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https://github.com/ppy/osu.git
synced 2025-01-26 12:25:04 +08:00
Merge remote-tracking branch 'upstream/master' into tournament-improve-transitions
This commit is contained in:
commit
c1ad3114d6
@ -7,6 +7,7 @@ using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Video;
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using osu.Framework.Timing;
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using osu.Game.Graphics;
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namespace osu.Game.Tournament.Components
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@ -15,6 +16,8 @@ namespace osu.Game.Tournament.Components
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{
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private readonly VideoSprite video;
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private readonly ManualClock manualClock;
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public TourneyVideo(Stream stream)
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{
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if (stream == null)
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@ -30,6 +33,7 @@ namespace osu.Game.Tournament.Components
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{
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fit,
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Clock = new FramedClock(manualClock = new ManualClock())
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};
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}
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@ -41,5 +45,17 @@ namespace osu.Game.Tournament.Components
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video.Loop = value;
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}
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}
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protected override void Update()
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{
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base.Update();
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if (manualClock != null && Clock.ElapsedFrameTime < 100)
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{
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// we want to avoid seeking as much as possible, because we care about performance, not sync.
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// to avoid seeking completely, we only increment out local clock when in an updating state.
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manualClock.CurrentTime += Clock.ElapsedFrameTime;
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}
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}
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}
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}
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@ -15,7 +15,6 @@ using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Models;
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using osu.Game.Tournament.Screens.Drawings.Components;
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@ -128,21 +127,21 @@ namespace osu.Game.Tournament.Screens.Drawings
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// Control panel container
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new ControlPanel
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{
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new OsuButton
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new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Begin random",
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Action = teamsContainer.StartScrolling,
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},
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new OsuButton
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new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Stop random",
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Action = teamsContainer.StopScrolling,
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},
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new OsuButton
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new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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@ -150,7 +149,7 @@ namespace osu.Game.Tournament.Screens.Drawings
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Action = reloadTeams
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},
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new ControlPanel.Spacer(),
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new OsuButton
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new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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@ -11,7 +11,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Overlays.Settings;
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@ -32,7 +31,7 @@ namespace osu.Game.Tournament.Screens.Editors
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[BackgroundDependencyLoader]
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private void load()
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{
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ControlPanel.Add(new OsuButton
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ControlPanel.Add(new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Add all countries",
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@ -9,7 +9,6 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Settings;
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using osu.Game.Tournament.Components;
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using osuTK;
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@ -56,7 +55,7 @@ namespace osu.Game.Tournament.Screens.Editors
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{
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Children = new Drawable[]
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{
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new OsuButton
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new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Add new",
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@ -103,13 +103,13 @@ namespace osu.Game.Tournament.Screens.Gameplay
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{
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Children = new Drawable[]
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{
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warmupButton = new OsuButton
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warmupButton = new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Toggle warmup",
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Action = () => warmup.Toggle()
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},
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new OsuButton
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new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Toggle chat",
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@ -60,32 +60,32 @@ namespace osu.Game.Tournament.Screens.MapPool
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{
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Text = "Current Mode"
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},
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buttonRedBan = new OsuButton
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buttonRedBan = new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Red Ban",
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Action = () => setMode(TeamColour.Red, ChoiceType.Ban)
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},
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buttonBlueBan = new OsuButton
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buttonBlueBan = new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Blue Ban",
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Action = () => setMode(TeamColour.Blue, ChoiceType.Ban)
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},
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buttonRedPick = new OsuButton
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buttonRedPick = new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Red Pick",
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Action = () => setMode(TeamColour.Red, ChoiceType.Pick)
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},
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buttonBluePick = new OsuButton
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buttonBluePick = new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Blue Pick",
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Action = () => setMode(TeamColour.Blue, ChoiceType.Pick)
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},
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new ControlPanel.Spacer(),
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new OsuButton
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new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Reset",
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@ -18,7 +18,6 @@ using osu.Framework.IO.Stores;
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using osu.Framework.Platform;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API.Requests;
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using osu.Game.Tournament.IPC;
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using osu.Game.Tournament.Models;
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@ -76,7 +75,7 @@ namespace osu.Game.Tournament
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AddRange(new[]
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{
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new OsuButton
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new TourneyButton
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{
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Text = "Save Changes",
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Width = 140,
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@ -9,7 +9,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Platform;
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using osu.Framework.Threading;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Models;
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using osu.Game.Tournament.Screens;
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@ -37,6 +37,7 @@ namespace osu.Game.Tournament
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private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay();
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private Container chatContainer;
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private FillFlowContainer buttons;
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public TournamentSceneManager()
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{
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@ -102,29 +103,32 @@ namespace osu.Game.Tournament
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Colour = Color4.Black,
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RelativeSizeAxes = Axes.Both,
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},
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new FillFlowContainer
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buttons = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(2),
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Padding = new MarginPadding(2),
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Children = new Drawable[]
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{
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "Setup", Action = () => SetScreen(typeof(SetupScreen)) },
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new Container { RelativeSizeAxes = Axes.X, Height = 50 },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "Team Editor", Action = () => SetScreen(typeof(TeamEditorScreen)) },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "Rounds Editor", Action = () => SetScreen(typeof(RoundEditorScreen)) },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "Bracket Editor", Action = () => SetScreen(typeof(LadderEditorScreen)) },
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new Container { RelativeSizeAxes = Axes.X, Height = 50 },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "Drawings", Action = () => SetScreen(typeof(DrawingsScreen)) },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "Showcase", Action = () => SetScreen(typeof(ShowcaseScreen)) },
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new Container { RelativeSizeAxes = Axes.X, Height = 50 },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "Schedule", Action = () => SetScreen(typeof(ScheduleScreen)) },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "Bracket", Action = () => SetScreen(typeof(LadderScreen)) },
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new Container { RelativeSizeAxes = Axes.X, Height = 50 },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "TeamIntro", Action = () => SetScreen(typeof(TeamIntroScreen)) },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "MapPool", Action = () => SetScreen(typeof(MapPoolScreen)) },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "Gameplay", Action = () => SetScreen(typeof(GameplayScreen)) },
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new Container { RelativeSizeAxes = Axes.X, Height = 50 },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "Win", Action = () => SetScreen(typeof(TeamWinScreen)) },
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new ScreenButton(typeof(SetupScreen)) { Text = "Setup", RequestSelection = SetScreen },
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new Separator(),
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new ScreenButton(typeof(TeamEditorScreen)) { Text = "Team Editor", RequestSelection = SetScreen },
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new ScreenButton(typeof(RoundEditorScreen)) { Text = "Rounds Editor", RequestSelection = SetScreen },
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new ScreenButton(typeof(LadderEditorScreen)) { Text = "Bracket Editor", RequestSelection = SetScreen },
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new Separator(),
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new ScreenButton(typeof(ScheduleScreen)) { Text = "Schedule", RequestSelection = SetScreen },
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new ScreenButton(typeof(LadderScreen)) { Text = "Bracket", RequestSelection = SetScreen },
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new Separator(),
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new ScreenButton(typeof(TeamIntroScreen)) { Text = "TeamIntro", RequestSelection = SetScreen },
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new Separator(),
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new ScreenButton(typeof(MapPoolScreen)) { Text = "MapPool", RequestSelection = SetScreen },
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new ScreenButton(typeof(GameplayScreen)) { Text = "Gameplay", RequestSelection = SetScreen },
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new Separator(),
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new ScreenButton(typeof(TeamWinScreen)) { Text = "Win", RequestSelection = SetScreen },
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new Separator(),
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new ScreenButton(typeof(DrawingsScreen)) { Text = "Drawings", RequestSelection = SetScreen },
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new ScreenButton(typeof(ShowcaseScreen)) { Text = "Showcase", RequestSelection = SetScreen },
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}
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},
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},
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@ -185,6 +189,50 @@ namespace osu.Game.Tournament
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chatContainer.FadeOut(TournamentScreen.FADE_DELAY);
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break;
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}
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foreach (var s in buttons.OfType<ScreenButton>())
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s.IsSelected = screenType == s.Type;
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}
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private class Separator : CompositeDrawable
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{
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public Separator()
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{
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RelativeSizeAxes = Axes.X;
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Height = 20;
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}
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}
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private class ScreenButton : TourneyButton
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{
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public readonly Type Type;
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public ScreenButton(Type type)
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{
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Type = type;
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BackgroundColour = OsuColour.Gray(0.2f);
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Action = () => RequestSelection(type);
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RelativeSizeAxes = Axes.X;
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}
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private bool isSelected;
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public Action<Type> RequestSelection;
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public bool IsSelected
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{
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get => isSelected;
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set
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{
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if (value == isSelected)
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return;
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isSelected = value;
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BackgroundColour = isSelected ? Color4.SkyBlue : OsuColour.Gray(0.2f);
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SpriteText.Colour = isSelected ? Color4.Black : Color4.White;
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}
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}
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}
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}
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}
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15
osu.Game.Tournament/TourneyButton.cs
Normal file
15
osu.Game.Tournament/TourneyButton.cs
Normal file
@ -0,0 +1,15 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Tournament
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{
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public class TourneyButton : OsuButton
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{
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public TourneyButton()
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: base(null)
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{
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}
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}
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}
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@ -48,7 +48,7 @@ namespace osu.Game.Graphics.UserInterface
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protected Box Background;
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protected SpriteText SpriteText;
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public OsuButton()
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public OsuButton(HoverSampleSet? hoverSounds = HoverSampleSet.Loud)
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{
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Height = 40;
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@ -78,10 +78,12 @@ namespace osu.Game.Graphics.UserInterface
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Depth = float.MinValue
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},
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SpriteText = CreateText(),
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new HoverClickSounds(HoverSampleSet.Loud),
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}
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});
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if (hoverSounds.HasValue)
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AddInternal(new HoverClickSounds(hoverSounds.Value));
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Enabled.BindValueChanged(enabledChanged, true);
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}
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@ -29,7 +29,10 @@ namespace osu.Game.Screens.Edit
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set
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{
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if (!VALID_DIVISORS.Contains(value))
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throw new ArgumentOutOfRangeException($"Provided divisor is not in {nameof(VALID_DIVISORS)}");
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{
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// If it doesn't match, value will be 0, but will be clamped to the valid range via DefaultMinValue
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value = Array.FindLast(VALID_DIVISORS, d => d < value);
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}
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base.Value = value;
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}
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@ -218,12 +218,17 @@ namespace osu.Game.Screens.Edit.Compose.Components
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}
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AddInternal(marker = new Marker());
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}
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CurrentNumber.ValueChanged += div =>
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protected override void LoadComplete()
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{
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base.LoadComplete();
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CurrentNumber.BindValueChanged(div =>
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{
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marker.MoveToX(getMappedPosition(div.NewValue), 100, Easing.OutQuint);
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marker.Flash();
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};
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}, true);
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}
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protected override void UpdateValue(float value)
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@ -64,7 +64,10 @@ namespace osu.Game.Screens.Edit
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{
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this.host = host;
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// TODO: should probably be done at a DrawableRuleset level to share logic with Player.
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beatDivisor.Value = Beatmap.Value.BeatmapInfo.BeatDivisor;
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beatDivisor.BindValueChanged(divisor => Beatmap.Value.BeatmapInfo.BeatDivisor = divisor.NewValue);
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// Todo: should probably be done at a DrawableRuleset level to share logic with Player.
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var sourceClock = (IAdjustableClock)Beatmap.Value.Track ?? new StopwatchClock();
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clock = new EditorClock(Beatmap.Value, beatDivisor) { IsCoupled = false };
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clock.ChangeSource(sourceClock);
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|
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Block a user