David Zhao
dcae86e39a
Add a new test for OsuScreenStack, fix parallax
2019-03-22 14:10:38 +09:00
Dean Herbert
acbcca4462
Merge branch 'master' into multi-background-stack
2019-03-20 19:11:27 +09:00
Dean Herbert
9ca6699c64
Merge remote-tracking branch 'upstream/master' into player-test-flexibility
2019-03-19 20:33:39 +09:00
Dean Herbert
def15645f7
Update framework
2019-03-19 17:32:36 +09:00
Dean Herbert
15dd132c92
Use SetUpSteps attribute
2019-03-18 20:32:36 +09:00
Dean Herbert
a81461ba12
Add ability to test without nofail enabled
2019-03-18 20:32:28 +09:00
Dean Herbert
8df47bc23e
Increase flexibility of player test cases
2019-03-18 17:09:48 +09:00
Dean Herbert
300cb70859
Merge branch 'master' into multi-background-stack
2019-03-18 09:54:27 +09:00
Dean Herbert
7d56ce63d3
Fix test case failures
2019-03-14 12:31:17 +09:00
David Zhao
2e1b274fda
No need for player var
2019-03-12 17:59:11 +09:00
David Zhao
e6a55cd674
Fix TestCaseEditor as well
2019-03-12 17:45:16 +09:00
David Zhao
9368081b99
Fix TestCasePlayer
2019-03-12 17:33:16 +09:00
David Zhao
921c4ce242
Make tests use new OsuScreenStack
2019-03-12 16:33:35 +09:00
smoogipoo
e73cef5f94
Prefill some more properties of TestWorkingBeatmap
2019-03-05 17:14:24 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
smoogipoo
7fde21b51a
Rename testcase
2019-02-25 16:09:12 +09:00
Dean Herbert
490fb86f9e
Make base class abstract and add documentation
2019-02-23 14:14:34 +09:00
Dean Herbert
3495aa645f
Update headers
2019-02-23 14:14:34 +09:00
David Zhao
d59ba8cfe9
Rename base player test class to RateAdjustedBeatmap, refactor input tests
2019-02-23 14:14:34 +09:00
David Zhao
1fdb8ca37a
Fix auto-generated lisence header
2019-02-23 14:14:34 +09:00
David Zhao
8e09c66cbb
Split out testcase player for use in slider input tests
2019-02-23 14:14:34 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
smoogipoo
7e41fbc29b
Remove LegacyDifficultyCalculator
2019-02-21 13:12:37 +09:00
Dan Balasescu
f6d70e687b
Use correct local variable
...
Co-Authored-By: peppy <pe@ppy.sh>
2019-02-20 12:27:25 +09:00
Dean Herbert
b4bb87fee3
Make TrackVirtualTracking more accurate on seeks/stops
2019-02-20 12:08:30 +09:00
Dean Herbert
f2ad2931c7
Merge remote-tracking branch 'upstream/master' into test-working-beatmap-clock
2019-02-20 11:37:33 +09:00
Dean Herbert
87dd7bcf6b
Fix one more test regression
2019-02-19 13:02:33 +09:00
Dean Herbert
0fce23a36b
Fix test regression
2019-02-19 12:38:45 +09:00
Dean Herbert
62fe5ad481
Nest class
2019-02-19 12:35:52 +09:00
Dean Herbert
f8033a3b35
Give TestWorkingBeatmap a reference clock
2019-02-19 12:27:30 +09:00
smoogipoo
a8faa942a6
Implement new difficulty calculator structure
2019-02-18 14:49:43 +09:00
Dean Herbert
42dc7644f2
Merge branch 'master' into diffcalc-testcases
2019-02-17 21:06:42 +09:00
Dean Herbert
65721a01ab
Fix regressed screen test cases
2019-02-15 17:01:06 +09:00
smoogipoo
280081d589
Fix beatmap ruleset not being set
2019-02-15 14:42:42 +09:00
Dean Herbert
490d48fa5e
Fix MultiplayerTestCase not being abstract
2019-02-15 13:48:14 +09:00
smoogipoo
f50a0be29d
Add osu! difficulty calculator test
2019-02-14 16:22:14 +09:00
Dean Herbert
3ec94e4ab3
Remove disable setting
2019-02-13 15:14:34 +09:00
Dean Herbert
43843ac558
Remove explicit dispose
2019-02-13 14:58:40 +09:00
Dean Herbert
19bef01dd0
Attempt to maybe fix tests
2019-02-13 11:05:02 +09:00
Dean Herbert
b967b93b88
Fix regressions in tests
2019-02-12 19:53:08 +09:00
Dean Herbert
e2e615cc5c
Merge branch 'master' into leased-bindables-dont-work
2019-02-11 16:30:12 +09:00
smoogipoo
7aca0f4a1d
Fix failing test cases
2019-02-08 16:08:23 +09:00
smoogipoo
aac371ba6e
Use CMC for all of multiplayer
2019-02-05 19:00:08 +09:00
Dean Herbert
ca5c8d37d1
Use leased bindables
2019-02-01 16:44:06 +09:00
smoogipoo
b90207fa54
Give ScreenTestCase a background stack
2019-01-31 14:55:48 +09:00
Dean Herbert
e8c39b9c37
Fix test screen loading
2019-01-31 11:00:44 +09:00
smoogipoo
91302ea0bc
Merge remote-tracking branch 'origin/master' into iscreen
...
# Conflicts:
# osu.Game/Screens/Multi/Match/MatchSubScreen.cs
# osu.Game/Screens/Multi/Multiplayer.cs
# osu.Game/Screens/Multi/MultiplayerSubScreen.cs
# osu.Game/Screens/OsuScreen.cs
# osu.Game/osu.Game.csproj
# osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
8ea7ec6445
Convert everything to use IScreen
2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
f107a922b4
Add tests for key counter inside player heirarchy
2019-01-23 14:51:25 +09:00
smoogipoo
1a3c06f2d9
Fix OsuTestCase beatmap not having a correct default beatmap
2018-12-05 20:33:27 +09:00
Dean Herbert
1da2006dea
Merge branch 'master' into note-placement
2018-11-22 19:44:39 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
Dean Herbert
4dec2d1db0
Merge remote-tracking branch 'upstream/master' into note-placement
2018-11-14 18:29:31 +09:00
Dean Herbert
a83efe225e
Merge remote-tracking branch 'upstream/master' into add-mania-selection-testcase
2018-11-14 18:11:53 +09:00
smoogipoo
7274908059
Implement interface
2018-11-14 15:33:09 +09:00
smoogipoo
3d8ef97e81
Add testcase
2018-11-12 19:41:06 +09:00
smoogipoo
3a1fee59fb
Implement note placement
2018-11-12 18:24:18 +09:00
smoogipoo
2e0e1befe9
Add selection mask testcases
...
# Conflicts:
# osu.Game/Tests/Visual/SelectionBlueprintTestCase.cs
2018-11-12 17:40:09 +09:00
smoogipoo
d8e7ad8241
Fix post-rebase issues
2018-11-12 17:36:19 +09:00
smoogipoo
10543cf1b6
Move rest of ScrollingPlayfield into ScrollingRulesetContainer
2018-11-12 17:34:35 +09:00
smoogipoo
e7969ecec7
Move ScrollAlgorithm inside IScrollingInfo
2018-11-12 17:34:35 +09:00
smoogipoo
ad45bc7666
Move scroll direction to scrollinginfo
2018-11-12 17:34:35 +09:00
smoogipoo
4277cb0d59
Adjust some missed renames
2018-11-07 15:04:48 +09:00
smoogipoo
52f4923c8e
Remove intermediate Screens namespace
2018-11-06 18:28:22 +09:00
smoogipoo
b3fa7c111b
Rename testcases
2018-11-06 18:06:20 +09:00
smoogipoo
bd775af274
PlacementMask -> PlacementBlueprint
2018-11-06 18:04:03 +09:00
smoogipoo
f2a5f28ea2
SelectionMask -> SelectionBlueprint
2018-11-06 17:56:04 +09:00
smoogipoo
951a309d04
Increase placement testcase circlesize
2018-10-26 15:36:09 +09:00
smoogipoo
2f42112d87
Add placement mask testcase
2018-10-25 19:11:57 +09:00
smoogipoo
4ecd4ca462
Add selection mask test cases
2018-10-25 19:10:52 +09:00
ekrctb
50091252e2
Adapt signature change of event handlers
2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
Dean Herbert
02313c6d6e
Wait longer before confirming test players are cleaned up
2018-09-11 13:21:05 +09:00
Dean Herbert
2169a47325
Prevent fatal failures on delete failures
2018-07-23 10:39:43 +02:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
Dean Herbert
7be3a5d466
Centralise test storage logic
2018-07-19 14:07:55 +09:00
Dean Herbert
41441771ae
Remove unnecessary cast
2018-07-18 22:22:28 +09:00
Dean Herbert
0c24244340
Remove SingletonContextFactory
...
It is dangerous to use this as it doesn't correctly handle contexts and can cause issues that will never actually arise in normal execution.
# Conflicts:
# osu.Game/Database/SingletonContextFactory.cs
2018-07-18 16:50:56 +09:00
Dean Herbert
fbc5250bf1
Update framework
2018-07-11 17:12:01 +09:00
Dan Balasescu
290812cf65
Merge branch 'master' into more-mania-conversion-fixes
2018-07-06 13:29:16 +09:00
smoogipoo
b61fe10f62
Adapt to IBindables
2018-07-02 15:07:18 +09:00
smoogipoo
4070c1a888
Merge remote-tracking branch 'origin/master' into non-null-ruleset
...
# Conflicts:
# osu.Game/Screens/Select/FilterControl.cs
2018-07-02 15:05:34 +09:00
smoogipoo
c0c94e24b9
Use VirtualBeatmapTrack in testcases
2018-06-28 11:45:48 +09:00
Dean Herbert
018dcc98b4
Fix failing tests
2018-06-26 19:17:34 +09:00
Dean Herbert
4bcc05a7fc
Remove null checks on ruleset
...
Add a default ruleset to `OsuTestCase` to cover testing scenarios.
2018-06-26 18:24:34 +09:00
smoogipoo
97057ced85
Merge remote-tracking branch 'origin/master' into full-mania-fix
2018-06-25 12:43:49 +09:00
ekrctb
d6084c0b30
Adapt to new input handling changes
2018-06-22 18:10:27 +09:00
Dean Herbert
5f2d1d4a1e
Dim TestCase background a bit
2018-06-21 12:48:44 +09:00
Dean Herbert
a20ec0d4cc
Merge branch 'master' into timeline-audio-scrolling
2018-06-17 19:01:21 +09:00
Dean Herbert
e0ee5e2085
Merge branch 'master' into timeline-audio-scrolling
2018-06-17 19:01:16 +09:00
smoogipoo
47ae962099
Output only one mapping failure per mapping
2018-06-15 18:36:22 +09:00
Dean Herbert
a6437c005c
Merge branch 'master' into diffcalc-rework
2018-06-15 18:02:18 +09:00
smoogipoo
e945186978
Expose the beatmap converter
2018-06-15 17:59:52 +09:00
smoogipoo
a4d2364083
Add one more newline
2018-06-14 21:29:08 +09:00
smoogipoo
b99b520656
Allow convertmapping to be extended
2018-06-14 21:25:33 +09:00
smoogipoo
024d2abfe0
Always generate mappings/convert values as soon as objects are converted
...
# Conflicts:
# osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs
2018-06-14 21:25:23 +09:00
smoogipoo
8d0e7abdd6
Some rulesets don't have a beatmap processor
2018-06-14 21:23:11 +09:00
smoogipoo
5e66b02108
Process beatmap before generating mappings
2018-06-14 21:22:56 +09:00
smoogipoo
540b43313e
Remove PP test cases (osu-tools/osu-server should be used instead)
2018-06-14 15:57:06 +09:00
Dean Herbert
0fdb04f57d
Fix empty line
2018-06-13 15:43:18 +09:00
Dean Herbert
39738a997e
Add check for player screens too
2018-06-13 15:26:23 +09:00
Dean Herbert
14f5c814a6
Add test for WorkingBeatmap leakage
2018-06-13 15:12:10 +09:00
smoogipoo
ca3186f34c
Create dependencies before children are loaded
2018-06-12 19:51:35 +09:00
Dean Herbert
475fb06559
Use new bind method
2018-06-07 16:46:54 +09:00
Dean Herbert
621be3bbfc
Merge branch 'master' into disallow-beatmap-change
2018-06-07 00:38:40 +09:00
smoogipoo
ebcfe97ccf
Expose Dependencies from base OsuTestCase
2018-06-06 20:25:40 +09:00
smoogipoo
f2ac5b8b2d
CreatePlayer shouldn't receive a beatmap
2018-06-06 20:21:47 +09:00
smoogipoo
72cc53aded
Rename GameBeatmap -> BindableBeatmap
2018-06-06 20:16:20 +09:00
smoogipoo
4086ff7313
Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
...
# Conflicts:
# osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
# osu.Game/Screens/Menu/Intro.cs
# osu.Game/Screens/Menu/MenuSideFlashes.cs
2018-06-06 18:26:51 +09:00
Dean Herbert
601ef3b6f7
Consume osu.Framework via nuget
2018-06-05 14:14:56 +09:00
Dean Herbert
64eda27547
Update framework
2018-06-03 03:05:53 +09:00
smoogipoo
a3470f9ec3
Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
...
# Conflicts:
# osu.Game/Overlays/Music/PlaylistOverlay.cs
# osu.Game/Screens/OsuScreen.cs
2018-05-28 18:01:15 +09:00
smoogipoo
3a5228af43
Make GameBeatmap late-bind its AudioManager for ctor Beatmap access
2018-05-28 17:55:41 +09:00
Dean Herbert
975ce82177
Ensure autoplay tests actually increase score above zero
2018-05-26 14:46:05 +09:00
Dean Herbert
699f661b02
Merge remote-tracking branch 'upstream/master' into AlFasGD-editor-seekbar-fix
2018-05-25 19:07:30 +09:00
smoogipoo
f1ac84d95b
Fix base.CreateLocalDependencies sometimes not being called
2018-05-24 13:03:25 +09:00
smoogipoo
5a517bad63
Move beatmap cleanup to Dispose()
2018-05-24 12:53:32 +09:00
smoogipoo
a25462e10f
Fix testcase audio + dependency overrides not working
2018-05-23 18:52:09 +09:00
smoogipoo
8004b8af4d
Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
2018-05-23 17:38:02 +09:00
smoogipoo
8d8b7e6fa2
Fix conversion tests for ruleset-specific beatmaps not working
...
TRuleset was a mistake. This resulted in cases that checked whether the beatmap was for the current ruleset (TaikoBeatmapConverter and ManiaBeatmapConverter) failing due to TestXRuleset != XRuleset...
2018-05-16 13:09:48 +09:00
AlFasGD
e44062b77a
Fix tests and implementation
2018-05-08 16:37:06 +03:00
smoogipoo
6867886f4c
Give conversion-tested beatmaps a ruleset
2018-05-07 14:04:37 +09:00
smoogipoo
794418432f
Fix incorrect method name
2018-05-07 11:22:25 +09:00
smoogipoo
db3e48c194
Rename GetBeatmap() to GetPlayableBeatmap()
2018-05-07 10:40:30 +09:00
smoogipoo
9128e64c9a
Rename OriginalBeatmap back to Beatmap
2018-05-07 10:29:38 +09:00
smoogipoo
77e661489d
Merge branch 'i-beatmap' into beatmap-conversion-rework
2018-05-07 10:00:24 +09:00
smoogipoo
1aefd71b65
Merge remote-tracking branch 'origin/master' into i-beatmap
2018-05-07 09:58:53 +09:00
Dean Herbert
64ddee5646
Change load order to ensure runner is loaded before blocking op
2018-04-22 04:26:27 +09:00
Dean Herbert
44a9aa529a
Test CI run with new changes
2018-04-22 03:51:17 +09:00
smoogipoo
03a5df84c6
Initial rework of beatmap conversion process
2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7
Use IBeatmap wherever possible
2018-04-19 20:44:38 +09:00
smoogipoo
b5a55a0dce
Make an interface for beatmaps
2018-04-19 18:58:40 +09:00
smoogipoo
d5ce618d9b
Update with framework changes
2018-04-18 15:12:48 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
smoogipoo
6e35910419
Remove start/stop clock logic
...
Beatmap track shouldn't be start/stopped anyway - the IAdjustableClock should be DI'd in to perform the functionality.
2018-04-12 14:06:36 +09:00
smoogipoo
fbc50d6030
Merge master into editor-clock
2018-04-12 13:35:53 +09:00
smoogipoo
070e68f235
Give the test case clock an accurate IsRunning value
2018-04-06 19:14:04 +09:00
smoogipoo
e59124962c
Remove re-instantiation of clock in EditorClockTestCase
2018-04-06 18:38:44 +09:00
smoogipoo
b238130fe4
DI beat divisors to test cases with editor clocks
2018-04-06 18:23:22 +09:00
smoogipoo
fdb3227fd7
Fix + cleanup testcases
2018-04-06 18:12:44 +09:00
Dean Herbert
37fb207abd
Remove TestTestCase
...
No longer necessary as we have restructured tests considerably.
2018-04-05 16:01:33 +09:00
Dean Herbert
94b1d3e4af
Make VisualTests/nUnit work again
2018-03-28 12:33:01 +09:00
smoogipoo
e97349fd63
Derive ScreenTestCase + use LoadComponentAsync
2018-03-13 16:00:56 +09:00
smoogipoo
0c705b0397
Rename to EditorTestCase
2018-03-13 15:57:05 +09:00
Dean Herbert
b93e83e3d2
Merge branch 'master' into base-editor-testcase
2018-03-13 15:53:33 +09:00
smoogipoo
e32eec9259
No more caching
2018-03-13 15:22:46 +09:00
smoogipoo
706c26c32b
Remove extra whitespace
2018-03-13 09:27:33 +09:00
smoogipoo
d2859d779d
Create a base TestCaseEditor for rulests to derive
2018-03-12 19:43:52 +09:00
smoogipoo
13c20438ef
Fix build issues
2018-03-12 19:41:51 +09:00
smoogipoo
b91524dbba
Give TestWorkingBeatmap's track a valid length
2018-03-12 19:41:15 +09:00
smoogipoo
7406cb290f
Split out test beatmap from TestCasePlayer into instantiable class
2018-03-12 19:41:09 +09:00
Dean Herbert
ab4c527ebc
Merge branch 'master' into decoders
2018-03-12 13:38:22 +09:00
HoLLy
9c75c392f2
Only check by null instead of sign
2018-03-11 21:27:49 +01:00
HoLLy
a321bcf3af
Fix check against LegacyID for non-default rulesets
2018-03-11 20:19:03 +01:00
Dean Herbert
217dd2ecdc
Initial push for better decoders
2018-03-09 21:24:15 +09:00
Dean Herbert
c4c1b0b6ff
Fix merge regression
2018-03-06 01:39:01 +09:00
smoogipoo
49b8670dfc
Fix beatmap conversion tests not properly constructing decoder
2018-03-05 14:53:57 +09:00
smoogipoo
a2c239d5e3
Rename to IBeatmapConverter, move to separate file
2018-03-02 20:19:47 +09:00
smoogipoo
cdca7371a3
Replace testcases with a basic test suite
2018-03-02 18:20:33 +09:00
Dan Balasescu
4aff659272
Merge branch 'master' into beatmap-conversion-testcases
2018-03-02 16:04:32 +09:00
smoogipoo
1f834825dc
Add testcase to osu.Game in-case nunit tries to discover tests in it
2018-03-02 15:43:55 +09:00
smoogipoo
573d6d1b5f
Allow multiple mappings to be generated for a single hitobject
2018-03-02 13:13:01 +09:00
smoogipoo
4e363664fd
Add beatmap parameter to beatmapconverter creation
2018-03-02 13:13:01 +09:00
smoogipoo
070c5a95ee
Improve output
2018-03-02 13:13:01 +09:00
smoogipoo
797d03a65f
Implement basic structure for beatmap conversion testing
2018-03-02 13:13:00 +09:00
Dean Herbert
f2b3d9a0e8
Change some missed instances
2018-02-22 14:17:35 +09:00
Dan Balasescu
c5b71d2cb7
Remove unused using
2018-02-14 23:15:34 +09:00
Dan Balasescu
9f7736fab3
Merge branch 'master' into restore-ruleset-tests
2018-02-14 22:48:29 +09:00
Dean Herbert
789e25069f
Fix non-visual tests not cleaning up previous executions
2018-02-08 17:07:59 +09:00
smoogipoo
ccc948a0b9
Update framework (testing)
2018-02-08 12:45:51 +09:00
Dean Herbert
58626e3b30
Allow rulesets to create their own instantiation info
2018-01-10 17:04:07 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
61c2bf7ebe
Fix TestCasePerformancePoints binding to global beatmap
...
and never unbinding
2018-01-03 13:34:27 +09:00
Dean Herbert
324a7d6377
Merge remote-tracking branch 'upstream/master' into better-testcase-player
2017-12-27 20:26:38 +09:00
Dean Herbert
99a44e6d79
Allow testbrowser's rate adjust to affect TestCasePlayer
2017-12-26 15:03:45 +09:00
Dean Herbert
9fb958eadc
Make TestCasePlayer more usable
...
No results screen crash, no unnecessary leadin time.
2017-12-26 14:23:14 +09:00
Dean Herbert
3c1654e5e4
Fix many instances of non-osu-prefixed text classes being used
...
Results in incorrect default formatting.
2017-12-26 00:44:35 +09:00
Dean Herbert
c871a25dfa
Remove unnecessary constructure and make ruleset required
2017-12-20 20:41:01 +09:00
Aergwyn
e07b85311b
removed unnecessary using
2017-12-01 22:15:10 +01:00
Aergwyn
c466296b14
reverted split at Decoder, moved logic down
...
I'm done experimenting, sorry
- `Decoder` only returns a "Beatmap"`Decoder` now
- "Storyboard"`Decoder` is retrieved from a "Beatmap"`Decoder`
- moved parse methods down in the hierarchy where I forgot to do that
- renamed `OsuLegacyDecoderTest` to `LegacyDecoderTest`
2017-12-01 22:05:01 +01:00
Aergwyn
a49f3479a2
Split retrieving of beatmap and storyboard decoder
...
Storyboard works again. Not satisfied with the solution though.
2017-12-01 19:11:52 +01:00
Aergwyn
c16925059c
split parsing a beatmap and parsing a storyboard
2017-11-30 19:16:13 +01:00
Dean Herbert
801d81ecfc
Add a notice when not logged in
2017-11-29 19:00:08 +09:00
Dean Herbert
93d7cd5a6d
Merge branch 'master' into performance-calculator
2017-11-29 18:37:07 +09:00
Dean Herbert
bad970d1d1
Add wait steps to ensure the player is completely loaded before continuing
2017-11-29 17:25:55 +09:00
Dean Herbert
d1afbf8055
Load Player-based TestCases asynchronously
2017-11-29 13:10:33 +09:00
smoogipoo
a9cc156d7a
Merge remote-tracking branch 'origin/master' into performance-calculator
2017-11-28 21:38:26 +09:00
Dean Herbert
95fbe6a4a2
Update framework
2017-11-23 23:43:27 +09:00
Dean Herbert
9565a9c352
Fix TestCasePlayer not working as expected
2017-11-23 20:42:07 +09:00
Dean Herbert
288c21dfec
Move TestCase descriptions to attributes
...
Depends on https://github.com/ppy/osu-framework/pull/1186 .
2017-11-23 16:09:32 +09:00
smoogipoo
f9ad4b6acb
Make categoryDifficulties return doubles to improve decimal accuracy
2017-11-21 19:55:09 +09:00
smoogipoo
5d753427f6
Fix up DT not affecting hitobject densities
2017-11-17 17:28:22 +09:00
smoogipoo
bf44b3d0ef
Cleanups
2017-11-17 16:54:50 +09:00
smoogipoo
1ed2ce324f
Further improvements to TestCasePerformancePoints
2017-11-17 14:37:19 +09:00
smoogipoo
1e023f0419
Implement PerformanceCalculator testcase
2017-11-17 14:37:19 +09:00
smoogipoo
38fe95d94a
Add basic display for pp in TestCasePerformancePoints
2017-11-17 14:37:19 +09:00
Dean Herbert
22b3f5dd19
Merge remote-tracking branch 'upstream/master' into import-test-fixes
2017-10-23 22:03:37 +09:00
Dean Herbert
dc9c474033
Move all TestCases to Testing project
...
This allows tests to successfully retrieve rulesets, as they are referenced.
2017-10-23 19:32:02 +09:00