Dean Herbert
aedb18b9f2
Make RulesetID non-nullable
2020-12-11 18:14:33 +09:00
Dean Herbert
b5f6baf341
Update framework
2020-12-11 18:03:48 +09:00
Dean Herbert
a35060ea7a
Add a simple cache-busting query string to online.db retrieval
...
As we are finally pushing updates for this database, this adds a minimum
level of guarantee that a client will request a new version (without
having to worry about multiple levels of server-side caching).
2020-12-11 17:56:02 +09:00
Dean Herbert
2dd5911256
Rename method to better match purpose
2020-12-11 14:44:01 +09:00
Dean Herbert
d3b2e2b36e
Change locking method to better allow cross-thread locking
2020-12-11 14:43:39 +09:00
Dean Herbert
719b08b22f
Make room setting's BeatmapID non-nullable
2020-12-11 14:11:42 +09:00
Dean Herbert
c1c0b9a9db
Add realtime to room categories
2020-12-11 14:10:45 +09:00
Dean Herbert
3fb41a20b5
Add room name to settings
2020-12-11 13:27:52 +09:00
Firmatorenio
b3d8347315
add support for ScorePosition into LegacyManiaSkin
2020-12-10 20:11:08 +06:00
Dean Herbert
01bd765384
Simplify pause handling by moving transform logic to bindable change event
2020-12-10 17:42:47 +09:00
Dean Herbert
679a550d83
Fix single threaded seeking not working due to unnecessary seek call
2020-12-10 17:42:28 +09:00
Dean Herbert
437c0506ce
Refactor to allow for special disposal handling to still work
2020-12-10 16:56:56 +09:00
Dean Herbert
67dd7be71a
Move cancelLoad call to OnResuming
...
This has no real effect; it just feels more readable to me.
2020-12-10 16:34:59 +09:00
Dean Herbert
491ab74059
Schedule pushWhenLoaded once ever
...
Previously it was being scheduled another time each OnResume, resulting
in more and more calls as a user retries the same beatmap multiple
times.
To simplify things I've decided to just schedule once ever. This means
that on resuming there's no 400ms delay any more, but in testing this
isn't really an issue (load time is still high enough that it will never
really be below that anyway). Even if gameplay was to load faster, the
animation should gracefully proceed.
2020-12-10 16:33:30 +09:00
Dean Herbert
cc996ec7fc
Ensure player is consumed at the point of scheduled push running the first time
2020-12-10 16:32:14 +09:00
Lucas A
6da854e37c
Move scheduled import logic to OsuGame.
2020-12-09 13:32:59 +01:00
Dean Herbert
c8e3c7e77b
Add stateful client interface
2020-12-09 17:45:07 +09:00
Dean Herbert
bb97eae8b1
Update outdated exception references in xmldoc
2020-12-09 16:02:37 +09:00
Dean Herbert
1e08b298b8
Remove unnecessary exception type
2020-12-09 16:01:09 +09:00
Dean Herbert
578e5cb92e
Also make InvalidStateException serializable
2020-12-09 15:59:13 +09:00
Dean Herbert
ab00a15555
Add JsonConstructor specs to allow for correct deserialization of readonly fields
2020-12-09 15:05:57 +09:00
Dean Herbert
bef52af1da
Move client state class to server implementation
...
Never used by client.
2020-12-09 15:05:33 +09:00
Dean Herbert
e09715d71e
Add ToString implementation to MultiplayerRoom for easier debug
2020-12-09 14:47:26 +09:00
Dean Herbert
c92c2cbfc0
Change exceptions which should be returned to the user to HubException type
...
See
https://docs.microsoft.com/en-us/dotnet/api/microsoft.aspnetcore.signalr.hubexception?view=aspnetcore-5.0 .
2020-12-09 14:46:44 +09:00
Dean Herbert
48129c52d6
Change get-only property for now
2020-12-09 12:38:24 +09:00
Dean Herbert
427d41bab5
Add missing licence headers
2020-12-09 12:17:37 +09:00
Dean Herbert
0eb5b16454
Remove Empty() implementation for RoomSettings until otherwise necessary
2020-12-09 12:12:03 +09:00
Dean Herbert
1013749a83
Change user id type to int
2020-12-09 12:10:47 +09:00
Dean Herbert
fd4fa963ac
Standardise exception naming
2020-12-09 12:07:19 +09:00
Dean Herbert
2046cbe2d9
Add missing exceptions to server xmldoc
2020-12-09 12:05:50 +09:00
Dean Herbert
ff5150a14d
Fix typo in IMultiplayerClient xmldoc
2020-12-09 12:03:52 +09:00
Lucas A
aa7d22460d
Override Import() instead.
2020-12-08 19:46:55 +01:00
Lucas A
d8838ddbfb
Remove duplicated overload.
2020-12-08 18:48:50 +01:00
Lucas A
0610adca0a
Fix merge conflicts.
2020-12-08 18:03:58 +01:00
Dean Herbert
02f5fda330
Add missing final newline in file
2020-12-08 21:15:10 +09:00
Dean Herbert
aa68ae4ff2
Change locking mechanism for multiplayer rooms to use using-disposal pattern
...
Was required to lock over `await` calls server-side.
2020-12-08 20:43:18 +09:00
Dean Herbert
d76fabedf9
Add note about LoadRequested only being sent to a subset of room users
2020-12-08 20:43:18 +09:00
Dean Herbert
021a116093
Add extra xmldoc covering the fact that MatchStarted is received by all users
2020-12-08 20:43:18 +09:00
Dean Herbert
df908f90b2
Add exception to be thrown when an operation is requested requiring host when not host
2020-12-08 20:43:18 +09:00
Dean Herbert
2433838d58
Add methods covering match start / end
2020-12-08 20:43:18 +09:00
Dean Herbert
2aedd82e27
Document room states and remove unnecessary WaitingForResults state
2020-12-08 20:43:18 +09:00
Dean Herbert
147db0abe2
Fix client naming and xmldoc
2020-12-08 20:43:18 +09:00
Dean Herbert
60550b73f7
Add missing states and xmldoc for all states' purposes
2020-12-08 20:43:18 +09:00
Dean Herbert
8eccfa476c
Add loading states
2020-12-08 20:43:18 +09:00
Dean Herbert
345352be67
Mark PerformUpdate as an instant handle method (doesn't really help with anything)
2020-12-08 20:43:18 +09:00
Dean Herbert
11a7057289
Add notification flow for user state changes in room
2020-12-08 20:43:18 +09:00
Dean Herbert
dbe048cdc6
Add client method for notifying about host changes
2020-12-08 20:43:18 +09:00
Dean Herbert
a4ca8d2998
Ensure multiplayer rooms are instantiated with a room ID
2020-12-08 20:43:18 +09:00
Dean Herbert
71de7ce0a3
Add missing methods to server interface
2020-12-08 20:43:18 +09:00
Dean Herbert
5f5c0d5533
Return room model when joining
2020-12-08 20:43:18 +09:00
Dean Herbert
5d2ca7fc39
Make remaining model classes nullable and serializable
2020-12-08 20:43:18 +09:00
Dean Herbert
2365d65610
Move business logic out of MultiplayerRoom
2020-12-08 20:43:18 +09:00
Dean Herbert
42b1e9d6a4
Add xmldoc coverage of MultiplayerRoom
2020-12-08 20:43:18 +09:00
Dean Herbert
4f449ba821
Rename idle state
2020-12-08 20:43:18 +09:00
Dean Herbert
5a231cef15
Add thread safety for external operations on MultiplayerRoom
2020-12-08 20:43:18 +09:00
Dean Herbert
327799c263
Rename multiplayer server file to match class
2020-12-08 20:43:18 +09:00
Dean Herbert
b3bdaaa7b5
Move exceptions to common code
2020-12-08 20:43:18 +09:00
Dean Herbert
e193f8214d
Remove unnecessary room id from leave room request
2020-12-08 20:43:18 +09:00
Dean Herbert
882ace6efe
Make MultiplayerRoomUser equatable
2020-12-08 20:43:18 +09:00
Dean Herbert
baf16cfbc3
Add room settings related model and event flow
2020-12-08 20:43:18 +09:00
Dean Herbert
6e5846d91b
Fix serialization failure due to missing set
2020-12-08 20:43:18 +09:00
Dean Herbert
ff52a5ddc6
Add callbacks for join/leave events to notify other room occupants
2020-12-08 20:43:18 +09:00
Dean Herbert
ca86524c92
Add locking on join/leave operations
2020-12-08 20:43:18 +09:00
Dean Herbert
fdf025942b
Ensure room is locked when mutating users
2020-12-08 20:43:18 +09:00
Dean Herbert
8ebdb5723b
Add models for users and rooms
2020-12-08 20:43:18 +09:00
Dean Herbert
f4ccbbd092
Add basic server implementation
2020-12-08 20:43:18 +09:00
Dean Herbert
daed27460c
Add simple user state class
2020-12-08 20:43:18 +09:00
Dean Herbert
be4a668e0b
Add basic structure for multiplayer state and model components
2020-12-08 20:43:18 +09:00
Dan Balasescu
f9afb7f335
Merge branch 'master' into archive-model-manager-stream-import-support
2020-12-08 16:11:11 +09:00
Dean Herbert
58d7e41978
Enable nullable on ImportTask
2020-12-08 12:52:34 +09:00
Dean Herbert
77279a7e56
Update stale xmldoc on import method
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-12-08 12:48:59 +09:00
smoogipoo
10c1823534
Remove now unused files
2020-12-07 22:07:11 +09:00
smoogipoo
34f3672750
Make ctor protected
2020-12-07 22:04:41 +09:00
smoogipoo
f599427080
Implement TimeshiftFilterControl
2020-12-07 22:04:35 +09:00
smoogipoo
1b3836aeef
Re-implement multiplayer FilterControl
2020-12-07 21:59:26 +09:00
smoogipoo
5be0672fe9
Split out enums
2020-12-07 21:54:42 +09:00
smoogipoo
fa65874763
Limit room name to 100 characters
2020-12-07 21:09:38 +09:00
Dan Balasescu
87da6b3270
Merge pull request #11113 from ekrctb/fix-scrolling-wrong-layout-one-frame
...
Fix scrolling hit object displayed in wrong position for one frame
2020-12-07 18:48:24 +09:00
Dan Balasescu
cdc7ef8c15
Merge pull request #10925 from peppy/fix-multiple-playback-on-skin-change
...
Fix skinnable sounds playing more than once on skin change
2020-12-07 18:45:19 +09:00
Dean Herbert
eb38bc4b4c
Add the ability to import into ArchiveModelManagers from a stream
2020-12-07 18:09:18 +09:00
ekrctb
a548269c34
Fix scrolling hit object displayed in wrong position for one frame
2020-12-07 17:26:12 +09:00
Dean Herbert
a5e2509d52
Merge pull request #11105 from Joehuu/mod-settings-fade-in/out
...
Add fade in/out animations to mod settings container
2020-12-07 17:12:29 +09:00
Dean Herbert
454e94574c
Add corner rounding and positional transform
2020-12-07 16:43:07 +09:00
Dean Herbert
7253866e17
Move customisation panel to be in same area as main content
2020-12-07 16:42:55 +09:00
ekrctb
f4eb17d398
Update osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
...
Set mouse confine mode at initialization
Co-authored-by: Dean Herbert <pe@ppy.sh>
2020-12-07 16:09:14 +09:00
ekrctb
2469608c10
Fix possible null reference due to bindable change before variable is initialized
2020-12-07 15:19:18 +09:00
Joehu
0f9b38da08
Add fade in/out animations to mod settings container
2020-12-06 11:35:14 -08:00
Bartłomiej Dach
f6d15b9757
Invert back-to-front logic
2020-12-06 18:59:38 +01:00
Lucas A
2ea8b105d5
Apply review suggestions
2020-12-06 18:46:30 +01:00
Bartłomiej Dach
fcd9483ffa
Merge branch 'master' into fix-multiple-playback-on-skin-change
2020-12-06 18:21:24 +01:00
Bartłomiej Dach
71edada623
Hide confine setting entirely in fullscreen
2020-12-05 22:15:41 +01:00
Bartłomiej Dach
08f23cc424
Revert leasing logic
2020-12-05 22:15:41 +01:00
Bartłomiej Dach
0a745144e3
Disable confine mode dropdown when full-screen
...
After hard-locking the mouse confine mode to `Always` in full-screen to
prevent confine issues from popping up, the confine mode dropdown in
settings had confusing UX due to seemingly having no effect when
full-screen.
2020-12-05 13:49:09 +01:00
Lucas A
dd21de0cd5
Fix code inspections.
2020-12-04 22:07:45 +01:00
Lucas A
825120fed3
Display import state in a notification.
2020-12-04 18:49:01 +01:00
PercyDan
60d8102a77
Merge branch 'master' into import-screen
2020-12-04 21:20:14 +08:00
Dean Herbert
9064ca9064
Merge pull request #11066 from ekrctb/fix-sample-expire
...
Fix DrawableHitObjects potentially expiring before their hit samples finish playback
2020-12-04 21:52:36 +09:00
MATRIX-feather
7104230ae3
Add "onCurrentDirectoryChanged"
2020-12-04 19:52:25 +08:00
Dean Herbert
7c0edb796e
Always confine mouse to screen when running fullscreen
2020-12-04 20:49:18 +09:00
Joehu
b8c284b34f
Fix one more key binding string not being sentence cased
2020-12-04 00:51:46 -08:00
Dean Herbert
a0f92628ac
Merge branch 'master' into fix-sample-expire
2020-12-04 13:49:08 +09:00
Dean Herbert
48c42e4247
Merge pull request #11083 from LittleEndu/recommend-if-filtered
...
Select recommended beatmap if last selection is filtered
2020-12-04 13:22:34 +09:00
Dean Herbert
5ded4b9faa
Merge branch 'master' into dho-remove-onparentreceived
2020-12-04 11:04:56 +09:00
Bartłomiej Dach
15d9147edd
Ensure equality member consistency for SampleInfo
...
The previous implementation of `SampleInfo`'s equality members was not
completely correct in its treatment of the `sampleNames` array. While
`Equals()` compared the values of `sampleNames` using `SequenceEqual()`,
therefore performing a structural check that inspects the contents of
both arrays, `GetHashCode()` used `HashCode.Combine()` directly on the
arrays, therefore operating on reference equality. This could cause the
pooling mechanism of samples to fail, as pointed out in #11079 .
To resolve, change the `GetHashCode()` implementation such that it also
considers the contents of the array rather than just the reference to
the array itself. This is achieved by leveraging
`StructuralEqualityComparer`.
Additionally, as a bonus, an array sort was added to the constructor of
`SampleInfo`. This is intended to be a "canonicalisation" processing
step for the array of sample names. Thanks to that sort, two instances
of `SampleInfo` that have the same sample names but permutated will also
turn out to be equal and have the same hash codes, given the
implementation of both equality members. This gives `SampleInfo`
set-like semantics.
2020-12-03 23:25:53 +01:00
Endrik Tombak
c25e2c3dd5
Select recommended beatmap if last selection is filtered
2020-12-03 23:13:14 +02:00
MATRIX-feather
fb080284d2
Simplify UI implementation
2020-12-04 04:10:08 +08:00
MATRIX-feather
85de1a1d20
Animation changes
2020-12-04 03:19:20 +08:00
MATRIX-feather
abe5a67bc5
Simplify implementation
2020-12-04 03:14:31 +08:00
Dan Balasescu
1d92800761
Merge pull request #11068 from peppy/fix-carousel-edge-masking
...
Fix beatmap carousel panels getting masked away when out of scroll bounds
2020-12-03 20:40:44 +09:00
smoogipoo
0bdf99b97a
Remove OnParentReceived()
2020-12-03 20:08:42 +09:00
smoogipoo
73e99718bc
Change order of OnParentReceived()
2020-12-03 20:06:26 +09:00
Dean Herbert
37d550f42a
Merge pull request #11035 from smoogipoo/add-playlist-length
2020-12-03 18:39:54 +09:00
Dean Herbert
1c15c4bcee
Merge pull request #11072 from peppy/update-framework
2020-12-03 18:32:45 +09:00
smoogipoo
8245bb85dc
Invoke on initial bind
2020-12-03 18:06:55 +09:00
smoogipoo
62b1e37f73
Use async overloads
2020-12-03 18:04:53 +09:00
smoogipoo
3e62da119e
Add to inspector also
2020-12-03 17:59:39 +09:00
Dean Herbert
c64343c7d7
Update framework
2020-12-03 17:42:41 +09:00
Dean Herbert
d7cfaa38f1
Merge branch 'master' into hit-sample-pooling
2020-12-03 17:08:13 +09:00
Dean Herbert
3550e5b30f
Add length display to room screen as well
2020-12-03 16:42:06 +09:00
smoogipoo
31f7f7072d
Fix song select panels not loading if partially offscreen
2020-12-03 15:13:20 +09:00
Dean Herbert
897f593b37
Fix beatmap carousel panels getting masked away when out of scroll bounds
...
Regressed in https://github.com/ppy/osu/pull/10973 due to removed masking specification.
Closes #11067 .
2020-12-03 13:26:28 +09:00
ekrctb
6c46046c24
Fix DHO expires while hit sound is playing
2020-12-03 12:32:49 +09:00
Dean Herbert
a5bb194cb8
Merge pull request #11060 from FamousPig/fix-raw-input
...
Fix MouseHandler not being ignored when Raw Input is enabled
2020-12-03 12:15:51 +09:00
Bartłomiej Dach
7fd385efe6
Remove unused using directive
2020-12-02 20:01:58 +01:00
Leon Gebler
a2a10d4e13
Don't use nameof(MouseHandler)
2020-12-02 19:45:59 +01:00
Leon Gebler
bbde1f6b9c
Fix MouseHandler not being ignored when raw input is enabled
2020-12-02 18:56:59 +01:00
Bartłomiej Dach
2b828faecb
Merge branch 'master' into update-resources
2020-12-02 18:07:46 +01:00
Lucas A
827e957568
Allow importing osz files / osk files from Downloads directory.
2020-12-02 18:03:49 +01:00
smoogipoo
d5dccbc3d7
Fix spectator not being thread-safe
2020-12-02 19:13:09 +09:00
Dean Herbert
32188418f4
Update resources
2020-12-02 15:28:39 +09:00
Dan Balasescu
297283491a
Merge pull request #11031 from peppy/editor-fix-beat-snapping-new-beatmap
...
Fix editor beat snapping not working correctly when starting with a new beatmap
2020-12-02 15:17:09 +09:00
smoogipoo
e831c797f3
Merge branch 'master' into hit-sample-pooling
2020-12-02 14:45:24 +09:00
Dean Herbert
71a121389b
Merge pull request #11033 from smoogipoo/immutable-hit-samples
...
Make HitSampleInfo immutable
2020-12-02 14:44:26 +09:00
Dan Balasescu
bd4d4c5355
Merge pull request #10983 from ekrctb/pseudo-random
...
Add `StatelessRNG` to be used for randomly-looking visual elements
2020-12-02 14:42:22 +09:00
Dean Herbert
d6e0dc2216
Merge branch 'master' into editor-fix-beat-snapping-new-beatmap
2020-12-02 14:37:00 +09:00
Dean Herbert
e84dab8589
Move new beatmap construction above beat divisor binding
2020-12-02 14:36:52 +09:00
Dan Balasescu
2e0fdf9bca
Merge pull request #11011 from ekrctb/catch-pooling-initial
...
Initial implementation of hit object pooling in osu!catch ruleset
2020-12-02 13:02:22 +09:00
smoogipoo
2de3e655e0
Rename NextUlong -> NextULong
2020-12-02 12:59:45 +09:00
Dean Herbert
0cd404b6d3
Merge pull request #11051 from smoogipoo/update-dependencies
...
Update dependencies
2020-12-02 12:56:29 +09:00
Dan Balasescu
878ded4dd6
Merge pull request #11032 from peppy/editor-fix-ticks-updating-after-timing-change
...
Fix timeline not updating ticks correctly after arbitrary timing control point changes
2020-12-02 10:58:44 +09:00
smoogipoo
2150cf1c52
Rename parameters
2020-12-02 10:55:48 +09:00
smoogipoo
e19ef9627a
Fix potentially incorrect override
2020-12-02 10:54:26 +09:00
smoogipoo
9ac310c1c4
Merge remote-tracking branch 'upstream/dependabot/nuget/Dapper-2.0.78' into update-dependencies
2020-12-02 10:37:40 +09:00
smoogipoo
4a5b707104
Merge remote-tracking branch 'upstream/dependabot/nuget/Sentry-2.1.8' into update-dependencies
2020-12-02 10:37:21 +09:00
smoogipoo
728574f0c7
Merge remote-tracking branch 'upstream/dependabot/nuget/System.ComponentModel.Annotations-5.0.0' into update-dependencies
2020-12-02 10:37:19 +09:00
Dan Balasescu
9d71095a2b
Merge pull request #11004 from Yoyolick/master
...
Add ability to customise key binding for in-game overlay toggle
2020-12-02 10:34:24 +09:00
dependabot-preview[bot]
989ddd40b4
Bump System.ComponentModel.Annotations from 4.7.0 to 5.0.0
...
Bumps [System.ComponentModel.Annotations](https://github.com/dotnet/runtime ) from 4.7.0 to 5.0.0.
- [Release notes](https://github.com/dotnet/runtime/releases )
- [Commits](https://github.com/dotnet/runtime/commits )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-12-02 00:56:13 +00:00
dependabot-preview[bot]
249793d10a
Bump Sentry from 2.1.6 to 2.1.8
...
Bumps [Sentry](https://github.com/getsentry/sentry-dotnet ) from 2.1.6 to 2.1.8.
- [Release notes](https://github.com/getsentry/sentry-dotnet/releases )
- [Changelog](https://github.com/getsentry/sentry-dotnet/blob/main/CHANGELOG.md )
- [Commits](https://github.com/getsentry/sentry-dotnet/compare/2.1.6...2.1.8 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-12-02 00:56:09 +00:00
dependabot-preview[bot]
64dfa9f928
Bump Dapper from 2.0.35 to 2.0.78
...
Bumps [Dapper](https://github.com/StackExchange/Dapper ) from 2.0.35 to 2.0.78.
- [Release notes](https://github.com/StackExchange/Dapper/releases )
- [Commits](https://github.com/StackExchange/Dapper/commits )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-12-02 00:56:06 +00:00
Pennek
477de1bab0
change min/max values
2020-12-02 01:11:24 +01:00
Lucas A
005fa3a7ee
Add ability to import files from a stream.
2020-12-01 20:28:15 +01:00
Bartłomiej Dach
94a8784e04
Allow editor change handler to be null
2020-12-01 20:08:31 +01:00
smoogipoo
598572195c
Add playlist length to match settings overlay
2020-12-01 19:57:25 +09:00
Dean Herbert
76035718bb
Merge pull request #11034 from peppy/update-framework
...
Update framework (with SDL2 default)
2020-12-01 18:32:10 +09:00
smoogipoo
2840405112
Volume should be 0 by default
2020-12-01 18:14:14 +09:00
smoogipoo
6b4a6c12c8
Fix bad equality comparer implementations
2020-12-01 18:13:53 +09:00
smoogipoo
c61f00525d
Ignore lookup types for JSON serialisation
2020-12-01 18:13:53 +09:00
smoogipoo
17560aeeea
Volume should be 0 by default
2020-12-01 18:09:28 +09:00
smoogipoo
dda4d76d72
Fix bad equality comparer implementations
2020-12-01 18:09:21 +09:00
smoogipoo
b780fdbe4c
Ignore lookup types for JSON serialisation
2020-12-01 18:08:59 +09:00
Dan Balasescu
1cea39ed55
Merge pull request #11017 from peppy/fix-song-select-temporary-selection-loss
...
Fix current beatmap temporarily becoming empty during ruleset change
2020-12-01 17:55:08 +09:00
Dean Herbert
285e62be9a
Bring code in line with SDL2 defaults
2020-12-01 17:47:07 +09:00
Dean Herbert
d5a60ed335
Update framework
2020-12-01 17:30:42 +09:00
smoogipoo
4900589af4
Remove unused method
2020-12-01 17:02:45 +09:00
Dean Herbert
190c6ef45e
Fix timeline not updating ticks correctly after arbitrary timing control point changes
2020-12-01 16:44:08 +09:00
Dean Herbert
2b268ee012
Fix editor beat snapping not working correctly when starting with a new beatmap
2020-12-01 16:16:26 +09:00
smoogipoo
2bb7484608
Merge branch 'immutable-hit-samples' into hit-sample-pooling
2020-12-01 16:05:28 +09:00
smoogipoo
199710b941
Implement equality comparers for HitSampleInfo
2020-12-01 16:04:08 +09:00
smoogipoo
5760e1c1fc
Make HitSampleInfo immutable
2020-12-01 15:37:51 +09:00
Dean Herbert
a147b7186d
Remove unnecessary call to updateVisibility
2020-12-01 14:01:34 +09:00
Dean Herbert
63ff722963
Fix code formatting
2020-12-01 14:00:54 +09:00
Ryan Zmuda
8f6607ffec
Merge branch 'master' into master
2020-11-30 21:42:15 -05:00
Ryan Zmuda
e102f2e8fa
Moved enum to bottom, change defualt bind to Shift-Tab, Fixed Notification
2020-11-30 21:38:16 -05:00
ekrctb
604619ba47
Generalize legacy skin player test.
2020-12-01 09:49:04 +09:00
ekrctb
588a5c2aff
Remove empty comment
2020-12-01 09:35:28 +09:00
Bartłomiej Dach
2c57deea2b
Trim double full-stop in xmldoc
2020-11-30 19:43:20 +01:00
Bartłomiej Dach
5fbe1823a0
Merge branch 'master' into editor-beat-snap-always
2020-11-30 18:39:22 +01:00
Dean Herbert
51741c4791
Merge branch 'master' into hit-sample-pooling
2020-11-30 22:25:28 +09:00
Dean Herbert
a852a27dfb
Fix current beatmap temporarily becoming empty during ruleset change
...
When changing the ruleset at song select, there was a scenario where it
would be set to default (empty) for one debounce length where this was
not actually required. This occurs when the currently selected beatmap
set has other difficulties which match the target ruleset, specifically.
2020-11-30 19:36:30 +09:00
Dan Balasescu
c0a9d88a14
Merge branch 'master' into settings-reduce-visual-clutter
2020-11-30 19:30:39 +09:00
Dan Balasescu
6c6540addf
Merge pull request #11008 from peppy/settings-remove-transparency
...
Remove semi-transparent backgrounds from settings and notifications overlays
2020-11-30 19:29:53 +09:00
smoogipoo
c29ad8edf8
Better API for dealing with the contained drawable samples
2020-11-30 19:26:25 +09:00
smoogipoo
f5e8d1d14d
Lose old reference immediately on updateSample()
2020-11-30 19:19:24 +09:00
Dean Herbert
7f34e11467
Merge pull request #10962 from smoogipoo/improve-dho-time-offsets
...
Fix judgement offsets in non-framestable contexts
2020-11-30 19:13:25 +09:00
ekrctb
51bddd4a0f
Rename functions, and add NextInt.
2020-11-30 18:46:28 +09:00
smoogipoo
afb8eb636d
Apply simple PR reviews
2020-11-30 18:40:22 +09:00
Dean Herbert
3ad2eeaff5
Fix outdated xmldoc
2020-11-30 18:35:30 +09:00
Dean Herbert
c17d67bc7d
Merge branch 'master' into editor-beat-snap-always
2020-11-30 18:34:38 +09:00
smoogipoo
4bbeb9ebd4
Merge branch 'master' into hit-sample-pooling
2020-11-30 18:31:58 +09:00
Dan Balasescu
b56e832e83
Merge pull request #10950 from ekrctb/pool-scrolling
...
Support hit object pooling in ScrollingPlayfield
2020-11-30 18:29:34 +09:00
ekrctb
731e689f2d
Add summary tags to the doc comments
2020-11-30 18:07:37 +09:00
smoogipoo
8f48389f89
Merge branch 'master' into improve-dho-time-offsets
2020-11-30 18:01:48 +09:00
Dean Herbert
965cc1f511
Remove unnecessary usings #2
2020-11-30 17:57:25 +09:00
Dean Herbert
46cab04929
Merge branch 'settings-remove-transparency' into settings-reduce-visual-clutter
2020-11-30 17:57:10 +09:00
Dan Balasescu
a3ef858f3a
Remove unnecessary multiplication
2020-11-30 17:56:04 +09:00
Dean Herbert
fe48b2279c
Adjust various paddings and spacings in settings to make them easier to visually parse
2020-11-30 17:50:35 +09:00
Dean Herbert
a3dd22f5c2
Merge branch 'master' into settings-remove-transparency
2020-11-30 17:50:26 +09:00
Dean Herbert
bf2c6dc241
Remove unused usings rider couldn't see
2020-11-30 17:49:55 +09:00
smoogipoo
7ac2fba127
More reordering of public vs private methods
2020-11-30 17:44:58 +09:00
Dan Balasescu
b0637cebd1
Merge branch 'master' into song-select-track-selected-better-2
2020-11-30 17:26:15 +09:00