Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Bartłomiej Dach
bbbc1d0428
Darken colour of playlists create button
...
To match d0c4637683
.
2022-11-25 18:23:28 +01:00
Dean Herbert
d0c4637683
Lighten colour of multiplayer create game button
2022-11-25 20:18:21 +09:00
Dean Herbert
6ad432b311
Use RoundedButton
in more places
2022-11-24 16:33:01 +09:00
Dean Herbert
53b03df93d
Combine TriangleButton
and RoundedButton
classes
2022-11-24 16:26:57 +09:00
Dean Herbert
bea2acc60e
Remove local specifications of triangle colouring
2022-11-24 16:18:15 +09:00
Dean Herbert
06ce8130c2
Apply changes in line with framework NRT updates
2022-11-18 18:13:15 +09:00
maromalo
b7ef9b176d
Make score type consistent
2022-11-06 19:59:27 -03:00
Dan Balasescu
dcb6357964
Add ability to remove the current item in multiplayer
2022-10-14 20:23:55 +09:00
Dan Balasescu
525f98c158
Fix max combo missing from playlists results screen
2022-10-14 18:01:54 +09:00
Dan Balasescu
da8d94c4b4
Fix test failures due to scheduled operations
2022-09-27 20:24:44 +09:00
Dean Herbert
3ece7205ed
Fix potential crash when losing network connectivity at online play screen
...
Addresses #20448 .
2022-09-27 17:52:34 +09:00
Dan Balasescu
c969afcb71
Merge branch 'master' into leaderboard-nrt
2022-09-26 17:12:19 +09:00
Dean Herbert
20da1051d9
Apply NRT to GameplayLeaderboard
hierarchy
...
Just some cleanup work that I wanted to do as part of my last changes.
2022-09-26 16:21:24 +09:00
Dean Herbert
5fc836d1f0
Apply NRT to BeatmapLeaderboard
/ MatchLeaderboard
2022-09-26 16:17:28 +09:00
Dean Herbert
a65a76f7de
Fix off-thread drawable mutation in multiplayer settings overlay when an error occurs
...
Closes #20413 .
2022-09-23 20:05:32 +09:00
Dean Herbert
29c4d06d36
Merge branch 'fix-gameplay-leaderboard-layout' into gameplay-leaderboards
2022-09-21 14:58:58 +09:00
Dean Herbert
0ac28cbecc
Fix potential crash from missing DownloadProgress
2022-09-18 23:42:16 +09:00
Dan Balasescu
2dcaf7cfd8
Fix memory leak due to missing event unbind
2022-09-18 14:25:31 +09:00
Dean Herbert
678eec1c67
Move LeaderboardFlow
to HUDOverlay
to share positioning logic
2022-09-13 18:45:11 +09:00
Dean Herbert
5894d2f0bc
Ensure gameplay leaderboard hides with rest of HUD when it should
2022-09-13 18:45:11 +09:00
Dean Herbert
d251c0b2ac
Move leaderboard implementation to Player
itself
2022-09-13 18:00:21 +09:00
Dean Herbert
ac034bffeb
Fix potential crash if multiplayer spectator load is aborted early
2022-09-13 14:21:54 +09:00
Dean Herbert
6945c43e0d
Merge pull request #20178 from smoogipoo/fix-match-creation-beatmap-select
...
Fix several weird scenarios with online play song selection
2022-09-08 23:07:09 +09:00
Dan Balasescu
9aab502adc
Merge pull request #20157 from peppy/true-gameplay-rate
...
Refactor `TrueGameplayRate` to account for only gameplay adjustments, no matter what
2022-09-08 19:54:32 +09:00
Dan Balasescu
4fc03998a1
Merge pull request #20189 from peppy/fix-playlist-item-download-button-visibility
...
Fix playlist items showing download button briefly during initial display
2022-09-08 19:47:35 +09:00
Dean Herbert
13d9b2188b
Merge pull request #20145 from smoogipoo/multiple-countdowns
...
Implement support for multiple active countdowns in multiplayer
2022-09-08 19:15:30 +09:00
Dan Balasescu
76eae73fa4
Revert unintended change
2022-09-08 17:41:23 +09:00
Dan Balasescu
c61c596c1f
Expose as readonly IAggregateAudioAdjustment
2022-09-08 17:37:02 +09:00
Dan Balasescu
b559d4ecdf
Rename GameplayAdjustments -> AdjustmentsFromMods
2022-09-08 17:14:06 +09:00
Dean Herbert
ed81297611
Fix playlist items showing download button briefly during initial local presence checks
2022-09-08 17:10:45 +09:00
Dan Balasescu
b0b4da533a
Expose gameplay adjustments via MultiSpectatorPlayer instead
2022-09-08 16:59:20 +09:00
Dan Balasescu
83c0cb1acc
Fix beatmap set to null after exiting song select
2022-09-07 21:34:29 +09:00
Dan Balasescu
fcea244537
Remove initial selection from OnlinePlaySongSelect
...
This stuff never really worked anyway - every case except with an
already created multiplayer room was broken anyway.
2022-09-07 21:34:29 +09:00
Dan Balasescu
208bd0f391
Give OnlinePlaySongSelect a reference PlaylistItem
2022-09-07 21:34:29 +09:00
Dan Balasescu
cb9bae1f5c
Enable NRT
2022-09-07 19:54:55 +09:00
Dean Herbert
1be3b74ff3
Fix multiplayer spectator not getting gameplay adjustments applied
2022-09-07 19:12:34 +09:00
Dan Balasescu
2923c10cd8
Rewrite rooms to store multiple active countdowns
...
Update test to the new structure
2022-09-05 19:03:26 +09:00
Dan Balasescu
07d4a025b0
Merge pull request #20109 from frenzibyte/online-play-room-status-inconsistency
...
Fix room status dropdown placement inconsistent between multiplayer and playlists
2022-09-05 11:19:56 +09:00
Salman Ahmed
e8fa872f61
Fix room status dropdown position inconsistent on online-play screens
2022-09-03 16:14:21 +03:00
Dean Herbert
6a35b233e5
Merge branch 'master' into remove-dispose-updates
2022-09-01 23:03:19 +09:00
Dan Balasescu
c852c54055
Consume auto skip setting during play
2022-08-31 20:24:15 +09:00
Dan Balasescu
b5ec7d06dd
Add auto-skip setting
...
Default to auto skip
2022-08-31 20:24:06 +09:00
Dean Herbert
a215d009fe
Update Remove
/RemoveRange
/RemoveAll
calls in line with framework changes
2022-08-29 15:57:40 +09:00
Dan Balasescu
423f6f90f2
Remove async calls from ScoreManager
2022-08-29 15:34:08 +09:00
Dan Balasescu
c0b13c7e1f
Refactor ScoreProcessor ComputeScore() methods
2022-08-29 13:51:10 +09:00
Dean Herbert
b9d9bf3004
Merge pull request #19938 from frenzibyte/fix-multi-spectator-results-screen
...
Fix multi-spectator potentially getting stuck for passed players
2022-08-26 21:53:17 +09:00
Dean Herbert
a546aa2673
Clamp SpectatorPlayerClock
's elapsed calculation to avoid player clocks getting too far ahead
2022-08-25 21:33:33 +09:00
Dean Herbert
27b57947e4
Rename PlayerArea.GameplayClock
to SpectatorPlayerClock
for clarity
2022-08-24 17:13:14 +09:00
Dean Herbert
5f01f461b3
Ensure elapsed time is always non-zero when advancing SpectatorPlayerClock
2022-08-24 17:13:14 +09:00
Dean Herbert
af56cd0126
Fix merge breakage
2022-08-24 16:52:36 +09:00
Dean Herbert
5079e0d83d
Merge branch 'master' into no-gameplay-clock-gameplay-offset
2022-08-24 16:52:10 +09:00
Salman Ahmed
8f4a2b4936
Separate passed/failed states from calling EndGameplay
2022-08-24 10:36:13 +03:00
Dean Herbert
7f9246637a
Simplify MultiSpectatorScreen
hierarchy construction
2022-08-24 16:08:48 +09:00
Dean Herbert
7c1fc4814e
Remove unused CreateMasterGameplayClockContainer
method
2022-08-24 16:03:38 +09:00
Dean Herbert
871365bbb0
Inline ReadyToStart
action binding for added safety
2022-08-24 16:03:38 +09:00
Dean Herbert
6c50f618a3
Don't use bindable flow for masterState
2022-08-24 16:03:38 +09:00
Dean Herbert
683d49c608
Move MasterClockState
handling in to SpectatorSyncManager
2022-08-24 16:03:38 +09:00
Dean Herbert
d33d705684
Make WaitingOnFrames
non-bindable
2022-08-24 16:03:38 +09:00
Dean Herbert
d05d8aeb22
Simplify interface implementations
2022-08-24 16:03:38 +09:00
Dean Herbert
2f5be6efca
Tidy up ProcessFrame
and privatise const
2022-08-24 16:03:38 +09:00
Dean Herbert
b564c34dbc
Don't process master clock (is a noop)
2022-08-24 16:03:38 +09:00
Dean Herbert
b4eede61fb
Use readonly
instead of get-only
2022-08-24 15:28:18 +09:00
Dean Herbert
0b271fe4b3
Fix incorrect IsRunning
value
2022-08-24 15:27:31 +09:00
Dean Herbert
b6254a1f25
Remove unnecessary casting
2022-08-24 15:23:31 +09:00
Dean Herbert
a86fc6f248
Change running state of SpectatorPlayerClock
using IsRunning
2022-08-24 15:17:56 +09:00
Dean Herbert
0c9a4ec13c
Don't expose MasterClock
in SpectatorClockSyncManager
2022-08-24 15:13:08 +09:00
Dean Herbert
995e6664b6
Rename spectator clock sync classes
2022-08-24 15:13:08 +09:00
Dean Herbert
31f657fe01
Remove ISpectatorPlayerClock
interface
...
Too many levels of redirection.
One interface with one implementation is not useful, IMO.
2022-08-24 15:12:57 +09:00
Dean Herbert
882dd93942
Remove ISyncManager
interface
...
Too many levels of redirection.
One interface with one implementation is not useful, IMO.
2022-08-24 15:12:57 +09:00
Dean Herbert
22963ab951
Fix multiplayer spectator getting stuck
2022-08-24 15:12:57 +09:00
Dean Herbert
ec31f37ff7
Accept MasterGameplayClockContainer
rather than generic clock
2022-08-24 14:51:14 +09:00
Dean Herbert
85fbe7abca
Fix multiplayer spectator getting stuck
2022-08-24 13:11:53 +09:00
Dean Herbert
ec61a94dc9
Merge branch 'master' into no-gameplay-clock-gameplay-offset
2022-08-23 17:36:06 +09:00
Dean Herbert
553897f2f0
Remove AddClock
method to CreateManagedClock
2022-08-23 13:52:43 +09:00
Dean Herbert
1191b6c080
Remove unused Source_Set
implementation on ISpectatorPlayerClock
2022-08-23 13:44:41 +09:00
Dan Balasescu
c59298f0ce
Enable NRT
2022-08-22 21:55:04 +09:00
Dan Balasescu
5d3d8681d4
Invert creation of clocks in multi spectator
2022-08-22 19:14:06 +09:00
Dean Herbert
af2e82d7d5
Move operation of setting GameplayClockContainer.StartTime
to Reset
call
2022-08-22 14:11:06 +09:00
Dean Herbert
0e228791c0
Remove unnecessary Reset
call in MultiSpectatorScreen
2022-08-19 01:39:01 +09:00
Dean Herbert
37799e3b31
Allow preparing preview point without looping
2022-08-17 13:20:24 +09:00
Dean Herbert
6d78218142
Update usages of GameplayClockContainer.GameplayClock
to access properties directly
2022-08-15 18:08:49 +09:00
Dean Herbert
224f3eaa84
Make GameplayClockContainer
non-abstract
and use in MultiSpectatorPlayer
2022-08-15 18:08:49 +09:00
Dan Balasescu
41af03dec5
Merge pull request #19597 from frenzibyte/hotfix-multi-spectator-results-screen
...
Fix multi-spectator potentially getting stuck for passed players (hotfix)
2022-08-09 21:11:10 +09:00
Dean Herbert
f1691882e2
Fix incorrect argument passing to ToMod
2022-08-08 12:56:18 +09:00
Salman Ahmed
84ef24c341
Fix multi-spectator potentially getting stuck for passed players
2022-08-06 05:41:26 +03:00
Salman Ahmed
7e9d11ee24
Enable NRT on playlists settings overlay
2022-08-01 20:15:08 +03:00
Salman Ahmed
c851e3d8f3
Fix playlist settings reference leak due to unsafe callback binding
2022-08-01 20:08:18 +03:00
Joseph Madamba
1dbb2a4d37
Fix online play screen only accounting for current sub screen onexiting blocks
2022-08-01 07:57:30 -07:00
notmyname
fa3b9ee32f
remove unneded guard
2022-07-31 23:42:20 +02:00
notmyname
57b43e0065
Stop capturing arrow keys on Playlist
2022-07-31 19:12:29 +02:00
Salman Ahmed
8ca8484f0e
Fix failing tests
2022-07-30 11:49:33 +03:00
Salman Ahmed
369ab10212
Fix exit confirmation dialog not blocking all exit cases
2022-07-30 11:00:31 +03:00
Dean Herbert
9d457535c6
Add confirmation dialog when about to discard a playlist
...
The confirmation will only show if items have been added to the
playlist.
Closes https://github.com/ppy/osu/issues/19444 .
2022-07-29 17:11:37 +09:00
Dean Herbert
525e4a2019
Fix crash in DrawableRoomPlaylistItem
context menu creation due to incorrect enumeration casting
2022-07-28 15:51:18 +09:00
Dean Herbert
438067a18b
Convert realm data propagation to more correctly use Live<T>
...
wip
2022-07-27 19:35:09 +09:00
Dean Herbert
41393616d8
Replace BeatmapCollection
with RealmBeatmapCollection
2022-07-27 19:35:09 +09:00
Dean Herbert
9c543fef48
Remove CollectionManager
2022-07-27 18:45:33 +09:00
Adam Baker
cecf654a7b
Update osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-07-19 18:58:59 -05:00
Salman Ahmed
ae6aab2555
Merge branch 'master' into edit-map-carousel
2022-07-20 02:43:47 +03:00
Adam Baker
4164f260b3
Fix code quality errors
2022-07-19 08:12:12 -05:00
Adam Baker
5008a73774
Make add item button open to the last beatmap in queue
2022-07-19 02:04:19 -05:00
Dan Balasescu
c07f78409e
Merge pull request #19189 from peppy/peform-actions-after-reconnect
...
Fix creating multiplayer game during server migration not joining new room correctly
2022-07-19 14:46:29 +09:00
Adam Baker
59018ab5ba
Fix multiplayer queue edit button opening to the wrong beatmap
2022-07-18 23:21:16 -05:00
Salman Ahmed
2befcfedbb
Merge branch 'master' into fix-multiplayer-participant-panel-null-ruleset
2022-07-18 12:24:47 +03:00
Dean Herbert
a036632c8b
Fix potential crash when attempting to create mod display using null ruleset
2022-07-18 15:30:21 +09:00
Dean Herbert
21bf7ee448
Turn on nullability in ParticipantPanel
2022-07-18 15:27:55 +09:00
Salman Ahmed
100c53f9ef
Country
-> CountryCode
2022-07-18 08:40:34 +03:00
Dean Herbert
55a8a3563b
Change MultiplayerMatchSubScreen
to not immediately leave the room on connection loss
...
Instead, we can rely on `MultiplayerClient.Room` going `null`.
2022-07-17 21:19:10 +09:00
Salman Ahmed
e62049f4a9
Update various usages of Country
inline with new enum
2022-07-16 05:04:24 +03:00
Salman Ahmed
7e80a71020
Replace download tracker with local querying
2022-07-15 08:16:36 +03:00
Salman Ahmed
a85a70c472
Fix potential nullref in ContextMenuItems
2022-07-14 05:04:28 +03:00
Salman Ahmed
036e64382f
Add beatmap details menu item to playlist items
2022-07-14 03:41:47 +03:00
Salman Ahmed
102d0415f1
Merge branch 'master' into drawable-playlist-item-collection
2022-07-14 00:10:49 +03:00
Dan Balasescu
d82d50e308
Merge pull request #19065 from Ludio235/master
...
Fix playlist room creation screen pushing content on opening dropdowns
2022-07-12 13:22:38 +09:00
Dean Herbert
0434c10914
Use global WorkingBeatmap
in PlayerArea
for the time being
2022-07-11 02:57:44 +09:00
Dean Herbert
8116a4b6f6
Fix multiplayer spectator crash due to track potentially not being loaded in time
2022-07-11 02:51:40 +09:00
Ludio235
52aef09cd6
Update PlaylistsRoomSettingsOverlay.cs
2022-07-10 02:05:40 +00:00
Salman Ahmed
67fa15f231
Remove no longer required context menu container in ParticipantsList
2022-07-08 01:42:55 +03:00
Salman Ahmed
7b08501eaf
Cover online-play room screens with context menu containers
2022-07-08 01:42:11 +03:00
Salman Ahmed
1d0f2e359a
Add collection context menu to room playlist items
2022-07-08 01:40:53 +03:00
Dean Herbert
6baccad058
Merge pull request #18821 from ggliv/locked-room-filter
...
Add room access type filter to multiplayer lounge screen
2022-07-01 19:37:43 +09:00
Dean Herbert
e213c1a4ef
Rename enum to explicitly mention it is a filter
2022-07-01 17:27:03 +09:00
Dean Herbert
9911c6cbf0
Merge branch 'master' into locked-room-filter
2022-07-01 17:17:01 +09:00
Dan Balasescu
58c9bb031f
Apply PR reviews/fixes
2022-07-01 16:51:15 +09:00
Dan Balasescu
c22e77e481
Fix test sometimes referencing old ModSelect object
2022-07-01 16:46:27 +09:00
Dean Herbert
aa7d54f8b6
Add logging for various cases of SongSelect.FinaliseSelection
being aborted
2022-06-27 20:10:17 +09:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Bartłomiej Dach
26c5b59f6d
Replace usages of string.To{Lower,Upper}()
2022-06-24 11:57:45 +02:00
Bartłomiej Dach
04d69010b5
Split overlong conditional to local function
2022-06-23 18:03:07 +02:00
Bartłomiej Dach
bea70988bc
Remove unnecessary #nullable disable
2022-06-23 17:57:22 +02:00
Gabe Livengood
454eff43c5
publicity -> accesstype
2022-06-23 11:40:25 -04:00
Gabe Livengood
d67c482c48
move publicity filter to multi exclusively
2022-06-23 11:36:08 -04:00
Gabe Livengood
9a15adbfff
add an all option to publicity filter
2022-06-23 11:24:28 -04:00
Gabe Livengood
2def6d809b
refactor to use enum dropdown
2022-06-23 11:02:27 -04:00
Dean Herbert
7dec530ca5
Split out simple DifficultyIcon
with no calculation overhead and update usages
2022-06-23 19:27:35 +09:00
Dean Herbert
4a2ca4394b
Remove unused ModeTypeInfo
class
2022-06-23 19:27:35 +09:00
Gabe Livengood
bf5a7e3f2a
add locked room filter
2022-06-22 17:01:28 -04:00
Bartłomiej Dach
73124d2b1f
Encapsulate mod hotkey selection logic in strategy pattern
2022-06-21 12:49:01 +02:00
Dan Balasescu
77e7e4ecb2
Fix selection being blocked after early return
2022-06-18 14:28:30 +09:00
Dan Balasescu
e04df371d1
Merge branch 'master' into multi-song-select-operation
2022-06-18 08:51:24 +09:00
Dan Balasescu
869db52540
Tie loading layer to ongoing operation state
2022-06-17 17:05:23 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Bartłomiej Dach
f88c568c8d
Update flag sizes after switch to twemoji assets
...
The old flags used a size of 150x100, while the new assets based on
twemoji use a size of 150x108. Update existing usages to match this new
aspect ratio better.
2022-06-15 21:45:47 +02:00
Dean Herbert
7a2919975a
Fix sound clash when exiting a multiplayer room with confirmation
2022-06-15 18:48:22 +09:00
Dan Balasescu
d89c80ace2
Block operations during beatmap selection in match
2022-06-15 18:44:16 +09:00
Dean Herbert
1520ccf865
Fix double back sound due to sub screen presence in multiplayer/playlists
2022-06-15 18:44:16 +09:00
Dean Herbert
cd649f7d97
Merge branch 'master' into multiplayer-leaderboard-user-mods-2
2022-06-08 13:39:42 +09:00
Jamie Taylor
365819865e
Remove 'submit' sample usages
2022-06-03 22:31:35 +09:00
Dan Balasescu
4d9a77bdc0
Stop using Drawable.Clock altogether
2022-06-02 15:02:50 +09:00
Dan Balasescu
2209a009f9
Don't process clock
2022-06-02 14:48:55 +09:00
Dan Balasescu
eaeb66547e
Revert comment removal
2022-05-31 19:58:45 +09:00
Dan Balasescu
22d998dc2a
Use new score processor in MultiplayerGameplayLeaderboard
2022-05-30 19:26:26 +09:00
Dean Herbert
03d9ca0d8d
Merge pull request #18437 from peppy/fa-playlist-category
...
Add featured artist playlist category
2022-05-28 01:28:21 +09:00
Bartłomiej Dach
a94432f3bd
Fix drawable room border colour not matching badge
2022-05-27 16:40:15 +02:00
Dean Herbert
883c6f1eb3
Update colour of spotlights playlist to match new specs
2022-05-27 20:26:35 +09:00
Dean Herbert
ef47b380c6
Add featured artist playlist category
2022-05-27 20:18:46 +09:00
Dean Herbert
d94315ee3f
Fix potential crash from unsafe drawable mutation in scoreboard update code
2022-05-27 20:03:30 +09:00
Dan Balasescu
0224947de0
Add comment about how starting gameplay works
2022-05-26 20:09:47 +09:00
Dan Balasescu
3915b8e414
Fix multiplayer race condition when starting gameplay
2022-05-26 20:01:33 +09:00
Bartłomiej Dach
f0303d76e8
Split off "select all mods" button to separate class
2022-05-25 22:18:30 +02:00
Dan Balasescu
7d0470794b
Merge pull request #18353 from frenzibyte/spectator-catch-up-work-alt
...
Disallow multi-spectator player clocks from being started/stopped externally
2022-05-23 13:59:54 +09:00
maromalo
fc25d248ad
Test coverage + no virtual
2022-05-21 18:16:29 -03:00
Salman Ahmed
27da293b40
Make catch-up spectator clocks running state immutable externally
2022-05-21 17:12:04 +03:00
maromalo
2bd4c126d3
Blank line
...
Forgot to save.
2022-05-21 05:07:24 -03:00
maromalo
a7aa36a825
Add OnPressed to button
2022-05-21 04:55:42 -03:00
Dan Balasescu
a633501687
Change FilterTerms to use LocalisableString
2022-05-16 14:09:37 +09:00
Dean Herbert
328561f5c8
Merge pull request #18263 from frenzibyte/spotlight-beatmap-badge
...
Add support for "spotlight" label in beatmap overlay/listing
2022-05-15 12:32:20 +09:00
Dean Herbert
b6575c216b
Allow selecting all mods at free mod select using ctrl
+a
2022-05-15 03:25:14 +09:00
Dean Herbert
8a01050168
Refactor mod select button initialisation to allow shared usage of deselect button
2022-05-15 03:16:43 +09:00
Salman Ahmed
88ba84ac9c
Replace Pill
with Badge
everywhere
2022-05-14 20:52:38 +03:00
Dean Herbert
d05cd69087
Change multiplayer leaderboard to always hide during gameplay unless holding-for-HUD
2022-05-11 16:12:54 +09:00
Bartłomiej Dach
76c63f1d0a
Rename ModSelect{Screen -> Overlay}
in place of removed old design
2022-05-10 22:56:50 +02:00
Bartłomiej Dach
4a3447f59f
Remove old free mod select overlay
2022-05-10 21:45:57 +02:00
Dan Balasescu
a16f2349aa
Fix next queued item not selecting after gameplay
2022-05-09 17:55:42 +09:00
Dean Herbert
ab1d46b71c
Merge pull request #17270 from frenzibyte/multiplayer-disable-adaptive-speed
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Disable mod "Adaptive Speed" in multiplayer
2022-05-09 17:31:47 +09:00
Dean Herbert
0d32bf91eb
Hardcode hide key handling in ModSelectScreen
2022-05-08 01:35:11 +09:00
Bartłomiej Dach
9a56f6db44
Merge branch 'mod-overlay/back-button' into mod-overlay/integration
2022-05-07 13:15:13 +02:00
Salman Ahmed
d4c9de8596
Move button width in mod select to constant
2022-05-07 13:23:48 +03:00
Bartłomiej Dach
e7e7486a8e
Merge branch 'mod-overlay/back-button' into mod-overlay/integration
2022-05-07 10:59:30 +02:00
Bartłomiej Dach
6ad990dfc3
Add basic localisation strings for new mod select
2022-05-07 10:17:24 +02:00
Bartłomiej Dach
4ff96f82be
Dim other buttons if customisation panel is open
2022-05-07 09:50:09 +02:00
Bartłomiej Dach
852e4a9766
Add select/deselect all buttons to free mod select screen
2022-05-07 09:29:33 +02:00
Dean Herbert
dd63657dfb
Merge pull request #18065 from huoyaoyuan/code-style
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Enforce code style analysis shipped with .NET SDK
2022-05-07 14:58:19 +09:00
Dean Herbert
641584a049
Merge branch 'master' into multiplayer-disable-adaptive-speed
2022-05-06 14:00:44 +09:00
Bartłomiej Dach
34cf4c6a38
Fix mod overlay not closing on toggle hotkey
2022-05-05 22:16:56 +02:00
Bartłomiej Dach
0caea77176
Fix mod selects not hiding when their owner screens exit
2022-05-05 22:16:55 +02:00
Bartłomiej Dach
a56eab2c47
Extract interface for overlay management
2022-05-05 22:16:55 +02:00
Bartłomiej Dach
66473972da
Use new user mod select design in multiplayer lobby
2022-05-05 22:16:55 +02:00
Bartłomiej Dach
4eefbd5bc2
Use new free mod select design in room creation flow
2022-05-05 22:16:54 +02:00
Bartłomiej Dach
ac08498f35
Use plum colour scheme in multiplayer to match rest of multiplayer screens
2022-05-05 22:16:54 +02:00
Bartłomiej Dach
407db7ff9d
Replace old mod select overlay with new design
2022-05-05 22:16:54 +02:00
Bartłomiej Dach
a859ca0b89
Merge branch 'master' into playlist-keyboard-traversal
2022-05-05 14:45:58 +02:00
Salman Ahmed
8501a41619
Bring back separate bool properties as non-cascading
2022-05-05 14:37:38 +03:00
Salman Ahmed
ac6342ff8d
Add workaround for item scrolling issue
2022-05-05 10:16:16 +03:00
Salman Ahmed
f28978b856
Handle against playlists which disallow selection
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`SelectedItem.Disabled` is also not checked against in the select-via-click flow inside `DrawableRoomPlaylistItem` (only `AllowSelection` is checked).
2022-05-05 05:48:35 +03:00
Salman Ahmed
464b3af5f3
Rename local correctly
2022-05-05 05:42:20 +03:00
Salman Ahmed
20e277d2e5
Apply proposed naming changes
2022-05-04 17:12:17 +03:00
Salman Ahmed
e9ecf26b6a
Merge branch 'master' into multiplayer-disable-adaptive-speed
2022-05-04 17:12:03 +03:00
Bartłomiej Dach
e6fdef2d7a
Fix test failures due to selection/item collection desyncs
2022-05-04 13:51:47 +02:00