..
Backgrounds
Refactor IWorkingBeatmap.Background
to GetBackground()
2023-06-08 16:19:32 +09:00
Containers
Fix scroll operations in SectionsContainer
failing if target moves due to loaded content
2023-06-07 16:32:29 +09:00
Cursor
Clamp SFX panning on results screen
2022-12-16 17:19:07 +09:00
OpenGL /Vertices
Adjust using directives for vertices
2022-08-05 20:37:33 +09:00
Sprites
Fix mod select panels having conflicting tooltips
2023-06-10 12:24:58 -07:00
UserInterface
Add tooltips to truncated text
2023-06-08 19:44:07 -07:00
UserInterfaceV2
Adjust background colour used in LabelledDrawable
s to allow visibility of sliders
2023-05-31 23:24:21 +09:00
DateTooltip.cs
Use LocalisableString
s for date and time formats
2022-12-16 00:05:47 +01:00
DrawableDate.cs
Partial everything
2022-11-27 00:00:27 +09:00
ErrorTextFlowContainer.cs
Partial everything
2022-11-27 00:00:27 +09:00
HSPAColour.cs
Fix HSPAColour.ToColour
not being pure
2022-11-06 23:35:51 +09:00
IHasAccentColour.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
InputBlockingContainer.cs
Partial everything
2022-11-27 00:00:27 +09:00
OsuColour.cs
Rename fetch method to be non-plural to match all others
2023-01-23 15:43:52 +09:00
OsuFont.cs
Add description for torus alt
2022-12-03 23:42:16 +03:00
OsuIcon.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
ParticleExplosion.cs
Partial everything
2022-11-27 00:00:27 +09:00
ParticleSpewer.cs
Partial everything
2022-11-27 00:00:27 +09:00
ScreenshotManager.cs
Use FireAndForget
to avoid unobserved exception
2023-06-01 15:50:37 +09:00