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osu-lazer/osu.Game.Tournament
Shivam c94f95cc0d Check if the file exists before reading
This is (also) to address the review from bdach about StorageManager initialising a default value that gets overwritten upon migration anyway.
2020-06-24 02:40:22 +02:00
..
Components Fix nullref exceptions and redundant explicit type 2020-06-24 02:13:28 +02:00
Configuration Remove default value in Storagemgr 2020-06-23 23:57:58 +02:00
IO Check if the file exists before reading 2020-06-24 02:40:22 +02:00
IPC try-catch registry lookup to avoid crashes on non-windows platforms 2020-06-22 16:34:04 +09:00
Models Add xmldoc 2020-06-13 16:20:59 +02:00
Properties Update licence headers 2019-03-04 13:24:19 +09:00
Resources Add torus font 2020-03-03 18:17:51 +09:00
Screens Cache TournamentStorage as Storage and only cast when necessary 2020-06-24 00:14:44 +02:00
osu.Game.Tournament.csproj Bump Microsoft.Win32.Registry from 4.6.0 to 4.7.0 2019-12-09 07:52:22 +00:00
TournamentGame.cs Apply review comment 2020-06-10 08:04:34 +02:00
TournamentGameBase.cs Cache TournamentStorage as Storage and only cast when necessary 2020-06-24 00:14:44 +02:00
TournamentSceneManager.cs Add resolution selector in tournament setup screen 2020-03-13 15:44:23 +09:00
TournamentSpriteText.cs Add seeding screen 2020-03-03 19:19:03 +09:00
TourneyButton.cs Fix tournament buttons playing sound effects 2019-11-08 17:00:47 +09:00