0ce46362 Make hold note placement blueprints look a bit more blueprint-y 2018-11-29 18:13:15 +09:00
Dean Herbert
132d334e15 Merge branch 'master' into hold-note-placement 2018-11-29 17:02:55 +09:00
smoogipoo
56032a4522 Merge branch 'mania-selection-movement' into inter-column-movements
# Conflicts:
#	osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
#	osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
2018-11-26 11:45:48 +09:00
smoogipoo
5d6a438f98 Make selected mania hitobjects always alive 2018-11-26 11:34:25 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
2ee56e4a78 Add a body piece 2018-11-19 18:59:05 +09:00
smoogipoo
f7fc2ca569 Basic inter-column selection movement 2018-11-15 21:37:22 +09:00
smoogipoo
9fde7f7f44 Move scrolling info to osu.Game 2018-11-12 17:34:35 +09:00
Dean Herbert
ced6e5efd0 Synchronise animation; reduce flashiness 2018-09-07 17:17:03 +09:00
Dean Herbert
1e39b84089 Increase visibility of osu!mania long notes 2018-09-06 23:49:54 +09:00
smoogipoo
74a79bfcfa Fix hold note head/tails not being nested hitobjects 2018-08-16 10:45:06 +09:00
Dan Balasescu
c1517e1521
Merge branch 'master' into judgement-rework 2018-08-06 12:30:46 +09:00
smoogipoo
3a7488767c Make HitObject not store the judgement 2018-08-06 11:50:18 +09:00
smoogipoo
741ec0021e Rename more judgement-related methods to "result" 2018-08-06 11:31:46 +09:00
smoogipoo
2a4994e5ce Make hitobjects only have one judgement + result 2018-08-03 15:38:48 +09:00
smoogipoo
807794d512 Make Rulesets.Mania use the new judgement result structure 2018-08-02 20:36:54 +09:00
smoogipoo
cd70e5e30b Migrate Rulesets.Mania to the new judgement system 2018-08-02 16:44:01 +09:00
smoogipoo
b7721edc80 Remove more unnecessary changes 2018-07-19 18:25:28 +09:00
smoogipoo
577ff4cc7f Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
#	osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
#	osu.Game.Rulesets.Mania/UI/ManiaStage.cs
2018-07-17 13:13:57 +09:00
smoogipoo
f007e71c87 Retrieve the mania key action through DI 2018-07-02 12:31:41 +09:00
smoogipoo
10d1dfa7cd A bit of cleanup 2018-06-11 16:10:27 +09:00
smoogipoo
baaf431b9e Make IScrollingInfo and store direction as bindable 2018-06-11 13:42:13 +09:00
smoogipoo
ca5103615d DI the scrolling info rather than pass by ctor 2018-06-11 13:42:13 +09:00
smoogipoo
0fb4e6b41b Fix hold note body not following the scroll direction 2018-06-08 18:16:55 +09:00
smoogipoo
5c8bea82f8 Fix scroll direction not applying to nested hitobjects 2018-06-08 15:29:08 +09:00
smoogipoo
d73c2a1654 Fix various note elements not following the scroll direction 2018-06-08 15:24:19 +09:00
smoogipoo
80a577f182 Fix notes not scrolling correctly 2018-06-08 15:16:45 +09:00
smoogipoo
55475d129f Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
2018-06-07 19:19:20 +09:00
smoogipoo
485026da6f Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
2018-06-07 15:32:31 +09:00
Dan Balasescu
8d0161c2fc Refactoring 2018-06-07 15:11:48 +09:00
Dean Herbert
f9449e841a Improve overall visual clarity and explosion effects 2018-06-07 14:30:27 +09:00
Dean Herbert
dff4b360b7 Fix ticks not getting accent colour 2018-06-07 14:30:27 +09:00
Dean Herbert
56ea1c1d63 Adjust hold note visibility and glow composition 2018-06-07 14:30:27 +09:00
Dean Herbert
dc10277d50 Thicker bar lines and new design colour 2018-06-07 11:16:26 +09:00
smoogipoo
31cbec99a1 Fix mania hold notes displaying judgements 2018-05-28 18:12:49 +09:00
AlFasGD
c7dfe88ad2 Complete PR's independence 2018-05-22 09:18:02 +03:00
AlFasGD
61a18b952f Remove useless things 2018-05-21 23:24:10 +03:00
AlFasGD
d504a44dfb Implement mask layering (incomplete) 2018-05-21 23:08:04 +03:00
Dean Herbert
8e784d9104
Merge branch 'master' into fix-conversion-hitwindows 2018-05-18 11:59:16 +09:00
smoogipoo
43cdbec0a3 Fix hold note hitwindow lenience 2018-05-17 13:59:04 +09:00
smoogipoo
f67d263596 Move ruleset-specific hitwindows to post-converted hitobjects 2018-05-17 13:35:15 +09:00
smoogipoo
2fc1939d65 Fix hold notes never dying 2018-05-16 19:43:01 +09:00
smoogipoo
0cdd39b8b8 Add todo because TailNote shouldn't hardcore lenience 2018-05-11 15:32:13 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
cb3d0db555 Move combo colours completely out of HitObjects 2018-03-20 15:50:12 +09:00
Dean Herbert
a42035f494 Make DrawableHitObject a CompositeDrawable
No reason for it to be a container.
2018-03-15 13:41:06 +09:00
Poyo
e187c6453d Added mania-difficulty mod support 2018-03-05 18:19:06 -08:00
Poyo
96f416fef3 Update code style
Sorry, bot overlords.
2018-02-26 00:18:54 -08:00
Poyo
31cf00e3b8 Implement mania star difficulty calculation 2018-02-25 23:52:38 -08:00
smoogipoo
46284c61ae Return HitResult.None instead of null 2018-02-08 14:25:59 +09:00
smoogipoo
802aaefe35 Give rulesets a way to disable/enable perfect/ok hit results 2018-02-08 13:54:08 +09:00
smoogipoo
15fe1a7966 Remove mania's custom storage of HitWindows 2018-02-02 18:53:18 +09:00
smoogipoo
acf20c079c General improvements around usage of HitWindows for mania 2018-02-02 18:47:54 +09:00
smoogipoo
a0c1662fb7 Move mania's HitWindows to osu.Game 2018-02-02 17:52:55 +09:00
smoogipoo
bfdfb52666 Fix a few usages of AllJudged possibly not being correct 2018-01-15 15:28:08 +09:00
Aergwyn
ae1adfd2f2 remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
smoogipoo
cae93a1d1f Add comment to fade override of holdnote tail 2018-01-12 17:09:39 +09:00
smoogipoo
03824eccc8 Block fadeout on holdnote heads 2018-01-12 17:09:21 +09:00
smoogipoo
9d00e5bb7d Make ScrollingHitObjectContainer handle nested hitobjects 2018-01-11 15:08:30 +09:00
smoogipoo
6255aaab68 Per-hitobject lifetime management 2018-01-10 19:17:43 +09:00
smoogipoo
86b5591583 Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite 2018-01-10 18:02:49 +09:00
smoogipoo
2d345b2f80 Fix mania hold note tick positioning 2018-01-07 11:43:31 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
ce94c825d1 Fix length of hold notes 2018-01-04 22:05:38 +09:00
smoogipoo
f34131f8f4 Initial game-wide replacement of scrolling playfields 2018-01-04 18:50:17 +09:00
Aergwyn
ccb69d16d9 move HitResult in Scoring namespace to replace HitCount 2017-12-30 21:23:18 +01:00
smoogipoo
6a29f6020a Make HitObjects construct nested hit objects 2017-12-22 21:42:54 +09:00
smoogipoo
ac1d27e925 Fix possible nullref exceptions 2017-12-21 23:02:46 +09:00
smoogipoo
cb7e192aff Determine SampleInfo defaults in DrawableHitObject 2017-12-21 16:02:33 +09:00
smoogipoo
b584178e85 Make Beatmap ISerializable and add more JsonIgnores 2017-12-06 00:37:37 +09:00
smoogipoo
fe00ac7e41 Make DrawableHitObject/ScoreProcessor support rewinding 2017-11-02 21:21:07 +09:00
smoogipooo
12641edb4d Fix incorrect mania hold note tick judgements 2017-09-12 23:36:59 +09:00
Dean Herbert
1194e46ef1 Merge remote-tracking branch 'upstream/master' into judgement-revamp 2017-09-12 17:46:21 +09:00
smoogipooo
585e2399bf Add license headers. 2017-09-12 12:02:56 +09:00
smoogipooo
57ee97e27d Add lane glows. 2017-09-12 11:39:34 +09:00
smoogipooo
0765027cb5 Move note glow to a separate class + make it match the design a bit more. 2017-09-12 11:14:16 +09:00
smoogipooo
3c98bc065f Fix osu!mania note masking resulting in miss judgements not occurring. 2017-09-12 09:48:17 +09:00
Dean Herbert
7b92bbfa86 Merge branch 'master' into mania-hit-explosions 2017-09-11 17:34:14 +09:00
smoogipooo
de7d50d384 Better variable + comment naming 2017-09-11 15:08:51 +09:00
smoogipooo
e8efdcf188 Make tick explosions white and lower scale. 2017-09-11 14:37:34 +09:00
smoogipooo
2c3131d391 Remove green coloration when hit. 2017-09-11 13:56:10 +09:00
smoogipooo
3026675f35 Add explosions. 2017-09-11 13:44:39 +09:00
smoogipooo
2f72dff779 Update with framework changes. 2017-09-11 08:59:56 +09:00
smoogipooo
2086ed209d Fix hold note tick input. 2017-09-11 04:51:44 +09:00
smoogipooo
9cd3af11d5 Fix hold note tick position + lifetime. 2017-09-11 04:45:10 +09:00
smoogipooo
79a9612243 Remove now unnecessary comment. 2017-09-11 04:39:04 +09:00
smoogipooo
8bb8999820 More TestCaseManiaHitObjects fixes. 2017-09-11 04:34:30 +09:00
smoogipooo
3b5e847a31 Better updateGlow methods. 2017-09-11 04:29:32 +09:00
smoogipooo
590a34dc28 Add glow to DrawableHoldNote 2017-09-11 04:22:17 +09:00
smoogipooo
73d77637ef Add glow to DrawableNote 2017-09-11 04:22:05 +09:00
smoogipooo
8797382700 Update body styling of hold notes 2017-09-11 04:21:43 +09:00
smoogipooo
0cc443e618 Remove all generic judgements. 2017-09-06 18:05:51 +09:00
smoogipooo
ac8ec31b61 Make judgements able to be "added" plus make everything compile and run. 2017-09-06 17:02:13 +09:00
Dean Herbert
84c22df3f5 Combine Judgement.HitResults into one. 2017-09-06 17:01:48 +09:00
smoogipooo
d8dfcc614a Make mania work with key bindings 2017-08-23 13:42:16 +09:00
smoogipooo
f3c05fe232 CI fixes. 2017-08-07 17:34:57 +09:00
smoogipooo
a3efca9c35 Reduce implementation overhead in actually positioning hitobjects and making them scroll. 2017-08-07 16:02:38 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Thomas Müller
9d523ea012 Update framework 2017-07-12 11:06:13 +09:00
Dean Herbert
89c8a34025 Merge branch 'master' into better-drawablehitobject-lifetimes 2017-06-21 20:13:57 +09:00
paparony03
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
smoogipooo
34ac932fe2 Reduce pollution in DrawableHitObject in favor of a loosely-coupled IScrollingHitObject. 2017-06-19 10:54:23 +09:00
smoogipooo
28e48eab2b CI fixes. 2017-06-16 19:30:30 +09:00
smoogipooo
4afe83e74e Rework DrawableHitObject to provide default life times and proper DrawableTimingSection autosizing.
This exposes LifetimeOffset from DrawableHitObject which is used by the XSRG rulesets to adjust the life time range by the VisibleTimeRange.
2017-06-16 19:21:54 +09:00
smoogipooo
419682b740 Merge remote-tracking branch 'origin/master' into timingchange-rework
# Conflicts:
#	osu-framework
2017-06-12 13:09:02 +09:00
smoogipooo
ffbb46f668 Update in line with framework. 2017-06-12 12:48:47 +09:00
smoogipooo
1017cf54d9 CI fixes. 2017-06-07 19:17:45 +09:00
Dean Herbert
5f537780cf Bring framework up-to-date 2017-06-07 15:32:50 +09:00
smoogipooo
5104e65bcd Make hold notes utilize RelativeChildOffset for tick positionings. 2017-06-06 15:57:30 +09:00
smoogipooo
e3d10fc4d3 Update with more framework changes. 2017-06-06 15:52:35 +09:00
smoogipooo
4307242bb6 Update with framework changes. 2017-06-05 20:06:46 +09:00
smoogipooo
d66f114b5b Properly set starting lifetime for mania hit objects. 2017-06-03 18:18:25 +09:00
Dean Herbert
476526714d Merge branch 'master' into mania-judgements 2017-05-29 21:31:48 +09:00
Dean Herbert
a0c542f461 Merge branch 'master' into mania-barlines 2017-05-29 20:36:50 +09:00
smoogipooo
e529ced131 Fix mania-specific beatmaps not setting samples correctly. 2017-05-29 16:18:01 +09:00
smoogipooo
586fc782cf Fix line endings. 2017-05-29 16:00:14 +09:00
Dan Balasescu
0327adcba8 Update HoldNote.cs 2017-05-29 15:35:50 +09:00
smoogipooo
4b6f2efa76 Cleanups. 2017-05-29 15:32:58 +09:00
smoogipooo
32550bda4f Make drawable bar line a bit more sane. 2017-05-29 15:18:06 +09:00
smoogipooo
4fce0c1189 Rename Barline -> BarLine. 2017-05-29 15:05:20 +09:00
smoogipooo
44f1d906ea Store tick count locally, remove HoldNote TickCount. 2017-05-29 14:47:51 +09:00
smoogipooo
ee7158aa95 Implement bar lines. 2017-05-29 14:44:42 +09:00
smoogipooo
e63108bd75 Add base for bar lines. 2017-05-29 11:56:31 +09:00
smoogipooo
ab5e1bfc89 Add basic score calculations. 2017-05-26 19:56:50 +09:00
smoogipooo
f294fef29b Remove holding property in favor of a nullable hold start time. 2017-05-26 18:56:21 +09:00
smoogipooo
871d44d628 Renamings. 2017-05-26 16:39:43 +09:00
smoogipooo
47e1b7b389 Fix tick construction loop. 2017-05-26 16:28:39 +09:00
smoogipooo
d3206396e7 Rewrite comments. 2017-05-26 16:10:04 +09:00
smoogipooo
c2d3b6c05a Remove late initialization of head + tail, keep them updated with start time and end time. 2017-05-26 15:53:49 +09:00
smoogipooo
946cd4bfa3 General cleanup + more xmldocs. 2017-05-24 21:57:38 +09:00
smoogipooo
ed65b3559a CI fix. 2017-05-24 21:25:01 +09:00
smoogipooo
21cdee02f3 Get tickSpacing from beatmap. 2017-05-24 21:24:33 +09:00
smoogipooo
d6b104d794 Minor visual change for DrawableHoldNoteTick. 2017-05-24 21:24:18 +09:00
smoogipooo
dcf879687d Implement basic hold note + tick input. 2017-05-24 20:45:01 +09:00
Dean Herbert
0842e00f13 Merge branch 'master' into controlpoint-rework 2017-05-24 00:20:15 +09:00
smoogipooo
836bf930a0 More cleanups. 2017-05-23 15:29:38 +09:00
smoogipooo
3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
smoogipooo
4200e05fe7 Don't handle repeat keys. 2017-05-22 16:42:14 +09:00
smoogipooo
f9eb448f16 Implement DrawableNote hits. 2017-05-22 16:35:15 +09:00
smoogipooo
3dfe88c068 Make Key a bindable, pass down to drawable hit objects. 2017-05-22 15:28:30 +09:00
smoogipooo
409464381c Expose HitWindows so they're accessible from the drawable hit objects. 2017-05-22 14:11:14 +09:00
smoogipooo
384295bdca Merge branch 'remove-siblings' into mania-distance-object-conversion 2017-05-22 09:49:00 +09:00
smoogipooo
e58ffbd87d Remove Note Siblings. 2017-05-22 09:46:34 +09:00
smoogipooo
a30e49d21b Add hold end samples. 2017-05-18 18:19:29 +09:00
smoogipooo
af129b3eab Add siblings, will be used in generator branches. 2017-05-18 18:13:08 +09:00
smoogipooo
2f8556a44a Fix hold notes + make it compile again. 2017-05-17 13:20:33 +09:00
smoogipooo
9565bb9572 Fix hold notes - remove glow for now.
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
2017-05-17 13:09:49 +09:00
smoogipooo
7039205363 Invert the playfield by default to make calculations a bit simpler and clean up a lot of code. 2017-05-16 17:34:41 +09:00
smoogipooo
da932276e8 Make timing sections scroll again. 2017-05-16 17:03:43 +09:00
smoogipooo
a6b71f8ccb Resharper fixes. 2017-05-11 14:11:52 +09:00