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Tidy up DifficultyIcon
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@ -26,8 +26,6 @@ namespace osu.Game.Beatmaps.Drawables
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{
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public class DifficultyIcon : CompositeDrawable, IHasCustomTooltip<DifficultyIconTooltipContent>
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{
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private readonly Container iconContainer;
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/// <summary>
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/// Size of this difficulty icon.
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/// </summary>
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@ -46,14 +44,19 @@ namespace osu.Game.Beatmaps.Drawables
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[CanBeNull]
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private readonly IReadOnlyList<Mod> mods;
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[Resolved]
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private IRulesetStore rulesets { get; set; }
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private readonly bool shouldShowTooltip;
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private readonly bool performBackgroundDifficultyLookup;
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private readonly Bindable<StarDifficulty> difficultyBindable = new Bindable<StarDifficulty>();
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private Drawable background;
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private readonly Container iconContainer;
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private readonly Bindable<StarDifficulty> difficultyBindable = new Bindable<StarDifficulty>();
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/// <summary>
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/// Creates a new <see cref="DifficultyIcon"/> with a given <see cref="RulesetInfo"/> and <see cref="Mod"/> combination.
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/// </summary>
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@ -87,9 +90,6 @@ namespace osu.Game.Beatmaps.Drawables
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InternalChild = iconContainer = new Container { Size = new Vector2(20f) };
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}
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[Resolved]
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private IRulesetStore rulesets { get; set; }
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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