Shivam
d98a64dfbc
Make seeding # bg black and white text color
...
Makes it consistent with TournamentSpriteTextWithBackground
2020-07-08 03:29:14 +02:00
Shivam
c3cd2a74f5
Move general purpose migration to MigratableStorage
2020-07-01 22:57:16 +02:00
Shivam
0cddb85f1b
Move storageconfig set and saving to migrate method
2020-06-28 15:27:50 +02:00
Shivam
9639ebdd97
Merge branch 'master' into tourney-asset-refactor
2020-06-28 15:06:34 +02:00
Bartłomiej Dach
082c94f98d
Temporarily disable masking of tournament song bar
2020-06-28 13:14:46 +02:00
Dean Herbert
92e272ebb6
Remove unnecessary prefixes
2020-06-24 16:57:40 +09:00
Shivam
c94f95cc0d
Check if the file exists before reading
...
This is (also) to address the review from bdach about StorageManager initialising a default value that gets overwritten upon migration anyway.
2020-06-24 02:40:22 +02:00
Shivam
af11340849
Fix nullref exceptions and redundant explicit type
2020-06-24 02:13:28 +02:00
Shivam
c32ef5e718
Address formatting issues
2020-06-24 00:37:29 +02:00
Shivam
9d2392b6b1
Cache TournamentStorage as Storage and only cast when necessary
2020-06-24 00:14:44 +02:00
Shivam
e5851be9ad
change accessor from internal readonly to public get-only
...
Also changes the class accessor from internal to public
2020-06-24 00:06:27 +02:00
Shivam
0ca8c961c8
Remove string interpolation & unnecessary test setup
2020-06-24 00:05:30 +02:00
Shivam
7a3315dcf8
invert and early return
2020-06-24 00:00:21 +02:00
Shivam
8e8458ab8f
make migrate public abstract in base and override
2020-06-23 23:58:28 +02:00
Shivam
8b9cf6fc52
Remove default value in Storagemgr
2020-06-23 23:57:58 +02:00
Shivam
e0d5a9182e
make tournament migration private
2020-06-22 12:59:56 +02:00
Shivam
6b14079c0a
InspectCode changes
2020-06-22 12:43:01 +02:00
Shivam
08759da3a7
Move drawings.ini out of config subfolder
2020-06-22 12:41:43 +02:00
Shivam
291dadf0b2
Merge branch 'master' of https://github.com/ppy/osu into tourney-asset-refactor
2020-06-22 12:01:24 +02:00
Shivam
f878388d57
Fix TestMigrationToSeeminglyNestedTarget failing
2020-06-22 11:56:14 +02:00
Dean Herbert
fc31d49629
try-catch registry lookup to avoid crashes on non-windows platforms
2020-06-22 16:34:04 +09:00
Dean Herbert
2d121b4e3d
Simplify lookup fallback code
2020-06-22 16:32:27 +09:00
Dean Herbert
1df89c6a59
Merge branch 'master' into custom-ipc-location
2020-06-22 16:22:04 +09:00
Shivam
dd9697032c
Introduce new class MigratableStorage
2020-06-16 17:39:20 +02:00
Shivam
02d66c4856
Refactor moving (2/2)
2020-06-16 17:15:43 +02:00
Shivam
b75fd7bfa8
Refactor moving logic (1/2)
2020-06-16 17:14:54 +02:00
Shivam
29ae1c460a
TournamentStorage now takes in a parent storage
2020-06-16 17:00:20 +02:00
smoogipoo
d57b58a7dd
Add temporary fix for tournament song bar disappearance
2020-06-15 18:47:55 +09:00
Bartłomiej Dach
51bbd91373
Bring back initial directory behaviour
2020-06-13 19:28:21 +02:00
Bartłomiej Dach
eb92c3390d
Check for nulls when looking for ipc.txt
2020-06-13 17:17:58 +02:00
Bartłomiej Dach
2cadab8d29
Add xmldoc
2020-06-13 16:20:59 +02:00
Bartłomiej Dach
5dd47bf393
Remove unnecessary members
2020-06-13 16:03:34 +02:00
Bartłomiej Dach
e0518fd451
Fix silent failure
2020-06-13 15:38:29 +02:00
Bartłomiej Dach
34cd9f7a69
Streamline autodetect & manual set path
2020-06-13 15:32:30 +02:00
Bartłomiej Dach
992aa0041e
Allow auto-detect to work after choosing manually
2020-06-13 15:27:46 +02:00
Bartłomiej Dach
586d5791e0
Remove unused argument
2020-06-13 15:07:41 +02:00
Bartłomiej Dach
1cd96b8002
Rework StableInfo into a DI'd data structure
2020-06-13 15:06:07 +02:00
Bartłomiej Dach
5f79feaa8b
Merge branch 'master' into custom-ipc-location
2020-06-13 13:41:59 +02:00
Dean Herbert
5041c74c7a
Fix merge issue
2020-06-12 11:30:15 +09:00
Dean Herbert
5ef3a3f188
Merge branch 'master' into tourney-asset-refactor
2020-06-12 11:23:05 +09:00
Dean Herbert
80140842dc
Merge branch 'master' into headless-tournamentgamebase
2020-06-12 10:51:37 +09:00
Shivam
56a40e616b
Add drawings to the migration test
2020-06-11 20:11:44 +02:00
Shivam
592e3bf4c9
Implement migrations for the drawings config file
2020-06-11 18:21:56 +02:00
Shivam
32d86d6fab
Create storage for config files of a tournament
2020-06-11 18:07:24 +02:00
Shivam
327795ba99
Switch drawing storage to tournamentstorage
2020-06-11 18:00:47 +02:00
Shivam
c9dc17f3d8
Introduce migrations for drawings
2020-06-11 17:51:07 +02:00
Shivam
222ac86304
Add newlines at the end of the file
2020-06-11 15:52:14 +02:00
Shivam
af1bbe7857
move TournamentVideoResourceStore to separate file
2020-06-11 15:13:19 +02:00
Shivam
2964b457a0
Rename VideoStorage to VideoStore
2020-06-11 15:05:28 +02:00
Shivam
5d49b709b9
Change access modifier public -> internal
2020-06-11 14:09:21 +02:00
Shivam
a317b85fd8
Remove misleading log
2020-06-11 14:06:03 +02:00
Shivam
b69ff307d8
Fixed migration logic
2020-06-11 13:56:16 +02:00
Shivam
c2e01e198f
Rename tournamentStorage to storage
2020-06-11 13:55:29 +02:00
Shivam
a43e1a0ae3
Remove whitespace
2020-06-10 08:41:13 +02:00
Shivam
0f39558da2
Apply review comment
2020-06-10 08:04:34 +02:00
Shivam
aacacd75f0
Remove abstract from the class
2020-06-09 21:14:05 +02:00
Shivam
af05ee67cb
move base.loadcomplete to the bottom
2020-06-09 20:30:15 +02:00
Shivam
e57a229474
Move all the graphics related code to TournamentGame
2020-06-09 20:22:30 +02:00
Shivam
417919320c
change namespace to osu.Game.Tournament.IO
2020-06-09 17:28:42 +02:00
Dean Herbert
3ae1df07b0
Fix a couple more new formatting issues
2020-06-10 00:09:29 +09:00
Dean Herbert
7dc19220e5
Apply new resharper formatting fixes
2020-06-09 23:38:54 +09:00
smoogipoo
88aed1d504
Merge branch 'master' into update-inspectcode-version
2020-06-09 20:12:39 +09:00
Shivam
2f15d7fbac
Code styling fixes
2020-06-08 20:04:38 +02:00
Shivam
d2ae146c1f
Remove unnecessary parameters and implement delete
2020-06-08 19:51:44 +02:00
Shivam
ce66b72390
Refactor paths
2020-06-08 18:25:20 +02:00
Shivam
f01a86f5b1
Fix styling issues and move StorageManager to Configuration Folder
2020-06-08 03:12:37 +02:00
Shivam
ba5a747ac9
Implement migration for TournamentStorage
2020-06-08 03:03:57 +02:00
Shivam
9a20ffa8a3
Rename to TournamentStorage
2020-06-08 00:47:47 +02:00
Shivam
17cd9569ed
Introduce new storage class and manager
2020-06-08 00:46:40 +02:00
Dean Herbert
9920911390
Fix tournament displayed beatmap potentially being out of order on quick changes
2020-06-04 17:20:08 +09:00
Shivam
7e5db5e933
Apply review suggestions
2020-06-03 23:49:06 +02:00
smoogipoo
f3b5149648
Move some suggestions to warnings, resolve issues
2020-06-03 16:48:44 +09:00
Dean Herbert
78fddc8957
Make button match height
2020-06-02 19:29:59 +09:00
Dean Herbert
828180ad9b
Add default
2020-06-02 19:29:22 +09:00
Shivam
fea5c8460a
Fixed path is empty exception
...
Also converted method to property get, private set
2020-06-01 22:50:24 +02:00
Shivam
33d731644c
Fix test crashing: NullReferenceException
2020-05-31 17:35:53 +02:00
Shivam
ce360a960f
use GameHost's GetStorage instead of local storage
...
This will now get the IPC Path again as the default path if one is present, else it will fall back to osu! lazer's base path.
2020-05-31 16:50:13 +02:00
Shivam
0027f44bd0
Moved stableInfo read to FileBasedIPC
...
DI is also not needed anymore to access StableInfo, this goes through FileBasedIPC.
Note: directory selector now always navigates to the osu! lazer base path.
2020-05-31 16:27:05 +02:00
Shivam
3731e76b10
Move stable_config declaration, rename testscene
2020-05-28 15:28:27 +02:00
Shivam
7ae2383288
move stable config declaration and initial reading
2020-05-28 15:03:49 +02:00
Bartłomiej Dach
748f7fcd8b
Rename constants
2020-05-25 20:20:26 +02:00
Bartłomiej Dach
ca68d94cf7
Invert if to reduce nesting
2020-05-25 20:18:17 +02:00
Bartłomiej Dach
719da48922
Rename delegate argument
2020-05-25 20:11:00 +02:00
Shivam
4c3900cfc8
Remove unnecessary comments, simplify initialPath and clarified TestScene name
2020-05-25 17:16:40 +02:00
Olle Kelderman
a174117880
fix flowcontainer order properly and removed todo as its decided to do nothing there for now
2020-05-25 00:55:10 +02:00
Olle Kelderman
1062e07ec1
refactor and implemented feedback:
...
- button text change
- renamed ActionableInfoWithNumberBox to ResolutionSelector and moved the clamping logic inside it
- also removed the ugly right margin and added the FillFlowContainer
2020-05-24 22:24:46 +02:00
Shivam
c6345ba6c9
corrected styling issues
2020-05-22 20:01:26 +02:00
Shivam
0717dab8e4
Add StablePathSelectScreen visual test
2020-05-22 19:51:08 +02:00
Olle Kelderman
554be1c422
add the ability to set the size of the Tournament Client to an arbitrary value instead of a fixed 1080p option
2020-05-22 19:25:05 +02:00
Shivam
585100207c
make CheckExists static public and removed unnecessary code
2020-05-20 22:30:31 +02:00
Shivam
d2416ce30d
removed redundant code and use existing checkExists
2020-05-20 22:16:37 +02:00
Shivam
a5c2f97a76
use common const in TournamentGameBase
2020-05-20 22:15:51 +02:00
Shivam
b1c957c5e1
invert if-statement and early return + reuse of checkExists
2020-05-20 17:25:53 +02:00
Shivam
15ebe38303
Return null if path is not found, for clarity
2020-05-20 17:13:35 +02:00
Shivam
e018d07441
Use one constant for STABLE_CONFIG location string
2020-05-20 16:30:38 +02:00
Shivam
a0a54efd4e
Fix test crashing because of sceneManager not being nullable
2020-05-18 01:05:34 +02:00
Shivam
7a839c1486
Renamed Refresh button to Change source
2020-05-18 00:50:08 +02:00
Shivam
9bfdfbea43
Move stablestorage check to path selection screen
...
Also forced stablepath to be empty during auto detection so it checks other sources to load ipc from
2020-05-18 00:47:31 +02:00
Shivam
59b006f9ac
Make IPC error dialog reusable
...
and inspectcode fixes
2020-05-17 22:46:43 +02:00
Shivam
a97100216c
Changed behaviour of refresh button in SetupScreen
2020-05-17 22:28:54 +02:00
Shivam
fbbf51851e
Moved refresh button to directoryselector
2020-05-17 22:28:24 +02:00
Shivam
4bc858a215
Force a read of the location file during detection
2020-05-17 22:27:44 +02:00
Shivam
80d188ec91
Update xmldoc with accurate information about the model
2020-05-17 22:26:42 +02:00
Shivam
181cd67948
Merge remote-tracking branch 'upstream/master' into custom-ipc-location
2020-05-17 12:44:12 +02:00
Dean Herbert
13d4997c91
Remove custom back action logic (use receptor as intended)
2020-05-17 17:35:10 +09:00
Dean Herbert
864c1a73ae
Only add back button if required
2020-05-17 17:27:52 +09:00
Dean Herbert
2c0ac8cc36
Move padding to fill, not scroll container
2020-05-17 17:25:26 +09:00
Shivam
358345cee7
Change logic for parentscreen/subscreen relation
2020-05-16 12:50:56 +02:00
Shivam
b1243d6a87
Add padding to so the back button is not in the way
2020-05-16 04:05:01 +02:00
Shivam
bf6ce390ff
Add sub screen implementation to SeedingEditorScreen
2020-05-16 03:07:51 +02:00
Shivam
c931bae70e
Add back button to TournamentScreen and the inputhandler for it
2020-05-16 03:07:27 +02:00
Shivam
3fc888ef95
User interface setup for custom IPC location
...
Right now makes use of another ActionableInfo field. Probably a better idea to add an extra button to the Current IPC Storage actionable field.
2020-05-16 03:03:10 +02:00
Shivam
9944a514da
Dependency cache the ipc location file
2020-05-16 03:00:37 +02:00
Shivam
c40b3b9053
Refactored stable path finding and added json config detection.
...
This also migrates the values found in the other methods to the configuration file.
2020-05-16 02:59:48 +02:00
Shivam
08bb5cbcbf
Introduce model to store path of stable osu!
2020-05-16 02:57:58 +02:00
Shivam
1768beb690
Rename class SeeingEditorScreen to SeedingEditorScreen
2020-05-14 21:52:10 +02:00
Shivam
6ec55eb400
Give mappool scene its own video
2020-05-14 21:51:39 +02:00
Dean Herbert
d6840d880a
Update StableStorage implementation in line with framework changes
2020-05-08 10:40:04 +09:00
Dean Herbert
09759565fa
Add support for 3v3 tournament chroma key layout
2020-05-07 14:51:14 +09:00
Dean Herbert
fcded20655
Don't specify IProvideVideo interface for now
2020-04-27 08:58:01 +09:00
Bartłomiej Dach
b9e0fed467
Use SongBar height instead of hard-coded dimensions
2020-04-27 00:02:58 +02:00
Bartłomiej Dach
3c1730d0ca
Expose SongBar's height
2020-04-26 23:59:24 +02:00
Shivam
39a593120c
Fixed CodeInspect errors
2020-04-24 17:00:35 +02:00
Shivam
28dcfe867c
Add Chroma keying to the background of the showcase video.
2020-04-23 21:09:12 +02:00
Shivam
085b6ae25f
Add background video for showcase scene (Tournament Client)
2020-04-23 20:24:03 +02:00
Dean Herbert
f4dc604dbf
Fix dragging tournament ladder too far causing it to disappear
2020-04-08 13:32:37 +09:00
Dean Herbert
51db361c32
Update usages of Animation and Video in line with framework changes
2020-04-03 16:00:06 +09:00
Dan Balasescu
b5488bdecf
Merge pull request #8403 from peppy/chroma-key-width
...
Add ability to adjust (and save) chroma-key area width
2020-03-23 13:54:56 +09:00
Dean Herbert
1b6342438f
Hide scrollbars in tournament chat display
2020-03-23 12:05:16 +09:00
Dean Herbert
27ae2d29aa
Add ability to adjust (and save) chroma-key area width
2020-03-23 11:47:24 +09:00
Dean Herbert
2ca225877f
Merge branch 'master' into tournament-mappool-flow-logic
2020-03-18 15:05:20 +09:00
Dan Balasescu
c6e4bf35de
Merge branch 'master' into start-match-on-gameplay
2020-03-17 18:21:55 +09:00
Dean Herbert
99f28efc96
Automatically mark the currently selected match as stsrated on entering gameplay screen
2020-03-17 13:16:52 +09:00
Dean Herbert
8895d52d29
Fix header-text scaling on intro/winner screens
2020-03-17 13:16:18 +09:00
Marcus "Mestro" Nordgren
24fe7538fd
Use new logo name for showcase screen
2020-03-16 13:09:15 +01:00
Dan Balasescu
0245bab7c6
Merge branch 'master' into user-cards-update
2020-03-16 14:27:21 +09:00
Dan Balasescu
70a17ae6cc
Merge branch 'master' into tournament-resolution-selector
2020-03-15 00:15:31 +09:00
Dean Herbert
bee855bd1d
Remove using
2020-03-13 15:54:46 +09:00
Dean Herbert
b902e50396
Add resolution selector in tournament setup screen
2020-03-13 15:44:23 +09:00
Dean Herbert
edd444ea73
Fix mod sprite bleeding border colour
2020-03-13 14:36:46 +09:00
Dean Herbert
30ad580993
Fix map pool screen vertical layout
2020-03-13 14:34:33 +09:00
Dean Herbert
00d7dc19cc
Update tests and logic
2020-03-13 14:25:58 +09:00
Dean Herbert
fbb7e9f12a
Add tests (wip)
2020-03-13 14:25:58 +09:00
Dean Herbert
ef0acde458
Adjust to allow for extra row
2020-03-13 14:25:58 +09:00
Dean Herbert
9e52fbdd3e
Merge pull request #8226 from omkelderman/stable-install-path-from-env-var
...
Add ability to set stable path for tourney client via environment variable
2020-03-12 19:48:48 +09:00
Dean Herbert
08dc4a0e8b
Merge pull request #8216 from smoogipoo/video-start-from-zero
...
Apply osu!-side video sprite changes
2020-03-12 19:46:46 +09:00
Dean Herbert
604ce37064
Merge remote-tracking branch 'upstream/master' into video-start-from-zero
2020-03-12 18:57:53 +09:00
Dan Balasescu
f37444ad18
Merge branch 'master' into tournament-header-logo
2020-03-12 18:12:08 +09:00
Dan Balasescu
4cdb94f3a5
Merge pull request #8236 from peppy/tournament-all-video-extensions
...
Allow videos to be loaded with any extension
2020-03-12 18:03:45 +09:00
Dean Herbert
ec1c6f88ee
Adjust metrics to align logo pieces correctly on gameplay / map pool
2020-03-12 14:27:56 +09:00
Dean Herbert
7b1ac03b18
Hide logo on gameplay screen
2020-03-12 14:27:56 +09:00
Dean Herbert
b6b802e821
Add back customisable header logo/text
...
Also adds test scene for MatchHeader component.
2020-03-12 14:27:56 +09:00
Dean Herbert
190ff97486
Rename classes to better suit purpose
2020-03-12 14:27:56 +09:00
Dean Herbert
39bb98bfb2
Allow videos to be loaded with any extension
...
Also moves all tournament user resources to a "tournament" subfolder.
2020-03-12 13:27:00 +09:00
Dean Herbert
efceeba076
Use fixed width for tournament score displays
2020-03-12 02:22:02 +09:00
Olle Kelderman
2866d62653
Use environment variable for initializing osuInstallPath
2020-03-11 16:26:53 +01:00
Dan Balasescu
f49f9f40ae
Merge branch 'master' into tournament-design-seeding
2020-03-11 18:03:27 +09:00
smoogipoo
8eb8572c73
Apply osu!-side video sprite changes
2020-03-11 18:00:39 +09:00
Dean Herbert
02af3eefbd
Merge branch 'master' into tournament-mappool-flow-logic
2020-03-11 14:40:18 +09:00
Dean Herbert
ed837d3115
Use framework extension method for FromHex
2020-03-11 10:18:41 +09:00
smoogipoo
19ce2d643e
Remove unused using
2020-03-10 09:51:30 +09:00
Dean Herbert
e158cbfe24
Merge branch 'master' into tournament-design-schedule
2020-03-10 09:40:08 +09:00
Dan Balasescu
f5e134806a
Merge branch 'master' into tournament-design-gameplay
2020-03-09 19:33:53 +09:00
Dan Balasescu
3554cdda36
Merge pull request #8179 from peppy/tournament-design-win
...
Implement 2020 win screen design
2020-03-09 19:33:42 +09:00
smoogipoo
6421f28ac7
Fix nullref
2020-03-09 19:07:44 +09:00
Dan Balasescu
6d23c3b4ab
Merge pull request #8180 from peppy/tournament-design-intro
...
Implement 2020 intro screen design
2020-03-09 18:38:07 +09:00
Dan Balasescu
1fec5d17a8
Merge pull request #8174 from peppy/tournament-design-ladder
...
Implement 2020 ladder design
2020-03-09 18:15:59 +09:00
Dean Herbert
8b16dadfe5
Merge branch 'master' into tournament-design-gameplay
2020-03-09 15:09:02 +09:00
Dean Herbert
33f457d663
Fix layout issues with TournamentBeatmapPanel
2020-03-09 15:08:24 +09:00
Dean Herbert
832e64cc95
Fix test failures due to null current match
2020-03-09 14:57:19 +09:00
Dean Herbert
e4f07e5284
Merge branch 'master' into tournament-design-gameplay
2020-03-09 14:50:36 +09:00
Dan Balasescu
0ecf6a4ecd
Merge branch 'master' into tournament-design-win
2020-03-09 14:16:34 +09:00
Dan Balasescu
1e9adbba4e
Merge branch 'master' into tournament-design-intro
2020-03-09 14:16:22 +09:00
Dan Balasescu
fac5530cab
Merge branch 'master' into tournament-design-mappool
2020-03-09 14:16:05 +09:00
Dan Balasescu
0f44c0739a
Merge branch 'master' into tournament-design-ladder
2020-03-09 14:16:01 +09:00
smoogipoo
b61e56cda5
Resolve post-merge issue
2020-03-09 13:29:17 +09:00
Dan Balasescu
ab79f36c41
Merge branch 'master' into tournament-drawable-team-tidy
2020-03-09 13:26:20 +09:00
Dan Balasescu
2eb8f245da
Merge branch 'master' into tournament-base-changes
2020-03-09 09:24:46 +09:00
Dan Balasescu
1c580216af
Merge pull request #8175 from peppy/score-counter-flexibility
...
Increase flexibility of StarCounter component
2020-03-09 09:17:55 +09:00
Dean Herbert
61297847a7
Fix compilation failure
2020-03-09 01:21:37 +09:00
Dean Herbert
414e704d37
Use existing local function
...
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-09 00:18:28 +09:00
Dean Herbert
dc201a68dc
Merge branch 'tournament-drawable-team-tidy' into tournament-design-mappool
2020-03-08 20:16:48 +09:00
Dean Herbert
5f6ce7fde5
Merge branch 'tournament-drawable-team-tidy' into tournament-design-ladder
2020-03-08 20:16:35 +09:00
Dean Herbert
7f38ff8046
Merge branch 'tournament-drawable-team-tidy' into tournament-design-schedule
2020-03-08 20:16:12 +09:00
Dean Herbert
ece049e0c9
Merge branch 'tournament-drawable-team-tidy' into tournament-design-seeding
2020-03-08 20:15:48 +09:00
Dean Herbert
71824ce7d6
Merge branch 'tournament-drawable-team-tidy' into tournament-design-win
2020-03-08 20:14:59 +09:00
Dean Herbert
ba865aa195
Merge branch 'tournament-drawable-team-tidy' into tournament-design-intro
2020-03-08 20:14:15 +09:00
Dean Herbert
cc438210a3
Merge branch 'tournament-drawable-team-tidy' into tournament-design-gameplay
2020-03-08 20:13:29 +09:00
Dean Herbert
2fe32b7d2b
Remove LadderInfo requirement in DrawableMatchTeam
2020-03-08 19:41:22 +09:00
Dean Herbert
9138bafbeb
Fix alignment of flags on team intro screen
2020-03-08 18:49:06 +09:00
Dean Herbert
8b0b910196
Update song / chat / beatmap info display to reflect new design
2020-03-08 18:25:22 +09:00
Dean Herbert
3744aaf55f
Update vertical alignment of chroma area
2020-03-08 18:16:32 +09:00
Dean Herbert
0019199082
Merge branch 'tournament-base-changes' into tournament-design-gameplay
2020-03-08 18:12:10 +09:00
Dean Herbert
0102aaf32a
Move chat expand/contract logic local to tournament
2020-03-08 18:11:57 +09:00
Dean Herbert
5d5910822b
Initial pass of intro screen design update
2020-03-08 16:06:37 +09:00
Dean Herbert
a85cef2f06
Reset win screen video on display; add fade in transition
2020-03-08 16:05:37 +09:00
Dean Herbert
3a3a2ad2a7
Fix video looping not propagating when set too early in initialisation
2020-03-08 16:04:51 +09:00
Dean Herbert
3ac599246d
Initial pass of seeding screen design update
2020-03-08 16:03:37 +09:00
Dean Herbert
8ab9ca77d6
Fix next match timer not updating
2020-03-08 16:02:13 +09:00
Dean Herbert
6c0a27e0b9
Improve look of selected match
2020-03-08 16:02:13 +09:00
Dean Herbert
9934a97bd0
Limit upcoming matches displayed to 8
2020-03-08 16:01:41 +09:00
Dean Herbert
434feb5ac6
Fix alignment on schedule screen
2020-03-08 16:01:41 +09:00
Dean Herbert
059aea8ead
Initial pass of schedule screen design update
2020-03-08 16:00:00 +09:00
Dean Herbert
9bd837da41
Update match score display
2020-03-08 15:55:54 +09:00
Dean Herbert
3807c449bd
Update chat position
2020-03-08 15:55:54 +09:00
Dean Herbert
e25206728f
Hide score displays during warmup
2020-03-08 15:55:54 +09:00
Dean Herbert
86b12a384b
Initial pass of gameplay screen design update
2020-03-08 15:55:54 +09:00
Dean Herbert
ba6c4abbe6
Initial pass of ladder screen design update
2020-03-08 15:52:41 +09:00
Dean Herbert
2981730442
Initial pass of map pool screen design update
2020-03-08 15:49:37 +09:00
Dean Herbert
77c94afcf1
Add better flow logic to map pool layout when few beatmaps are present
2020-03-08 15:44:05 +09:00
Dean Herbert
4d74493289
Initial pass of win screen design update
2020-03-08 15:38:10 +09:00
Dean Herbert
1c5d6e0cf4
Split out nested classes to higher level for better code sharing
2020-03-08 15:34:45 +09:00
Dean Herbert
aed52179f0
Fix weird reverse logic
2020-03-08 15:32:22 +09:00
Dean Herbert
01e32896ee
Make save changes button more prominent
2020-03-08 15:32:22 +09:00
Dean Herbert
aeb6bf5b46
Remove unnecessary width specification on editor screens
2020-03-08 15:32:22 +09:00
Dean Herbert
129c8fe24f
Add helper method to get winning team colour
2020-03-08 15:32:22 +09:00
Dean Herbert
3caffb81e1
Add new element colours to TournamentGame
2020-03-08 15:32:22 +09:00
Andrei Zavatski
66f40f7f6e
Merge remote-tracking branch 'refs/remotes/ppy/master' into user-cards-update
2020-03-07 04:01:36 +03:00
Dean Herbert
09bd5ad185
Merge pull request #8151 from peppy/tourney-simplify-video-spec
...
Simplify tournament video construction
2020-03-06 23:15:02 +09:00
Dan Balasescu
3d54334dd6
Merge pull request #8150 from peppy/remove-layout-durations-tournament-editors
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Remove layout durations from tournament editor screens for better performance
2020-03-06 22:38:06 +09:00
Dan Balasescu
643b25e484
Merge branch 'master' into tourney-simplify-video-spec
2020-03-06 22:28:21 +09:00
Dean Herbert
0a72fa69ab
Simplify video creation (and handle fallback better)
2020-03-06 18:39:12 +09:00
Dean Herbert
2d95f29925
Add gameplay screen specific video
2020-03-06 18:38:54 +09:00
Dean Herbert
88759e65a0
Remove layout durations from tournament editor screns for better performance
2020-03-06 16:31:36 +09:00
Dean Herbert
ac88ba717b
Ensure screens respect aspect ratio in tests
2020-03-06 16:13:07 +09:00
Andrei Zavatski
6631b07442
Refactor to replace existing panels
2020-03-04 14:58:15 +03:00
Dan Balasescu
5eeed3faa1
Merge branch 'master' into owc-2019
2020-03-04 16:27:46 +09:00
Dean Herbert
c306d3de2e
Fix typo in button
...
Co-Authored-By: Dan Balasescu <smoogipoo@smgi.me>
2020-03-04 16:03:43 +09:00
Dan Balasescu
dadf151e7c
Merge branch 'master' into tournament-seeding-screen
2020-03-04 15:42:44 +09:00
Dan Balasescu
6f5d2da03e
Merge branch 'master' into add-torus-font
2020-03-04 13:56:30 +09:00
Dean Herbert
dade58adf3
Fix crash from editor screen test scene when trying to view seeding editor
2020-03-04 13:21:14 +09:00
Dean Herbert
6b7144e21b
Fix non-matching filename
2020-03-04 13:19:52 +09:00
Dean Herbert
22c4c515f5
Merge pull request #8123 from smoogipoo/fix-ladderscreen-nullref
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Fix nullref when deleting teams in the ladder screen
2020-03-04 13:18:07 +09:00
smoogipoo
fc0821f194
Fix nullref when deleting teams in the ladder screen
2020-03-04 12:37:42 +09:00
Dean Herbert
23091cb25e
Merge branch 'split-out-files' into tournament-seeding-screen
2020-03-04 12:11:17 +09:00
Dean Herbert
0f7316d41d
Move file to other file
2020-03-04 12:08:44 +09:00
Dean Herbert
e678a068b6
Bring design up-to-date with 2019 standards
2020-03-03 19:20:42 +09:00
Dean Herbert
1b355d02d6
Update video resource paths
2020-03-03 19:20:42 +09:00
Dean Herbert
093f2affdf
Add seeding screen
2020-03-03 19:19:03 +09:00
Dean Herbert
372060bc2b
Only trigger changes if new user information is actually populated
2020-03-03 18:57:00 +09:00
Dean Herbert
a2273234cb
Better handle startup when ladder cannot be read correctly
2020-03-03 18:57:00 +09:00
Dean Herbert
f1f4f1ffbd
Add torus font
2020-03-03 18:17:51 +09:00
smoogipoo
958c891d15
Update with framework-side bindable list changes
2020-02-17 15:06:14 +09:00
Dean Herbert
32fb87acec
Update country names
2020-01-23 16:45:30 +09:00
Dean Herbert
c0935b9b86
Update naming in tournament
2020-01-22 23:13:21 +09:00
Dean Herbert
7c62cc3ac3
Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework
2020-01-22 22:57:52 +09:00
smoogipoo
bfb056c612
Apply input method signature refactorings
2020-01-20 18:17:21 +09:00
Dean Herbert
cd5290b030
Enforce using get-only auto property where possible
2020-01-20 13:50:27 +09:00
smoogipoo
43f144cd6a
Invert condition
2020-01-20 11:48:56 +09:00
Dean Herbert
55ed823c88
Fix hard crashes on tournament client if a round contains an empty beatmap
2020-01-19 22:26:15 +09:00
recapitalverb
af167eb719
Remove duplicate condition in TournamentFont
2020-01-13 23:28:26 +07:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
Huo Yaoyuan
1b33581667
Construct DllResourceStore with assemblies
2019-12-28 21:13:18 +08:00
Huo Yaoyuan
ecfc6dfa3d
CA1825: use Array.Empty.
2019-12-17 12:59:48 +08:00
Dean Herbert
77b9989e11
Fix some weird private field names
2019-12-11 14:10:35 +09:00
dependabot-preview[bot]
b764a74919
Bump Microsoft.Win32.Registry from 4.6.0 to 4.7.0
...
Bumps [Microsoft.Win32.Registry](https://github.com/dotnet/corefx ) from 4.6.0 to 4.7.0.
- [Release notes](https://github.com/dotnet/corefx/releases )
- [Commits](https://github.com/dotnet/corefx/commits )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-12-09 07:52:22 +00:00
Dean Herbert
c49aeb08c4
Add API methods to perform requests out-of-queue
2019-11-29 20:03:14 +09:00
Dean Herbert
9a941c4f94
Update font loading to use new method
2019-11-29 02:15:13 +09:00
Dean Herbert
14277d714e
Fix tournament client crashing due to null ruleset
2019-11-29 01:01:25 +09:00
Huo Yaoyuan
c0fe91a84c
Merge branch 'master' into sharpen
2019-11-26 18:21:50 +08:00
Dan Balasescu
2aa13370df
Merge branch 'master' into song-bar-stats
2019-11-26 13:27:01 +09:00
Dean Herbert
b85189f855
Merge remote-tracking branch 'upstream/master' into fix-spritetext-usage
2019-11-25 11:31:12 +09:00
Dean Herbert
45514ff660
Apply fixes
2019-11-25 11:30:55 +09:00
Berkan Diler
fccdbffa93
Use MathF instead of Math- functions when possible
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MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Dean Herbert
244177880e
Only show star on HR
2019-11-24 01:45:21 +09:00
Dean Herbert
326a8f62eb
Calculate more correct AR locally for now
2019-11-24 00:22:01 +09:00
Dean Herbert
eb81d15463
Don't attempt to repopulate already populated users on startup
2019-11-23 20:55:00 +09:00
Dean Herbert
e3f3b1ab1a
Display useful statistics on song bar depending on current ruleset
2019-11-23 20:52:41 +09:00
Dean Herbert
c2e85a2057
Apply CornerExponent fixes
2019-11-22 19:49:20 +09:00
Huo Yaoyuan
4cd7d67fe4
Use early return for if-pattern-matching.
2019-11-22 00:02:40 +08:00
Huo Yaoyuan
818553027b
Merge branch 'master' into sharpen
2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
Huo Yaoyuan
374ef6ff83
Merge branch 'master' into sharpen
2019-11-20 17:30:58 +08:00
Huo Yaoyuan
608785b99a
Update .Net Standard projects to 2.1
2019-11-18 18:35:58 +08:00
Huo Yaoyuan
144812669d
Use static local functions.
2019-11-12 19:56:54 +08:00
Huo Yaoyuan
64fc5007fc
Use language primitive types.
2019-11-12 19:56:45 +08:00
Huo Yaoyuan
31cc0d13da
Use 'out var'.
2019-11-12 19:55:26 +08:00
Huo Yaoyuan
0d81b96c5f
Use deconstruction declaration.
2019-11-12 19:55:22 +08:00
Huo Yaoyuan
e5e8e70704
Use pattern matching.
2019-11-12 19:55:19 +08:00
Huo Yaoyuan
7d7b9e36b2
Use compound assignment.
2019-11-12 19:53:50 +08:00
Dean Herbert
2f8768a4b1
Move LabelledDropdown local to usage
2019-11-12 11:04:49 +09:00
Dean Herbert
bedd136c81
Merge remote-tracking branch 'upstream/master' into lookup-players-for-ruleset
2019-11-12 11:02:36 +09:00
Huo Yaoyuan
ccc8aa6fa4
Apply brace style.
2019-11-11 20:13:13 +08:00
Dean Herbert
5d96e6d90a
Populate users centrally, using the correct ruleset
2019-11-11 17:39:48 +09:00
Dean Herbert
702a1c496b
Add ruleset selection to tournament client
2019-11-11 17:39:28 +09:00
Dan Balasescu
1c1a49011b
Merge branch 'master' into infrastructure
2019-11-08 19:10:49 +09:00
Dean Herbert
c1ad3114d6
Merge remote-tracking branch 'upstream/master' into tournament-improve-transitions
2019-11-08 19:09:19 +09:00
Dan Balasescu
592368a320
Merge branch 'master' into tournament-highlight-active-screen
2019-11-08 18:28:51 +09:00
Dean Herbert
12b855d68f
Make drawing screen transition properly
2019-11-08 17:56:11 +09:00
Dean Herbert
7b8ed1ac9a
Improve tournament screen transitions
2019-11-08 17:56:04 +09:00
Dan Balasescu
f68013059f
Merge branch 'master' into fix-tourney-button-sounds
2019-11-08 17:47:38 +09:00
Dean Herbert
651a1e2ae1
Highlight selected tournament screen's button
2019-11-08 17:22:51 +09:00
Dean Herbert
380859e06e
Set clock on video directly; ignore long frames
2019-11-08 17:13:45 +09:00
Dean Herbert
8bcbc93501
Fix tournament buttons playing sound effects
2019-11-08 17:00:47 +09:00
Dean Herbert
5fe764b2db
Fix tournament videos stuttering when changing scenes
2019-11-08 16:19:34 +09:00
Dean Herbert
5e416bd18d
Fix tournament client crashing if beatmap added with an ID of zero
2019-11-06 14:47:31 +09:00
Huo Yaoyuan
3ad0369d7b
Resolve new diagnostics in C# 7.3
2019-10-30 23:13:11 +08:00
Huo Yaoyuan
bcf8e3a9d4
Remove redundant properties from desktop projects.
...
While OutputType=Library maybe doubtful, PlatformTarget=AnyCPU should be clearly the default.
2019-10-30 22:56:33 +08:00
Huo Yaoyuan
31595159be
Normalize .props
2019-10-30 21:54:14 +08:00
Dean Herbert
08040adfad
Expose Current bindable in LabelledComponents
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Adds a `LabelledDrawable` class for usages where bindables are not present.
2019-10-28 16:24:28 +09:00