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Commit Graph

897 Commits

Author SHA1 Message Date
Dean Herbert
42e9b2b48c Tidy up clock logic in all SongProgress classes 2023-01-18 16:29:42 +09:00
Dean Herbert
8bfd853889 Fix missing comment 2023-01-18 16:11:14 +09:00
Dean Herbert
bfb75730a9 Prefix subclasses of DefaultSongProgress with Default 2023-01-18 15:45:16 +09:00
Dean Herbert
7266d8e10d Move "show difficulty graph" settings back to respective implementations to avoid legacy version showing it 2023-01-18 15:31:55 +09:00
Dean Herbert
742a026077 Add comment mentioning why reference clock fallback logic is required 2023-01-18 15:24:35 +09:00
Dean Herbert
e8770b84cd Remove no longer necessary interface type 2023-01-18 15:23:55 +09:00
Dean Herbert
5429979049 Combine common code into SongProgress base class 2023-01-18 15:23:55 +09:00
Dean Herbert
afc12e0b83 Tidy up ISongProgressBar interface 2023-01-18 14:43:20 +09:00
tsrk
f1989ba24d
quality: remove unused Darken bindable boolean 2023-01-17 17:26:05 +00:00
tsrk
d91aa341e5
refactor(ArgonSongProgress): reorder layering and make density graph visible for past time 2023-01-17 13:16:56 +00:00
Dean Herbert
14649160e1 Adjust transform delay to make things feel more snappy 2023-01-17 18:39:21 +09:00
Dean Herbert
81aa7feeb5 Fix using FadeTo on a visibility container 2023-01-17 18:39:21 +09:00
Dean Herbert
48959c0212 Start name not visible to avoid pop out when hidden on startup 2023-01-17 18:35:19 +09:00
Dean Herbert
7d1fd24ab4 Start all counters hidden to fix pop out animation when some portions are hidden 2023-01-17 18:31:25 +09:00
Dean Herbert
448abf897a Tidy up direction assignment 2023-01-17 18:31:08 +09:00
Dean Herbert
ca17993769 Don't use OverlayContainer (what) 2023-01-17 18:30:50 +09:00
Dean Herbert
181473c5fc Rename flow to better match its purpose 2023-01-17 18:28:08 +09:00
Dean Herbert
35ad66eef9 Give flow container a type to avoid locally casting in every location 2023-01-17 18:27:33 +09:00
Dean Herbert
09c7ab3af6 Rename exposed settings to make more sense 2023-01-17 18:27:15 +09:00
Dean Herbert
f923dc5009 Use framework Direction instead of local enum
It should be stable enough to use.
2023-01-17 18:27:15 +09:00
Dean Herbert
0a7d6948ca Nest model class 2023-01-17 18:19:04 +09:00
Dean Herbert
b62b5714e8 Fix TierColours assignment 2023-01-17 18:07:11 +09:00
Dean Herbert
65bd2e74fd Merge branch 'master' into skin/argon-song-progress-cleaner 2023-01-17 18:00:42 +09:00
MK56
a55ce9b586
Merge branch 'master' into JudgementCounter 2023-01-17 09:55:45 +01:00
Dean Herbert
6a0bf89401 Merge branch 'master' into replay-menu-expanded-state-memory 2023-01-17 14:30:23 +09:00
integer
c3c1d77e8e make PlayerSettingsGroup expand on hover 2023-01-13 23:07:59 +00:00
integer
0b5c89d01f revert additions to SessionStatics 2023-01-13 23:07:21 +00:00
Ruki
4439698867
Update osu.Game/Screens/Play/HUD/ArgonSongProgress.cs 2023-01-12 13:19:03 +01:00
Dean Herbert
d2309feec2
Merge branch 'master' into skin/argon-song-progress-cleaner 2023-01-12 19:49:27 +09:00
MK56
1597bcbb6f
Merge branch 'master' into JudgementCounter 2023-01-11 11:04:37 +01:00
Dean Herbert
3210586eb6
Merge pull request #21519 from mk56-spn/variable_BPM_counter
Add dynamic BPM counter to SkinEditor
2023-01-10 18:43:50 +09:00
Dean Herbert
37d219a8ad Fix comments, remove fixed width on "bpm" text and adjust baseline adjust slightly 2023-01-10 18:20:39 +09:00
Dean Herbert
85f542c3a8 Make GameplayClock private 2023-01-10 18:15:10 +09:00
Dean Herbert
3c93d0551c Move setting up to be in line with other toggle 2023-01-10 18:07:15 +09:00
Dean Herbert
63ce5787e7 Start bars invisible 2023-01-10 18:06:45 +09:00
tsrk
91cde5ffbf
feat(hud/gameplay): implement Argon variant of SongProgress 2023-01-09 21:59:48 +01:00
tsrk
5952cd08a2
feat(hud/gameplay): implement Argon song progress density graph (SegmentedGraph) 2023-01-09 21:58:53 +01:00
tsrk
28d2d766eb
refactor(hud/gameplay/SongProgressInfo): minor changes to text positioning, font and colour 2023-01-09 21:57:32 +01:00
tsrk
f6265197e8
feat(hud/gameplay): Add Argon variant of SongProgressBar 2023-01-09 21:56:29 +01:00
tsrk
0f1fe1d683
refactor(hud/gameplay/SongProgress): Add interface to designate SongProgressBars 2023-01-09 21:48:53 +01:00
mk56-spn
602062f011 Address unclear naming issue 2023-01-09 21:04:51 +01:00
mk56-spn
d6f60db234 Add the ability to toggle the visibility of the main bar in BarHitErrorMeter.cs 2023-01-09 18:51:51 +01:00
Dean Herbert
9d97c1a0bd
Merge branch 'master' into variable_BPM_counter 2023-01-09 19:26:34 +09:00
Salman Ahmed
408356d05e Fix gameplay leaderboard showing "-" on non-tracked scores 2023-01-06 12:06:47 +03:00
Joseph Madamba
d79ee29f29 Make replays pause with middle mouse button instead of exiting 2023-01-01 21:01:12 -08:00
Bartłomiej Dach
6509d3538c
Fix counter initially rolling down from 100% to 0% in minimum achievable mode 2022-12-30 21:13:41 +01:00
Bartłomiej Dach
7580ab78be
Move binding to LoadComplete() 2022-12-30 21:08:48 +01:00
Bartłomiej Dach
6d42cc5a36
Naming pass 2022-12-30 20:30:58 +01:00
cdwcgt
d60349c7c6
add description 2022-12-30 23:24:41 +09:00
cdwcgt
8beb168be9
remove nullable disabled 2022-12-30 23:24:20 +09:00
cdwcgt
784fe7ecf2
rename AccType to AccuracyDisplay 2022-12-30 23:06:10 +09:00
cdwcgt
3c32a50c12
add new accuracy counter display 2022-12-30 21:19:46 +09:00
integer
a0690e7ffb replay menus remembers expanded state
no messing with readonly fields
2022-12-27 00:13:46 +00:00
Berkan Diler
08d2fbeb8e Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
mk56-spn
f3873b73e3 Clean up syntax for readability 2022-12-16 20:56:34 +01:00
Dean Herbert
27c497145f Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
mk56-spn
0c177aa7de Improve tests, simplify "updateDisplay" method 2022-12-15 16:12:34 +01:00
mk56-spn
9a235b3213 remove rolling duration, fix issue with loading 2022-12-15 15:21:03 +01:00
mk56-spn
99d83315c1 change settings order 2022-12-12 15:10:45 +01:00
mk56-spn
8efe7528e3 change ruleset source to avoid issues with converted beatmaps 2022-12-12 15:10:10 +01:00
mk56-spn
4d592184ca temp cmt 2022-12-12 11:53:07 +01:00
mk56-spn
58bf081096 Fix judgement counter not loading after first attempt in gameplay, Fix typo in Display 2022-12-12 10:52:55 +01:00
mk56-spn
f0c780f1f6 Fix tally header 2022-12-12 00:48:35 +01:00
mk56-spn
a107fca5d0 Hide "Full" option from counter flow directions 2022-12-12 00:33:28 +01:00
mk56-spn
161894da3b Add more test checks and fix deserialisation test 2022-12-11 23:58:10 +01:00
mk56-spn
4c17b27273 Add Display, Counter, Tests 2022-12-11 23:47:17 +01:00
mk56-spn
f798951f09 Create Judgement Info struct 2022-12-11 22:09:14 +01:00
mk56-spn
ffbe68bd26 Add judgementTally to HUD overlay 2022-12-11 22:08:48 +01:00
mk56-spn
fc630165fd Adjust formatting of BPM text 2022-12-06 15:08:21 +01:00
mk56-spn
f69c084969 Add roll duration 2022-12-05 17:08:00 +01:00
mk56-spn
b6a6db1160 Add dynamic BPM counter to SkinEditor 2022-12-05 12:29:23 +01:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
d59befc9d3 Fix initial visual state of positions before sort runs 2022-11-18 16:08:27 +09:00
Dean Herbert
aff218dfd5 Redirect through validity function rather than overriding Sort 2022-11-18 16:03:40 +09:00
Dean Herbert
20af8217f4 Tidy up bindable flow 2022-11-18 15:50:41 +09:00
Dean Herbert
e4f522aad1 Fix inspections / typos 2022-11-18 15:47:37 +09:00
Dean Herbert
d17c091d63 Move constant to a better location 2022-11-18 15:47:31 +09:00
Dean Herbert
3faa7f5f74
Merge branch 'master' into gameplay-leaderboard-fix 2022-11-18 15:44:30 +09:00
Dan Balasescu
57b8495c7a Merge branch 'master' into long-standard 2022-11-18 14:24:04 +09:00
Dawid Sośnia
0dbf491872
Merge branch 'master' into gameplay-leaderboard-fix 2022-11-17 22:06:51 +01:00
Piggey
eb691266c1 cleanup 2022-11-17 21:50:39 +01:00
Piggey
fa00fc5c6d change scoresType to be a bindable 2022-11-17 13:27:56 +01:00
Piggey
dea2a6ed8d override sort() function in SoloGameplayLeaderboard 2022-11-17 12:12:36 +01:00
Dean Herbert
489dca79a1 Remove upper limit for pooling 2022-11-15 12:31:25 +09:00
Dean Herbert
308ed1abd1 Fix number of judgements shown potentially exceeding upper limit 2022-11-15 12:31:25 +09:00
Dean Herbert
59a8603728 Ensure flowing animation starts correctly from zero 2022-11-15 12:04:40 +09:00
Dean Herbert
aef6ee23eb Apply pooling support to ColourHitErrorMeter 2022-11-15 12:04:40 +09:00
Dean Herbert
a86b50d62a Apply nullability to BarHitErrorMeter 2022-11-15 11:33:27 +09:00
Dean Herbert
576f462f59 Add pooling support to BarHitErrorMeter 2022-11-15 11:33:27 +09:00
Piggey
0011f4e7be fix comment lol 2022-11-09 19:59:04 +01:00
Piggey
ab53fb17d3 change displayed text from #? to - 2022-11-09 19:53:36 +01:00
Piggey
d48c56818f change positionText to display "#?" if tracked score is being 51st on the leaderboard 2022-11-08 20:02:21 +01:00
maromalo
8eef2ba8de quality shenanigans 2022-11-06 20:12:26 -03:00
maromalo
b7ef9b176d Make score type consistent 2022-11-06 19:59:27 -03:00
Joseph Madamba
87328dd1f5 Fix bar hit error meter labels not clearing when setting to none 2022-10-27 23:59:01 -07:00
Dean Herbert
71970d83cf Remove obsoleted ShowProgressGraph global setting
This was moved to the component itself.
2022-10-28 12:47:45 +09:00
Dean Herbert
1e7b8cd227 Fix formatting issues 2022-10-17 13:22:06 +09:00
outfoxxed
85de802793
Only create hit error bar icon containers once
Move icon container creation to BDL, and only recreate the contained
icon when `recreateLabels` is called
2022-10-16 11:47:21 -07:00
outfoxxed
d6030891a2
Reuse existing code in hit error bar fix
Use `UprightAspectMaintainingContainer` instead of a local fix for
hit error bar orientation
2022-10-16 10:06:38 -07:00
outfoxxed
cd1885a17b
Fix hit error bar icon orientation
Icons now keep their original orientation when the hit error bar is
flipped
2022-10-16 02:55:10 -07:00
Dean Herbert
19f3810020 Revert namespace change
Let's not
2022-10-12 18:50:47 +09:00
Dario Headley
b72c8970eb Max Combo Counter added 2022-10-12 09:50:01 +02:00
Dan Balasescu
c18d4afdcc Merge branch 'master' into fix-leaderboard-first-place-fade 2022-10-07 19:55:16 +09:00
Dean Herbert
276021dd85 Remove now unnecessary ScheduleAfterChildren 2022-10-05 14:20:01 +09:00
Dean Herbert
42aac16b37 Adjust leaderboard score panels sizing based on accuracy/combo width 2022-10-03 18:12:36 +09:00
nanashi-1
2493468800 display highest combo instead of current combo 2022-10-02 18:40:31 +08:00
Dean Herbert
cbbca616c1 Merge branch 'master' into fix-leaderboard-first-place-fade 2022-09-28 17:58:45 +09:00
Dean Herbert
cdcc8494c9 Fix fade being applied for too long when leaderboard scrolls to start 2022-09-28 16:10:19 +09:00
Dean Herbert
c8643ed265 Set ClampExtension to zero to stop jittering 2022-09-28 15:58:00 +09:00
Dean Herbert
8edb1cb98a Add test coverage of current score staying on screen 2022-09-28 15:57:50 +09:00
Dean Herbert
0296685c74 Start key counter / gameplay leaderboard hidden to avoid initial fade out 2022-09-27 17:25:24 +09:00
Dean Herbert
320f134634 Use same logic as KeyCounterDisplay 2022-09-27 15:01:18 +09:00
nanashi-1
5d18001d75 move config 2022-09-26 21:11:38 +08:00
nanashi-1
4295d9c169 revert 2022-09-26 21:11:14 +08:00
nanashi-1
ee4d1b2d58 add config visibility 2022-09-26 20:13:07 +08:00
Dean Herbert
20da1051d9 Apply NRT to GameplayLeaderboard hierarchy
Just some cleanup work that I wanted to do as part of my last changes.
2022-09-26 16:21:24 +09:00
Dan Balasescu
1d1012e196
Merge pull request #20286 from peppy/gameplay-leaderboards
Add basic gameplay leaderboard display
2022-09-22 21:16:12 +09:00
Dan Balasescu
445e026a32
Merge pull request #20389 from peppy/fix-gameplay-leaderboard-layout
Fix gameplay leaderboard sometimes not showing up
2022-09-22 20:51:54 +09:00
Dean Herbert
8f7a306d81 Inline comment regarding margin necessity 2022-09-22 19:53:16 +09:00
Dean Herbert
f0dcda9acc Decrease precision of spacing setting 2022-09-22 15:49:02 +09:00
Dean Herbert
26d98323ff Fix bindable flow, code quality, everything 2022-09-22 15:45:23 +09:00
Dean Herbert
0f663deda0 Fix changing shape causing alpha to be permanently reset to zero 2022-09-22 15:24:57 +09:00
Dean Herbert
ae70b2c32f Fix other weirdness in variable and description naming 2022-09-22 15:21:27 +09:00
Dean Herbert
19db7c5977 Remove "Opacity" setting
This should be implemented at a higher level
2022-09-22 15:19:01 +09:00
Dean Herbert
f3898da37a Rename judgement count to not mention "shape" 2022-09-22 15:18:20 +09:00
Dean Herbert
29c4d06d36 Merge branch 'fix-gameplay-leaderboard-layout' into gameplay-leaderboards 2022-09-21 14:58:58 +09:00
Dean Herbert
b04871f40a Animate scroll for a better visual experience 2022-09-21 14:51:12 +09:00
Dean Herbert
087ca59ebb Add extra margin space to flow equal to height of leaderboard
This ensures the content is always on screen, but also accounts for the
fact that scroll operations without animation were actually forcing the
local score to a location it can't usually reside at.

Basically, the local score was in the scroll extension region (due to always trying
to scroll the local player to the middle of the display, but there being
no other content below the local player to scroll up by).
2022-09-21 14:51:12 +09:00
Dean Herbert
a8338c4efd Add local score after existing scores to avoid initial re-sort 2022-09-21 13:38:40 +09:00
Ryuki
ecf71df8a2
Change CornerRadius Max Value 2022-09-18 00:04:56 +02:00
Ryuki
c1077d909c
Basic avatar HUD implementation 2022-09-17 21:09:34 +02:00
Dean Herbert
4c4fdfd153 Provide scores directly to Player instance rather than relying on DI 2022-09-16 18:15:17 +09:00
HiddenNode
8286ab0d04 Revert "Fix SongProgress invalidating too often"
This reverts commit 2b4b14ca99.
2022-09-15 11:11:58 +01:00
Dean Herbert
fcf54f1bc8 Fix gameplay leaderboard not being sorted correctly in tie situations 2022-09-14 14:18:12 +09:00
Dean Herbert
8a6977213a Fix displayed scores in gameplay leaderboard not tracking display mode changes 2022-09-14 14:02:35 +09:00
Dean Herbert
6d167070f8 Add back DI leaderboard retrieval via bindable pathway 2022-09-13 18:45:11 +09:00
Dean Herbert
70e6b595f1 Refactor SoloGameplayLeaderboard to not read scores via DI
Also allows updating scores if they arrive late.
2022-09-13 18:00:21 +09:00
Dean Herbert
d2b80645ab Change Leaderboard to use IUser instead of APIUser 2022-09-13 18:00:21 +09:00
Dean Herbert
368faa0084 Make constructor protected in base implementation 2022-09-13 18:00:21 +09:00
Dean Herbert
4c669e2bce Track local Player.Score's user rather than using APIProvider 2022-09-13 18:00:21 +09:00
Salman Ahmed
3490b16056 Add simplified SoloGameplayLeaderboard implementation
Note that this doesn't support waiting until leaderboard finishes fetching scores.
2022-09-13 18:00:21 +09:00
Dean Herbert
2b4b14ca99 Fix SongProgress invalidating too often
This regressed with https://github.com/ppy/osu/pull/19556. Rather than
try and figure whether that new container needs to handle size
differently, this is a simple solution.

Height was taken from a runtime check (maxes out at about 14.5).

Closes #20235.
2022-09-12 20:06:53 +09:00
Mk-56spn
c00bf61273 Framework change adressed 2022-09-10 21:24:29 +02:00
MK56
8661dc3c93
Merge branch 'ppy:master' into Colour_hit_meter_improved 2022-09-10 21:16:23 +02:00
Mk-56spn
f6aef73f9e fixed shape bindable not working, test creation, removal of Clear(), adjusted settings names 2022-09-10 20:30:43 +02:00
Dean Herbert
27f745b980
Merge branch 'master' into fix_progress_bar_info 2022-09-09 17:34:13 +09:00
Dean Herbert
05797cb9e5 Fix enum to STRING????????? conversion (and use bindable flow) 2022-09-09 16:30:08 +09:00
Dean Herbert
45239fc737 Update TrueGameplayRate accessing 2022-09-08 23:03:15 +09:00
Dean Herbert
d4afc3629c
Merge branch 'master' into kps 2022-09-08 23:00:36 +09:00
Dean Herbert
a98c6b2c1f Add comment metioning why we need to use DrawableRuleset lookup 2022-09-08 19:14:23 +09:00