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Remove unused ModeTypeInfo
class
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Rulesets;
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using osuTK;
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namespace osu.Game.Screens.OnlinePlay.Components
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{
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public class ModeTypeInfo : OnlinePlayComposite
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{
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private const float height = 28;
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private const float transition_duration = 100;
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[Resolved]
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private RulesetStore rulesets { get; set; }
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private Container drawableRuleset;
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public ModeTypeInfo()
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{
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AutoSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Container gameTypeContainer;
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InternalChild = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(5f, 0f),
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LayoutDuration = 100,
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Children = new[]
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{
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drawableRuleset = new Container
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{
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AutoSizeAxes = Axes.Both,
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},
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gameTypeContainer = new Container
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{
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AutoSizeAxes = Axes.Both,
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},
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},
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};
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Type.BindValueChanged(type => gameTypeContainer.Child = new DrawableGameType(type.NewValue) { Size = new Vector2(height) }, true);
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Playlist.CollectionChanged += (_, __) => updateBeatmap();
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updateBeatmap();
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}
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private void updateBeatmap()
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{
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var item = Playlist.FirstOrDefault();
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var ruleset = item == null ? null : rulesets.GetRuleset(item.RulesetID)?.CreateInstance();
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if (item?.Beatmap != null && ruleset != null)
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{
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var mods = item.RequiredMods.Select(m => m.ToMod(ruleset)).ToArray();
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drawableRuleset.FadeIn(transition_duration);
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drawableRuleset.Child = new DifficultyIcon(item.Beatmap, ruleset.RulesetInfo, mods) { Size = new Vector2(height) };
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}
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else
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drawableRuleset.FadeOut(transition_duration);
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}
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}
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}
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