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Commit Graph

1526 Commits

Author SHA1 Message Date
mk56-spn
091cc155d3 Fix nub naming in OsuCheckbox.cs and associated classes 2023-01-26 16:10:02 +01:00
mk56-spn
a630f1113f Rename nub object in NormalSliderBar.cs class 2023-01-26 15:03:51 +01:00
mk56-spn
8840694674 Adjust some padding details on ShearedSliderBar.cs as well as colouration tweaks. 2023-01-26 15:03:51 +01:00
mk56-spn
2f90ffccfc Implement ShearedSliderBar.cs and corresponding TestSceneShearedSliderBar.cs 2023-01-26 15:03:22 +01:00
mk56-spn
6dfb9630d6 Implement ShearedNub.cs as well as tweak the syntax in NormalNub.cs 2023-01-26 15:03:22 +01:00
mk56-spn
b8ae689b31 Re-add Nub.cs and move logic from NormalNub.cs to it. 2023-01-26 15:03:22 +01:00
mk56-spn
63efe79abc Enable NRT for NormalNub.cs 2023-01-26 15:03:22 +01:00
mk56-spn
374c3b56f6 Rename Nub.cs to NormalNub.cs 2023-01-26 15:03:11 +01:00
mk56-spn
7355397e83 Enable NRT on NormalSliderBar.cs 2023-01-26 12:58:58 +01:00
mk56-spn
fc99165df7 Extract samples into base OsuSliderBar.cs from NormalSliderBar.cs 2023-01-26 12:36:05 +01:00
mk56-spn
9afc8681ef Extract tooltip implementation into base OsuSliderBar.cs from NormalSliderBar.cs 2023-01-26 12:25:05 +01:00
mk56-spn
ac3ad9cf8d Implement OsuSliderBar.cs as base ( non framework side ) class from which NormalSliderBar.cs inherits 2023-01-26 12:16:51 +01:00
mk56-spn
3988131475 Rename OsuSliderBar.cs as NormalSliderBar.cs 2023-01-26 12:12:56 +01:00
Bartłomiej Dach
88d58e8476
Merge pull request #22337 from Joehuu/fix-comment-editor-sounds
Fix comment editor text boxes not having sound feedback
2023-01-22 09:10:20 +01:00
Joseph Madamba
da03abc812 Fix comment editor text boxes not having sound feedback 2023-01-21 17:32:42 -08:00
Bartłomiej Dach
718cbf9382
Fix SegmentedGraph draw node calculating segment colours in unsafe manner
The `SegmentedGraph`'s draw node would call `getSegmentColour()`
on the drawable, which would query the `DrawColourInfo` and
`tierColours` properties of the drawable. This is a cross-thread access
and as such completely unsafe, as due to being cross-thread it can die
on invalidations or out-of-bounds accesses.

Fix by transferring everything to the draw node first before attempting
to draw. `SegmentedGraph.TierColours` setter already correctly
invalidates the draw node via `graphNeedsUpdate`, so no further
intervention was required there.

Closes #22326.
2023-01-21 23:19:34 +01:00
Dean Herbert
db8084570d
Merge pull request #22285 from bdach/segmented-graph-tint
Apply draw colour to segmented graph
2023-01-19 13:36:19 +09:00
Bartłomiej Dach
a0fe71c706
Use alternative segment colour computation method 2023-01-19 00:08:32 +01:00
Bartłomiej Dach
903c37bf32
Apply draw colour to segmented graph segments 2023-01-18 23:17:57 +01:00
Dean Herbert
b62b5714e8 Fix TierColours assignment 2023-01-17 18:07:11 +09:00
ansel
ad32d99daa Localise caps lock warning 2023-01-16 23:08:29 +03:00
ansel
76eefc7573 Add support for localisation where it was missing 2023-01-15 01:46:11 +03:00
tsrk
bb2ece5c71
refactor(SegmentedGraph): adjust tierCount based on passed Colours 2023-01-12 10:57:12 +01:00
tsrk
7cbc03dce6
refactor(SegmentedGraph): use (get/set)ters to expose TierColour 2023-01-12 10:13:16 +01:00
tsrk
5694487a7b
fix(SegmentedGraph): update graphNeedsUpdate variable during Update() loop 2023-01-12 02:36:35 +01:00
tsrk
624e90b213
style: nitpicks 2023-01-11 21:32:12 +01:00
tsrk
6249322a32
fix(SegmentedGraph): solve issue for negatives values 2023-01-11 14:03:36 +01:00
tsrk
e128b9ee5c
fix(SegmentedGraph): make ctor public 2023-01-11 14:03:19 +01:00
tsrk
42ff8c75fa
refactor: make class not abstract 2023-01-11 11:22:18 +01:00
tsrk
578d16f2bc
perf: Do not draw sectoins that are less than 1px 2023-01-11 11:11:31 +01:00
tsrk
21073f3601
reafactor: use DrawNode to draw SegmenteddGraph 2023-01-10 22:49:35 +01:00
mk56-spn
61caabaa8e Add coloured star counter 2023-01-10 11:45:40 +01:00
tsrk
91eab7985b
feat(ui): Implement a segmented graph 2023-01-09 21:35:27 +01:00
Dean Herbert
ac85433178 Fix default volume control keys not working when chat textbox is focused
Closes #22004.
2023-01-03 09:44:35 +08:00
Joseph Madamba
777ffcf805 Highlight "open" option on external link button context menu 2022-12-26 20:47:24 -08:00
Berkan Diler
c7ca4bbba5 Use generic Enum methods 2022-12-26 20:36:39 +01:00
Bartłomiej Dach
67aea34e7e
Merge branch 'master' into fix-breadcrumb-tab-item-click-area 2022-12-23 16:36:58 +01:00
Berkan Diler
08d2fbeb8e Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
Joseph Madamba
813c351607 Fix breadcrumb tab item click area not extending to background height 2022-12-16 21:44:10 -08:00
Dean Herbert
27c497145f Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
Dean Herbert
efe057176e Make OsuButton abstract 2022-12-13 22:13:48 +09:00
Dean Herbert
edc78205d5 Add comments about why both positional input checks are required in OsuClickableContainer 2022-12-13 22:12:52 +09:00
Andrei Zavatski
890dd9cd06 Fix input doesn't take original drawable modifications into account 2022-12-12 15:10:03 +03:00
Andrei Zavatski
b0d475cd8b CI fix 2022-12-12 14:57:07 +03:00
Andrei Zavatski
7e39f171fb Fix OsuButton input receiving 2022-12-12 14:42:54 +03:00
Salman Ahmed
af000c6e92 Fix RangeSlider potentially throwing exception on mobile platforms 2022-12-04 21:58:00 +03:00
Dean Herbert
56a694fb04 Add automated test coverage of simple scenarios for RangeSlider 2022-11-29 15:10:21 +09:00
mk56-spn
db7f429e39 Fix partial class issues and adjust test slightly 2022-11-27 10:44:05 +01:00
mk56-spn
0aba119056 Merge remote-tracking branch 'origin/RangeSlider_implementation' into RangeSlider_implementation
# Conflicts:
#	osu.Game.Tests/Visual/SongSelect/TestSceneDifficultyRangeFilterControl.cs
#	osu.Game/Screens/Select/DifficultyRangeFilterControl.cs
2022-11-27 10:40:29 +01:00
Bartłomiej Dach
894ef15e79
Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
mk56-spn
92ed2ed4ef Refactor star "DifficultyRangeFilterControl" into generic range slider class 2022-11-26 12:19:08 +01:00
Dean Herbert
53b03df93d Combine TriangleButton and RoundedButton classes 2022-11-24 16:26:57 +09:00
Dean Herbert
bea2acc60e Remove local specifications of triangle colouring 2022-11-24 16:18:15 +09:00
Dean Herbert
4fbca4037c Update existing triangle buttons to use RoundedButton 2022-11-24 16:18:15 +09:00
Dean Herbert
40f706155f Update RoundedButton to have new triangles design 2022-11-24 16:18:15 +09:00
Dean Herbert
172e798847
Merge pull request #21228 from Terochi/recent-messages-implementation
Add ability to view chat send history in input box
2022-11-23 14:58:42 +09:00
Terochi
d81ef541bc Variant 5: cannot change history, edit resets index 2022-11-21 10:17:28 +01:00
Terochi
7dc7729ac2 Variant 4: cannot change history, empty text/everything selected resets index (current with bug fix) 2022-11-21 10:11:26 +01:00
Terochi
58288275a6 Variant 3: cannot change history, cannot reset index (the "default") 2022-11-21 09:43:36 +01:00
Terochi
672e1cd45b Variant 2: edit changes history, cannot reset index (similar to stable) 2022-11-21 09:41:29 +01:00
Terochi
8f942f130b Variant 1: edit changes history, empty text resets index 2022-11-21 09:36:31 +01:00
Andrei Zavatski
18c79dfda3 Move all the logic into BarsInfo class 2022-11-20 23:00:13 +03:00
Bartłomiej Dach
33b2fe46d9
Add xmldoc to HistoryTextBox 2022-11-20 12:29:47 +01:00
Andrei Zavatski
36141cb2a4 Make BarsInfo a class 2022-11-20 05:14:07 +03:00
Andrei Zavatski
fcb52ee237 Make BarsInfo a readonly struct 2022-11-20 02:28:07 +03:00
Andrei Zavatski
fbfcf49ea6 Remove readonly modifier from struct fields 2022-11-20 02:13:54 +03:00
Andrei Zavatski
2cb966b47c Rework BarsInfo struct 2022-11-20 01:48:54 +03:00
Andrei Zavatski
6c62cfb830 Store barBreadth as a separate float 2022-11-19 23:40:02 +03:00
Andrei Zavatski
67ee9f3915 Naming adjustments 2022-11-19 23:34:55 +03:00
Andrei Zavatski
f1201454b7 Use value tuples 2022-11-19 23:29:50 +03:00
Andrei Zavatski
6f449a583e Handle empty values as a separate case 2022-11-19 23:27:48 +03:00
Terochi
eff6c7be64 Removed unnecessary methods, changed tests, and moved LimitedCapacityQueue.cs to a more generic namespace. 2022-11-19 16:53:35 +01:00
Andrei Zavatski
0239103b6b Fix BeatmapOverlay crashing test scene 2022-11-19 11:33:14 +03:00
Andrei Zavatski
05992d3aa8 CI fix 2022-11-19 10:23:37 +03:00
Andrei Zavatski
9b8f98735c Use struct for bars description 2022-11-19 10:16:58 +03:00
Andrei Zavatski
11f5fddc1f Remove redundant returns 2022-11-19 09:57:52 +03:00
Andrei Zavatski
e8ca9f5dc5 Rework BarGraph to use Quads 2022-11-19 00:22:57 +03:00
Dan Balasescu
c2a127dc68
Merge pull request #21289 from peppy/fix-triangle-button-flash
Fix triangle button flash effect looking incorrect
2022-11-18 15:26:43 +09:00
Dean Herbert
5fc0d45675 Fix triangle button flash effect looking incorrect 2022-11-18 14:30:59 +09:00
Dragon
a25c94d567 Replacing structure to use LimitedCapacityQueue.cs 2022-11-17 13:07:06 +01:00
Dragon
a9747d367c Cleaning up 2022-11-17 13:07:06 +01:00
Terochi
0100c01b82 Implemented finite limit of stored history. 2022-11-17 13:07:06 +01:00
Terochi
5253f5309e Added more tests for new features 2022-11-17 13:07:06 +01:00
Terochi
44c3e71746 Reversed indexing 2022-11-17 13:07:06 +01:00
Terochi
3d4962e181 Added functioning tests. 2022-11-17 13:07:06 +01:00
Terochi
6d83af01e2 Moved and renamed MessageHistoryTextBox.cs for better fit. 2022-11-17 13:07:06 +01:00
maromalo
1911120afe
Merge branch 'master' into long-standard 2022-11-12 09:52:11 -03:00
maromalo
b7ef9b176d Make score type consistent 2022-11-06 19:59:27 -03:00
Dean Herbert
e7b543de2f Move disabled check to apply to all calls to updateGlow() 2022-11-07 02:19:13 +09:00
Dean Herbert
700f8b0469
Remove pointless nested if conditional
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-11-07 02:13:04 +09:00
Dean Herbert
78bb940e6c Don't play hover sounds on disabled elements 2022-11-04 19:06:08 +09:00
Dean Herbert
0e350f52f5 Fix SliderBar disabled value potentially not transferring to hover sounds 2022-11-04 19:06:08 +09:00
Dean Herbert
a2fdad4afc Fix slider updating glow when disabled 2022-11-04 19:06:08 +09:00
Dean Herbert
a16540dc6d Update Nub hover animation to better suit immediacy of sound effects 2022-11-04 19:06:08 +09:00
Dean Herbert
8b58475ee0 Update OsuButton hover animation to better suit immediacy of sound effects 2022-11-04 18:51:09 +09:00
Dean Herbert
f6c376c090 Minor refactoring 2022-11-03 20:29:27 +09:00
Jamie Taylor
59bbd9c460
Fix some components using wrong sample set 2022-11-03 17:47:49 +09:00
Jamie Taylor
f1c17129eb
Add support for 'disabled' sample variation to HoverClickSounds 2022-11-03 17:47:49 +09:00
Dean Herbert
247cf589aa
Merge branch 'master' into directoryselector-hidden-toggle 2022-10-24 15:33:10 +09:00
Dean Herbert
447d420c99 Fix adjusting volume via settings playing tick samples twice 2022-10-21 21:03:39 +09:00
Jamie Taylor
7b1edff2b3
Add unique hover/select samples to settings sidebar buttons 2022-10-21 18:06:38 +09:00
ansel
295e6f5a68 Move toast to it's namespace 2022-10-13 23:57:25 +03:00
ansel
e97dbf3dbc Move copy toast to its own file 2022-10-13 22:12:32 +03:00
Jamie Taylor
cb1d886c9c
Add audio feedback for Esc/Back clearing text from a FocusedTextBox 2022-09-07 13:17:04 +09:00
Dean Herbert
2bec8b82b3 Fix textbox sample playback potentially crashing if called before load 2022-09-05 16:26:41 +09:00
Dean Herbert
6a35b233e5 Merge branch 'master' into remove-dispose-updates 2022-09-01 23:03:19 +09:00
Jamie Taylor
212d76a11f
Add audio feedback for invalid textbox input 2022-08-31 17:31:36 +09:00
Jamie Taylor
cc9dc604a0
Refactor feedback sample playback logic 2022-08-31 17:29:57 +09:00
Dean Herbert
a215d009fe Update Remove/RemoveRange/RemoveAll calls in line with framework changes 2022-08-29 15:57:40 +09:00
Dean Herbert
470bec7949 Move private method down 2022-08-26 23:29:03 +09:00
Jamie Taylor
da7f8270da
Fix incorrect cast 2022-08-24 22:31:28 +09:00
Jamie Taylor
dc829334a1
Update for framework-side changes. 2022-08-24 22:19:32 +09:00
Jamie Taylor
41408a3106
Add audio feedback for text selection 2022-08-19 15:51:27 +09:00
Dan Balasescu
efc4a129d9
Merge pull request #19658 from peppy/user-button-better-display
Display connecting / failing states on toolbar user display
2022-08-09 17:59:28 +09:00
Dan Balasescu
d80db2aee7
Merge pull request #19639 from peppy/fix-fps-damping
Fix incorrect FPS damping implementation
2022-08-09 17:03:55 +09:00
Dean Herbert
4da9482a3e Add ability for loading layer to not block input 2022-08-09 15:51:11 +09:00
Dean Herbert
c7313ac371 Allow LoadingLayer's spinning circle to scale smaller than before 2022-08-09 15:34:11 +09:00
Dean Herbert
4f7d63be29 Ignore very long periods of no frame drawing when showing FPS counter ms value 2022-08-08 15:21:49 +09:00
Dean Herbert
81c079c937 Fix incorrect damping implementation
I'm not sure what I was thinking with the weighting stuff. It wasn't
correct. Can most easily be noticed if suspending the app on iOS for a
considerable period, or pausing debugger.
2022-08-08 15:21:49 +09:00
its5Q
68e7000620 Fix FPS counter disappearing when hovered over 2022-08-08 15:52:47 +10:00
Bartłomiej Dach
085080576a
Add button for creating new mod presets 2022-08-02 22:03:32 +02:00
Dean Herbert
34ffc51c51 Avoid clearing chat overlay textbox when pressing "back" key binding
Generally this is expected behaviour for usages of focused text boxes
(ie. to clear search content), but not so much here.

Addresses https://github.com/ppy/osu/discussions/19403#discussioncomment-3230395.
2022-08-02 13:56:03 +09:00
Bartłomiej Dach
298efa5391
Fix broken ShearedButton autosizing logic 2022-08-01 22:04:16 +02:00
Dean Herbert
f44a4c8652 Reorder file content to match expectations 2022-07-28 12:13:47 +09:00
Dean Herbert
f01c397220 Apply nullability 2022-07-28 12:12:46 +09:00
Andrew Hong
f097064eea Adjust to reviews 2022-07-27 21:52:38 -04:00
Andrew Hong
ac39d3a142 "Copied URL" -> "URL copied" 2022-07-27 21:52:28 -04:00
Andrew Hong
2d4655f61e Add Toast Notification to Copy URL 2022-07-27 02:25:40 -04:00
Dean Herbert
c30e8047ab
Merge pull request #19375 from novialriptide/contextmenu-external-beatmap
Add ContextMenu to beatmap external link
2022-07-26 19:06:10 +09:00
Andrew Hong
aaf6ec05bb Remove notification upon copy 2022-07-26 04:19:54 -04:00
Andrew Hong
a8e315abf0 Refactor 2022-07-25 17:16:33 -04:00
Andrew Hong
46c4e78477 Add notification and another menuitem 2022-07-25 16:59:00 -04:00
Andrew Hong
f1534da683 Formatting issues 2022-07-25 04:13:05 -04:00
Andrew Hong
fcf767e28b Add contextmenu to beatmap external link 2022-07-25 04:07:33 -04:00
Dean Herbert
2dd99ef1fd Refactor FPSCounter to not use scheduled tasks
While on the surface this looks harmless (ignoring allocations),
`Scheduler` doesn't clear cancelled tasks until they reach their
execution time. This can cause an increase in time spent processing the
scheduler itself.

I don't think a per-frame updating component should use scheduled tasks
in this way in the first place, so I've just rewritten the logic to
avoid that overhead altogether.
2022-07-25 16:26:48 +09:00
Salman Ahmed
4332e6cae9 Fix OsuSliderBar throwing on negative draw width 2022-07-24 08:34:24 +03:00
Dean Herbert
b9f5074c13 Merge branch 'fps-counter-no-rolling-counter' into fps-counter-cleanup 2022-07-22 02:22:01 +09:00
Dean Herbert
0eeafea500 Increase responsiveness to change slightly 2022-07-21 23:37:32 +09:00
Dean Herbert
c140601c2d Cleanup pass on FPSCounter 2022-07-21 23:02:31 +09:00
Dean Herbert
fc6445caea Rate limit updates for good measure 2022-07-21 22:55:45 +09:00
Dean Herbert
3d2603e0eb Remove unused classes 2022-07-21 22:51:35 +09:00
Dean Herbert
3fad481a96 Avoid using RollingCounter in fps counter
It wasn't made to be updated every frame, and it shows. Inaccurate for
reasons I'm not really interested in investigating, because I don't want
to incur the `Transorm` overhead in the first place for an fps counter.

Was only used originally out of convenience.
2022-07-21 22:50:02 +09:00
Dean Herbert
5db4d9437a Add missing using statement 2022-07-21 21:39:24 +09:00
Dan Balasescu
6fac34c721
Merge pull request #19274 from peppy/fix-fps-counter-fps-inaccuracy
Fix draw FPS being inaccurate due to using `ElapsedFrameTime`
2022-07-21 20:55:14 +09:00
Dean Herbert
4c4939d18d Fix draw FPS being inaccurate due to using ElapsedFrameTime
Had a feeling this would be the case.

Basically, we're calculating on the update thread and checking the last
value of draw thread's `ElapsedFrameTime`. In the case that value is
spiky, a completely incorrect fps can be displayed.

I've left the spike display do use `ElapsedFrameTime`, as
`FramesPerSecond` is too averaged to see spikes.
2022-07-21 19:17:58 +09:00
Dean Herbert
fb728fbed1 Fix FPS counter not being wide enough to show large fps numbers 2022-07-21 18:56:39 +09:00
Dean Herbert
56106e43d2 Avoid div-by-zero 2022-07-21 13:06:43 +09:00
Dean Herbert
311a0a3de0 Always show counter temporarily when aim FPS changes 2022-07-21 12:57:40 +09:00
Dean Herbert
705ff06ea5 Better handle spikes and significant changes 2022-07-21 12:50:39 +09:00