Dean Herbert
b2981fb729
Merge branch 'master' into mod_application
2017-03-13 22:15:26 +09:00
DrabWeb
442a2c97db
Merge conflicts
2017-03-13 09:44:22 -03:00
DrabWeb
dbc8d513f9
Merge https://github.com/ppy/osu into leaderboards
2017-03-13 09:36:16 -03:00
DrabWeb
9912f5f9e1
Team -> Region, +IHasDrawableRepresentation, +Badge(placeholder for now), +Region to User, LeaderboardScoreDisplay -> LeaderboardScore
2017-03-13 09:33:25 -03:00
Alex Amadori
caa6e9c82b
General improvements
2017-03-13 11:29:24 +01:00
smoogipooo
f50e0bbf3c
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
2017-03-13 19:15:25 +09:00
Alex Amadori
971d8eb7c5
Merge remote-tracking branch 'upstream/master' into archive-reader
2017-03-13 10:56:31 +01:00
smoogipooo
35ddca78f5
Remove old, unused hit object converters (will be re-implemented through IBeatmapConverter).
2017-03-13 14:50:55 +09:00
smoogipooo
c0e29652a6
Initial attempt at making mods apply better.
2017-03-12 22:13:43 +09:00
smoogipooo
3480dca0ad
Remove PlayMode enum requirement. Clean things up a lot.
2017-03-12 14:32:50 +09:00
smoogipooo
77a4a896c9
Cleanups.
2017-03-12 01:08:34 +09:00
smoogipooo
592e05a2c8
Better beatmap conversion model.
2017-03-12 00:34:21 +09:00
smoogipooo
75a5da62d0
Fix filenames.
2017-03-10 16:11:38 +09:00
smoogipooo
4015b87965
General fixes.
2017-03-10 13:09:50 +09:00
smoogipooo
617ceb8001
Rename to StandardComboCounter, add HealthDisplay abstraction.
2017-03-10 12:47:00 +09:00
smoogipooo
31f6cbd8cf
Rename ScoreOverlay -> HUDOverlay, move to osu.Game, make it not overridable by rulesets.
2017-03-10 12:14:13 +09:00
Alex Amadori
309019aab3
Merge remote tracking branch 'upstream/master' into archive-reader
2017-03-07 08:41:44 +01:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
...
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Desktop/OsuGameDesktop.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game/Database/BeatmapDatabase.cs
# osu.Game/Graphics/Cursor/OsuCursorContainer.cs
# osu.Game/IPC/BeatmapImporter.cs
# osu.Game/Modes/Mod.cs
# osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
# osu.Game/Modes/UI/Playfield.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
Dan Balasescu
bc74f453aa
Merge branch 'master' into replay
2017-03-07 11:41:16 +09:00
Alex Amadori
fd53d10264
Refactor ArchiveReader for extensibility
2017-03-06 23:56:08 +01:00
Thomas Müller
9b92e99ce9
Merge branch 'master' into increase-ci-strictness
2017-03-06 21:44:39 +01:00
Dean Herbert
dcc7386609
Add option toggle for debug cached setting.
2017-03-06 22:07:46 +09:00
Dean Herbert
b5aff9df5f
Add options footer.
2017-03-06 17:30:46 +09:00
Dean Herbert
95e2e2b027
Replay loading via drag-drop huzzah!
2017-03-04 19:02:43 +09:00
Dean Herbert
aa9d85624d
Change IPC to make sense.
2017-03-04 18:51:16 +09:00
DrabWeb
a112b354f0
Basic implementation of score UI
2017-03-04 03:37:34 -04:00
Dean Herbert
adb6f01e39
Create class hierarchy for Score/Replay storage.
2017-03-04 15:32:41 +09:00
Dean Herbert
9e1383fa48
Merge remote-tracking branch 'upstream/master' into replay
...
# Conflicts:
# osu.Game.Modes.Catch/CatchRuleset.cs
# osu.Game.Modes.Mania/ManiaRuleset.cs
# osu.Game.Modes.Taiko/TaikoRuleset.cs
# osu.Game/Screens/Play/Player.cs
2017-03-04 13:17:01 +09:00
Dean Herbert
6f3b59268a
Merge pull request #385 from DrabWeb/mod-overlay
...
Mod select
2017-03-03 21:09:08 +09:00
Dean Herbert
dc6a728cce
Merge branch 'master' into tournament_drawings
2017-03-03 20:48:07 +09:00
Dean Herbert
38a9e820e6
GroupsContainer -> GroupContainer.
2017-03-03 20:46:07 +09:00
Dean Herbert
bc01935a89
Move around some namespaces.
2017-03-03 20:42:22 +09:00
smoogipooo
5a4d07d770
Better way to initialize team lists.
2017-03-03 18:47:56 +09:00
Seth
fde509ab1d
Merge branch 'master' into mod-overlay
2017-03-03 04:12:42 -04:00
smoogipooo
777996d884
Rewrite VisualiserLine + add VisualiserContainer.
2017-03-03 15:43:16 +09:00
Seth
1891bdf51e
Merge branch 'master' into mod-overlay
2017-03-03 01:11:15 -04:00
Seth
2e74b4be60
Merge branch 'master' into beatmap-options
2017-03-03 00:52:45 -04:00
Dan Balasescu
09a2d39e3e
Merge branch 'master' into tournament_drawings
2017-03-03 13:06:18 +09:00
smoogipooo
efb13b29d1
General cleanups.
2017-03-03 13:01:57 +09:00
DrabWeb
7a4b9c5571
osu.Game.Overlays.BeatmapOptions -> osu.Game.Screens.Select.Options
2017-03-02 21:20:30 -04:00
Dean Herbert
3a8246f56d
Move PauseOverlay to correct namespace.
2017-03-03 10:17:39 +09:00
DrabWeb
b856fb5991
Implemented beatmap options overlay
2017-03-02 08:40:55 -04:00
Dean Herbert
471b9daa93
Merge branch 'master' into mod-overlay
...
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/osu.Game.csproj
2017-03-02 20:27:04 +09:00
Dean Herbert
58ae9e888d
Basic partial replay support.
2017-03-01 22:04:20 +09:00
smoogipooo
35d246b59d
Merge remote-tracking branch 'origin/master' into tournament_drawings
2017-03-01 19:32:33 +09:00
DrabWeb
570c95cb98
Merge https://github.com/ppy/osu into mod-overlay
2017-02-28 02:22:59 -04:00
DrabWeb
ce1798b8bc
DialogManager -> DialogOverlay, cleaned up how BeatmapDeletDialog works, added global DialogOverlay
2017-02-28 02:09:36 -04:00
DrabWeb
50d172be39
Added DialogManager(not wired up for desktop project yet)
2017-02-28 00:59:36 -04:00
DrabWeb
fbd9523596
Added beatmap delete dialog
2017-02-27 23:19:28 -04:00
DrabWeb
3094c01a40
Merge https://github.com/ppy/osu into popup-dialog
2017-02-27 16:40:04 -04:00
smoogipooo
fc33bf4761
Add drawings config.
2017-02-27 23:29:18 +09:00
smoogipooo
5f3e484353
Add scrolling teams container.
2017-02-27 23:29:06 +09:00
Dean Herbert
a22216d0b0
Update nuget packages.
2017-02-27 20:38:30 +09:00
smoogipooo
25a1c7a8ad
Initial groups implementation.
2017-02-27 14:19:07 +09:00
DrabWeb
d78dca3d85
New design
2017-02-26 23:35:13 -04:00
Dean Herbert
79993a576f
Add basic GC options.
2017-02-26 18:06:59 +09:00
DrabWeb
c94da4fcf0
Added popup dialog
2017-02-24 00:05:37 -04:00
Seth
b4b88712ad
Merge branch 'master' into mod-overlay
2017-02-23 08:00:24 -04:00
Dean Herbert
7e7bf07d03
Remove unused whitebox.
2017-02-23 11:11:46 +09:00
DrabWeb
99f1f88c75
Merge https://github.com/ppy/osu into mod-overlay
2017-02-22 12:35:55 -04:00
Dean Herbert
aef0eb49a1
Add loading screen.
2017-02-22 21:53:59 +09:00
Dean Herbert
afba4fbfad
Merge remote-tracking branch 'upstream/master' into chat-improvement
2017-02-21 15:46:28 +09:00
Thomas Müller
417f146386
Add difficulty calculation
...
Adds base classes for difficulty calculations, hooks them up with
carousel container, and adds a port of the osu difficulty calculator.
2017-02-19 17:41:51 +01:00
Dean Herbert
520e040396
Add FocusedTextBox abstraction.
2017-02-19 17:59:22 +09:00
Dean Herbert
0da0ef5a1b
Fix padding, fonts and alignment of chat display.
2017-02-19 17:06:41 +09:00
DrabWeb
006fb5502d
ModSelect -> ModSelectOverlay, + WaveOverlayContainer, + ModButton selected colours, made song select OnExit not handle closing mod select
2017-02-18 07:28:22 -04:00
Dean Herbert
fe3a6248ec
Add better screen hierarchy and placeholder for dev build disclaimer.
2017-02-17 20:07:16 +09:00
Dean Herbert
e6ef9f67aa
GameMode -> Screen.
2017-02-17 19:23:58 +09:00
DrabWeb
9fc3726925
ModSelector -> ModSelect, added mod descriptions, added per-mode mod selection, changed animations and made the wave mask properly
2017-02-16 18:32:27 -04:00
DrabWeb
0a58fc62db
Added mod selection overlay
2017-02-16 16:05:03 -04:00
Dean Herbert
580584a015
Don't use osu! mode parser for other game modes for now (convert still works).
2017-02-15 12:36:47 +09:00
Dean Herbert
fc192906ea
Handle proxied approach layer better and add slider's approach circle (previously missing).
2017-02-15 01:23:19 +09:00
John Leuenhagen
7ad9cd6b6e
add explicit false values to prevent warnings as errors
2017-02-12 02:32:11 -05:00
Dean Herbert
8ec927899f
Implement notifications.
2017-02-10 16:30:23 +09:00
Dean Herbert
d05b544d0d
Merge branch 'master' into audio-device-selection
...
# Conflicts:
# osu-framework
# osu.Game/Overlays/Options/Sections/Audio/AudioDevicesOptions.cs
2017-02-09 16:21:28 +09:00
Dean Herbert
2e119cd74f
Handle toolbar offsets better.
2017-02-08 20:30:45 +09:00
Dean Herbert
84096b146e
Make password mask characters look better.
2017-02-08 12:49:20 +09:00
default0
b4f30dd417
Rework OptionDropdowns to be more versatile
...
The existing OptionDropdown only supported enums and was thus renamed
to OptionEnumDropDown. A new OptionDropdown has been created in its
place to allow binding to arbitrary values, with a set of user-provided
items.
2017-02-06 01:21:26 +01:00
Thomas Müller
d6714324df
OsuNub -> Nub.
2017-02-04 12:06:53 +01:00
Thomas Müller
0edc64a08c
Re-use checkbox nub for option sliders and slightly re-structure.
2017-02-04 09:50:58 +01:00
Dean Herbert
4504440f80
Fix much dropdown shit.
2017-02-03 19:13:10 +09:00
Dean Herbert
16a01abc4d
Merge remote-tracking branch 'upstream/master' into options-refactor
...
# Conflicts:
# osu.Game/Beatmaps/Drawables/BeatmapPanel.cs
# osu.Game/Graphics/UserInterface/BackButton.cs
# osu.Game/Screens/Play/KeyCounter.cs
2017-02-03 13:16:07 +09:00
Dean Herbert
a6fd7f46c3
Merge remote-tracking branch 'upstream/master' into login-updates
2017-02-03 12:48:52 +09:00
Dean Herbert
4f89cc0784
Merge pull request #298 from peppy/skip-button
...
Make skip button work.
2017-02-03 12:47:53 +09:00
Dean Herbert
90fd9d9132
Merge branch 'master' into options-refactor
2017-02-01 14:07:49 +09:00
Dean Herbert
7ce5fc08ee
Merge branch 'master' into skip-button
...
# Conflicts:
# osu.Game/Graphics/UserInterface/BackButton.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/osu.Game.csproj
2017-02-01 14:05:58 +09:00
Dean Herbert
e94c92b920
Merge branch 'master' into login-updates
2017-02-01 13:23:22 +09:00
Dean Herbert
046732b7e3
Merge remote-tracking branch 'upstream/master' into song-select-filtering
2017-02-01 10:09:14 +09:00
Dean Herbert
ea204ad606
Merge pull request #301 from DrabWeb/pause-overlay
...
Pause overlay
2017-02-01 10:07:12 +09:00
Drew DeVault
637a99e8d0
Merge remote-tracking branch 'upstream/master' into song-select-filtering
2017-01-31 19:00:50 -05:00
Dean Herbert
6803b1a8db
Sidebar button style pass.
2017-01-31 19:58:38 +09:00
Dean Herbert
0d529cb636
General tidy-ups.
2017-01-31 19:23:52 +09:00
Dean Herbert
6b66ecc131
Global shadows and more sane font size setting.
2017-01-31 18:53:52 +09:00
Dean Herbert
6ca974bf0c
Re-namespace options, adjust font sizes + more.
2017-01-31 18:37:11 +09:00
Dean Herbert
62c5ad907a
Merge remote-tracking branch 'upstream/master' into login-updates
...
# Conflicts:
# osu.Game/Overlays/Options/General/LoginOptions.cs
2017-01-31 17:05:33 +09:00
Dean Herbert
22ef576c64
Make LoginOverlay mask better.
2017-01-31 16:59:38 +09:00
Dean Herbert
74366c620b
Move login screen to toolbar and update design (still not fully implemented).
...
# Conflicts:
# osu.Game/Overlays/Options/General/LoginOptions.cs
# osu.Game/Overlays/Toolbar/Toolbar.cs
2017-01-30 22:55:35 +09:00
DrabWeb
ed3ed8251f
Made styling PauseButtons public, Resume/Retry/Quit buttons changed to subclasses
2017-01-30 08:04:39 -04:00
Dean Herbert
26e9533ff0
Add custom implementation of TextBox.
2017-01-30 20:29:04 +09:00
DrabWeb
d70cbd37dd
Made the pause progress graph it's own class, to be implemented, made it so the user couldn't double click the pause buttons and made it so the action wasn't called a second time when the mouse button was released, made PopIn and PopOut in PauseOverlay one line each, made Player.IsPaused a public getter with a private getter/setter, implemented restarting in Player
2017-01-30 04:08:14 -04:00
DrabWeb
582599a8de
Made PauseButton more visually responsive, added force option to Player.Pause, added very basic implementation of the progress bar
2017-01-28 16:55:42 -04:00
Drew DeVault
10897486ba
Merge remote-tracking branch 'upstream/master' into song-select-filtering
2017-01-27 15:41:46 -05:00
Dean Herbert
3e7503e860
Make skip button work.
2017-01-27 21:57:22 +09:00
Dean Herbert
420e61fa97
TwoLayerButton
2017-01-27 21:08:36 +09:00
Dean Herbert
5787b43586
wip
2017-01-27 19:14:44 +09:00
DrabWeb
dedd6a4bcf
Small cleanups
2017-01-27 05:39:15 -04:00
Dean Herbert
f3e9da609e
Merge pull request #295 from peppy/songselect-footer
...
Initial implementation of song select footer area.
2017-01-27 16:13:43 +09:00
Drew DeVault
417933b7ec
Merge remote-tracking branch 'upstream/master' into song-select-filtering
2017-01-26 13:57:55 -05:00
Dean Herbert
139cac5e57
Add fail dialog and flow.
2017-01-27 00:41:34 +09:00
Dean Herbert
70271fee35
Move PlayerInputManager to own file.
2017-01-27 00:38:21 +09:00
Dean Herbert
4a7b3cf391
Initial implementation of song select footer area.
2017-01-27 00:36:12 +09:00
Dean Herbert
1853bbdda8
Move window/volume configuration to framework level.
2017-01-25 18:44:51 +09:00
Dean Herbert
cd8c9393f3
HP -> Health
2017-01-18 11:08:16 +08:00
Drew DeVault
5eb1cda77b
Rename FilterSongSelect, use OsuColour
2017-01-17 16:43:40 -05:00
Drew DeVault
73e46ee8c0
Initial layout of song select filtering UI
2017-01-17 15:41:50 -05:00
Dean Herbert
a3770adbc5
Merge branch 'master' into hpdisplay
2017-01-16 11:23:54 +08:00
Drew DeVault
fa007e632d
Refactor colors to palette based design
2017-01-12 16:38:27 -05:00
Dean Herbert
7eab50b989
Add basic HP display support.
2017-01-10 16:08:01 +08:00
Drew DeVault
70ecf48ca7
Add central color class
...
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.
Closes #126
2017-01-09 17:20:31 -05:00
Drew DeVault
cf60c52f00
Switch to System.ComponentModel.Description
2016-12-07 09:42:53 -05:00
Drew DeVault
5456e0102c
s/OptionsDropdown/DropdownOption/g
2016-12-07 09:42:52 -05:00
Drew DeVault
4757a1c433
Wire up enum-backed dropdowns
2016-12-07 09:42:52 -05:00
Drew DeVault
0378de8346
Add DisplayName
2016-12-07 09:42:37 -05:00
Drew DeVault
9daf524120
Add OptionsDropdown<T> and wire up one example
2016-12-07 09:42:37 -05:00
Drew DeVault
ff7ec88e66
s/OptionsSlider/SliderOption/g
2016-12-07 09:42:37 -05:00
Drew DeVault
a350e95e40
Add OptionsSlider and wire up volume sliders
2016-12-07 09:41:28 -05:00
Dean Herbert
a80c28ca37
ToolbarOverlayToggleButton
2016-12-02 21:57:01 +09:00
Dean Herbert
9bf36418a0
Make toolbar buttons more independent logic-wise.
...
Also adds visual toggle state for toggleable buttons.
2016-12-02 18:43:01 +09:00
Dean Herbert
11f958030f
Make Triangles more flexible and more random.
2016-12-01 18:53:13 +09:00
Dean Herbert
6ccce88a0e
Add proper user data retrieval on connect.
2016-12-01 16:44:24 +09:00
Dean Herbert
d7ab74363d
Simplify toolbar width/padding calculations. Add avatar display (incorrect user id).
2016-12-01 16:05:54 +09:00
Dean Herbert
167b559a95
Move toolbar to own namespace.
2016-12-01 14:22:29 +09:00
Dean Herbert
18509e6a60
ChatConsole -> ChatOverlay. Namespace tidying.
2016-11-30 18:30:06 +09:00
Dean Herbert
34e91c8474
Add the concept of IOnlineComponents, registered tot he API for handling state changes.
2016-11-30 18:30:01 +09:00
Thomas Müller
d0065d2d20
Merge pull request #205 from peppy/scoring
...
Wire up basic scoring.
2016-11-29 20:56:53 +01:00
Dean Herbert
9d2a69f1e2
Add concept of ScoreProcessor.
2016-11-29 20:30:16 +09:00
Dean Herbert
9871960112
Basic score flow.
2016-11-29 17:34:16 +09:00
stanriders
ba18c9a309
Merged ExtendableButton and BackButton
2016-11-27 05:48:31 +03:00
stanriders
af57984d5c
Moved ExtendableButton out of framework
2016-11-27 04:41:17 +03:00
stanriders
e9343fe53d
Add stable-alike BackButton
2016-11-27 04:21:12 +03:00
Dean Herbert
c978a4c091
Tidy up code. Make trail smooth.
2016-11-26 19:22:56 +09:00
Dean Herbert
396ca9fe91
Remove HitJudgementResolver; reimplement in DrawableHitObject.
2016-11-26 16:51:51 +09:00
Dean Herbert
ece3bc0e01
Refactor BeatmapInfoWedge to be async.
2016-11-24 13:48:48 +09:00
Dean Herbert
611619fd9c
Fix some namespaces.
2016-11-23 12:00:17 +09:00
Thomas Müller
5cf5e8c80c
Move BeatmapInfoOverlay into its own class.
...
No loading async optimizations yet.
2016-11-22 21:51:42 +01:00
Thomas Müller
9bf23bc4ad
Only handle beatmap panels that are visible in song select.
2016-11-22 21:41:48 +01:00
Thomas Müller
c6d688898f
Initial implementation of a beatmap carousell and various minor improvements to song select.
...
No big optimizations yet, but groundwork is laid out.
2016-11-20 20:34:16 +01:00
Thomas Müller
f8788bb24b
Update the background according to the currently selected beatmap and blur it within song select.
2016-11-19 17:39:43 +01:00
Dean Herbert
1242ae3f2a
Add the concept of a HitJudgementResolver.
2016-11-19 16:19:26 +09:00