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osu-lazer/osu.Game/Graphics/UserInterface
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Dean Herbert 3fad481a96 Avoid using RollingCounter in fps counter
It wasn't made to be updated every frame, and it shows. Inaccurate for
reasons I'm not really interested in investigating, because I don't want
to incur the `Transorm` overhead in the first place for an fps counter.

Was only used originally out of convenience.
3fad481a96 · 2022-07-21 22:50:02 +09:00
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