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Implement OsuSliderBar.cs as base ( non framework side ) class from which NormalSliderBar.cs inherits
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@ -14,7 +14,6 @@ using osu.Framework.Audio.Sample;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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@ -25,7 +24,7 @@ using osu.Game.Utils;
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namespace osu.Game.Graphics.UserInterface
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{
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public partial class NormalSliderBar<T> : SliderBar<T>, IHasTooltip, IHasAccentColour
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public partial class NormalSliderBar<T> : OsuSliderBar<T>, IHasTooltip, IHasAccentColour
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where T : struct, IEquatable<T>, IComparable<T>, IConvertible
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{
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/// <summary>
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13
osu.Game/Graphics/UserInterface/OsuSliderBar.cs
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13
osu.Game/Graphics/UserInterface/OsuSliderBar.cs
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@ -0,0 +1,13 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Graphics.UserInterface;
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namespace osu.Game.Graphics.UserInterface
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{
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public abstract partial class OsuSliderBar<T> : SliderBar<T>
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where T : struct, IEquatable<T>, IComparable<T>, IConvertible
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{
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}
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}
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