Dean Herbert
1274829193
Block scroll and click operations on the left side of song select
2023-10-24 14:51:40 +09:00
Pasi4K5
c5339f440e
Apply code review suggestions
2023-10-23 23:30:54 +02:00
Dean Herbert
0ae0b0c353
Fix carousel "reset position" marging not scaling with UI scale correctly
2023-10-20 20:04:26 +09:00
Dean Herbert
137a1d948d
Allow interacting with the carousel anywhere in empty space at song select
2023-10-20 20:04:11 +09:00
Dean Herbert
e081fa48a2
Fix various other inspections
2023-10-17 17:48:51 +09:00
Dean Herbert
7139592e43
Fix collections not being sorted correctly in context menus
2023-10-16 16:03:12 +09:00
Dean Herbert
936a21a661
Fix redundant bindable initialisation in SongSelect
2023-10-06 16:51:56 +09:00
Pasi4K5
c927f90a48
Replace regex with a custom algorithm and update test scene.
2023-09-29 13:46:33 +02:00
Pasi4K5
23c20ca5f4
Add xmldocs
2023-09-29 13:44:11 +02:00
Dean Herbert
ae31a8fadf
Reduce delay before loading beatmap after selection change at song select
...
This was originally set high because of performance concerns. We have
since improved things quite drastically. Even with a very low debounce
my song select is amazingly smooth.
This is about as low as we can got unless we want chaos when key
repeating left/right arrows (it's not as bad as you think, maybe worth
testing during review and see if it feels more expected?).
Of note, stable has key repeat disabled on left/right arrows and zero
debounce.
Addresses concerns in https://github.com/ppy/osu/discussions/24916 .
2023-09-26 16:21:09 +09:00
Pasi4K5
74896fd6b2
Fix multiple difficulty search queries not working in some cases.
2023-09-25 13:38:47 +02:00
Pasi4K5
793d1bf970
Add ability to search for difficulty names
2023-09-25 12:52:49 +02:00
Salman Ahmed
5266cdc722
Add explanatory note
2023-09-21 20:41:10 +03:00
Dean Herbert
9af4e75dfc
Disable clipboard export for song select textbox
...
In combination with https://github.com/ppy/osu-framework/pull/5997 ,
closes https://github.com/ppy/osu/issues/24867
2023-09-22 01:24:29 +09:00
Givikap120
1a70110a4e
Added BeatmapAttributesDisplay support
2023-09-12 16:44:44 +03:00
Givikap120
c61212c523
Merge pull request #1 from Givikap120/master
...
add display to calibrate
2023-09-12 13:02:19 +03:00
Bartłomiej Dach
589f56d20c
Merge branch 'master' into map_info_on_mod_settings
2023-09-11 09:55:54 +02:00
Givikap120
ed213dad6c
minor format fix (again)
2023-09-08 20:38:24 +03:00
Givikap120
a01537c763
minor format fix
2023-09-08 20:37:07 +03:00
Givikap120
02e2b8546c
fixed all stated problems
2023-09-08 20:32:55 +03:00
Joseph Madamba
d0780fb765
Add comment explaining the max width
2023-09-06 15:01:55 -07:00
Joseph Madamba
97bd90c0ff
Link new song select wedge title and artist to search text box
2023-09-06 14:41:10 -07:00
Bartłomiej Dach
b5e812eb3e
Merge pull request #24723 from bdach/beatmap-carousel-split-missing-status
...
Fix status on carousel beatmap set not showing in split difficulty mode
2023-09-06 09:35:38 +02:00
Bartłomiej Dach
63e92f8fab
Fix status on carousel beatmap set not showing in split difficulty mode
2023-09-06 08:25:19 +02:00
Dean Herbert
dded7fe6ca
Merge branch 'master' into beatmap-options-popover
2023-09-06 15:16:34 +09:00
Joseph Madamba
73604d171a
Make "general" a common string
2023-09-05 23:00:07 -07:00
Joseph Madamba
701e24e8d3
Move hide button to end and make it work
2023-09-05 18:50:31 -07:00
Joseph Madamba
6d2e57b73e
Add localisation support to beatmap options popover
2023-09-05 18:43:42 -07:00
Joseph Madamba
69fa8747f0
Explicitly add beatmapinfo param to edit call
2023-09-05 18:35:35 -07:00
Joseph Madamba
9565039192
Hide beatmap options popover when beatmap changes
2023-09-05 18:24:54 -07:00
Joseph Madamba
9f10082ffc
Revert param removal of delete beatmap and clear scores methods
2023-09-05 18:24:53 -07:00
Joseph Madamba
8e8fae0fba
Fix left padding adding shear width
2023-09-05 15:21:23 -07:00
Joseph Madamba
3f92dae55c
Move star rating display and status pill out of reloadable content
2023-09-05 15:20:20 -07:00
Joseph Madamba
676240928e
Move actual star updating to star rating display
2023-09-05 14:57:55 -07:00
Joseph Madamba
5becac6431
Make beatmap non-nullable
...
Doesn't seem like it'll be null after first set: 5454d1caa1/osu.Game/OsuGameBase.cs (L363)
2023-09-05 14:43:43 -07:00
Joseph Madamba
b63c1e4257
Remove mods dependency
...
BPM is not in the wedge anymore.
2023-09-05 12:14:17 -07:00
Joseph Madamba
6e6dd86a51
Remove buffered container comment
...
While it is true that there is a transparency overlap, it is only seen when entering/exiting song select. And there are other components game-wide that exhibit the same issue when transparency changes. Should be reconsidered another time.
2023-09-05 11:10:06 -07:00
Dean Herbert
4cd4eb3b0a
Move "general" to top for key binding compatibility
2023-09-05 16:46:49 +09:00
Dean Herbert
84d8d33ad7
Add headers and generally improve the UI of the popover
2023-09-05 16:44:55 +09:00
Dean Herbert
4ff3630484
Add a slight delay before hiding the popover to better visualise button click
2023-09-05 16:14:01 +09:00
Dean Herbert
a8c9c2bf17
Remove buffered container (doesn't seem like it's doing anything anymore)
2023-09-05 15:59:00 +09:00
Joseph Madamba
98d027d207
Fix star counter animating weird and delayed
2023-09-04 21:39:41 -07:00
Joseph Madamba
9accd0ded2
Fix star rating rolling counter regression
2023-09-04 21:21:56 -07:00
Joseph Madamba
82fb9dc2ef
Simplify text initialization
2023-09-04 12:59:21 -07:00
Joseph Madamba
e70510ef19
Move drawable and binding logic to standard places
2023-09-04 12:56:20 -07:00
Joseph Madamba
2df2002735
Move negative corner radius margin to constructor
2023-09-04 12:42:01 -07:00
Joseph Madamba
e8a793425b
Use right padding instead of negative x offset
2023-09-04 12:38:40 -07:00
Joseph Madamba
bf71099e57
Fix truncating sprite text usage
2023-09-04 12:04:20 -07:00
Joseph Madamba
2fbd67cf26
Merge branch 'master' into beatmap_wedge_clean_ii
2023-09-04 11:24:20 -07:00
Joseph Madamba
f616648730
Remove icon blending
2023-09-04 09:40:35 -07:00
Joseph Madamba
6c0bd13308
Add xmldoc to newly exposed methods
2023-09-04 00:53:14 -07:00
Joseph Madamba
5abf271b56
Implement beatmap options popover
2023-09-04 00:53:09 -07:00
Magnus-Cosmos
d674856e29
Use existing localisations in BeatmapInfoWedge
2023-09-02 22:49:29 -04:00
Givikap120
5e5fe84a88
Update AdvancedStats.cs
2023-09-03 02:19:02 +03:00
Givikap120
0779cd8f4f
minor design fixes
2023-09-03 02:17:04 +03:00
Givikap120
2e2d4d0d60
Merge branch 'map_info_on_mod_settings' of https://github.com/Givikap120/osu into map_info_on_mod_settings
2023-09-03 02:09:18 +03:00
Givikap120
b0398b6259
functionality is done
2023-09-03 02:09:01 +03:00
Givikap120
f8adc911cd
Merge branch 'ppy:master' into map_info_on_mod_settings
2023-08-28 23:17:04 +03:00
Givikap120
50235cc245
somewhat working prototype
2023-08-28 23:16:33 +03:00
Bartłomiej Dach
97d1c6e9fc
Merge branch 'master' into carousel-difficulty-split
2023-08-28 11:07:43 +02:00
Bartłomiej Dach
b9795eb3d4
Fix changes to beatmap sets being undone on switching sort mode
2023-08-28 11:02:22 +02:00
Bartłomiej Dach
80ec18d117
Fix incorrect selection restore code in split case
...
The fallback to "any of the added sets" needs to be applied after
they've all been added, rather than with every added one. Otherwise, in
flows that expect a particular difficulty to be selected in the end
(such as exiting from editor) would end up switching away from the
edited beatmap.
2023-08-28 10:06:26 +02:00
Bartłomiej Dach
0af6cc1394
Fix online ID not being propagated in split difficulty mode
...
Would result in failures to re-download the beatmap in update flows, for
instance.
2023-08-28 10:05:59 +02:00
Givikap120
290f8db341
fixed stated problems
...
removed functions from `Ruleset.cs` and added a `GetEffectiveDifficulty()` instead
2023-08-26 02:13:14 +03:00
Givikap120
8a1fc7c340
Basic stuff (not working for now)
2023-08-26 01:20:41 +03:00
Dean Herbert
10b1450138
Rename remove method to better explain return type being IEnumerable
2023-08-25 18:10:54 +09:00
Givikap120
d5ac93f631
Added "value is rate changed" indication
...
Now if AR or OD value is not "true" and changed through rate - it will appear with symbol `*`
Instead of `11` it wil show as `11*`
2023-08-25 01:25:12 +03:00
Givikap120
772633178c
Moved ruleset decl in right place
2023-08-25 01:02:12 +03:00
Givikap120
17b9b1649a
Fixed "works only for std" problem
...
1) Now it use AR/OD calculation from Ruleset class
2) Implemented needed functions in each of default rulesets
2023-08-25 00:58:26 +03:00
Dean Herbert
89eeff515b
Reduce complexity of selection restore
2023-08-25 00:52:54 +09:00
Givikap120
ed886a4dc3
Added a true AR/OD display when using DT/HT
2023-08-24 16:49:42 +03:00
Dean Herbert
9e94f38091
Fix typo in local variable
2023-08-24 18:33:15 +09:00
Dean Herbert
018be4c20f
Fix selection not being retained when switching between split mode
2023-08-22 18:49:02 +09:00
Dean Herbert
ecbf0f138e
Fix incorrect handling when new beatmaps arrive
2023-08-22 18:48:07 +09:00
Dean Herbert
2b1c6ae612
Ensure ID is maintained in temporary BeatmapSetInfo
s
2023-08-22 18:48:07 +09:00
Dean Herbert
290d18ad69
Split out difficulties in beatmap carousel in a bit of a hacky way
...
Seems like the simplest path forward for now, without a full rewrite.
2023-08-22 18:47:41 +09:00
Jamie Taylor
b15a54c914
Use new overlay pop-in/pop-out samples
2023-08-17 18:36:36 +09:00
Bartłomiej Dach
e208f38bcb
Merge pull request #24361 from peppy/fix-editor-global-music-hotkey-conflicts
...
Disallow interacting with the global track state in `Player` and `Editor`
2023-07-30 12:28:53 +02:00
Dean Herbert
f15394fb6d
Fix temporary auto mod (ctrl+enter at song select) not reverting in all scenarios
2023-07-28 14:49:06 +09:00
Bartłomiej Dach
3b11559fd0
Revert "Show only the break length instead of total minute breaks"
...
This reverts commit 9edaa6909e
.
2023-07-25 22:17:55 +02:00
Dean Herbert
157b1f301b
Rename AllowTrackAdjustments
to more understandable ApplyModTrackAdjustments
2023-07-25 20:20:53 +09:00
Dean Herbert
9edaa6909e
Show only the break length instead of total minute breaks
2023-07-25 17:02:27 +09:00
Dean Herbert
480163ec2e
Show drain length in length tooltip at song select
2023-07-25 16:58:53 +09:00
Aki
cb354685ca
simplify code
2023-07-16 10:21:32 +08:00
Aki
309c852222
Compute the top local rank directly without an expensive detach call
2023-07-15 23:00:13 +08:00
Dean Herbert
d72765b6f8
Merge pull request #24114 from peppy/editor-save-local-score-management
...
Ensure scores always have the correct linked `BeatmapInfo`
2023-07-07 15:40:54 +09:00
Dean Herbert
ddd65f5fe7
Merge pull request #24135 from peppy/update-realm
...
Bring realm library up-to-date
2023-07-07 10:59:38 +09:00
Dean Herbert
f69f6adf67
Remove beatmap info wedge rotation animation
...
It looks jank and also causes framebuffer overheads.
But mostly because it looks jank.
2023-07-06 16:15:42 +09:00
Dean Herbert
a98a36872e
Bring realm library up-to-date
2023-07-06 13:37:43 +09:00
Dean Herbert
d74b1e148d
Make ScoreInfo.BeatmapInfo
nullable
2023-07-04 14:50:34 +09:00
Bartłomiej Dach
bf99fc61b8
Trim full phrase filters in a more precise manner
2023-06-27 21:50:36 +02:00
Bartłomiej Dach
e3d97b37f1
Rename MatchMode.{None -> Substring}
2023-06-27 21:28:37 +02:00
Bartłomiej Dach
06654dc618
Merge branch 'master' into full-term-exact-match
2023-06-27 21:27:39 +02:00
Dean Herbert
c423f77d53
Add support for matching full terms using suffixed !
2023-06-27 15:34:33 +09:00
Dean Herbert
702266198b
Add missing "title=" search support at song select
2023-06-27 15:21:13 +09:00
Bartłomiej Dach
4cb122dad4
Escape user input before embedding into regex
2023-06-26 22:27:48 +02:00
Bartłomiej Dach
8a7a42b7ec
Remove weird nullable enable and double licence header
2023-06-26 22:19:52 +02:00
Dean Herbert
a74547c43c
Add exact match support at song select
2023-06-26 18:26:44 +09:00
Dean Herbert
14c95f4584
Apply NRT to FilterCriteria
2023-06-26 17:54:11 +09:00
Bartłomiej Dach
e3a89a6273
Fix remaining obvious CI inspections
2023-06-24 16:07:01 +02:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Dean Herbert
eb31fdecee
Apply osu! side changes in line with FocusedOverlayContainer.PopIn
abstract
change
...
See https://github.com/ppy/osu-framework/pull/5834
2023-06-18 20:57:32 +09:00
Bartłomiej Dach
eafd774044
Bring back old formatting spec
2023-06-17 20:03:24 +02:00
Dean Herbert
4919069ea6
Avoid humanizer regex compilation overhead when opening song select for the first time
2023-06-18 02:19:03 +09:00
Dean Herbert
ce41ef6e5d
Move OrderByTotalScore()
to an extension method
2023-06-16 15:24:30 +09:00
Salman Ahmed
39db17d2e9
Use better method to avoid rewinding to deleted beatmaps
2023-06-15 11:22:11 +03:00
Salman Ahmed
2360219b55
Merge branch 'master' into fix-rewind-bug
2023-06-15 10:48:23 +03:00
Bartłomiej Dach
af3fbdbfbe
Merge pull request #23829 from Joehuu/truncating-text-tooltips
...
Add tooltips to truncated text
2023-06-12 23:43:31 +02:00
Salman Ahmed
7269b4807e
Merge branch 'master' into improve-song-select-enter-performance
2023-06-12 13:13:59 +03:00
Joseph Madamba
85fedbd025
Add tooltips to truncated text
2023-06-08 19:44:07 -07:00
Dean Herbert
10c43d2273
Reduce delays and fades for carousel panels to improve song select initial display performance
...
Entering song select has seen a hit since the new renderer
implementations. The underlying cause is large numbers of vertex buffer
uploads (the counter hits >200k for me during the transition).
Song select is in the process of being redesigned, and we are probably
going to make improvements to the renderer to alleviate this, but in the
mean time we can greatly improve the user experience by reducing how
long the initial fade in delays take on panels.
Visually this doesn't look too jarring, and gives a more immediate
feeling when scrolling. It's also more feasible to load elements sooner
with https://github.com/ppy/osu/pull/23809 applied.
2023-06-08 17:28:58 +09:00
Dean Herbert
3978d4babb
Crop and disable mipmaps on beatmap panel backgrounds
...
This is an effort to improve general performance at song select. At
least on the metal renderer, I can notice very high draw frame overheads
related to texture uploads.
By reducing the size of the texture uploads to roughly match what is
actually being displayed on screen (using a relatively inexpensive crop
operation), we can bastly reduce stuttering both during initial load and
carousel scroll.
You might ask if it's safe to disable mipmapping, but I've tested with
lower resolutions and bilinear filtering seems to handle just fine.
Bilinear without mipmaps only falls apart when you scale below 50% and
we're not going too far past that at minimum game scale, if at all.
2023-06-08 16:51:07 +09:00
Salman Ahmed
62cb6a98ca
Remove redundant nullable suppression directives
2023-06-07 08:20:41 +03:00
Dean Herbert
8ba9677b96
Merge branch 'master' into add-last-played-filter
2023-06-06 16:12:23 +09:00
Dean Herbert
c54670aee1
Add comment explaining implementation
2023-06-06 13:30:56 +09:00
Joseph Madamba
4eb0f0261c
Fix song select beatmap panels not displaying correct background shown in web
2023-06-04 22:54:15 -07:00
Dean Herbert
764f0323f4
Show "rewind" text on random button when beginning a right mouse press
2023-05-17 14:51:40 +09:00
Dean Herbert
94b184712d
Fix random button hover state not correctly being reset on right click
2023-05-17 14:51:40 +09:00
Dean Herbert
444f66b0ee
Move to base class for added safety
2023-05-03 18:46:30 +09:00
Dean Herbert
cd31cff8cd
Fix event subscriptions not being cleaned up in DrawableCarouselBeatmap
...
The handling of cleanup is performed only the `Item_Set` method. This
was already correctly called for `DrawableCarouselBeatmapSet`, but not
for the class in question here.
This would cause runaway memory usage at song select when opening many
beatmaps to show their difficulties. For simplicity, we don't yet pool
these (and generate the drawables each time a set is opened) which isn't
great but likely will be improved upon when we update the visual /
filtering of the carousel. But this simplicity caused the memory usage
to blow out until exiting back to the main menu when cleanup would
finally occur.
2023-05-03 18:41:30 +09:00
Renzo Poggio
0991c56e1c
Add extra check in 'SelectPreviousRandom'
...
Check if the poped beatmap exists within the beatmapSets
2023-04-25 00:05:15 -03:00
Joseph Madamba
c80a25328d
Shorten label to just "matches"
2023-04-17 20:59:41 -07:00
Joseph Madamba
d0cbe206a9
Revert back to one number with "matching beatmap difficulties" label
2023-04-10 23:37:29 -07:00
Joseph Madamba
f0c8a3202b
Merge remote-tracking branch 'upstream/master' into fix-beatmap-terminology
2023-04-10 23:22:15 -07:00
Joseph Madamba
f80de08f24
Adjust BeatmapSetsChanged
xmldoc
...
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2023-04-10 11:28:23 -07:00
Joseph Madamba
c7dea71793
Use existing BeatmapSetsChanged
action
2023-04-10 11:26:18 -07:00
Joseph Madamba
7f5b99c91b
Fix song select beatmap difficulty count not updating when deleting
2023-04-09 22:12:51 -07:00
Elvendir
8e156fdb51
Enforce integer through regex match instead
2023-04-07 00:29:46 +02:00
Elvendir
928145cdeb
Enforce integer value before y and M
...
Change impacted Tests
2023-04-05 22:12:15 +02:00
Elvendir
c2f225f025
Made Operator.Equal not parse for date filter and added corresponding test
2023-04-05 21:25:58 +02:00
Elvendir
df170517a8
-renamed function inverse() to reverseInequalityOperator() for clarity
...
-changed default case of reverseInequalityOperator() to out of range exception
2023-04-05 11:59:31 +02:00
Elvendir
d6c6507578
Update osu.Game/Screens/Select/FilterQueryParser.cs
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-04-04 19:30:13 +02:00
Elvendir
4b053b4785
changed regex match to be inline with standard
2023-04-01 22:58:25 +02:00
Joseph Madamba
8b30c67580
Fix incorrect song select matching label by showing both beatmap and difficulty count for less ambiguity
2023-03-26 18:08:28 -07:00
Dean Herbert
425be20e46
Fix song select search textbox font size incorrectly having increased
2023-03-22 14:17:39 +09:00
Dean Herbert
5cb8160eee
Merge pull request #22773 from peppy/show-song-select-visible-beatmap-count
...
Show count of visible beatmaps at song select
2023-03-21 18:22:29 +09:00
Bartłomiej Dach
ea8da69263
Fix importing beatmaps not changing count of visible beatmaps
...
Reproduction steps:
1. Go to song select
2. Open beatmap listing
3. Import a beatmap that would fit the current filter criteria
4. The count of visible beatmaps does not change
Fixed by updating the count on `BeatmapSetsChanged` too.
2023-03-20 20:53:53 +01:00
Bartłomiej Dach
695ee39b87
Privatise setter
2023-03-20 20:30:54 +01:00
Elvendir
6dead81d21
Generalized tryUpdateLastPlayedRange to tryUpdateDateRange and Added tests
2023-03-19 18:43:17 +01:00
Elvendir
216a88e18d
limited max Date comparison
2023-03-18 21:35:10 +01:00
Elvendir
102576cd8c
adddede LastPlayed as filter option in beatmap carousel
2023-03-18 17:53:41 +01:00
Cootz
556964eae0
Merge branch 'master' into BitmapUpdatesOnScore
2023-03-16 12:16:42 +03:00
Dean Herbert
f21238f517
Adjust shadow to look better
2023-03-16 16:51:57 +09:00
Dean Herbert
cd102da3af
Move matches string inside text box
2023-03-16 16:34:31 +09:00
Dean Herbert
89b42ddd98
Don't localise beatmap count string for now
2023-03-16 15:02:38 +09:00
Bartłomiej Dach
6c5ccdfd90
Merge branch 'master' into optimise-search
2023-03-07 22:07:29 +01:00
Bartłomiej Dach
5213bfa5c9
Merge branch 'master' into make_skin_reset_dangerous
2023-03-07 21:06:44 +01:00
Dean Herbert
5af41bb1c8
Move filter matching code into own method to simplify early returns
2023-03-07 17:24:17 +09:00
Dean Herbert
87d0bef313
Use nullable comparison helper method instead of manual implementation
2023-03-06 15:16:32 +09:00
mk56-spn
908651cc11
make ResetConfirmDialog
properly utilise its parent's logic
...
Adjust name of `DeleteAction` to `DangerousAction`
2023-03-05 20:57:26 +01:00