mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 06:57:39 +08:00
Merge branch 'master' into song-bar-stats
This commit is contained in:
commit
2aa13370df
@ -2,3 +2,4 @@ M:System.Object.Equals(System.Object,System.Object)~System.Boolean;Don't use obj
|
||||
M:System.Object.Equals(System.Object)~System.Boolean;Don't use object.Equals. Use IEquatable<T> or EqualityComparer<T>.Default instead.
|
||||
M:System.ValueType.Equals(System.Object)~System.Boolean;Don't use object.Equals(Fallbacks to ValueType). Use IEquatable<T> or EqualityComparer<T>.Default instead.
|
||||
T:System.IComparable;Don't use non-generic IComparable. Use generic version instead.
|
||||
M:osu.Framework.Graphics.Sprites.SpriteText.#ctor;Use OsuSpriteText.
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||||
|
@ -1,5 +1,5 @@
|
||||
{
|
||||
"msbuild-sdks": {
|
||||
"Microsoft.Build.Traversal": "2.0.19"
|
||||
"Microsoft.Build.Traversal": "2.0.24"
|
||||
}
|
||||
}
|
@ -16,8 +16,6 @@
|
||||
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
|
||||
<AndroidEnableSGenConcurrent>true</AndroidEnableSGenConcurrent>
|
||||
<MandroidI18n>cjk,mideast,other,rare,west</MandroidI18n>
|
||||
<AndroidHttpClientHandlerType>System.Net.Http.HttpClientHandler</AndroidHttpClientHandlerType>
|
||||
<AndroidTlsProvider>legacy</AndroidTlsProvider>
|
||||
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
|
@ -11,12 +11,12 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Skinning;
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||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
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||||
using osu.Framework.Graphics.Textures;
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||||
using osu.Game.Audio;
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||||
using osu.Game.Graphics.Sprites;
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||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
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@ -66,7 +66,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Blue
|
||||
},
|
||||
new SpriteText
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "custom"
|
||||
}
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||||
|
@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
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// Longer maps are worth more
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float lengthBonus =
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0.95f + 0.4f * Math.Min(1.0f, numTotalHits / 3000.0f) +
|
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(numTotalHits > 3000 ? (float)Math.Log10(numTotalHits / 3000.0f) * 0.5f : 0.0f);
|
||||
(numTotalHits > 3000 ? MathF.Log10(numTotalHits / 3000.0f) * 0.5f : 0.0f);
|
||||
|
||||
// Longer maps are worth more
|
||||
value *= lengthBonus;
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||||
|
@ -4,8 +4,8 @@
|
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using System;
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||||
using osuTK;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Objects;
|
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using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
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using osu.Game.Rulesets.Scoring;
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||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
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@ -68,7 +68,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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|
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protected override void UpdateStateTransforms(ArmedState state)
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{
|
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var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;
|
||||
var endTime = HitObject.GetEndTime();
|
||||
|
||||
using (BeginAbsoluteSequence(endTime, true))
|
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{
|
||||
|
@ -99,8 +99,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
const float small_pulp = large_pulp_3 / 2;
|
||||
|
||||
Vector2 positionAt(float angle, float distance) => new Vector2(
|
||||
distance * (float)Math.Sin(angle * Math.PI / 180),
|
||||
distance * (float)Math.Cos(angle * Math.PI / 180));
|
||||
distance * MathF.Sin(angle * MathF.PI / 180),
|
||||
distance * MathF.Cos(angle * MathF.PI / 180));
|
||||
|
||||
switch (representation)
|
||||
{
|
||||
|
@ -9,7 +9,6 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
@ -27,7 +26,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
yield return new ConvertValue
|
||||
{
|
||||
StartTime = hitObject.StartTime,
|
||||
EndTime = (hitObject as IHasEndTime)?.EndTime ?? hitObject.StartTime,
|
||||
EndTime = hitObject.GetEndTime(),
|
||||
Column = ((ManiaHitObject)hitObject).Column
|
||||
};
|
||||
}
|
||||
|
@ -73,7 +73,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
{
|
||||
BeatmapDifficulty difficulty = original.BeatmapInfo.BaseDifficulty;
|
||||
|
||||
int seed = (int)Math.Round(difficulty.DrainRate + difficulty.CircleSize) * 20 + (int)(difficulty.OverallDifficulty * 41.2) + (int)Math.Round(difficulty.ApproachRate);
|
||||
int seed = (int)MathF.Round(difficulty.DrainRate + difficulty.CircleSize) * 20 + (int)(difficulty.OverallDifficulty * 41.2) + (int)MathF.Round(difficulty.ApproachRate);
|
||||
Random = new FastRandom(seed);
|
||||
|
||||
return base.ConvertBeatmap(original);
|
||||
|
@ -77,7 +77,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
|
||||
foreach (var obj in originalPattern.HitObjects)
|
||||
{
|
||||
if (!Precision.AlmostEquals(EndTime, (obj as IHasEndTime)?.EndTime ?? obj.StartTime))
|
||||
if (!Precision.AlmostEquals(EndTime, obj.GetEndTime()))
|
||||
intermediatePattern.Add(obj);
|
||||
else
|
||||
endTimePattern.Add(obj);
|
||||
|
@ -53,11 +53,11 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
if (allowSpecial && TotalColumns == 8)
|
||||
{
|
||||
const float local_x_divisor = 512f / 7;
|
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return Math.Clamp((int)Math.Floor(position / local_x_divisor), 0, 6) + 1;
|
||||
return Math.Clamp((int)MathF.Floor(position / local_x_divisor), 0, 6) + 1;
|
||||
}
|
||||
|
||||
float localXDivisor = 512f / TotalColumns;
|
||||
return Math.Clamp((int)Math.Floor(position / localXDivisor), 0, TotalColumns - 1);
|
||||
return Math.Clamp((int)MathF.Floor(position / localXDivisor), 0, TotalColumns - 1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -6,7 +6,6 @@ using System.Linq;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Replays
|
||||
@ -84,7 +83,7 @@ namespace osu.Game.Rulesets.Mania.Replays
|
||||
var currentObject = Beatmap.HitObjects[i];
|
||||
var nextObjectInColumn = GetNextObject(i); // Get the next object that requires pressing the same button
|
||||
|
||||
double endTime = (currentObject as IHasEndTime)?.EndTime ?? currentObject.StartTime;
|
||||
double endTime = currentObject.GetEndTime();
|
||||
|
||||
bool canDelayKeyUp = nextObjectInColumn == null ||
|
||||
nextObjectInColumn.StartTime > endTime + RELEASE_DELAY;
|
||||
|
@ -6,7 +6,6 @@ using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
@ -44,7 +43,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
ConvertValue createConvertValue(OsuHitObject obj) => new ConvertValue
|
||||
{
|
||||
StartTime = obj.StartTime,
|
||||
EndTime = (obj as IHasEndTime)?.EndTime ?? obj.StartTime,
|
||||
EndTime = obj.GetEndTime(),
|
||||
X = obj.StackedPosition.X,
|
||||
Y = obj.StackedPosition.Y
|
||||
};
|
||||
|
@ -16,6 +16,7 @@ using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Skinning;
|
||||
@ -125,7 +126,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
if (!enabled) return null;
|
||||
|
||||
return new SpriteText
|
||||
return new OsuSpriteText
|
||||
{
|
||||
Text = identifier,
|
||||
Font = OsuFont.Default.With(size: 30),
|
||||
|
@ -4,7 +4,7 @@
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osuTK;
|
||||
|
||||
@ -62,7 +62,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||
if (objectN is Spinner)
|
||||
continue;
|
||||
|
||||
double endTime = (stackBaseObject as IHasEndTime)?.EndTime ?? stackBaseObject.StartTime;
|
||||
double endTime = stackBaseObject.GetEndTime();
|
||||
double stackThreshold = objectN.TimePreempt * beatmap.BeatmapInfo.StackLeniency;
|
||||
|
||||
if (objectN.StartTime - endTime > stackThreshold)
|
||||
@ -121,7 +121,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||
OsuHitObject objectN = beatmap.HitObjects[n];
|
||||
if (objectN is Spinner) continue;
|
||||
|
||||
double endTime = (objectN as IHasEndTime)?.EndTime ?? objectN.StartTime;
|
||||
double endTime = objectN.GetEndTime();
|
||||
|
||||
if (objectI.StartTime - endTime > stackThreshold)
|
||||
//We are no longer within stacking range of the previous object.
|
||||
@ -199,7 +199,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||
if (currHitObject.StackHeight != 0 && !(currHitObject is Slider))
|
||||
continue;
|
||||
|
||||
double startTime = (currHitObject as IHasEndTime)?.EndTime ?? currHitObject.StartTime;
|
||||
double startTime = currHitObject.GetEndTime();
|
||||
int sliderStack = 0;
|
||||
|
||||
for (int j = i + 1; j < beatmap.HitObjects.Count; j++)
|
||||
@ -217,14 +217,14 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||
if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, currHitObject.Position) < stack_distance)
|
||||
{
|
||||
currHitObject.StackHeight++;
|
||||
startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[j].StartTime;
|
||||
startTime = beatmap.HitObjects[j].GetEndTime();
|
||||
}
|
||||
else if (Vector2Extensions.Distance(beatmap.HitObjects[j].Position, position2) < stack_distance)
|
||||
{
|
||||
//Case for sliders - bump notes down and right, rather than up and left.
|
||||
sliderStack++;
|
||||
beatmap.HitObjects[j].StackHeight -= sliderStack;
|
||||
startTime = (beatmap.HitObjects[j] as IHasEndTime)?.EndTime ?? beatmap.HitObjects[j].StartTime;
|
||||
startTime = beatmap.HitObjects[j].GetEndTime();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,9 +6,9 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Mods
|
||||
@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
var fadeOutDuration = h.TimePreempt * fade_out_duration_multiplier;
|
||||
|
||||
// new duration from completed fade in to end (before fading out)
|
||||
var longFadeDuration = ((h as IHasEndTime)?.EndTime ?? h.StartTime) - fadeOutStartTime;
|
||||
var longFadeDuration = h.GetEndTime() - fadeOutStartTime;
|
||||
|
||||
switch (drawable)
|
||||
{
|
||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
float appearDistance = (float)(hitObject.TimePreempt - hitObject.TimeFadeIn) / 2;
|
||||
|
||||
Vector2 originalPosition = drawable.Position;
|
||||
Vector2 appearOffset = new Vector2((float)Math.Cos(theta), (float)Math.Sin(theta)) * appearDistance;
|
||||
Vector2 appearOffset = new Vector2(MathF.Cos(theta), MathF.Sin(theta)) * appearDistance;
|
||||
|
||||
//the - 1 and + 1 prevents the hit objects to appear in the wrong position.
|
||||
double appearTime = hitObject.StartTime - hitObject.TimePreempt - 1;
|
||||
|
@ -6,7 +6,7 @@ using JetBrains.Annotations;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
||||
@ -99,7 +99,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
||||
|
||||
Vector2 startPosition = osuStart.EndPosition;
|
||||
Vector2 endPosition = osuEnd.Position;
|
||||
double startTime = (osuStart as IHasEndTime)?.EndTime ?? osuStart.StartTime;
|
||||
double startTime = osuStart.GetEndTime();
|
||||
double endTime = osuEnd.StartTime;
|
||||
|
||||
Vector2 distanceVector = endPosition - startPosition;
|
||||
|
@ -120,7 +120,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
break;
|
||||
}
|
||||
|
||||
float aimRotation = MathHelper.RadiansToDegrees((float)Math.Atan2(aimRotationVector.Y - Position.Y, aimRotationVector.X - Position.X));
|
||||
float aimRotation = MathHelper.RadiansToDegrees(MathF.Atan2(aimRotationVector.Y - Position.Y, aimRotationVector.X - Position.X));
|
||||
while (Math.Abs(aimRotation - Rotation) > 180)
|
||||
aimRotation += aimRotation < Rotation ? 360 : -360;
|
||||
|
||||
|
@ -20,9 +20,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
Anchor = Anchor.Centre;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
const int count = 18;
|
||||
const float count = 18;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
for (float i = 0; i < count; i++)
|
||||
{
|
||||
Add(new Container
|
||||
{
|
||||
@ -40,10 +40,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
Size = new Vector2(60, 10),
|
||||
Origin = Anchor.Centre,
|
||||
Position = new Vector2(
|
||||
0.5f + (float)Math.Sin((float)i / count * 2 * MathHelper.Pi) / 2 * 0.86f,
|
||||
0.5f + (float)Math.Cos((float)i / count * 2 * MathHelper.Pi) / 2 * 0.86f
|
||||
0.5f + MathF.Sin(i / count * 2 * MathF.PI) / 2 * 0.86f,
|
||||
0.5f + MathF.Cos(i / count * 2 * MathF.PI) / 2 * 0.86f
|
||||
),
|
||||
Rotation = -(float)i / count * 360 + 90,
|
||||
Rotation = -i / count * 360 + 90,
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
|
@ -10,7 +10,7 @@ using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu.Scoring;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
@ -96,7 +96,7 @@ namespace osu.Game.Rulesets.Osu.Replays
|
||||
|
||||
private void addDelayedMovements(OsuHitObject h, OsuHitObject prev)
|
||||
{
|
||||
double endTime = (prev as IHasEndTime)?.EndTime ?? prev.StartTime;
|
||||
double endTime = prev.GetEndTime();
|
||||
|
||||
HitWindows hitWindows = null;
|
||||
|
||||
@ -185,14 +185,14 @@ namespace osu.Game.Rulesets.Osu.Replays
|
||||
{
|
||||
Vector2 spinCentreOffset = SPINNER_CENTRE - prevPos;
|
||||
float distFromCentre = spinCentreOffset.Length;
|
||||
float distToTangentPoint = (float)Math.Sqrt(distFromCentre * distFromCentre - SPIN_RADIUS * SPIN_RADIUS);
|
||||
float distToTangentPoint = MathF.Sqrt(distFromCentre * distFromCentre - SPIN_RADIUS * SPIN_RADIUS);
|
||||
|
||||
if (distFromCentre > SPIN_RADIUS)
|
||||
{
|
||||
// Previous cursor position was outside spin circle, set startPosition to the tangent point.
|
||||
|
||||
// Angle between centre offset and tangent point offset.
|
||||
float angle = (float)Math.Asin(SPIN_RADIUS / distFromCentre);
|
||||
float angle = MathF.Asin(SPIN_RADIUS / distFromCentre);
|
||||
|
||||
if (angle > 0)
|
||||
{
|
||||
@ -204,8 +204,8 @@ namespace osu.Game.Rulesets.Osu.Replays
|
||||
}
|
||||
|
||||
// Rotate by angle so it's parallel to tangent line
|
||||
spinCentreOffset.X = spinCentreOffset.X * (float)Math.Cos(angle) - spinCentreOffset.Y * (float)Math.Sin(angle);
|
||||
spinCentreOffset.Y = spinCentreOffset.X * (float)Math.Sin(angle) + spinCentreOffset.Y * (float)Math.Cos(angle);
|
||||
spinCentreOffset.X = spinCentreOffset.X * MathF.Cos(angle) - spinCentreOffset.Y * MathF.Sin(angle);
|
||||
spinCentreOffset.Y = spinCentreOffset.X * MathF.Sin(angle) + spinCentreOffset.Y * MathF.Cos(angle);
|
||||
|
||||
// Set length to distToTangentPoint
|
||||
spinCentreOffset.Normalize();
|
||||
@ -275,7 +275,7 @@ namespace osu.Game.Rulesets.Osu.Replays
|
||||
var startFrame = new OsuReplayFrame(h.StartTime, new Vector2(startPosition.X, startPosition.Y), action);
|
||||
|
||||
// TODO: Why do we delay 1 ms if the object is a spinner? There already is KEY_UP_DELAY from hEndTime.
|
||||
double hEndTime = ((h as IHasEndTime)?.EndTime ?? h.StartTime) + KEY_UP_DELAY;
|
||||
double hEndTime = h.GetEndTime() + KEY_UP_DELAY;
|
||||
int endDelay = h is Spinner ? 1 : 0;
|
||||
var endFrame = new OsuReplayFrame(hEndTime + endDelay, new Vector2(h.StackedEndPosition.X, h.StackedEndPosition.Y));
|
||||
|
||||
@ -331,7 +331,7 @@ namespace osu.Game.Rulesets.Osu.Replays
|
||||
Vector2 difference = startPosition - SPINNER_CENTRE;
|
||||
|
||||
float radius = difference.Length;
|
||||
float angle = radius == 0 ? 0 : (float)Math.Atan2(difference.Y, difference.X);
|
||||
float angle = radius == 0 ? 0 : MathF.Atan2(difference.Y, difference.X);
|
||||
|
||||
double t;
|
||||
|
||||
|
@ -6,7 +6,6 @@ using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
@ -27,7 +26,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
yield return new ConvertValue
|
||||
{
|
||||
StartTime = hitObject.StartTime,
|
||||
EndTime = (hitObject as IHasEndTime)?.EndTime ?? hitObject.StartTime,
|
||||
EndTime = hitObject.GetEndTime(),
|
||||
IsRim = hitObject is RimHit,
|
||||
IsCentre = hitObject is CentreHit,
|
||||
IsDrumRoll = hitObject is DrumRoll,
|
||||
|
2
osu.Game.Tests/Resources/skin-20.ini
Normal file
2
osu.Game.Tests/Resources/skin-20.ini
Normal file
@ -0,0 +1,2 @@
|
||||
[General]
|
||||
Version: 2
|
2
osu.Game.Tests/Resources/skin-latest.ini
Normal file
2
osu.Game.Tests/Resources/skin-latest.ini
Normal file
@ -0,0 +1,2 @@
|
||||
[General]
|
||||
Version: latest
|
@ -59,5 +59,32 @@ namespace osu.Game.Tests.Skins
|
||||
Assert.AreEqual("TestValue", config.ConfigDictionary["TestLookup"]);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDecodeSpecifiedVersion()
|
||||
{
|
||||
var decoder = new LegacySkinDecoder();
|
||||
using (var resStream = TestResources.OpenResource("skin-20.ini"))
|
||||
using (var stream = new LineBufferedReader(resStream))
|
||||
Assert.AreEqual(2.0m, decoder.Decode(stream).LegacyVersion);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDecodeLatestVersion()
|
||||
{
|
||||
var decoder = new LegacySkinDecoder();
|
||||
using (var resStream = TestResources.OpenResource("skin-latest.ini"))
|
||||
using (var stream = new LineBufferedReader(resStream))
|
||||
Assert.AreEqual(LegacySkinConfiguration.LATEST_VERSION, decoder.Decode(stream).LegacyVersion);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDecodeNoVersion()
|
||||
{
|
||||
var decoder = new LegacySkinDecoder();
|
||||
using (var resStream = TestResources.OpenResource("skin-empty.ini"))
|
||||
using (var stream = new LineBufferedReader(resStream))
|
||||
Assert.IsNull(decoder.Decode(stream).LegacyVersion);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -116,6 +116,14 @@ namespace osu.Game.Tests.Skins
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLegacyVersionLookup()
|
||||
{
|
||||
AddStep("Set source1 version 2.3", () => source1.Configuration.LegacyVersion = 2.3m);
|
||||
AddStep("Set source2 version null", () => source2.Configuration.LegacyVersion = null);
|
||||
AddAssert("Check legacy version lookup", () => requester.GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version)?.Value == 2.3m);
|
||||
}
|
||||
|
||||
public enum LookupType
|
||||
{
|
||||
Test
|
||||
|
@ -9,7 +9,7 @@ using osu.Game.Rulesets.Judgements;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Catch.Scoring;
|
||||
using osu.Game.Rulesets.Mania.Scoring;
|
||||
using osu.Game.Rulesets.Osu.Scoring;
|
||||
@ -85,9 +85,9 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
{
|
||||
new SpriteText { Text = $@"Great: {hitWindows?.WindowFor(HitResult.Great)}" },
|
||||
new SpriteText { Text = $@"Good: {hitWindows?.WindowFor(HitResult.Good)}" },
|
||||
new SpriteText { Text = $@"Meh: {hitWindows?.WindowFor(HitResult.Meh)}" },
|
||||
new OsuSpriteText { Text = $@"Great: {hitWindows?.WindowFor(HitResult.Great)}" },
|
||||
new OsuSpriteText { Text = $@"Good: {hitWindows?.WindowFor(HitResult.Good)}" },
|
||||
new OsuSpriteText { Text = $@"Meh: {hitWindows?.WindowFor(HitResult.Meh)}" },
|
||||
}
|
||||
});
|
||||
|
||||
|
@ -42,6 +42,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
typeof(BeatmapAvailability),
|
||||
typeof(BeatmapRulesetSelector),
|
||||
typeof(BeatmapRulesetTabItem),
|
||||
typeof(NotSupporterPlaceholder)
|
||||
};
|
||||
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
@ -13,6 +13,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
@ -45,7 +46,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
modSelector.SelectedMods.ItemsAdded += mods =>
|
||||
{
|
||||
mods.ForEach(mod => selectedMods.Add(new SpriteText
|
||||
mods.ForEach(mod => selectedMods.Add(new OsuSpriteText
|
||||
{
|
||||
Text = mod.Acronym,
|
||||
}));
|
||||
|
@ -6,6 +6,7 @@ using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays.Rankings;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
@ -45,7 +46,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Size = new Vector2(30, 20),
|
||||
Country = countryA,
|
||||
},
|
||||
text = new SpriteText
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
|
@ -11,7 +11,7 @@ using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Users;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
@ -94,11 +94,11 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
new SpriteText
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = $@"Username: {user.NewValue?.Username}"
|
||||
},
|
||||
new SpriteText
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = $@"RankedScore: {user.NewValue?.Statistics.RankedScore}"
|
||||
},
|
||||
|
@ -57,7 +57,7 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
|
||||
groups.Add(g);
|
||||
nextGroupName++;
|
||||
|
||||
if (i < (int)Math.Ceiling(numGroups / 2f))
|
||||
if (i < (int)MathF.Ceiling(numGroups / 2f))
|
||||
topGroups.Add(g);
|
||||
else
|
||||
bottomGroups.Add(g);
|
||||
|
@ -100,7 +100,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||
var diff = Math.Max(score1.Value, score2.Value) - Math.Min(score1.Value, score2.Value);
|
||||
|
||||
losingBar.ResizeWidthTo(0, 400, Easing.OutQuint);
|
||||
winningBar.ResizeWidthTo(Math.Min(0.4f, (float)Math.Pow(diff / 1500000f, 0.5) / 2), 400, Easing.OutQuint);
|
||||
winningBar.ResizeWidthTo(Math.Min(0.4f, MathF.Pow(diff / 1500000f, 0.5f) / 2), 400, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
|
@ -12,13 +12,13 @@ using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osu.Game.Tournament.Models;
|
||||
@ -104,7 +104,7 @@ namespace osu.Game.Tournament
|
||||
Colour = Color4.Red,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new SpriteText
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "Please make the window wider",
|
||||
Font = OsuFont.Default.With(weight: "bold"),
|
||||
@ -202,7 +202,8 @@ namespace osu.Game.Tournament
|
||||
{
|
||||
foreach (var p in t.Players)
|
||||
{
|
||||
PopulateUser(p);
|
||||
if (p.Username == null || p.Statistics == null)
|
||||
PopulateUser(p);
|
||||
addedInfo = true;
|
||||
}
|
||||
}
|
||||
@ -243,7 +244,6 @@ namespace osu.Game.Tournament
|
||||
{
|
||||
user.Username = res.Username;
|
||||
user.Statistics = res.Statistics;
|
||||
user.Username = res.Username;
|
||||
user.Country = res.Country;
|
||||
user.Cover = res.Cover;
|
||||
|
||||
|
@ -25,7 +25,7 @@ using osu.Game.IO.Archives;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
@ -334,7 +334,8 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
var lastObject = b.HitObjects.Last();
|
||||
|
||||
double endTime = (lastObject as IHasEndTime)?.EndTime ?? lastObject.StartTime;
|
||||
//TODO: this isn't always correct (consider mania where a non-last object may last for longer than the last in the list).
|
||||
double endTime = lastObject.GetEndTime();
|
||||
double startTime = b.HitObjects.First().StartTime;
|
||||
|
||||
return endTime - startTime;
|
||||
|
@ -111,7 +111,7 @@ namespace osu.Game.Graphics.Backgrounds
|
||||
|
||||
float adjustedAlpha = HideAlphaDiscrepancies
|
||||
// Cubically scale alpha to make it drop off more sharply.
|
||||
? (float)Math.Pow(DrawColourInfo.Colour.AverageColour.Linear.A, 3)
|
||||
? MathF.Pow(DrawColourInfo.Colour.AverageColour.Linear.A, 3)
|
||||
: 1;
|
||||
|
||||
float elapsedSeconds = (float)Time.Elapsed / 1000;
|
||||
|
@ -10,7 +10,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class DimmedLoadingLayer : VisibilityContainer
|
||||
public class DimmedLoadingLayer : OverlayContainer
|
||||
{
|
||||
private const float transition_duration = 250;
|
||||
|
||||
|
@ -150,7 +150,7 @@ namespace osu.Game.Online.API
|
||||
private class DisplayableError
|
||||
{
|
||||
[JsonProperty("error")]
|
||||
public string ErrorMessage;
|
||||
public string ErrorMessage { get; set; }
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -15,6 +15,6 @@ namespace osu.Game.Online.API.Requests
|
||||
this.beatmap = beatmap;
|
||||
}
|
||||
|
||||
protected override string Target => $@"beatmaps/lookup?id={beatmap.OnlineBeatmapID}&checksum={beatmap.MD5Hash}&filename={System.Uri.EscapeUriString(beatmap.Path)}";
|
||||
protected override string Target => $@"beatmaps/lookup?id={beatmap.OnlineBeatmapID}&checksum={beatmap.MD5Hash}&filename={System.Uri.EscapeUriString(beatmap.Path ?? string.Empty)}";
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,49 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
{
|
||||
public class NotSupporterPlaceholder : Container
|
||||
{
|
||||
public NotSupporterPlaceholder()
|
||||
{
|
||||
LinkFlowContainer text;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = @"You need to be an osu!supporter to access the friend and country rankings!",
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Bold),
|
||||
},
|
||||
text = new LinkFlowContainer(t => t.Font = t.Font.With(size: 12))
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Direction = FillDirection.Horizontal,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
text.AddText("Click ");
|
||||
text.AddLink("here", "/home/support");
|
||||
text.AddText(" to see all the fancy features that you can get!");
|
||||
}
|
||||
}
|
||||
}
|
@ -26,17 +26,17 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
|
||||
public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
|
||||
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
||||
private readonly Bindable<BeatmapLeaderboardScope> scope = new Bindable<BeatmapLeaderboardScope>();
|
||||
private readonly Bindable<BeatmapLeaderboardScope> scope = new Bindable<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Global);
|
||||
private readonly Bindable<User> user = new Bindable<User>();
|
||||
|
||||
private readonly Box background;
|
||||
private readonly ScoreTable scoreTable;
|
||||
private readonly FillFlowContainer topScoresContainer;
|
||||
private readonly DimmedLoadingLayer loading;
|
||||
private readonly FillFlowContainer filterControls;
|
||||
private readonly LeaderboardModSelector modSelector;
|
||||
private readonly NoScoresPlaceholder noScoresPlaceholder;
|
||||
private readonly FillFlowContainer content;
|
||||
private readonly NotSupporterPlaceholder notSupporterPlaceholder;
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
@ -93,21 +93,24 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
Margin = new MarginPadding { Vertical = spacing },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
filterControls = new FillFlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, spacing),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new LeaderboardScopeSelector
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Current = { BindTarget = scope }
|
||||
},
|
||||
modSelector = new LeaderboardModSelector
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Ruleset = { BindTarget = ruleset }
|
||||
}
|
||||
}
|
||||
@ -127,6 +130,12 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
AlwaysPresent = true,
|
||||
Margin = new MarginPadding { Vertical = 10 }
|
||||
},
|
||||
notSupporterPlaceholder = new NotSupporterPlaceholder
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Alpha = 0,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
@ -204,9 +213,12 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
|
||||
private void onUserChanged(ValueChangedEvent<User> user)
|
||||
{
|
||||
scope.Value = BeatmapLeaderboardScope.Global;
|
||||
modSelector.DeselectAll();
|
||||
filterControls.FadeTo(api.IsLoggedIn && api.LocalUser.Value.IsSupporter ? 1 : 0);
|
||||
if (modSelector.SelectedMods.Any())
|
||||
modSelector.DeselectAll();
|
||||
else
|
||||
getScores();
|
||||
|
||||
modSelector.FadeTo(userIsSupporter ? 1 : 0);
|
||||
}
|
||||
|
||||
private void getScores()
|
||||
@ -223,6 +235,16 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
return;
|
||||
}
|
||||
|
||||
if (scope.Value != BeatmapLeaderboardScope.Global && !userIsSupporter)
|
||||
{
|
||||
Scores = null;
|
||||
notSupporterPlaceholder.Show();
|
||||
loading.Hide();
|
||||
return;
|
||||
}
|
||||
|
||||
notSupporterPlaceholder.Hide();
|
||||
|
||||
content.Show();
|
||||
loading.Show();
|
||||
|
||||
@ -238,5 +260,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
|
||||
api.Queue(getScoresRequest);
|
||||
}
|
||||
|
||||
private bool userIsSupporter => api.IsLoggedIn && api.LocalUser.Value.IsSupporter;
|
||||
}
|
||||
}
|
||||
|
@ -16,6 +16,7 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Overlays.Chat
|
||||
{
|
||||
@ -202,7 +203,7 @@ namespace osu.Game.Overlays.Chat
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = lineHeight,
|
||||
},
|
||||
text = new SpriteText
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Margin = new MarginPadding { Horizontal = 10 },
|
||||
Text = time.ToLocalTime().ToString("dd MMM yyyy"),
|
||||
|
@ -10,6 +10,7 @@ using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osuTK;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
@ -48,7 +49,7 @@ namespace osu.Game.Overlays.Comments
|
||||
Origin = Anchor.CentreLeft,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteText
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
@ -101,7 +102,7 @@ namespace osu.Game.Overlays.Comments
|
||||
Origin = Anchor.CentreLeft,
|
||||
Size = new Vector2(10),
|
||||
},
|
||||
new SpriteText
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics.Sprites;
|
||||
using osuTK;
|
||||
using osu.Framework.Bindables;
|
||||
using Humanizer;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
@ -31,7 +32,7 @@ namespace osu.Game.Overlays.Comments
|
||||
Icon = FontAwesome.Solid.Trash,
|
||||
Size = new Vector2(14),
|
||||
},
|
||||
countText = new SpriteText
|
||||
countText = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
|
||||
}
|
||||
|
@ -14,6 +14,7 @@ using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using System.Linq;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.Chat;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
@ -123,7 +124,7 @@ namespace osu.Game.Overlays.Comments
|
||||
AutoSizeAxes = Axes.Both,
|
||||
},
|
||||
new ParentUsername(comment),
|
||||
new SpriteText
|
||||
new OsuSpriteText
|
||||
{
|
||||
Alpha = comment.IsDeleted ? 1 : 0,
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
|
||||
@ -145,7 +146,7 @@ namespace osu.Game.Overlays.Comments
|
||||
Colour = OsuColour.Gray(0.7f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteText
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
@ -196,7 +197,7 @@ namespace osu.Game.Overlays.Comments
|
||||
|
||||
if (comment.EditedAt.HasValue)
|
||||
{
|
||||
info.Add(new SpriteText
|
||||
info.Add(new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
@ -291,7 +292,7 @@ namespace osu.Game.Overlays.Comments
|
||||
this.count = count;
|
||||
|
||||
Alpha = count == 0 ? 0 : 1;
|
||||
Child = text = new SpriteText
|
||||
Child = text = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
|
||||
};
|
||||
@ -324,7 +325,7 @@ namespace osu.Game.Overlays.Comments
|
||||
Icon = FontAwesome.Solid.Reply,
|
||||
Size = new Vector2(14),
|
||||
},
|
||||
new SpriteText
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
|
||||
Text = parentComment?.User?.Username ?? parentComment?.LegacyName
|
||||
|
@ -11,6 +11,7 @@ using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
@ -61,7 +62,7 @@ namespace osu.Game.Overlays.Comments
|
||||
|
||||
public TabButton(CommentsSortCriteria value)
|
||||
{
|
||||
Add(text = new SpriteText
|
||||
Add(text = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 14),
|
||||
Text = value.ToString()
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics.Sprites;
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
@ -32,7 +33,7 @@ namespace osu.Game.Overlays.Comments
|
||||
Spacing = new Vector2(5, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteText
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
@ -52,7 +53,7 @@ namespace osu.Game.Overlays.Comments
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(0.05f)
|
||||
},
|
||||
counter = new SpriteText
|
||||
counter = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
@ -110,7 +110,7 @@ namespace osu.Game.Overlays.Comments
|
||||
}
|
||||
}
|
||||
},
|
||||
sideNumber = new SpriteText
|
||||
sideNumber = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreRight,
|
||||
|
@ -167,7 +167,7 @@ namespace osu.Game.Overlays.Mods
|
||||
Spacing = new Vector2(50f, 0f),
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Top = 6,
|
||||
Top = 20,
|
||||
},
|
||||
AlwaysPresent = true
|
||||
},
|
||||
|
@ -390,7 +390,7 @@ namespace osu.Game.Overlays
|
||||
Vector2 change = e.MousePosition - e.MouseDownPosition;
|
||||
|
||||
// Diminish the drag distance as we go further to simulate "rubber band" feeling.
|
||||
change *= change.Length <= 0 ? 0 : (float)Math.Pow(change.Length, 0.7f) / change.Length;
|
||||
change *= change.Length <= 0 ? 0 : MathF.Pow(change.Length, 0.7f) / change.Length;
|
||||
|
||||
this.MoveTo(change);
|
||||
return true;
|
||||
|
@ -11,6 +11,7 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
@ -63,7 +64,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
new Drawable[]
|
||||
{
|
||||
hoverIcon = new HoverIconContainer(),
|
||||
header = new SpriteText
|
||||
header = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
|
@ -90,7 +90,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
placeholder.FadeOut(fade_duration, Easing.Out);
|
||||
|
||||
graph.DefaultValueCount = ranks.Length;
|
||||
graph.Values = ranks.Select(x => -(float)Math.Log(x.Value));
|
||||
graph.Values = ranks.Select(x => -MathF.Log(x.Value));
|
||||
}
|
||||
|
||||
graph.FadeTo(ranks.Length > 1 ? 1 : 0, fade_duration, Easing.Out);
|
||||
@ -187,7 +187,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
|
||||
public void HideBar() => bar.FadeOut(fade_duration);
|
||||
|
||||
private int calculateIndex(float mouseXPosition) => (int)Math.Round(mouseXPosition / DrawWidth * (DefaultValueCount - 1));
|
||||
private int calculateIndex(float mouseXPosition) => (int)MathF.Round(mouseXPosition / DrawWidth * (DefaultValueCount - 1));
|
||||
|
||||
private Vector2 calculateBallPosition(int index)
|
||||
{
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osuTK;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Overlays.Rankings
|
||||
{
|
||||
@ -41,13 +42,13 @@ namespace osu.Game.Overlays.Rankings
|
||||
Margin = new MarginPadding { Bottom = flag_margin },
|
||||
Size = new Vector2(30, 20),
|
||||
},
|
||||
scopeText = new SpriteText
|
||||
scopeText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Light)
|
||||
},
|
||||
new SpriteText
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
|
@ -225,7 +225,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
{
|
||||
username = new OsuTextBox
|
||||
{
|
||||
PlaceholderText = "email address",
|
||||
PlaceholderText = "username",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Text = api?.ProvidedUsername ?? string.Empty,
|
||||
TabbableContentContainer = this
|
||||
@ -239,7 +239,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Remember email address",
|
||||
LabelText = "Remember username",
|
||||
Bindable = config.GetBindable<bool>(OsuSetting.SaveUsername),
|
||||
},
|
||||
new SettingsCheckbox
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
@ -42,7 +41,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
HitObject lastObject = beatmap.HitObjects.LastOrDefault();
|
||||
|
||||
beginRampTime = beatmap.HitObjects.FirstOrDefault()?.StartTime ?? 0;
|
||||
finalRateTime = final_rate_progress * ((lastObject as IHasEndTime)?.EndTime ?? lastObject?.StartTime ?? 0);
|
||||
finalRateTime = final_rate_progress * (lastObject?.GetEndTime() ?? 0);
|
||||
}
|
||||
|
||||
public virtual void Update(Playfield playfield)
|
||||
|
@ -6,7 +6,6 @@ using System.Linq;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
|
||||
namespace osu.Game.Rulesets.Objects
|
||||
{
|
||||
@ -28,7 +27,7 @@ namespace osu.Game.Rulesets.Objects
|
||||
return;
|
||||
|
||||
HitObject lastObject = beatmap.HitObjects.Last();
|
||||
double lastHitTime = 1 + ((lastObject as IHasEndTime)?.EndTime ?? lastObject.StartTime);
|
||||
double lastHitTime = 1 + lastObject.GetEndTime();
|
||||
|
||||
var timingPoints = beatmap.ControlPointInfo.TimingPoints;
|
||||
|
||||
|
@ -382,7 +382,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
|
||||
if (Result != null && Result.HasResult)
|
||||
{
|
||||
var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;
|
||||
var endTime = HitObject.GetEndTime();
|
||||
|
||||
if (Result.TimeOffset + endTime > Time.Current)
|
||||
{
|
||||
@ -460,7 +460,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
throw new InvalidOperationException($"{GetType().ReadableName()} applied a {nameof(JudgementResult)} but did not update {nameof(JudgementResult.Type)}.");
|
||||
|
||||
// Ensure that the judgement is given a valid time offset, because this may not get set by the caller
|
||||
var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;
|
||||
var endTime = HitObject.GetEndTime();
|
||||
|
||||
Result.TimeOffset = Math.Min(HitObject.HitWindows.WindowFor(HitResult.Miss), Time.Current - endTime);
|
||||
|
||||
@ -495,7 +495,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
if (Judged)
|
||||
return false;
|
||||
|
||||
var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;
|
||||
var endTime = HitObject.GetEndTime();
|
||||
CheckForResult(userTriggered, Time.Current - endTime);
|
||||
|
||||
return Judged;
|
||||
|
@ -158,4 +158,17 @@ namespace osu.Game.Rulesets.Objects
|
||||
[NotNull]
|
||||
protected virtual HitWindows CreateHitWindows() => new HitWindows();
|
||||
}
|
||||
|
||||
public static class HitObjectExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Returns the end time of this object.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This returns the <see cref="IHasEndTime.EndTime"/> where available, falling back to <see cref="HitObject.StartTime"/> otherwise.
|
||||
/// </remarks>
|
||||
/// <param name="hitObject">The object.</param>
|
||||
/// <returns>The end time of this object.</returns>
|
||||
public static double GetEndTime(this HitObject hitObject) => (hitObject as IHasEndTime)?.EndTime ?? hitObject.StartTime;
|
||||
}
|
||||
}
|
||||
|
@ -224,7 +224,7 @@ namespace osu.Game.Rulesets.UI
|
||||
Playfield.PostProcess();
|
||||
|
||||
foreach (var mod in mods.OfType<IApplicableToDrawableHitObjects>())
|
||||
mod.ApplyToDrawableHitObjects(Playfield.HitObjectContainer.Objects);
|
||||
mod.ApplyToDrawableHitObjects(Playfield.AllHitObjects);
|
||||
}
|
||||
|
||||
public override void RequestResume(Action continueResume)
|
||||
|
@ -15,7 +15,6 @@ using osu.Game.Configuration;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Timing;
|
||||
using osu.Game.Rulesets.UI.Scrolling.Algorithms;
|
||||
|
||||
@ -112,7 +111,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
double lastObjectTime = (Objects.LastOrDefault() as IHasEndTime)?.EndTime ?? Objects.LastOrDefault()?.StartTime ?? double.MaxValue;
|
||||
double lastObjectTime = Objects.LastOrDefault()?.GetEndTime() ?? double.MaxValue;
|
||||
double baseBeatLength = TimingControlPoint.DEFAULT_BEAT_LENGTH;
|
||||
|
||||
if (RelativeScaleBeatLengths)
|
||||
|
@ -73,7 +73,7 @@ namespace osu.Game.Screens.Backgrounds
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
if ((Background as BeatmapBackground)?.Beatmap == beatmap)
|
||||
if ((Background as BeatmapBackground)?.Beatmap.BeatmapInfo.BackgroundEquals(beatmap?.BeatmapInfo) ?? false)
|
||||
return;
|
||||
|
||||
cancellationSource?.Cancel();
|
||||
|
@ -289,7 +289,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
OnUserChange(Current.Value);
|
||||
}
|
||||
|
||||
private float getMappedPosition(float divisor) => (float)Math.Pow((divisor - 1) / (availableDivisors.Last() - 1), 0.90f);
|
||||
private float getMappedPosition(float divisor) => MathF.Pow((divisor - 1) / (availableDivisors.Last() - 1), 0.90f);
|
||||
|
||||
private class Tick : CompositeDrawable
|
||||
{
|
||||
|
@ -75,7 +75,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
float distance = direction.Length;
|
||||
|
||||
float radius = DistanceSpacing;
|
||||
int radialCount = Math.Clamp((int)Math.Round(distance / radius), 1, MaxIntervals);
|
||||
int radialCount = Math.Clamp((int)MathF.Round(distance / radius), 1, MaxIntervals);
|
||||
|
||||
Vector2 normalisedDirection = direction * new Vector2(1f / distance);
|
||||
Vector2 snappedPosition = CentrePosition + normalisedDirection * radialCount * radius;
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Compose.Components
|
||||
@ -70,7 +69,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
StartTime = (hitObject as IHasEndTime)?.EndTime ?? hitObject.StartTime;
|
||||
StartTime = hitObject.GetEndTime();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -206,8 +206,8 @@ namespace osu.Game.Screens.Menu
|
||||
continue;
|
||||
|
||||
float rotation = MathHelper.DegreesToRadians(i / (float)bars_per_visualiser * 360 + j * 360 / visualiser_rounds);
|
||||
float rotationCos = (float)Math.Cos(rotation);
|
||||
float rotationSin = (float)Math.Sin(rotation);
|
||||
float rotationCos = MathF.Cos(rotation);
|
||||
float rotationSin = MathF.Sin(rotation);
|
||||
//taking the cos and sin to the 0..1 range
|
||||
var barPosition = new Vector2(rotationCos / 2 + 0.5f, rotationSin / 2 + 0.5f) * size;
|
||||
|
||||
|
@ -12,7 +12,6 @@ using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
@ -34,7 +33,8 @@ namespace osu.Game.Screens.Play
|
||||
public override bool HandleNonPositionalInput => AllowSeeking;
|
||||
public override bool HandlePositionalInput => AllowSeeking;
|
||||
|
||||
private double lastHitTime => ((objects.Last() as IHasEndTime)?.EndTime ?? objects.Last().StartTime) + 1;
|
||||
//TODO: this isn't always correct (consider mania where a non-last object may last for longer than the last in the list).
|
||||
private double lastHitTime => objects.Last().GetEndTime() + 1;
|
||||
|
||||
private double firstHitTime => objects.First().StartTime;
|
||||
|
||||
|
@ -4,7 +4,6 @@
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
@ -26,7 +25,7 @@ namespace osu.Game.Screens.Play
|
||||
return;
|
||||
|
||||
var firstHit = objects.First().StartTime;
|
||||
var lastHit = objects.Max(o => (o as IHasEndTime)?.EndTime ?? o.StartTime);
|
||||
var lastHit = objects.Max(o => o.GetEndTime());
|
||||
|
||||
if (lastHit == 0)
|
||||
lastHit = objects.Last().StartTime;
|
||||
@ -35,7 +34,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
foreach (var h in objects)
|
||||
{
|
||||
var endTime = (h as IHasEndTime)?.EndTime ?? h.StartTime;
|
||||
var endTime = h.GetEndTime();
|
||||
|
||||
Debug.Assert(endTime >= h.StartTime);
|
||||
|
||||
|
@ -670,8 +670,8 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
// The radius of the circle the carousel moves on.
|
||||
const float circle_radius = 3;
|
||||
double discriminant = Math.Max(0, circle_radius * circle_radius - dist * dist);
|
||||
float x = (circle_radius - (float)Math.Sqrt(discriminant)) * halfHeight;
|
||||
float discriminant = MathF.Max(0, circle_radius * circle_radius - dist * dist);
|
||||
float x = (circle_radius - MathF.Sqrt(discriminant)) * halfHeight;
|
||||
|
||||
return 125 + x;
|
||||
}
|
||||
|
@ -34,7 +34,7 @@ namespace osu.Game.Screens.Select.Details
|
||||
if ((Beatmap?.Ruleset?.ID ?? 0) == 3)
|
||||
{
|
||||
firstValue.Title = "Key Amount";
|
||||
firstValue.Value = (int)Math.Round(Beatmap?.BaseDifficulty?.CircleSize ?? 0);
|
||||
firstValue.Value = (int)MathF.Round(Beatmap?.BaseDifficulty?.CircleSize ?? 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -20,6 +20,8 @@ namespace osu.Game.Skinning
|
||||
new Color4(18, 124, 255, 255),
|
||||
new Color4(242, 24, 57, 255),
|
||||
});
|
||||
|
||||
Configuration.LegacyVersion = 2.0m;
|
||||
}
|
||||
|
||||
public static SkinInfo Info { get; } = new SkinInfo
|
||||
|
@ -26,6 +26,12 @@ namespace osu.Game.Skinning
|
||||
[CanBeNull]
|
||||
protected IResourceStore<SampleChannel> Samples;
|
||||
|
||||
public new LegacySkinConfiguration Configuration
|
||||
{
|
||||
get => base.Configuration as LegacySkinConfiguration;
|
||||
set => base.Configuration = value;
|
||||
}
|
||||
|
||||
public LegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, AudioManager audioManager)
|
||||
: this(skin, new LegacySkinResourceStore<SkinFileInfo>(skin, storage), audioManager, "skin.ini")
|
||||
{
|
||||
@ -42,7 +48,7 @@ namespace osu.Game.Skinning
|
||||
Configuration = new LegacySkinDecoder().Decode(reader);
|
||||
}
|
||||
else
|
||||
Configuration = new DefaultSkinConfiguration();
|
||||
Configuration = new LegacySkinConfiguration { LegacyVersion = LegacySkinConfiguration.LATEST_VERSION };
|
||||
|
||||
if (storage != null)
|
||||
{
|
||||
@ -74,6 +80,18 @@ namespace osu.Game.Skinning
|
||||
case GlobalSkinColour colour:
|
||||
return SkinUtils.As<TValue>(getCustomColour(colour.ToString()));
|
||||
|
||||
case LegacySkinConfiguration.LegacySetting legacy:
|
||||
switch (legacy)
|
||||
{
|
||||
case LegacySkinConfiguration.LegacySetting.Version:
|
||||
if (Configuration.LegacyVersion is decimal version)
|
||||
return SkinUtils.As<TValue>(new Bindable<decimal>(version));
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case SkinCustomColourLookup customColour:
|
||||
return SkinUtils.As<TValue>(getCustomColour(customColour.Lookup.ToString()));
|
||||
|
||||
|
20
osu.Game/Skinning/LegacySkinConfiguration.cs
Normal file
20
osu.Game/Skinning/LegacySkinConfiguration.cs
Normal file
@ -0,0 +1,20 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Skinning
|
||||
{
|
||||
public class LegacySkinConfiguration : DefaultSkinConfiguration
|
||||
{
|
||||
public const decimal LATEST_VERSION = 2.7m;
|
||||
|
||||
/// <summary>
|
||||
/// Legacy version of this skin.
|
||||
/// </summary>
|
||||
public decimal? LegacyVersion { get; internal set; }
|
||||
|
||||
public enum LegacySetting
|
||||
{
|
||||
Version,
|
||||
}
|
||||
}
|
||||
}
|
@ -1,18 +1,19 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Globalization;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
|
||||
namespace osu.Game.Skinning
|
||||
{
|
||||
public class LegacySkinDecoder : LegacyDecoder<DefaultSkinConfiguration>
|
||||
public class LegacySkinDecoder : LegacyDecoder<LegacySkinConfiguration>
|
||||
{
|
||||
public LegacySkinDecoder()
|
||||
: base(1)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void ParseLine(DefaultSkinConfiguration skin, Section section, string line)
|
||||
protected override void ParseLine(LegacySkinConfiguration skin, Section section, string line)
|
||||
{
|
||||
if (section != Section.Colours)
|
||||
{
|
||||
@ -32,6 +33,14 @@ namespace osu.Game.Skinning
|
||||
case @"Author":
|
||||
skin.SkinInfo.Creator = pair.Value;
|
||||
return;
|
||||
|
||||
case @"Version":
|
||||
if (pair.Value == "latest")
|
||||
skin.LegacyVersion = LegacySkinConfiguration.LATEST_VERSION;
|
||||
else if (decimal.TryParse(pair.Value, NumberStyles.AllowDecimalPoint, CultureInfo.InvariantCulture, out var version))
|
||||
skin.LegacyVersion = version;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
break;
|
||||
|
@ -86,6 +86,6 @@
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="4.6.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.NativeLibs" Version="2019.1112.0" ExcludeAssets="all" />
|
||||
<PackageReference Include="ppy.osu.Framework.NativeLibs" Version="2019.1104.0" ExcludeAssets="all" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
Loading…
Reference in New Issue
Block a user