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mirror of https://github.com/ppy/osu.git synced 2024-09-21 20:07:25 +08:00
osu-lazer/osu.Game
Dean Herbert 491ab74059 Schedule pushWhenLoaded once ever
Previously it was being scheduled another time each OnResume, resulting
in more and more calls as a user retries the same beatmap multiple
times.

To simplify things I've decided to just schedule once ever. This means
that on resuming there's no 400ms delay any more, but in testing this
isn't really an issue (load time is still high enough that it will never
really be below that anyway). Even if gameplay was to load faster, the
animation should gracefully proceed.
2020-12-10 16:33:30 +09:00
..
Audio Ensure equality member consistency for SampleInfo 2020-12-03 23:25:53 +01:00
Beatmaps Rename parameters 2020-12-02 10:55:48 +09:00
Collections remove unnec using 2020-09-19 15:13:52 -05:00
Configuration add keybind for in game overlay 2020-11-29 20:59:02 -05:00
Database Use dictionary to avoid linq overhead 2020-11-17 10:57:11 +09:00
Extensions Standardise time display formats across the editor 2020-09-30 12:45:43 +09:00
Graphics Use async overloads 2020-12-03 18:04:53 +09:00
Input Revert leasing logic 2020-12-05 22:15:41 +01:00
IO Resolve CA1835 inspection 2020-11-01 18:51:39 +01:00
IPC Add spaces to comments 2020-05-04 18:36:24 -07:00
Migrations Add flag value to database 2020-10-20 00:46:08 +02:00
Online Merge pull request #11035 from smoogipoo/add-playlist-length 2020-12-03 18:39:54 +09:00
Overlays Merge pull request #11105 from Joehuu/mod-settings-fade-in/out 2020-12-07 17:12:29 +09:00
Properties
Replays Add field to Replay denoting whether the full replay have been received or not 2020-10-27 18:58:37 +09:00
Rulesets Merge branch 'master' into fix-sample-expire 2020-12-04 13:49:08 +09:00
Scoring Merge branch 'master' into move-cache-logic-to-base-impl 2020-11-06 16:56:35 +09:00
Screens Schedule pushWhenLoaded once ever 2020-12-10 16:33:30 +09:00
Skinning Merge branch 'master' into fix-sample-expire 2020-12-04 13:49:08 +09:00
Storyboards Better API for dealing with the contained drawable samples 2020-11-30 19:26:25 +09:00
Tests Merge pull request #11035 from smoogipoo/add-playlist-length 2020-12-03 18:39:54 +09:00
Updater Update EndsWith usages 2020-10-16 12:58:34 +09:00
Users Add counter to most played beatmaps section in user overlay 2020-11-12 18:29:22 +09:00
Utils Merge pull request #11033 from smoogipoo/immutable-hit-samples 2020-12-02 14:44:26 +09:00
osu!.res
osu.Game.csproj Update framework 2020-12-03 17:42:41 +09:00
OsuGame.cs Remove default allowRetry parameter value from ResultsScreen 2020-11-20 14:35:44 +09:00
OsuGameBase.cs Move schedule call outwards 2020-11-16 16:49:31 +09:00
PerformFromMenuRunner.cs Add null checks to unguarded resolved-as-null fields 2020-11-14 14:52:58 +01:00