Xexxar
|
6c6a440f1b
|
applied constants to numbers
|
2021-11-03 18:09:44 +00:00 |
|
Xexxar
|
7eb0edf046
|
added stanrs requested changes
|
2021-11-03 17:59:09 +00:00 |
|
Xexxar
|
8e0d845f21
|
added small length component to ARbuffs
|
2021-11-03 16:39:05 +00:00 |
|
Xexxar
|
a92e588389
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-11-03 16:37:19 +00:00 |
|
Xexxar
|
45e0897530
|
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
|
2021-11-03 16:37:02 +00:00 |
|
Xexxar
|
a32c97427d
|
set angleBonus to take max of acute and wide multipliers
|
2021-11-03 16:36:39 +00:00 |
|
Xexxar
|
93ed97d11e
|
increased global multiplier due to adjustment to sliders
|
2021-11-03 16:16:09 +00:00 |
|
Xexxar
|
a8d4d7ca2d
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-11-03 16:15:40 +00:00 |
|
Xexxar
|
d1ec245685
|
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
|
2021-11-03 16:15:17 +00:00 |
|
Xexxar
|
7fc60a840e
|
added radial leniency to movementdistance
|
2021-11-03 16:14:45 +00:00 |
|
Xexxar
|
8fdffbf08f
|
adjusted global multiplier to better balance values against inflation
|
2021-11-03 16:02:23 +00:00 |
|
Xexxar
|
2d48301223
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-11-03 15:55:01 +00:00 |
|
Xexxar
|
d74e181531
|
renamed prev to last
|
2021-11-03 15:54:49 +00:00 |
|
Xexxar
|
b9fc355f74
|
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
|
2021-11-03 15:53:41 +00:00 |
|
Xexxar
|
b3b44c0795
|
merged in aim-base
|
2021-11-03 15:52:48 +00:00 |
|
Xexxar
|
9afca5c5b6
|
rewrote slider algorithm to be based on leniency and stored current cursor positions
|
2021-11-03 15:38:23 +00:00 |
|
smoogipoo
|
133218ecbb
|
Document special MovementDistance for sliders, ensure always has a value
|
2021-11-03 01:04:07 +09:00 |
|
smoogipoo
|
b0d9c0eca3
|
Refactor variables for readability in angle calculations
|
2021-11-03 00:16:33 +09:00 |
|
smoogipoo
|
93c03b9d37
|
Refactor documentation around velocity calculations
|
2021-11-03 00:04:19 +09:00 |
|
smoogipoo
|
7e0629774b
|
Rename variables for readability
In particular, "last" vs "prev" can get confusing because they mean the
same thing.
|
2021-11-02 23:51:10 +09:00 |
|
smoogipoo
|
5454de7ae8
|
Refactor xmldocs
|
2021-11-02 23:47:20 +09:00 |
|
smoogipoo
|
be8a1f60c0
|
Apply styling changes
|
2021-11-02 23:33:51 +09:00 |
|
Xexxar
|
9f5a7526ed
|
merge in ppy/master
|
2021-10-28 14:47:28 +00:00 |
|
Xexxar
|
219880d719
|
add in stanrs review
|
2021-10-28 14:45:45 +00:00 |
|
Xexxar
|
bc98e8c97c
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-10-27 18:10:11 +00:00 |
|
Xexxar
|
09d4ed149c
|
merged latest slider
|
2021-10-27 18:09:50 +00:00 |
|
Xexxar
|
7eb7d12589
|
updated sliders to handle increased tick rates better
|
2021-10-27 18:08:30 +00:00 |
|
Xexxar
|
626db1f274
|
updated sliders to handle increased tick rates better
|
2021-10-27 18:08:06 +00:00 |
|
Xexxar
|
ddf87316df
|
updated to add nerf for repeated acute angles
|
2021-10-27 16:30:17 +00:00 |
|
Dean Herbert
|
6944151486
|
Apply batch fixing of built-in types using var
|
2021-10-27 13:04:41 +09:00 |
|
Xexxar
|
ceb2bdece9
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-10-22 17:22:00 +00:00 |
|
Xexxar
|
b6e7d898f1
|
constant didnt update during last merge
|
2021-10-22 17:21:34 +00:00 |
|
Xexxar
|
19fb848ed2
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-10-22 17:19:04 +00:00 |
|
Xexxar
|
b9748399c4
|
added velocity adjustment for sliders
|
2021-10-22 17:18:34 +00:00 |
|
Xexxar
|
06e7c3cd04
|
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
|
2021-10-22 17:17:36 +00:00 |
|
Xexxar
|
62197fec3a
|
updated sliders for rebalance again
|
2021-10-22 17:17:19 +00:00 |
|
Xexxar
|
ce8899e7c8
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-10-21 21:38:37 +00:00 |
|
Xexxar
|
5ee2272d8a
|
added slider changes
|
2021-10-21 21:37:38 +00:00 |
|
Xexxar
|
85f28a843a
|
adjusted sliders further
|
2021-10-21 21:30:00 +00:00 |
|
Xexxar
|
ac22d31b34
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-10-21 19:58:55 +00:00 |
|
Xexxar
|
534d1e72ce
|
merged sliders
|
2021-10-21 19:58:41 +00:00 |
|
Xexxar
|
ec06e53212
|
further rebalancing of sliders
|
2021-10-21 19:58:02 +00:00 |
|
Xexxar
|
b51a8dead5
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-10-21 19:29:30 +00:00 |
|
Xexxar
|
be2f9603c9
|
merged slider updates
|
2021-10-21 19:29:06 +00:00 |
|
Xexxar
|
e3a0e4749e
|
removed excess acute anglebuff and buffed sliders to comp
|
2021-10-21 19:28:06 +00:00 |
|
Xexxar
|
55809c43ee
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-10-21 18:38:59 +00:00 |
|
Xexxar
|
692c7b4be1
|
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
|
2021-10-21 18:38:32 +00:00 |
|
Xexxar
|
b1c18d1f36
|
Merge branch 'aim-refactor-base' into aim-refactor-slider
|
2021-10-21 18:37:22 +00:00 |
|
Xexxar
|
2f8972b529
|
reverted overwritten file
|
2021-10-21 18:37:06 +00:00 |
|
Xexxar
|
ca3259d4e9
|
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
|
2021-10-21 17:22:33 +00:00 |
|
Xexxar
|
fd991296fa
|
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
|
2021-10-21 17:22:09 +00:00 |
|
Xexxar
|
613a548583
|
Merge branch 'aim-refactor-base' into aim-refactor-slider
|
2021-10-21 17:21:52 +00:00 |
|
Xexxar
|
d6aa2fe6e4
|
identified case with spinner where / 0 could theoretically be possible
|
2021-10-21 17:21:34 +00:00 |
|
Xexxar
|
a23330c49b
|
removed comment
|
2021-10-21 17:21:03 +00:00 |
|
Xexxar
|
dba0ee0b1d
|
added ppcalc changes to build
|
2021-10-21 17:18:24 +00:00 |
|
Xexxar
|
81e817f881
|
updated to latest version of velchange
|
2021-10-21 17:07:56 +00:00 |
|
Xexxar
|
276b4afdb0
|
removed unnecessary test code
|
2021-10-21 16:14:31 +00:00 |
|
Xexxar
|
4fe007aa2e
|
new slider travel dist algorithm
|
2021-10-21 16:08:35 +00:00 |
|
Xexxar
|
bef6e100fa
|
Merge branch 'aim-refactor-base' into aim-refactor-slider
|
2021-10-21 16:01:38 +00:00 |
|
Xexxar
|
cb605f9156
|
removed ppCalc changes and sliderabuseChecks
|
2021-10-21 16:00:57 +00:00 |
|
Xexxar
|
750c5a0181
|
Merge remote-tracking branch 'ppy/master' into aim-refactor-base
|
2021-10-21 15:45:31 +00:00 |
|
Xexxar
|
c074304ec3
|
updated to latest version of base
|
2021-10-17 04:48:57 +00:00 |
|
Xexxar
|
14d405786e
|
resolved nans and added stacked slider fix
|
2021-10-17 03:56:53 +00:00 |
|
smoogipoo
|
30eb08d394
|
Merge branch 'master' into aim-refactor-base
|
2021-10-17 12:00:39 +09:00 |
|
smoogipoo
|
80827b741f
|
Merge branch 'master' into effective-miss-count
|
2021-10-16 21:43:34 +09:00 |
|
StanR
|
ccaac97794
|
Clamp comboBasedMissCount
|
2021-10-16 14:50:15 +03:00 |
|
StanR
|
c8d99e68a5
|
Remove calculation for scores with combo above threshold, avoid division by zero
|
2021-10-15 16:51:05 +03:00 |
|
smoogipoo
|
1a18d3598a
|
Merge branch 'master' into fix-invisible-sinners
|
2021-10-15 20:45:40 +09:00 |
|
StanR
|
205d95e8c6
|
Approximate amount of effective misses using combo
|
2021-10-13 20:04:34 +03:00 |
|
Xexxar
|
4edf559408
|
adjusted constant to 1.5 from 2.0 for acute
|
2021-10-13 16:45:58 +00:00 |
|
Xexxar
|
cde4b0b17c
|
forgot to add double delcaration, remember to test
|
2021-10-13 16:25:16 +00:00 |
|
Xexxar
|
0b794728ea
|
updated to latest version with slider calc
|
2021-10-13 16:17:49 +00:00 |
|
Xexxar
|
0292fe1c83
|
removed residual code leftover
|
2021-10-13 16:04:39 +00:00 |
|
Xexxar
|
200149c9d7
|
updated to newly refactored aim
|
2021-10-13 15:41:24 +00:00 |
|
Xexxar
|
56daac73f2
|
merged ppy/master
|
2021-10-10 17:12:49 +00:00 |
|
Dean Herbert
|
b8fe744d2b
|
Merge pull request #15008 from stanriders/remove-int-casts
Remove int casts in difficulty calculation
|
2021-10-10 16:48:37 +09:00 |
|
smoogipoo
|
e7a3467655
|
Merge branch 'master' into skillsrework
|
2021-10-10 16:16:54 +09:00 |
|
StanR
|
abd32e30f1
|
Update osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs
Co-authored-by: Liam DeVoe <orionldevoe@gmail.com>
|
2021-10-09 21:11:24 +03:00 |
|
StanR
|
3b0b8707fe
|
Reduce nesting, check all objects for spinners
|
2021-10-09 20:28:42 +03:00 |
|
StanR
|
b72b071c25
|
Fix instant spinners giving insane amounts of strain
|
2021-10-09 12:35:17 +03:00 |
|
StanR
|
37632fe4dc
|
Remove int casts in difficulty calculation, fixup some comments
|
2021-10-09 12:08:57 +03:00 |
|
smoogipoo
|
f0affa9f5a
|
Don't refer to BeatmapInfo
|
2021-10-08 19:50:31 +09:00 |
|
smoogipoo
|
3a4807a032
|
Merge branch 'master' into blinds-pp
|
2021-10-08 19:45:59 +09:00 |
|
smoogipoo
|
cefef81cdf
|
Merge branch 'master' into skillsrework
|
2021-10-08 18:21:51 +09:00 |
|
Dan Balasescu
|
5b89293fa3
|
Merge pull request #14942 from apollo-dw/relax-osu-pp
Implement Relax difficulty calculation in osu!
|
2021-10-08 16:47:43 +09:00 |
|
apollo-dw
|
57c069e0e1
|
Remove unused strings
|
2021-10-06 23:50:23 +01:00 |
|
apollo-dw
|
d6eab02d92
|
Return 0 for speed with relax
|
2021-10-06 16:53:33 +01:00 |
|
apollo-dw
|
34269d48e5
|
Use global multipliers instead of multiplying skill values
|
2021-10-06 12:25:19 +01:00 |
|
Dean Herbert
|
b339c149d8
|
Copy BaseDifficulty to Beatmap<T> and move all write operations across
|
2021-10-06 15:10:45 +09:00 |
|
emu1337
|
d17beb9bbe
|
improved overall balance
|
2021-10-06 01:39:01 +02:00 |
|
emu1337
|
3cb816b6cd
|
fixed some nerfs not carrying to the next iteration
|
2021-10-05 21:19:00 +02:00 |
|
Xexxar
|
94f8692b00
|
removed acc changes to put in seperate PR
|
2021-10-03 17:42:49 +00:00 |
|
Xexxar
|
bc3ae4c4f8
|
changed function names to be consistent
|
2021-10-03 17:36:34 +00:00 |
|
Xexxar
|
6d134b2a83
|
resolved code cleanliness issues
|
2021-10-03 17:32:03 +00:00 |
|
Xexxar
|
ba2c44a2f4
|
reworked strain to fix issue with overlapping hitwindo
|
2021-10-03 17:31:56 +00:00 |
|
apollo-dw
|
03f0a36589
|
additional balancing
|
2021-10-03 11:53:14 +01:00 |
|
apollo-dw
|
bc1ff019da
|
Implement relax checks
|
2021-10-03 11:27:17 +01:00 |
|
apollo-dw
|
a5025dc8b8
|
Buff base multiplier
|
2021-10-01 22:23:16 +01:00 |
|
apollo-dw
|
310bf3e580
|
more code quality (oops)
|
2021-10-01 15:29:20 +01:00 |
|
apollo-dw
|
57b9a91cba
|
trim whitespace cuz code quality
|
2021-10-01 15:26:59 +01:00 |
|
apollo-dw
|
7884dbbd11
|
adjust formulae
|
2021-10-01 15:04:44 +01:00 |
|
Dean Herbert
|
05996cc2e9
|
Add changes that got forgotted in branch surgery
|
2021-10-01 17:04:53 +09:00 |
|
Xexxar
|
d14eed88fd
|
final clean up before PR
|
2021-09-29 19:14:54 +00:00 |
|
Xexxar
|
7001578045
|
Update osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
|
2021-09-26 20:39:57 -05:00 |
|
Xexxar
|
e4fb5a01c9
|
readded missing aim nerf for low acc
|
2021-09-26 21:58:26 +00:00 |
|
Xexxar
|
c4430182dd
|
used new slider bonus alg to not overbuff slider jumps
|
2021-09-26 21:32:36 +00:00 |
|
Xexxar
|
81921bee11
|
updated rhythmbonus to be OD sensitive
|
2021-09-26 19:46:24 +00:00 |
|
apollo-dw
|
b6f494cbb7
|
accuracy and speed changes pt 1
|
2021-09-25 17:34:24 +01:00 |
|
Xexxar
|
b7444ee9eb
|
replaced original velocity alg
|
2021-09-25 04:20:35 +00:00 |
|
Xexxar
|
ffa0fac5eb
|
refactored to clean up issues with streams
|
2021-09-25 04:08:05 +00:00 |
|
Xexxar
|
2508171d41
|
nerfed rhythm further to attempt to balance
|
2021-09-25 03:52:05 +00:00 |
|
Xexxar
|
9802f4fc90
|
added wide angle buff to velchange
|
2021-09-25 03:37:19 +00:00 |
|
Xexxar
|
010078778e
|
velocity buff isolation + small refactor
|
2021-09-25 03:27:07 +00:00 |
|
Xexxar
|
8c6a035369
|
added slider calc bonus
|
2021-09-25 03:04:22 +00:00 |
|
Xexxar
|
587cf09d2a
|
base change of aim refactor, isolated
|
2021-09-25 03:02:33 +00:00 |
|
Xexxar
|
0129762104
|
merged in strainTime change and augmented rhythm calc
|
2021-09-25 02:52:10 +00:00 |
|
apollo-dw
|
70119d3a43
|
add drain rate term
|
2021-09-24 15:02:19 +01:00 |
|
apollo-dw
|
c62e429cea
|
buff miss factor
|
2021-09-22 19:02:25 +01:00 |
|
apollo-dw
|
857ce721da
|
share BlindsMultiplier everywhere, make it completely negate HD pp
|
2021-09-22 16:48:11 +01:00 |
|
apollo-dw
|
e52621c60f
|
basically disable HD pp when blinds enabled
|
2021-09-22 16:38:50 +01:00 |
|
apollo-dw
|
85fd4bdbf8
|
add accuracy nerf
|
2021-09-22 16:19:41 +01:00 |
|
apollo-dw
|
2bac15ca1a
|
base formula implementation
|
2021-09-22 14:17:27 +01:00 |
|
smoogipoo
|
e3b6c15a73
|
Merge branch 'master' into speedpp
|
2021-09-21 18:41:27 +09:00 |
|
smoogipoo
|
b9c91111d2
|
Add some whitespace
|
2021-09-21 12:43:29 +09:00 |
|
Dan Balasescu
|
6d6ad126a4
|
Merge branch 'master' into fl-total-sr
|
2021-09-21 12:31:40 +09:00 |
|
Xexxar
|
cdd813926b
|
nerf to high bpm rhythm changes, nerf to 1/3->1/4
|
2021-09-17 00:27:42 +00:00 |
|
smoogipoo
|
7976442aec
|
Fix CI issues
|
2021-09-16 14:20:42 +09:00 |
|
smoogipoo
|
2dd9d457e8
|
Merge branch 'master' into speedpp
|
2021-09-16 14:18:47 +09:00 |
|
apollo-dw
|
2637c063a9
|
forgot a deltatime
|
2021-09-15 15:40:26 +01:00 |
|
apollo-dw
|
2c3e7bfd2d
|
moved 2b straintime cap up to 25ms
|
2021-09-15 15:27:36 +01:00 |
|
apollo-dw
|
463b92fcca
|
remove unused strings
|
2021-09-15 12:41:29 +01:00 |
|
apollo-dw
|
cf63a45f32
|
swap speedwindowratio in cap so values are correct
|
2021-09-15 12:36:15 +01:00 |
|
apollo-dw
|
2fe0681310
|
elaborate comment
|
2021-09-15 12:03:47 +01:00 |
|
apollo-dw
|
7f6722e43f
|
throw math.max(N, 1) into straintime
|
2021-09-15 11:24:48 +01:00 |
|
apollo-dw
|
4017598af0
|
simplify algebra down
|
2021-09-15 11:15:05 +01:00 |
|
apollo-dw
|
3a16ec277a
|
refactor speed window ratios
|
2021-09-15 11:12:36 +01:00 |
|
apollo-dw
|
a0bd73c356
|
refactor hit window calc
|
2021-09-15 10:52:50 +01:00 |
|
apollo-dw
|
49658b6f82
|
set greatWindow to readonly
|
2021-09-15 10:29:30 +01:00 |
|
apollo-dw
|
6d254fba0a
|
digestify speed return
|
2021-09-15 10:27:18 +01:00 |
|
MBmasher
|
a8539bc75b
|
Add newline to end of file
|
2021-09-15 19:04:36 +10:00 |
|
MBmasher
|
33e1273df8
|
Include Flashlight in total SR calculation
|
2021-09-15 19:03:42 +10:00 |
|
MBmasher
|
31baac5879
|
Merge branch 'master' into fl-skill
|
2021-09-15 11:50:25 +10:00 |
|
apollo-dw
|
8796e45f63
|
prevent 2B objects from dividing by zero
|
2021-09-14 15:22:03 +01:00 |
|
smoogipoo
|
81ced68f89
|
Merge branch 'master' into display-sr-changes
|
2021-09-14 13:32:58 +09:00 |
|
MBmasher
|
c4fbae136a
|
Rename FlashlightStrain to FlashlightRating
|
2021-09-14 10:34:21 +10:00 |
|
MBmasher
|
453d63cd5c
|
Merge branch 'fl-skill' of https://github.com/mbmasher/osu into fl-skill
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2021-09-14 10:23:41 +10:00 |
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MBmasher
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178a3d1132
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Remove redundant check
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2021-09-14 10:23:11 +10:00 |
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apollo-dw
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e9f7258f2b
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adjust hitwindow nerf to be harsher
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2021-09-13 14:50:40 +01:00 |
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smoogipoo
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0dc31a476f
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Invert condition to reduce nesting
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2021-09-13 16:39:05 +09:00 |
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Xexxar
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44163dc9ec
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updated to use deltaTime not stainTime for more accuracy
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2021-09-12 18:14:05 +00:00 |
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Xexxar
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b05963cc50
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update to fix review issues
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2021-09-12 16:08:17 +00:00 |
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smoogipoo
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aafbc3e0e4
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Merge branch 'master' into fl-skill
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2021-09-10 16:39:39 +09:00 |
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apollo-dw
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3fce3f620f
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use OsuHitWindows, amend comment
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2021-09-04 16:56:15 +01:00 |
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apollo-dw
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8654a0af05
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remove unnecessary min & renamed variable so its more descriptive
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2021-09-03 03:01:25 +01:00 |
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apollo-dw
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bf87a4b2d3
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interpolate the doubletap cheese nerf instead
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2021-09-03 02:39:21 +01:00 |
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apollo-dw
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0beef9c1e7
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made double cheese detection stricter
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2021-09-03 02:20:22 +01:00 |
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apollo-dw
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57a2ba9aa8
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remove "straintime"
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2021-09-02 18:29:55 +01:00 |
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apollo-dw
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0d60076f34
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fix doubletap cheese detect (base on hitwindow)
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2021-09-02 17:14:23 +01:00 |
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apollo-dw
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d9cc497801
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refactoring
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2021-09-02 17:02:23 +01:00 |
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apollo-dw
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3e98c71ece
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cap deltatime to hitwindow sorta
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2021-09-02 16:48:34 +01:00 |
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apollo-dw
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711baa12ba
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emu's doubletap cheese nerf
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2021-09-02 16:31:31 +01:00 |
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mrowswares
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a190038c33
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remove writelines
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2021-08-29 20:16:13 +01:00 |
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mrowswares
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1ca0223c71
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remove straintime & speed skill caps, implement basic doubletap cheese detection
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2021-08-29 17:19:26 +01:00 |
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MBmasher
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c91feb2968
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Fix multiplying instead of dividing by scalingFactor
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2021-08-25 11:18:21 +10:00 |
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MBmasher
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7188a3268f
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Apply a nerf to stacks for Flashlight skill
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2021-08-24 14:01:54 +10:00 |
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Xexxar
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aaffc05b82
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removed accuracy penalty for misses
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2021-08-21 17:56:45 +00:00 |
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Xexxar
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0402f85eb0
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left residual code from testing prevprevdeltas
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2021-08-21 17:29:17 +00:00 |
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Xexxar
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536aef6f2f
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merged latest from origin
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2021-08-21 17:25:06 +00:00 |
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Xexxar
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270f497af8
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penalized 1/1->1/2->1/4 rhythm transitions
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2021-08-21 17:23:17 +00:00 |
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Bartłomiej Dach
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812c85f3de
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Clean up code style issues
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2021-08-21 17:26:05 +02:00 |
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Xexxar
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a46ae855aa
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implemented object count limitation for rhythm build up
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2021-08-20 15:40:34 +00:00 |
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Xexxar
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d36eb269b4
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fixed code quality issues
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2021-08-19 20:11:18 +00:00 |
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Xexxar
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5b2cfcc2ff
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adjusted low acc nerf on speed
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2021-08-19 15:27:37 +00:00 |
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Xexxar
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b44e6f634d
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noticed a bug with double applying historicaldecay
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2021-08-19 15:05:39 +00:00 |
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Xexxar
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7b70d41a93
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forgot about the / 0
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2021-08-19 14:49:44 +00:00 |
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Xexxar
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0effc8f5d8
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refactored speed skill, implemented better acc pp
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2021-08-19 14:12:03 +00:00 |
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Xexxar
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b9ba4c1d97
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finalized change for PR
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2021-08-17 19:25:49 +00:00 |
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Xexxar
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ac1ed00f3e
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added initial balance of rhythm complexity to tap
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2021-08-17 14:39:43 +00:00 |
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Xexxar
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471ae9664e
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cleaned up jank
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2021-08-17 13:47:45 +00:00 |
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Xexxar
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c99a96a8c8
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initial rhythm calc testing
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2021-08-17 13:39:18 +00:00 |
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Xexxar
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9b21016eed
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accidently renamed osuStrainSkill, fixed
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2021-08-16 22:46:56 +00:00 |
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Xexxar
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5561e4852e
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removed stuff
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2021-08-16 22:23:40 +00:00 |
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Xexxar
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176b3e7533
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changed decay system to allow for customizing the currentStrain
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2021-08-16 22:14:29 +00:00 |
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Xexxar
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7d46b3f9c5
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initial testing and debugging
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2021-08-16 16:06:50 +00:00 |
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Xexxar
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19cdd5c323
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recoded and added rhythm complexity calculator (untested)
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2021-08-16 15:25:35 +00:00 |
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emu1337
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df6e4664e0
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changed history length in speed
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2021-08-16 16:42:07 +02:00 |
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emu1337
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29a22bd11f
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added rhythm multiplier for strain sections
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2021-08-15 20:48:00 +02:00 |
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MBmasher
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eaa0d38315
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Add a buff to short maps for Flashlight skill
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2021-08-12 10:00:24 +10:00 |
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MBmasher
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b06226e738
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Change comments
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2021-08-12 09:54:25 +10:00 |
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MBmasher
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27918583e1
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Increase the multiplier when hidden is applied on the Flashlight skill
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2021-08-11 15:55:13 +10:00 |
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MBmasher
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1cadcb43d9
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Apply nerf to Flashlight skill on high star maps
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2021-08-11 15:54:30 +10:00 |
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MBmasher
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b1d25346a2
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Move HistoryLength override from OsuStrainSkill to Flashlight
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2021-08-11 13:30:40 +10:00 |
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MBmasher
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cee69eaad0
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Add a nerf to FL for TD plays
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2021-08-11 06:14:38 +10:00 |
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MBmasher
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f4ceb17064
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Cleanup of code
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2021-08-10 16:06:20 +10:00 |
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MBmasher
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6b1a4a53d4
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Cleanup of code
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2021-08-09 08:31:28 +10:00 |
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MBmasher
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acdd08c966
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Add Flashlight skill
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2021-08-08 23:56:03 +10:00 |
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02Naitsirk
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db1f43f6eb
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Multiply star rating by a constant
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2021-08-03 18:57:33 -04:00 |
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Bartłomiej Dach
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ea2ef55a8b
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Remove unnecessary whitespace
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2021-08-01 15:27:05 +02:00 |
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02Naitsirk
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5b5cf30cbd
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Fix incorrect performance formula
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2021-07-31 12:23:03 -04:00 |
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02Naitsirk
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b31fef7e00
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Implement total SR formula that better correlates with pp
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2021-07-22 13:49:47 -04:00 |
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