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Commit Graph

3278 Commits

Author SHA1 Message Date
Felipe Marins
cbfcda7929 Expose SelectAll() method on ShearedSearchTextBox 2023-12-28 00:10:01 -03:00
Bartłomiej Dach
89e2b6358a
Remove hexacons 2023-12-27 17:42:18 +01:00
Bartłomiej Dach
45143a6c17
Implement new icon store 2023-12-27 17:42:17 +01:00
Bartłomiej Dach
13333f7575
Make room for OsuIcon to accept new icons 2023-12-27 15:04:28 +01:00
Dean Herbert
58476d5429
Allow ExpandingContainer to not auto expand on hover 2023-12-27 02:33:02 +09:00
Dean Herbert
c55458e49c
Remove pointless intermediary class 2023-12-27 02:32:47 +09:00
Dean Herbert
d1ba2a4a64
Use orange for non-combo-breaking miss 2023-12-20 20:45:27 +09:00
Dean Herbert
9b383e3276
Add support for showing tick misses 2023-12-20 20:23:19 +09:00
Dean Herbert
c88c25e77f
Merge pull request #25848 from 65-7a/dropdown-search-padding
Fix padding on dropdown search bar
2023-12-19 00:36:14 +09:00
65-7a
17f1f8bb43 Fix padding on dropdown search bar 2023-12-19 00:28:23 +11:00
Dean Herbert
62444c3d04
Fix song select's carousel scroll position getting reset on background processing
This only happened for users using absolute right-click scroll.
2023-12-18 19:17:59 +09:00
Dean Herbert
0be6743e87
Apply Bindable.Parse refactorings 2023-12-13 14:07:38 +09:00
Dean Herbert
ae8a70ddfc
Merge branch 'drawnode-subtree-draw-cleanup' into dropdown-search 2023-12-13 14:03:46 +09:00
Salman Ahmed
67a9eab741 Update caret layout 2023-12-12 21:21:11 +03:00
Salman Ahmed
f0ddcb22c6 Remove arbitrary margin 2023-12-12 21:21:04 +03:00
Salman Ahmed
ee2e176082 Add osu! dropdown search bar implementation 2023-12-05 22:53:48 +03:00
Salman Ahmed
b8b82f8901 Handle back action in OsuDropdown rather than menu 2023-12-05 22:47:10 +03:00
Salman Ahmed
a0813d18ca CalculatedTextSize -> FontSize 2023-12-05 22:47:10 +03:00
Dan Balasescu
b56a78c6ec
Adjust with framework changes 2023-12-04 08:51:21 +09:00
Susko3
152c7e513e Ignore overlapping links instead of crashing 2023-12-01 00:54:13 +01:00
Dean Herbert
340227a06d
Replace all hexacon lookups with strongly typed properties 2023-11-24 13:17:39 +09:00
Dean Herbert
95c00f9666
Add HexaconIcons lookup to allow usage with SpriteIcon 2023-11-24 13:17:39 +09:00
Dean Herbert
405ab499e9
Allow context menus to have visible spacers 2023-11-21 14:24:10 +09:00
Dean Herbert
87a76b9ee8
Merge pull request #25478 from Joehuu/fix-comment-markdown
Fix `CommentMarkdownTextFlowContainer` not inheriting osu! class
2023-11-16 17:39:35 +09:00
Bartłomiej Dach
1e2f1b3ef2
Merge branch 'master' into unload-main-menu-storyboard 2023-11-16 15:46:44 +09:00
Joseph Madamba
2b19cf6ce4 Fix comment markdown style regression 2023-11-15 19:50:32 -08:00
Salman Ahmed
bb912bc616 Avoid spinning another load thread on initial storyboard load 2023-11-11 02:57:17 +03:00
Salman Ahmed
080f13e34d Schedule outside of UnloadStoryboard and fix disposal happening on update thread 2023-11-11 02:56:45 +03:00
Salman Ahmed
59998b507a Hide background sprite when storyboard finishes loading 2023-11-09 23:23:57 +03:00
Salman Ahmed
e947158969 Remove fade out transition
Unnecessary addition from this PR, makes the background fade to ugly black during transition between screens.
2023-11-09 23:03:30 +03:00
Salman Ahmed
768a31b2f5 Fix background crash on a beatmap with no storyboard 2023-11-09 22:57:20 +03:00
Salman Ahmed
bd8409219f Unload beatmap storyboard background when no longer present 2023-11-09 17:20:11 +03:00
Dean Herbert
626cfae3fe
Merge pull request #25386 from EVAST9919/bar-graph-smooth
Ensure `BarGraph`'s draw quad is thick enough
2023-11-08 17:24:37 +09:00
Dean Herbert
6c6baab115
Reword comment to explain why 2023-11-08 16:41:30 +09:00
Andrei Zavatski
b092b0093a Make sure bar draw quad is thick enough 2023-11-07 17:43:40 +03:00
Bartłomiej Dach
a136f272cf
Just use yellow for system mods 2023-11-06 16:40:57 +01:00
Bartłomiej Dach
6deac9a5a4
Use better colours for system mods 2023-11-06 11:41:23 +01:00
Bartłomiej Dach
3b9c4c9d53
Do not revert to default value when double-clicking disabled slider
Closes https://github.com/ppy/osu/issues/25228.
2023-10-26 12:11:26 +02:00
Jamie Taylor
fbf8f52f7d
Add audio feedback for when keys are pressed during key binding 2023-10-20 21:01:37 +09:00
Joseph Madamba
18e8ca6245 Add ability to revert slider settings to default when double-clicking nub 2023-10-17 21:41:03 -07:00
Dean Herbert
e081fa48a2
Fix various other inspections 2023-10-17 17:48:51 +09:00
Dean Herbert
5341a335a6
Bypass Parent nullability checks for now 2023-10-17 17:48:45 +09:00
Bartłomiej Dach
af89d69fc4
Fix dangerous buttons using different shades of pink 2023-10-13 13:16:24 +02:00
Bartłomiej Dach
041318e3e8
Assign red colour to ComboBreak hit result
For a judgement result to show up on the colour hit error meter, it has
to be two things: be scorable, and not be bonus.

`ComboBreak` happens to meet both of those criteria - it impacts score
indirectly via decreasing the combo portion, and isn't bonus. Therefore
it would show up on the colour hit error meter, but because
`OsuColour.ForHitResult()` wasn't handling it explicitly, it was
painting the result in light blue, which isn't ideal for a miss type
judgement. Therefore, use red instead.

There is possibly an argument to be made that this judgement should not
show up on the colour hit error meter at all, but I think it's actually
okay for it to be this way. In any case it doesn't appear to be anything
so major as to warrant blocking the hold note tick removal at this time.
2023-10-11 19:44:46 +02:00
Dean Herbert
f2e56bbb65
Fix publicly-settable bindables 2023-10-06 16:51:24 +09:00
Dean Herbert
d4cf6e100f Update other usages of OsuIcon.ModBg and remove 2023-09-28 19:03:34 +09:00
Bartłomiej Dach
589f56d20c
Merge branch 'master' into map_info_on_mod_settings 2023-09-11 09:55:54 +02:00
Bartłomiej Dach
c1a2b86f3f
Extract constants properly 2023-09-11 08:29:37 +02:00
Joseph Madamba
2fbd67cf26
Merge branch 'master' into beatmap_wedge_clean_ii 2023-09-04 11:24:20 -07:00
Magnus-Cosmos
40dbf098d2
Use existing localisation for "view profile" 2023-09-02 22:51:08 -04:00
Dean Herbert
bf0f4fddad Localise non-overridden samples 2023-08-25 01:08:22 +09:00
Dean Herbert
081fb308e1 Merge branch 'master' into new-overlay-sfx 2023-08-24 18:29:00 +09:00
Jamie Taylor
f4415a5bab
Add more detail to comment 2023-08-24 18:20:36 +09:00
Jamie Taylor
7ef5a71e91
Move PopIn/PopOut sample playback from WaveOverlayContainer to WaveContainer (so Multiplayer/Lounge plays the samples) 2023-08-24 18:13:23 +09:00
Jamie Taylor
2e27a476bb
Re-enable sample playback for PasswordEntryPopover and remove sampleJoin playback instead 2023-08-24 18:04:47 +09:00
Dean Herbert
5f040a991b Fix potential crash when loading menu items due to cross-thread ops 2023-08-21 19:05:20 +09:00
Dean Herbert
fc2fac577f Inverse and xmldoc ShearedToggleButton sample allowance bool 2023-08-18 17:05:25 +09:00
Jamie Taylor
d10d7b6ea4
Change some component samples to go better with overlay pop-in samples 2023-08-17 18:36:37 +09:00
Jamie Taylor
3d7ba0e18c
Add pop-in/pop-out sfx to more overlays 2023-08-17 18:36:37 +09:00
Jamie Taylor
04a1f6a508
Add panning to certain overlay pop-in/pop-outs 2023-08-17 18:36:37 +09:00
Bartłomiej Dach
19f892687a
Add precise rotation control to osu! editor 2023-08-16 11:37:52 +02:00
Bartłomiej Dach
bdf87e43db
Merge branch 'master' into slider-with-textbox-instantaneous 2023-08-16 10:48:45 +02:00
Bartłomiej Dach
ab1d523528
Fix kiai stars flickering on and off during gameplay
Closes #24503.

The problematic reset of `lastParticleAdded` has been moved to a place
that should hopefully (a) not cause such problems and (b) be much more
explicit about what's happening.
2023-08-15 07:44:05 +02:00
Dean Herbert
34c761946c Don't completely fade FPS counter out when running at full FPS
I've heard multiple times from uses that this is distracting or
confusing.
2023-08-14 23:55:57 +09:00
Dean Herbert
0e510088f9 Ensure background of gameplay is black when storyboard is overriding background display 2023-08-02 15:50:15 +09:00
Dean Herbert
a618ed140e Move StoryboardReplacesBackground bindable more local to usage 2023-08-02 15:29:18 +09:00
Bartłomiej Dach
4fb0ff8800
Implement instantaneous SliderWithTextBoxInput mode 2023-08-01 01:02:16 +02:00
Bartłomiej Dach
ca81f23356
Add test covering non-instantaneous behaviour 2023-08-01 01:01:37 +02:00
Bartłomiej Dach
2e2b0c4e41
Move SliderWithTextBoxInput to more general namespace 2023-08-01 01:01:36 +02:00
Bartłomiej Dach
3b9f250c1b
Merge branch 'master' into menu-star-fountains 2023-07-25 21:58:13 +02:00
Bartłomiej Dach
f3a95d4c13
Merge branch 'master' into menu-star-fountains 2023-07-19 21:26:41 +02:00
Dean Herbert
5e2a0bd733 Fix spawning edge case when elapsed became unexpectedly negative 2023-07-19 14:10:27 +09:00
Dean Herbert
7fa95f7512 Fix #region 2023-07-19 13:52:43 +09:00
Dean Herbert
2e3d1fe950 Fix regression in time jumping behaviour 2023-07-19 13:38:04 +09:00
Dean Herbert
ccbb30cdda Fix ParticleSpewer not correctly accounting for lower frame rates (and spawning less particles) 2023-07-18 19:52:45 +09:00
Dean Herbert
1dc293ed61 Allow specifying a custom width for nubs in OsuCheckboxes 2023-07-14 14:24:55 +09:00
Dean Herbert
ded7ec3aa6
Merge branch 'master' into framework-clipboard 2023-07-14 03:32:37 +09:00
Dean Herbert
20e4e2581a Change IBeatSyncProvider.Clock to always be non-null 2023-07-13 22:13:40 +09:00
Dean Herbert
db37de45ac Allow saving changes to presets in popover using "select" binding 2023-07-13 17:53:26 +09:00
Susko3
2dcd790442 Resolve Clipboard via DI 2023-07-11 11:42:31 +02:00
Dean Herbert
5f880397a9 Increase the minimum size of the scroll bar
Allows easier targetting when there is a lot of content in the scroll view

As discussed in https://github.com/ppy/osu/discussions/24095#discussioncomment-6332398.
2023-07-02 00:04:56 +09:00
Bartłomiej Dach
df2dcf85b4
Fix wrong disable 2023-06-24 17:07:42 +02:00
Bartłomiej Dach
e3a89a6273
Fix remaining obvious CI inspections 2023-06-24 16:07:01 +02:00
Bartłomiej Dach
2c1a44da89
Revert nullability enable in BeatmapBackground
Due to varying expectations in handling of `Beatmap`. Some places allow
or expect null and some don't. Needs to be looked at closer separately.
2023-06-24 15:40:06 +02:00
Dean Herbert
df5b389629 Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Dean Herbert
7c5813c05a Fix OsuAnimatedButton not flashing when triggered via code 2023-06-20 16:34:22 +09:00
Bartłomiej Dach
b87acfa66f
Dynamically change placeholder to convey how to activate search 2023-06-18 15:58:50 +02:00
Bartłomiej Dach
9ba4bf5fb7
Merge branch 'master' into add-mod-search-option 2023-06-18 15:06:21 +02:00
Dean Herbert
eb31fdecee Apply osu! side changes in line with FocusedOverlayContainer.PopIn abstract change
See https://github.com/ppy/osu-framework/pull/5834
2023-06-18 20:57:32 +09:00
Dean Herbert
a62b11606e Attempt to fix NaN fps display
The only thing I can see which could cause this is reading from the `drawClock.ElapsedFrameTime` after the `isSpike` read causing a div-by-zero. Reading the values once at the start should avoid this.
2023-06-17 01:32:45 +09:00
Joseph Madamba
874ce4fe71
Merge remote-tracking branch 'upstream/master' into pr/22239 2023-06-14 07:06:55 -07:00
Dean Herbert
8864014af8 Add xmldoc 2023-06-12 15:25:45 +09:00
Joseph Madamba
0d51e4f6ce
Fix mod select panels having conflicting tooltips
Going simple with a bool instead of making `TooltipText` init-able, as the current cases will just init `string.Empty`. And not sure if we want custom tooltip text in the future.
2023-06-10 12:24:58 -07:00
Joseph Madamba
61a9c6fd7e
Disable Truncate in OsuSpriteText
Co-Authored-By: Salman Ahmed <frenzibyte@gmail.com>
2023-06-10 11:53:45 -07:00
Cootz
036479dd9d
Merge branch 'master' into add-mod-search-option 2023-06-09 16:27:18 +03:00
Joseph Madamba
85fedbd025
Add tooltips to truncated text 2023-06-08 19:44:07 -07:00
Bartłomiej Dach
281aae91ec
Merge pull request #23808 from peppy/working-beatmap-get-background
Refactor `IWorkingBeatmap.Background` to `GetBackground()`
2023-06-08 12:23:07 +02:00
Dean Herbert
a842f79ad4 Refactor IWorkingBeatmap.Background to GetBackground() 2023-06-08 16:19:32 +09:00
Dean Herbert
67e952150f Fix scroll operations in SectionsContainer failing if target moves due to loaded content 2023-06-07 16:32:29 +09:00