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Commit Graph

15214 Commits

Author SHA1 Message Date
Dean Herbert
0cb3b6a1f8
Add back TrySetDailyChallengeBeatmap call for safety 2024-08-08 22:10:26 +09:00
Dean Herbert
8eb0ef1e33
Merge branch 'master' into daily-challenge-intro-audio-auto-download 2024-08-08 22:09:21 +09:00
Dean Herbert
03d543ec99
Fix potential test failure in daily challenge tests
See https://github.com/ppy/osu/actions/runs/10296877688/job/28500580680.
2024-08-08 16:53:22 +09:00
Dean Herbert
3f3145e109
Start playing music during intro if download finishes early 2024-08-08 15:10:18 +09:00
Dean Herbert
5d66eda982
Add support for automatically downloading daily challenge during the intro display 2024-08-08 15:10:18 +09:00
Dean Herbert
e95d61d4c2
Remove accidental double handling of beatmap availability in DailyChallenge 2024-08-08 15:10:18 +09:00
Dean Herbert
f91a3e9a35
Start playing daily challenge track as part of intro sequence 2024-08-08 15:10:17 +09:00
Dean Herbert
5891780427
Show initial text a bit longer 2024-08-08 14:15:40 +09:00
Dean Herbert
7058fedf42
Merge branch 'master' into daily-challenge-intro-screen-part-2 2024-08-08 14:12:16 +09:00
Dean Herbert
1ee5522a25
Merge branch 'master' into daily-challenge-intro-screen-part-2 2024-08-08 14:08:14 +09:00
Dean Herbert
25dddb694a
And then completely change the animation to a new style 2024-08-08 14:02:43 +09:00
Dean Herbert
f72f5ee7e3
More improvements maybe 2024-08-08 13:29:10 +09:00
Dean Herbert
9bafdeeeff
Improve animation 2024-08-08 13:17:25 +09:00
Dean Herbert
8773c2f7eb
Merge pull request #29281 from kstefanowicz/multiplayer-chat-focus-hint
Add "enter" hint to in-gameplay chatbox placeholder text
2024-08-08 01:29:42 +09:00
Dan Balasescu
a06cb9a0de
Merge pull request #29322 from peppy/daily-challenge-import-improvement
Fix clicking the beatmap import notification at the daily challenge screen exiting to main menu
2024-08-08 00:42:03 +09:00
Dean Herbert
cfd7f96e76
Add missing exit line causing completely incorrect behaviour 2024-08-07 23:29:24 +09:00
kstefanowicz
775f76f472 Have placeholder text change while focused 2024-08-07 07:47:35 -04:00
Bartłomiej Dach
437812eebe
Merge pull request #29279 from normalid-awa/bugfix/editor/delete-operation-wont-close-the-menu
Close context menus when deselecting items in editor
2024-08-07 13:25:13 +02:00
Dean Herbert
e52d80a41b
Add more difficulty information and further tweaks to visuals 2024-08-07 19:08:04 +09:00
Dean Herbert
083fe32d20
Improve feel of animation 2024-08-07 19:07:45 +09:00
Salman Ahmed
a0615a8f18
Frenzi's WIP animation 2024-08-07 19:07:45 +09:00
Dean Herbert
cfccd74441
Add daily challenge intro sequence 2024-08-07 19:07:44 +09:00
Dean Herbert
6870311c1e
Remove requirement of specifying animateOnnter in BackgroundScreen ctor 2024-08-07 19:07:44 +09:00
Dean Herbert
3c05b975a0
Fix clicking the beatmap import notification at the daily challenge screen exiting to main menu 2024-08-07 19:07:43 +09:00
Dean Herbert
5a63c25f49
Fix clicking the beatmap import notification at the daily challenge screen exiting to main menu 2024-08-07 14:42:34 +09:00
Dean Herbert
8619bbb943
Fix legacy key counter's background being visible when intended to be hidden 2024-08-06 16:12:00 +09:00
Dan Balasescu
c574551ee0
Simplify caching 2024-08-06 16:02:36 +09:00
Dan Balasescu
b91461e661
Refactor + CI fixes 2024-08-06 15:17:52 +09:00
jkh675
cb877b7675 Close the menu when selecting other object 2024-08-06 13:09:48 +08:00
Dan Balasescu
d637bbf752
Merge pull request #29286 from peppy/middle-click-delete
Allow object deletion with middle mouse
2024-08-06 13:38:56 +09:00
jkh675
75c0c6a5f9 Make the OsuContextMenu nullable in SelectionHandler 2024-08-05 16:32:49 +08:00
Dean Herbert
c37f617e1d
Adjust song select info icon size slightly
Not going to PR this it's just a minor tweak.
2024-08-05 17:21:50 +09:00
Dean Herbert
0557b9ab79
Allow placement deletion with middle mouse
This is in addition to Shift + Right-click.

I thik middle mouse feels more natural and is a good permanent solution
to this issue.

Note that this also *allows triggering the context menu from placement
mode*. Until now it's done nothing. This may be annoying to users with
muscle memory but I want to make the change and harvest feedback. I
think showing the context menu is more correct behaviour (although
arguably it should return to placement mode on dismiss?).
2024-08-05 14:25:09 +09:00
Dan Balasescu
136cdcfb29
Merge pull request #29059 from frenzibyte/fix-results-fetching-twice
Fix results screen fetching scores twice when scrolled to edge
2024-08-05 14:23:47 +09:00
Dan Balasescu
f92e2094c1
Adjust localisation string name + formatting 2024-08-05 12:34:24 +09:00
AkiraTenchi
a5a392e9fc
Update FilterQueryParser.cs
Add sr as an alias for star rating in the search parameters
2024-08-04 19:48:29 +02:00
kstefanowicz
b0757a13c2 Add "enter" hint to chatbox placeholder text while in-game 2024-08-04 12:32:08 -04:00
jkh675
b32d97b4c0 Remove decreapted property 2024-08-04 21:27:25 +08:00
jkh675
2145368d17 Merge EditorContextMenuContainer into OsuContextMenuContainer 2024-08-04 21:00:43 +08:00
jkh675
7c83d6a883 Cleanup code 2024-08-04 19:56:41 +08:00
jkh675
5d31171fb0 Fix code quality 2024-08-04 19:43:43 +08:00
jkh675
3cc5466774 Refactor the code to follow IoC principle and more flexible 2024-08-04 19:39:06 +08:00
jkh675
27d6c4cecb Implement on beatmap editor 2024-08-04 19:16:14 +08:00
jkh675
5c5fcd7e7e Allow key event pass through selection handler 2024-08-04 19:11:21 +08:00
jkh675
1ff0c7cb46 Replace original menu container with custom one 2024-08-04 19:10:49 +08:00
jkh675
83aeb27c73 Replace original menu container to the custom one 2024-08-04 19:08:31 +08:00
jkh675
de6d8e7eb7 Add the custom context menu to handle the key event 2024-08-04 19:07:35 +08:00
Dan Balasescu
7bf96ce49a
Merge pull request #29231 from peppy/timeline-break-behind-objects
Show breaks behind objects in timeline
2024-08-02 21:28:11 +09:00
Dean Herbert
548fd9cbf9
Show breaks behind objects in timeline
Closes https://github.com/ppy/osu/issues/29227.
2024-08-01 19:47:44 +09:00
Layendan
19a4cef113 update var names and test logic 2024-08-01 02:52:41 -07:00
Dean Herbert
dab967e6be
Fix insane transform allocations in new leaderboard display 2024-08-01 18:36:33 +09:00
Dean Herbert
2d52bab77b
Always show timing points in timeline when at the timing screen
Supersedes https://github.com/ppy/osu/pull/29196.
2024-07-31 19:43:08 +09:00
Dean Herbert
e329427d6e
Apply nullability to Timeline 2024-07-31 19:28:32 +09:00
Layendan
36bd83bb80 Update collection state when users add/remove from collection 2024-07-30 15:22:41 -07:00
Dean Herbert
e77489f2a9
Allow notification of new strings 2024-07-31 03:10:36 +09:00
Dean Herbert
bdc465e1c6
Reword notification text slightly 2024-07-31 03:06:35 +09:00
Dean Herbert
d75c170ba1
Merge branch 'master' into daily-challenge/better-messaging 2024-07-30 19:04:48 +09:00
Dean Herbert
d5f9173288
Remove unused local variable 2024-07-30 19:04:43 +09:00
Bartłomiej Dach
1b57a2a136
Show new daily challenge notification globally 2024-07-30 10:36:26 +02:00
Salman Ahmed
621f4dfece Enforce new line between X/Y coordinate in editor position inspector 2024-07-30 02:45:21 +03:00
Dean Herbert
aa2515763c
Merge pull request #29184 from bdach/daily-challenge/wrong-mods-after-replay
Fix mods persisting after watching replay from daily challenge screen
2024-07-29 23:23:45 +09:00
Bartłomiej Dach
b46f3c97da
Add notification on daily challenge conclusion & start of new one
Because I wish to stop seeing "DAILY CHALLENGE WHERE" every day
on #general.

The notifications are constrained to the daily challenge screen only to
not spam users who may not care.
2024-07-29 14:30:10 +02:00
Dean Herbert
7afcd72872
Fix potentially too many scores displaying in breakdown while in gameplay 2024-07-29 20:58:42 +09:00
Dean Herbert
05056f0e8a
Remove no longer required AlwaysPresent definition
This also reverts commit 7fedfd368c as
no-longer-necessary.
2024-07-29 20:43:56 +09:00
Dean Herbert
5a1002c1a0
Ensure score breakdown doesn't spam scores when not visible 2024-07-29 20:43:50 +09:00
Bartłomiej Dach
f1a84a5111
Fix mods persisting after watching replay from daily challenge screen
Closes https://github.com/ppy/osu/issues/29133.

Hope I can be forgiven for no tests. I had a brief try but writing them
is going to take hours.
2024-07-29 12:52:30 +02:00
Bartłomiej Dach
cebd38c6eb
Merge pull request #29163 from Joehuu/copy-lb-mods-daily
Add ability to copy leaderboard mods in daily challenge
2024-07-29 12:09:27 +02:00
Bartłomiej Dach
2ff0a89b4f
Convert into auto-property even more 2024-07-29 10:59:21 +02:00
Bartłomiej Dach
54c904d439
Convert into auto-property 2024-07-29 10:40:29 +02:00
Bartłomiej Dach
aa7f6f81ef
Merge pull request #29127 from Joehuu/add-negative-horizontal-padding-daily
Fix daily challenge background clipping when settings/notifications is opened
2024-07-29 10:28:48 +02:00
Joseph Madamba
f6eb9037df Add ability to copy leaderboard mods in daily challenge 2024-07-27 23:55:56 -07:00
Salman Ahmed
7fedfd368c Fix score breakdown tooltips appearing in other feeds 2024-07-28 07:22:58 +03:00
Joseph Madamba
bc25e5d706 Remove unnecessary depth and padding set 2024-07-27 19:13:11 -07:00
Joseph Madamba
850bcaef7a Merge remote-tracking branch 'upstream/master' into pr/28991 2024-07-27 19:09:02 -07:00
Joseph Madamba
334f5fda2d Remove direct margin set in popover that was causing positioning offset 2024-07-27 19:02:57 -07:00
Joseph Madamba
04b15d0d38 Remove unnecessary ReceivePositionalInputAt
Results is not even using the new footer.
2024-07-27 19:02:43 -07:00
Joseph Madamba
b4ca07300a Use same size button for everything 2024-07-27 18:43:54 -07:00
Joseph Madamba
b5ff2dab43 Move some properties/bindables around 2024-07-27 18:42:49 -07:00
Joseph Madamba
aed2b3c7c6 Inherit GrayButton instead
Also fixes hover highlight.
2024-07-27 18:42:49 -07:00
Joseph Madamba
d55e861b90 Fix daily challenge background clipping when settings/notifications is opened 2024-07-26 16:55:15 -07:00
Dean Herbert
9323f89357
Fix "Beatmap not downloaded" tooltip hint not showing in daily challenge 2024-07-27 02:06:56 +09:00
Dean Herbert
0421e1e9d0
Reduce number spacing a bit more 2024-07-26 23:21:44 +09:00
Dean Herbert
96049807c4
Adjust weight and text in event feed output
Just some minor adjustments.
2024-07-26 23:20:32 +09:00
Dean Herbert
4fa6a19409
Merge pull request #29108 from bdach/daily-challenge/better-breakdown
Improve score breakdown on daily challenge
2024-07-26 23:12:04 +09:00
Dean Herbert
47eca0eb37
Merge pull request #29101 from bdach/daily-challenge/fix-preview-track
Fix preview tracks not stopping playback when suspending/exiting daily challenge screen
2024-07-26 21:52:26 +09:00
Dean Herbert
6f7d05d5a0
Merge pull request #29104 from bdach/daily-challenge/fix-no-audio-adjustments
Fix daily challenge screen not applying track adjustments from mods
2024-07-26 21:51:58 +09:00
Bartłomiej Dach
0996f9b0b5
Fix code quality 2024-07-26 14:45:39 +02:00
Dean Herbert
1607075e0c
Merge pull request #29099 from bdach/daily-challenge/totals-display
Implement component for displaying running totals in daily challenge
2024-07-26 21:44:58 +09:00
Dean Herbert
a870722ea6
Adjust easings and reduce character spacing slightly 2024-07-26 21:43:23 +09:00
Bartłomiej Dach
fc0ade2c61
Highlight where local user's best is on the breakdown 2024-07-26 14:32:01 +02:00
Bartłomiej Dach
2caaebb670
Add tooltip with counts to daily challenge score breakdown chart 2024-07-26 13:47:41 +02:00
Dean Herbert
19affa7062
Rename new property to match true usage (per item)
Also document a bit more.
2024-07-26 20:45:13 +09:00
Bartłomiej Dach
2e37f3b5de
Hook up score totals display to daily challenge screen 2024-07-26 12:34:23 +02:00
Bartłomiej Dach
1abcf16231
Fix daily challenge screen not applying track adjustments from mods
Closes https://github.com/ppy/osu/issues/29093.
2024-07-26 11:50:43 +02:00
Bartłomiej Dach
f9cfc7d96c
Fix preview tracks not stopping playback when suspending/exiting daily challenge screen
Closes https://github.com/ppy/osu/issues/29083.
2024-07-26 10:53:12 +02:00
Cameron Brown
17f00ec0a6 Bind the mod select overlay's Beatmap to OsuScreen.Beatmap in constructor
Suggested by @bdach!
2024-07-26 18:29:50 +10:00
Cameron Brown
a8851950bc Update the beatmap of Daily Challenge's mods overlay when beatmap is set - #29094 2024-07-26 18:10:11 +10:00
Bartłomiej Dach
174dc91f4b
Implement component for displaying running totals in daily challenge
Total pass count and cumulative total score, to be more precise.
2024-07-26 09:51:39 +02:00
Bartłomiej Dach
e489ae8f72
Merge pull request #29055 from peppy/event-feed-improvements
Improve daily challenge event feed
2024-07-26 08:37:47 +02:00
Bartłomiej Dach
09a1fd2cd1
Merge pull request #29057 from frenzibyte/daily-challenge-replay-download-button
Fix daily challenge not showing a replay button in results screen
2024-07-26 08:03:17 +02:00
Bartłomiej Dach
c17cabd981
Adjust alpha for rows for better visibility 2024-07-26 07:44:02 +02:00
Salman Ahmed
c558dfdf13 Reset download state when score is changed 2024-07-26 05:11:54 +03:00
Dean Herbert
c90e04092a
Merge pull request #29068 from bdach/results-statistics-toggle-crash
Fix crash when toggling extended statistics visibility during results load
2024-07-25 22:49:41 +09:00
Bartłomiej Dach
8dbd4d70ff
Fix crash when toggling extended statistics visibility during results load
Closes https://github.com/ppy/osu/issues/29066.

Initially I fixed this at where the assert is right now:

	9790c5a574/osu.Game/Screens/Ranking/ResultsScreen.cs (L333)

but because of the weird way that visible state management is done in
this screen that made it possible for the extended statistics to be
visible *behind* the score panels, without the score panels making way
for it. So this is in a way safer, because it prevents the visibility
state of the extended statistics from changing in the first place if
there is no score selected (yet).

This can be also seen in playlists, at least.
2024-07-25 11:45:17 +02:00
Bartłomiej Dach
8d89557ab8
Fix not being able to send chat reports on daily challenge screen
Something something some people cannot be trusted with a textbox.
2024-07-25 11:11:54 +02:00
Salman Ahmed
615f07d54c Fix results screen fetching more scores twice 2024-07-25 09:16:09 +03:00
Salman Ahmed
9d5fbb8b4f Fix target score selection abruptly discarded after opening results screen 2024-07-25 09:01:43 +03:00
Dean Herbert
f1dda4ab1e
Fix too many event rows displaying after spending a long time in gameplay/results 2024-07-25 14:31:22 +09:00
Dean Herbert
c90d345ff9
Scroll content forever rather than aggressively fading 2024-07-25 14:31:21 +09:00
Salman Ahmed
dad8e28446 Fix replay download button not added when no score is selected initially 2024-07-25 07:40:17 +03:00
Dean Herbert
aac98ab6b2
Debounce leaderboard refetches to stop excessive operations after returning from gameplay 2024-07-25 12:58:35 +09:00
Dean Herbert
9ec687caab
Avoid reloading the daily challenge leaderboard when already requested 2024-07-25 12:55:45 +09:00
Dean Herbert
4983e5f33e
Merge pull request #29039 from bdach/multiple-selection-sample-popover
Make sample popover change properties of all samples in multiple selection
2024-07-24 22:49:20 +09:00
Bartłomiej Dach
1ed7e4b075
Make sample popover change properties of all samples in multiple selection
Closes https://github.com/ppy/osu/issues/28916.

The previous behaviour *may* have been intended, but it was honestly
quite baffling. This seems like a saner variant.
2024-07-24 12:15:12 +02:00
Dean Herbert
6e4625609d
Merge pull request #29036 from bdach/hardcode-positions-for-leaderboard
Fill daily challenge top 50 position numbers client-side
2024-07-24 17:49:51 +09:00
Bartłomiej Dach
788b70469d
Exit daily challenge screen when going offline
This sort of thing is bound to happen when rewriting screens from
scratch without invoking abstract eldritch entities sometimes. Damned if
you do, damned if you don't...
2024-07-24 09:15:32 +02:00
Bartłomiej Dach
bf4bf4d39e
Fill daily challenge top 50 position numbers client-side
Only doing this client-side, because doing this server-side is
expensive:

	https://github.com/ppy/osu-web/pull/11354#discussion_r1689224285
2024-07-24 08:57:11 +02:00
Dean Herbert
aded31bd07
Merge pull request #29021 from bdach/editor-breaks-respect-time-preempt
Respect pre-empt time when auto-generating breaks
2024-07-24 15:21:12 +09:00
Dean Herbert
aed7ba9508
Change order of application to avoid bias to side with more room to drag
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-07-23 20:56:21 +09:00
Bartłomiej Dach
c3062f96ee
Fix autogenerated breaks not invalidating on change to pre-empt time 2024-07-23 13:38:50 +02:00
Bartłomiej Dach
088e8ad0a2
Respect pre-empt time when auto-generating breaks
Closes https://github.com/ppy/osu/issues/28703.
2024-07-23 13:30:13 +02:00
Dean Herbert
cc4ed0ff3f
Use non-screen-space coordinates and add time-based drag ramping for better control 2024-07-23 18:59:22 +09:00
Bartłomiej Dach
38fc6f70f6
Add tolerance when drag-scrolling editor timeline
Closes https://github.com/ppy/osu/issues/28983.

While the direct cause of this is most likely mouse confine in
full-screen, it shouldn't/can't really be disabled just for this,
and I also get this on linux in *windowed* mode.

In checking other apps, adding some tolerance to this sort of
drag-scroll behaviour seems like a sane UX improvement anyways.
2024-07-23 11:10:18 +02:00
Bartłomiej Dach
dd8be62d07
Merge pull request #28849 from frenzibyte/custom-profile-colour
Add custom hue support to user profile overlay
2024-07-22 09:41:32 +02:00
Layendan
6a4872faa8 Remove nullable disable 2024-07-21 23:56:47 -07:00
Layendan
6bb562db14
Fix collection popover 2024-07-22 12:22:52 +09:00
Layendan
e4cccb5e31
Fix lint errors 2024-07-22 12:22:52 +09:00
Layendan
a575566638
Add tests 2024-07-22 12:22:51 +09:00
Layendan
c16b7c5c70
Update favorite button 2024-07-22 12:22:51 +09:00
Layendan
3296beb003
Added collection button to result screen 2024-07-22 12:22:50 +09:00
Salman Ahmed
818b60a3d8 Fix pause overlay hiding input from ruleset input manager
If a key is pressed while the pause overlay is visible, the ruleset input manager will not see it, therefore if the user resumes while the key is held then releases the key, the ruleset input manager will not receive the key up event.
2024-07-19 18:48:35 +03:00
Salman Ahmed
d7651ef387 Add extensive test cases for correct input handling while paused in osu! & non-osu! 2024-07-19 18:48:35 +03:00
Bartłomiej Dach
27000aa8ed
Merge branch 'master' into editor-blah 2024-07-19 13:42:40 +02:00
Dan Balasescu
ad564f31cb
Merge pull request #28947 from peppy/fix-playlist-item-panel
Fix various visuals of playlist beatmap panels
2024-07-19 20:12:40 +09:00
Dean Herbert
c2cc85e6f0
Use purple again for kiai time specifically 2024-07-19 19:59:38 +09:00
Dean Herbert
c4de2bbb60
Ignore "too many ticks" in timeline (triggers in normal cases) 2024-07-19 19:57:47 +09:00
Dean Herbert
5ee645ac8f
Increase opacity of control points slightly 2024-07-19 19:50:21 +09:00
Dean Herbert
d9297438ba
Merge pull request #28900 from smoogipoo/fix-more-tests
Fix more test failures
2024-07-19 19:38:52 +09:00
Dean Herbert
f11f01f9b7
Fix various visuals of playlist beatmap panels
Supersedes https://github.com/ppy/osu/pull/28907.

- Fix border being fat
- Fix thumbnail not masking correctly
- Fix background layer not being correctly fit to the panel
- Dim the main background on hover
- Minor tweaks to dimming
2024-07-19 19:26:04 +09:00
Dan Balasescu
5af39aad00
Add beatmap name to log string
Makes it easy to compare this line versus the one in
OsuGame.PresentBeatmap(). At the moment it's just GUID which is... not
useful!
2024-07-19 19:02:41 +09:00
Dean Herbert
0f29ed618a
Don't attempt to clear the carousel during realm blocking operation 2024-07-19 17:39:47 +09:00
Dean Herbert
0560214d5b
Fix beatmap carousel performance regression with large databases 2024-07-19 17:39:47 +09:00
Bartłomiej Dach
4dd225fdc8
Fix compose blueprint container not unsubscribing from event
Closes https://github.com/ppy/osu/issues/28938.

This is related to reloading the composer on timing point changes in
scrolling rulesets. The lack of unsubscription from this would cause
blueprints to be created for disposed composers via the
`hitObjectAdded()` flow.

The following line looks as if a sync load should be forced on a newly
created placement blueprint:

    da4d37c4ad/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs (L364)

however, it is not the case if the parent
(`placementBlueprintContainer`) is disposed, which it would be in this
case. Therefore, the blueprint stays `NotLoaded` rather than `Ready`,
therefore it never receives its DI dependencies, therefore it dies on
an `EditorBeatmap` nullref.
2024-07-19 08:32:36 +02:00
Salman Ahmed
a570949459 Fix selection box initialy visible despite no items selected 2024-07-19 03:00:44 +03:00
Salman Ahmed
d61a72b8fb Explicitly define Hue rather than implicitly provide it by enum value 2024-07-18 00:26:24 +03:00
Layendan
0bc14ba646 Add favourite button to results screen 2024-07-17 12:45:20 -07:00
Bartłomiej Dach
4c1f902969
Do not allow working beatmap to switch to protected beatmap in song select
Principal fix to https://github.com/ppy/osu/issues/28880.
2024-07-17 11:46:19 +02:00
Bartłomiej Dach
ad2db3f853
Merge pull request #28882 from peppy/update-framework
Update framework
2024-07-16 12:28:51 +02:00
Dean Herbert
f1325386f0
Fix summary timeline timing points having x position applied twice 2024-07-16 18:32:54 +09:00
Dean Herbert
4ad7d900c1
Fix incorrect editor screen padding 2024-07-16 18:20:33 +09:00