Liam DeVoe
7a0a633ef9
don't use ToString, proper indent level
2020-03-19 00:06:55 -04:00
Liam DeVoe
18bf7c913b
show mod settings in ModIcon tooltip
2020-03-18 23:43:26 -04:00
Bartłomiej Dach
f904859943
Remove leftover unused private methods
2020-03-15 15:45:13 +01:00
Dean Herbert
d3f23b766e
Move across to new file in line with master
2020-03-14 17:06:23 +09:00
Dean Herbert
9ea0e83f3d
Merge branch 'master' into correct-trail-animation-frame
2020-03-14 16:57:35 +09:00
Dean Herbert
45dfb22bd5
Centralise additive texture creation
2020-03-14 16:39:44 +09:00
Dean Herbert
63b4fa0d56
Merge branch 'master' into correct-trail-animation-frame
2020-03-14 16:12:52 +09:00
Dean Herbert
1523c4c63f
Merge branch 'master' into catcher-area-file-cleanup
2020-03-14 15:41:26 +09:00
Dean Herbert
202c8cdad8
Add braces to satisfy codefactor
2020-03-14 15:35:59 +09:00
Dean Herbert
1733519c3a
Split out CatcherArea nested classes and reorder methods
2020-03-13 12:59:30 +09:00
smoogipoo
c8cdc5fda5
Expose half catcher width to movement skill
2020-03-13 12:43:01 +09:00
Dean Herbert
c30bfa79e7
Merge branch 'master' into correct-trail-animation-frame
2020-03-13 09:55:41 +09:00
Dean Herbert
cc8a413f6b
Merge pull request #8230 from EVAST9919/catcher-fix
...
Fix catcher showing miss sprite upon missing bananas
2020-03-12 20:10:36 +09:00
Andrei Zavatski
bc2a1cdb62
Apply suggestions
2020-03-12 12:04:36 +03:00
Andrei Zavatski
e46c070d95
Add test scene
2020-03-11 23:09:29 +03:00
Andrei Zavatski
09b9983286
Fix CatcherAnimationState is Fail if missing banana shower
2020-03-11 21:14:07 +03:00
smoogipoo
5c051027e7
Fix different offset being applied from stable
2020-03-11 18:43:08 +09:00
smoogipoo
919410c627
Remove always-false condition
2020-03-11 18:39:50 +09:00
smoogipoo
f8e7579f45
Fix juice stream position reset not ever being applied
2020-03-11 18:38:05 +09:00
smoogipoo
5b03b3e363
Fix hyperdashes not recalculated with HR application
2020-03-11 18:36:37 +09:00
Dan Balasescu
42bc8bc50d
Merge pull request #8199 from peppy/add-banana-scale-rotate
...
Add random rotation and scale factors to osu!catch bananas
2020-03-11 16:31:18 +09:00
Dean Herbert
966e5bbc8a
User helper function to reduce copy paste
2020-03-11 15:54:21 +09:00
Dan Balasescu
03c8140d3c
Merge branch 'master' into add-catcher-animation-states
2020-03-11 14:53:14 +09:00
Dean Herbert
73b225ad62
Make catcher's trail reflect the current animation frame rather than play the full animation
2020-03-11 14:28:13 +09:00
Dan Balasescu
affb227b38
Merge pull request #8200 from peppy/add-hyperdash-afterimage
...
Add afterimage glow when entering hyperdash
2020-03-11 13:56:19 +09:00
Dan Balasescu
cd5f0d6e96
Merge pull request #8201 from peppy/fix-hyperdash-test
...
Fix hyperdash test having a zero-length juice stream
2020-03-11 13:46:59 +09:00
Dean Herbert
1bad2ff879
Load all catcher states ahead-of-time to avoid blocking loads
2020-03-11 13:45:55 +09:00
Dan Balasescu
460f564b2b
Merge branch 'master' into add-hyperdash-afterimage
2020-03-11 12:58:24 +09:00
Dan Balasescu
ba98155832
Merge branch 'master' into fix-hyperdash-test
2020-03-11 12:56:40 +09:00
Dan Balasescu
df52b58543
Merge branch 'master' into remove-tiny-droplet-samples
2020-03-11 12:46:16 +09:00
Dan Balasescu
27c31969fd
Merge branch 'master' into fix-catch-hitobject-fadein
2020-03-11 11:49:11 +09:00
Dean Herbert
66a0f3334d
Merge branch 'master' into fix-perfect-judgements
2020-03-10 23:50:57 +09:00
Dean Herbert
8ec2c35c4f
Change origin of nested objects inside JuiceStream to fix visibility issues
2020-03-10 19:35:10 +09:00
Dean Herbert
9ad519e5a5
Remove fade and custom InitialLifetimeOffset
2020-03-10 19:35:10 +09:00
Dean Herbert
4daba48a1d
Stop rotating DrawableCatchHitObjects at the top level
2020-03-10 19:30:31 +09:00
Dean Herbert
14192c069f
Don't play samples on catching a tiny droplet
2020-03-10 18:05:44 +09:00
Dean Herbert
5329b222f6
Fix hyperdash test having a zero-length juice stream
2020-03-10 17:49:51 +09:00
Dean Herbert
eab544b49f
Add afterimage glow when entering hyperdash
2020-03-10 16:41:08 +09:00
Dean Herbert
2b33594400
Add random rotation and scale factors to osu!catch bananas
2020-03-10 15:59:13 +09:00
Dean Herbert
7069cef9ce
Add catcher kiai/fail animation states
2020-03-10 15:28:37 +09:00
Dan Balasescu
a6cf6207aa
Merge pull request #8192 from peppy/fix-hyperdash
...
Fix hyperdash not initiating correctly when juice streams are present
2020-03-10 14:00:44 +09:00
Dean Herbert
0d18ea1d29
Add animation and fallback catcher support
2020-03-10 12:36:25 +09:00
Dean Herbert
e7f1f0f38b
Fix hyperdash not initiating correctly when juice streams are present
2020-03-10 10:21:32 +09:00
smoogipoo
6d051d9e42
Fix perfect mod failure cases
2020-03-02 13:25:56 +09:00
Dean Herbert
b5306d16cf
Merge pull request #8005 from peppy/fix-catcher-dropping-streams
...
Fix catcher dropping juice streams due to it considering ignored judgements
2020-02-26 20:58:22 +09:00
Dean Herbert
2aa649e073
Fix catcher dropping juice streams due to it considering ignored judgements
2020-02-26 19:31:49 +09:00
Dean Herbert
e5927447fc
Fix hyperdash fruit not visible on custom skins
2020-02-26 19:22:46 +09:00
Dean Herbert
015a39abc7
Fix hyperdash fruit not visible on default skin
2020-02-26 19:22:31 +09:00
Bartłomiej Dach
bf36dc10a5
Fix invalid cast
...
Since introduction of IgnoreJudgement and its usage in JuiceStream
and BananaShower the hard cast in CatcherArea that was used to check
if the drawable hit object should cause the fruits on the plate explode
at the end of combo caused a hard crash instead, since IgnoreJudgement
was no longer deriving from CatchJudgement.
Replace the hard cast with a soft pattern-matched cast.
2020-02-25 23:21:54 +01:00
Dean Herbert
ffc7eaa3f2
Fix hitobjects with unknown lifetimes by enforcing non-null judgement
...
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container
due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward
CreateJudgement() must be implemented and return a non-null judgement.
This fixes BananaShower and JuiceStreams in osu!catch.
This also makes HitObject abstract and cleans up convert HitObject implementations.
2020-02-23 13:49:06 +09:00
Dean Herbert
a55b2b8918
Add explosion effect when catching fruit
2020-02-21 18:09:50 +09:00
Dan Balasescu
8d48008dd5
Merge branch 'master' into split-out-pulp-formations
2020-02-21 11:45:06 +09:00
Dean Herbert
9344f62cf0
Merge branch 'master' into catch-droplet-rotation
2020-02-21 11:09:02 +09:00
Dean Herbert
a7e3e8ace9
Merge branch 'master' into catch-drawable-namespace
2020-02-21 10:31:31 +09:00
Dean Herbert
8a6a424893
Merge branch 'master' into catch-droplet-rotation
2020-02-21 10:31:02 +09:00
smoogipoo
6468bfa543
Apply adjustments
2020-02-21 10:01:38 +09:00
Dean Herbert
049975b5a4
Use kebaberize shorthand
2020-02-20 15:45:54 +09:00
Dean Herbert
8f5d3896f6
Remove unnecessary cast by changing method siganture
2020-02-20 15:45:47 +09:00
Dean Herbert
5551343cf3
Throw instead of null return
2020-02-20 15:45:25 +09:00
Dean Herbert
2869128e11
Update in line with combo colour API changes
2020-02-20 15:41:57 +09:00
Dean Herbert
13873ff1b6
Split out pulp formations into own piece classes
2020-02-19 23:32:56 +09:00
Dean Herbert
ea0bbd2926
Rename drawable namespace to avoid clashes with framework class
2020-02-19 18:01:59 +09:00
Dean Herbert
7b27f6b378
Add droplet rotation animation
2020-02-19 17:55:40 +09:00
Dean Herbert
e1140d7c91
Fix caught fruit radius being incorrect due to moved scale
2020-02-19 17:28:40 +09:00
Dean Herbert
4c4140ae54
Adjust droplets to match stable
2020-02-19 15:55:22 +09:00
Dean Herbert
5261579531
Fix indices in beatmap not being transferred to children (and being off by one)
2020-02-19 15:37:12 +09:00
Dean Herbert
69b5d5606a
Fix nested catch objects not having a correct IndexInBeatmap
2020-02-19 15:32:24 +09:00
Dean Herbert
3f99d25e37
Use new UpdateComboColour method to simplify colouring
2020-02-19 15:28:29 +09:00
Dean Herbert
26fe15b038
Fix fruit representation not cycling as often as it should
2020-02-19 14:41:25 +09:00
Dean Herbert
aeb45c8442
Fix ordering of fruits to match stable
2020-02-19 14:31:43 +09:00
Dean Herbert
24e33abcbf
Fix banana colouring for skins
2020-02-19 14:31:32 +09:00
Dean Herbert
3eeb60f60f
Centralise and fix scaling
2020-02-19 14:31:14 +09:00
Dean Herbert
ce1a57550f
Add droplet skinning support
2020-02-19 13:29:05 +09:00
Dean Herbert
0f85e81240
Fix handling of bindable changes in accent colour
2020-02-19 12:10:09 +09:00
Dean Herbert
f245fe5934
Fix catch combo colouring
2020-02-19 10:28:20 +09:00
Dean Herbert
ab863cdfd9
Fix incorrect scaling factor being applied
2020-02-19 09:52:29 +09:00
Dean Herbert
73e5018696
Move radius adjust local to fruit piece
2020-02-19 09:39:56 +09:00
Dean Herbert
ded7f5ff1b
Merge branch 'master' into catch-fruit-skinning
2020-02-19 09:38:03 +09:00
Dean Herbert
65320ace47
Merge branch 'master' into fix-catch-skin-change
2020-02-18 13:41:00 +09:00
Dean Herbert
79f3249d37
Fix typo in method
2020-02-18 13:40:50 +09:00
Dean Herbert
b4887f9120
Fix dropping fruit as well (with tidying along the way)
2020-02-18 12:24:22 +09:00
Dean Herbert
c51e5a8c1d
Fix osu!catch fruit exploding multiple timed is skin is changed during explode animation
2020-02-18 12:11:30 +09:00
Dean Herbert
89bff32274
Fix metrics not matching between skins and lazer
2020-02-17 19:16:40 +09:00
Dean Herbert
2133ba38e5
Add overlay layer
2020-02-17 19:07:43 +09:00
Dean Herbert
7ce00bebf0
Add basic structure for skinning fruits
2020-02-17 18:47:22 +09:00
Dean Herbert
a3e0f84fcc
Update catcher test to use SkinnableTestScene
2020-02-17 17:19:46 +09:00
Dean Herbert
bb541f5ae4
Update inspectcode version and fix new issues
2020-02-15 11:54:29 +09:00
smoogipoo
cf12ffd27e
Merge remote-tracking branch 'origin/master' into sorcerer-catch-changes
...
# Conflicts:
# osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs
2020-02-13 17:18:32 +09:00
Dean Herbert
53b62816f8
Add index constants for cross-class safety
2020-02-13 14:07:37 +09:00
voidedWarranties
ca237fd987
Simplify ordering by using only numbers, add xmldoc
2020-02-10 16:21:49 -08:00
voidedWarranties
ea521b466f
Switch numerical consts to an enum
2020-02-09 21:37:40 -08:00
voidedWarranties
137181017b
Naming consistency with osu!web
2020-02-09 20:36:54 -08:00
voidedWarranties
88a56d00bf
Allow specifying order to SettingSource
2020-02-09 20:11:37 -08:00
Dean Herbert
daf5fa9da4
Throw NotSupportedException instead
2020-02-06 13:16:32 +09:00
Dean Herbert
cd6902a312
Make EndTime and RepeatCount settable
2020-02-05 17:52:51 +09:00
Dean Herbert
d8ce1fd86c
Fix osu!catch not handling all vertical space
2020-01-30 13:23:39 +09:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
smoogipoo
97b5d71ee4
Adjust catch HP increase values
2020-01-07 15:09:30 +09:00
Albie Spriddell
3a903339d6
add playingverb and database migrations
2020-01-03 11:39:15 +00:00
Dean Herbert
2c8879f0fb
Lock user adjusted difficulty settings when changing beatmap
2019-12-27 19:05:17 +09:00
smoogipoo
522847987b
Implement break/gameplay start times
2019-12-26 15:00:58 +09:00
smoogipoo
90cb9d9162
Simplify scoreprocesor/healthprocessor implementations
2019-12-26 14:59:49 +09:00
smoogipoo
7414a6aadd
Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
...
# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Mania/ManiaRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dan Balasescu
9702cc9809
Merge branch 'master' into remove-legacy-id
2019-12-25 21:01:12 +09:00
Dean Herbert
504a55e803
Merge branch 'master' into better-beatmap-conversion
2019-12-25 19:52:06 +09:00
Dean Herbert
911dc2d98d
Fix code inspections
2019-12-25 15:20:10 +09:00
Dean Herbert
52ba0cd816
Rename method to be more appropriate
...
Also adds xmldoc.
2019-12-25 15:20:04 +09:00
Dean Herbert
0677f746aa
Provide the ruleset to converter classes
2019-12-24 16:02:16 +09:00
Dean Herbert
a324bfbc2c
Remove LegacyID from Ruleset
2019-12-24 13:48:27 +09:00
smoogipoo
6e7426a098
Simplify/improve beatmap conversion precheck
2019-12-23 17:44:18 +09:00
unknown
fe73b9f8d3
make HP and OD generic and instantiate CS and AR to modes that need it
2019-12-22 16:45:32 +08:00
unknown
08b477ed52
make ModDifficultyAdjust abstract
2019-12-20 18:30:23 +08:00
smoogipoo
76f2fb378f
Separate score and health parts of ScoreProcessor
2019-12-19 20:03:14 +09:00
Dean Herbert
ea661fce21
Merge branch 'master' into adjustable-map-settings
2019-12-18 18:44:11 +09:00
Dean Herbert
51a01c7006
Merge pull request #7256 from peppy/remove-ruleset-ctor-param
...
Remove RulesetInfo parameter from Ruleset constructor
2019-12-18 18:42:42 +09:00
smoogipoo
2a128340d0
Merge remote-tracking branch 'refs/remotes/origin/master' into nightcore-beats
2019-12-18 17:58:37 +09:00
Dean Herbert
6e0802e50c
Remove RulesetInfo parameter from Ruleset constructor
2019-12-18 14:49:09 +09:00
Dean Herbert
e0ce87adca
Move CreateScoreProcessor() to Ruleset ( #7244 )
...
Move CreateScoreProcessor() to Ruleset
2019-12-17 22:15:42 +09:00
Dan Balasescu
fd2785bab3
Merge branch 'master' into fxcop
2019-12-17 20:14:45 +09:00
smoogipoo
49bf8d27d1
Move CreateScoreProcessor() to Ruleset
2019-12-17 20:08:13 +09:00
Huo Yaoyuan
ecfc6dfa3d
CA1825: use Array.Empty.
2019-12-17 12:59:48 +08:00
Dean Herbert
b5db927d93
Merge branch 'master' into cinema-mod
2019-12-17 12:56:06 +09:00
Dean Herbert
3f3ba603c1
Merge remote-tracking branch 'upstream/master' into nightcore-beats
2019-12-16 18:03:32 +09:00
smoogipoo
a554ca728b
Don't reuse the same control point references
2019-12-16 15:27:54 +09:00
unknown
01c036b0b0
implement backing beats for nightcore mods
2019-12-15 16:56:02 +08:00
unknown
7f659cd057
Merge branch 'update-beatmap-settings' into adjustable-map-settings
2019-12-13 09:45:10 +08:00
unknown
002a125b4a
make ModDifficultyAdjust generic
2019-12-12 21:14:26 +08:00
Dean Herbert
37a94988a3
Merge branch 'improve-hud-hiding' into cinema-mod
2019-12-12 16:12:19 +09:00
smoogipoo
5861eca80d
Make DrawableRuleset take a converted beatmap
2019-12-12 15:58:11 +09:00
Albie
4a1c6db3ed
Merge branch 'master' into cinema-mod
2019-12-11 18:00:17 +00:00
unknown
b0cf44c3be
fix appveyor issues
2019-12-11 20:12:29 +08:00
unknown
b795532aa5
add difficulty adjustment mods
2019-12-11 19:43:16 +08:00
smoogipoo
48f1dad4aa
Remove abstract ScoreProcessor class
2019-12-11 17:25:06 +09:00
Dean Herbert
77b9989e11
Fix some weird private field names
2019-12-11 14:10:35 +09:00
Albie
a61f8cc2c3
Merge branch 'master' into cinema-mod
2019-12-10 17:06:53 +00:00
Dean Herbert
5f3d163772
Merge branch 'master' into segmented-slider-paths-3
2019-12-10 14:28:20 +09:00
Dean Herbert
1e71681916
Fix osu!catch catcher not scaling down correctly
2019-12-10 02:00:39 +09:00
smoogipoo
fa1468325e
Refactor hitobjects to remove default control point
2019-12-09 17:48:27 +09:00
smoogipoo
b9d12e5fe4
Fix nested hitobjects not updating
2019-12-06 20:53:40 +09:00
Dean Herbert
15ee65b8e9
Merge branch 'master' into ctb-relax
2019-12-04 23:35:55 +09:00
Dean Herbert
f0d49d0cdf
Decouple APILegacyScoreInfo from ScoreInfo
2019-12-03 15:31:11 +09:00
Dean Herbert
c7305f0b44
Simplify implementation structure
2019-11-29 18:27:27 +09:00
Dean Herbert
63128c9465
Extend mouse hiding in catch to include catcher area
2019-11-29 18:25:11 +09:00
Dean Herbert
3864ea6ca3
Move position updating logic back to CatcherArea
2019-11-29 18:24:46 +09:00
Dean Herbert
4f081f2fe8
Remove catch-specific cursor provider
2019-11-29 17:38:28 +09:00
Dean Herbert
8ec25a6af2
Merge branch 'master' into ctb-relax
2019-11-29 16:28:06 +09:00
Albie
7864899249
Merge branch 'master' into cinema-mod
2019-11-28 16:42:01 +00:00
Dan Balasescu
c6a85a11bd
Merge branch 'master' into sharpen
2019-11-27 17:09:11 +09:00
Huo Yaoyuan
9425e80a5d
Unify to use double in performance calculators.
2019-11-26 18:34:23 +08:00
Huo Yaoyuan
c0fe91a84c
Merge branch 'master' into sharpen
2019-11-26 18:21:50 +08:00
Albie
09158b6b08
Merge branch 'master' into cinema-mod
2019-11-26 06:57:47 +00:00
Dean Herbert
709ec1404f
Centralise End/StartTime retrieval to extension method
2019-11-25 19:09:14 +09:00
Albie
0a70ec0b11
Merge branch 'master' into cinema-mod
2019-11-25 07:25:30 +00:00
Berkan Diler
fccdbffa93
Use MathF instead of Math- functions when possible
...
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Albie Spriddell
3b9f59cb33
add cinema mod support
2019-11-23 17:34:53 +00:00
Albie Spriddell
20edaf4ba6
add cinema mod support
2019-11-23 17:32:16 +00:00
Huo Yaoyuan
818553027b
Merge branch 'master' into sharpen
2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
Huo Yaoyuan
374ef6ff83
Merge branch 'master' into sharpen
2019-11-20 17:30:58 +08:00
Huo Yaoyuan
608785b99a
Update .Net Standard projects to 2.1
2019-11-18 18:35:58 +08:00
Huo Yaoyuan
144812669d
Use static local functions.
2019-11-12 19:56:54 +08:00
Huo Yaoyuan
e5e8e70704
Use pattern matching.
2019-11-12 19:55:19 +08:00
Huo Yaoyuan
7d7b9e36b2
Use compound assignment.
2019-11-12 19:53:50 +08:00
Huo Yaoyuan
bbeab6fa76
Use auto property.
2019-11-12 19:53:25 +08:00
Dean Herbert
b37bf4ea01
Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition
2019-11-12 10:44:53 +09:00
Huo Yaoyuan
e9b8cbb516
Apply other styles.
2019-11-11 20:27:04 +08:00
Huo Yaoyuan
ccc8aa6fa4
Apply brace style.
2019-11-11 20:13:13 +08:00
smoogipoo
6fc1be64c2
Make hitobject samples a bindable list
2019-11-08 14:04:57 +09:00
unknown
131809838f
pleasing CI
2019-11-03 16:22:07 +01:00
unknown
c180a71afe
even more formatting
2019-11-03 15:57:52 +01:00
unknown
9570f7c04b
more formatting
2019-11-03 15:34:09 +01:00
unknown
2a0db8aeac
add missing access modifier
2019-11-03 15:34:08 +01:00
unknown
883d5ed58e
formatting
2019-11-03 15:34:08 +01:00
unknown
bd5cb86b15
add license header
2019-11-03 15:34:08 +01:00
unknown
8e248d5cfa
add invisible cursor for ctb
2019-11-03 15:34:08 +01:00
unknown
750e3c4aaf
replace 'as' with direct cast to avoid possible nullref
2019-11-03 15:34:07 +01:00
unknown
a8fab4cba1
make catcher field readonly
2019-11-03 15:34:07 +01:00
unknown
a842d727c7
formatting
2019-11-03 15:34:07 +01:00
unknown
5761cc673f
implement CatchModRelax
2019-11-03 15:34:07 +01:00
Huo Yaoyuan
bcf8e3a9d4
Remove redundant properties from desktop projects.
...
While OutputType=Library maybe doubtful, PlatformTarget=AnyCPU should be clearly the default.
2019-10-30 22:56:33 +08:00
Huo Yaoyuan
31595159be
Normalize .props
2019-10-30 21:54:14 +08:00
smoogipoo
f429a8f7c2
Add back/obsolete old AddNested() method
2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c
Rename parameter
2019-10-17 12:53:54 +09:00
smoogipoo
1a0dfcdd46
Make catch use the new nested hitobject structure
2019-10-17 12:37:09 +09:00
Dean Herbert
51bf600ea7
Use empty hitwindows instead of null
2019-10-09 19:08:31 +09:00
smoogipoo
bbf0544a8d
Add bindables for IHasComboInformation properties
2019-09-26 16:55:08 +09:00
Dean Herbert
381daffe52
Generate better temporary frames to support framed handling flaws
2019-09-18 16:09:48 +09:00
Dean Herbert
77947e8309
Fix rewind tests failing
2019-09-17 22:33:27 +09:00
Bartłomiej Dach
a407e267a2
Fix PF/SD legacy mod conversion
...
Upon investigating an user report in #6091 that indicated that viewing
replays using the Perfect mod would also display the Sudden Death mod
icon despite Perfect being the more restrictive of the two, it turned
out that the logic of importing legacy scores was missing that corner
case. A similar case of Double Time/Nightcore mutual exclusion was
handled, but PF/SD was missed.
Add analogous handling of PF/SD legacy mods for all four rulesets,
and additionally cover a tiny fraction of all cases with unit tests.
The most problematic cases (NC+HD and PF+SD) are covered in all four
basic rulesets.
2019-09-15 22:55:25 +02:00
Dean Herbert
624e5644a4
Change osu!catch key trigger to occur on frame before positional change
2019-09-13 23:06:35 +09:00
Dean Herbert
82561aa44a
Fix catcher additive sprite rewinding and remove unnecessary update code
2019-09-13 22:44:40 +09:00
Dean Herbert
744085fa54
Fix exploding fruit not getting correct lifetime
2019-09-13 20:25:08 +09:00
Dean Herbert
8ba12fc91f
Merge remote-tracking branch 'upstream/master' into fix-catch-rewind
2019-09-13 19:49:36 +09:00
Dan Balasescu
125b3fda6c
Merge branch 'master' into improve-catch-replay-frames
2019-09-13 19:23:15 +09:00
Dean Herbert
1c317bc9dc
Merge branch 'reset-dho-lifetimes' into fix-catch-rewind
2019-09-12 19:40:26 +09:00
Dean Herbert
f21e47d6d2
Move expire to DrawableHitObject
2019-09-12 19:29:08 +09:00
Dean Herbert
acdfeef1dc
Improve how osu!catch stores and replays key actions
2019-09-12 18:33:46 +09:00
Dean Herbert
ec7a50b75f
Fix already caught osu!catch objects not correctly disappearing
2019-09-08 00:10:31 +09:00
Dean Herbert
fdd3687437
Fix catcher additive sprites staying on screen during rewind
2019-09-08 00:09:24 +09:00
Dean Herbert
f925e781a9
Refactor HitWindows for legibility
2019-09-06 15:24:14 +09:00
Dean Herbert
d1cdf49dd5
Revert SkinnableSprite lookups to old behaviour
2019-09-03 14:21:54 +09:00
Dean Herbert
0261456d5a
Merge branch 'master' into play-to-gameplay
2019-09-03 11:42:15 +09:00
Dean Herbert
0f04357f1f
Revert short name change for now
2019-09-02 14:41:14 +09:00
Dean Herbert
70e417533f
Update naming
2019-08-30 15:13:29 +09:00
Dean Herbert
a15828ab25
Introduce the concept of SkinComponents
...
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
smoogipoo
6ab2b20c70
Add an interface for working beatmaps
2019-08-29 19:38:44 +09:00
Dean Herbert
9a98f39f06
Share logic with other rulesets (and make default)
2019-08-28 18:12:47 +09:00
iiSaLMaN
62edfe7327
Correct comment
2019-08-26 15:16:01 +03:00
iiSaLMaN
fb69755869
Use transform management for catch hit objects
2019-08-26 15:15:23 +03:00
Dean Herbert
48716f8f2b
Update framework
2019-08-21 13:29:50 +09:00
smoogipoo
e9eea7157d
Trim unnecessary file contents
2019-08-01 18:04:57 +09:00
smoogipoo
2ae8cba24d
Add hardrock spinner test
2019-08-01 17:58:20 +09:00
smoogipoo
b978727422
Add stream + repeat slider tests
2019-08-01 14:58:17 +09:00
smoogipoo
8a1d690011
Reset tick offsets
2019-08-01 14:57:54 +09:00
smoogipoo
423857f403
Fix inverted offset
2019-08-01 14:57:07 +09:00
smoogipoo
38a2b9d92b
Fix multiple invocations by using a separate variable
2019-08-01 13:33:00 +09:00
smoogipoo
fdc6a3958d
Make catch HR properly utilise the RNG
2019-08-01 13:10:20 +09:00
smoogipoo
8a64ab0384
Remove generics from IApplicableToBeatmap
2019-08-01 12:39:32 +09:00
Dean Herbert
c3b81bef4a
Flip default to the preferred method going forward
2019-07-22 15:55:38 +09:00
Dean Herbert
91f86adb66
Move DrawableHitObject state management to base class
2019-07-22 15:07:12 +09:00
Dean Herbert
8327452fe1
Make AccentColour a bindable
2019-07-22 14:48:59 +09:00
Dean Herbert
3b5ffdc2cb
Merge branch 'master' into android
2019-07-03 19:05:58 +09:00
Dean Herbert
392985a95b
Merge branch 'master' into ctb-hd
2019-07-03 13:29:59 +09:00
Dean Herbert
9bed0094de
Merge remote-tracking branch 'upstream/master' into android
2019-07-02 19:40:50 +09:00
Dean Herbert
60ea3d4e1a
Fix skinning support for combobreak
2019-06-30 21:58:30 +09:00
Unknown
01508e6813
implement HD for CtB
2019-06-28 10:34:04 +02:00
Albert Tang
3cf2ffc1a7
Merge branch 'master' into android
2019-06-25 17:54:23 -05:00
Dean Herbert
9baf8160d1
Remove pointless SkinReloadableDrawable specification
2019-06-24 15:10:50 +09:00
Dean Herbert
d9f7011769
Use SkinnableSprite to reduce complexity of implementation
2019-06-24 15:10:50 +09:00
Lucas A
332ac0b82b
Fix CI inspections
2019-06-22 18:23:20 +02:00
Lucas A
e2f82ac29b
Move CatcherSprite to its own file + Make CatcherSprite a SkinReloadableDrawable
2019-06-22 17:53:00 +02:00
Shane Woolcock
17d103181c
Merge branch 'master' into android
2019-06-18 20:05:14 +09:30
Dean Herbert
1916fdd247
Add comment specifically about infinity being ok
2019-06-16 05:57:52 +09:00
HoLLy
53a7d919c7
Clarify speedRequired
2019-06-15 22:41:10 +02:00
HoLLy
c723ec5a9d
Remove unneeded checks against h.StartTime
2019-06-15 19:40:56 +02:00
HoLLy
4d690a2b14
Use normal movement for bananas when possible
2019-06-15 19:21:00 +02:00
HoLLy
f97cab5815
Prevent speedRequired from being NaN
2019-06-15 19:14:24 +02:00
HoLLy
d735d4cd7f
Fix crash on 2B hitobjects
2019-06-15 19:11:29 +02:00
Dean Herbert
5c2c4f0ada
Merge pull request #4878 from HoLLy-HaCKeR/expose-skills
...
Expose skills in DifficultyAttributes
2019-06-11 18:47:56 +09:00
Arphox
07e17518e9
Fix all "Maintainability" CodeFactor issues
2019-06-11 10:28:16 +02:00
HoLLy
7e9f5a0939
Add Skills to DifficultyAttributes
2019-05-29 11:22:51 +02:00
tangalbert919
07e550a950
Merge branch 'master' into android
2019-05-28 09:08:44 -05:00
HoLLy
cb664dd183
Change OfType<> to Cast<> to be more clear
2019-05-12 22:08:47 +02:00
HoLLy
3981cf55fa
Fix order of nested hitobjects on 2B Catch maps
2019-05-12 21:31:16 +02:00
tangalbert919
6fd1eb5e08
Merge remote-tracking branch 'upstream/master' into android
2019-05-08 08:15:03 -05:00
smoogipoo
13b9b04bb8
Apply more cases/fix some existing ones
2019-05-07 13:23:09 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability
2019-04-27 18:41:19 +09:00
smoogipoo
aeae759fcd
Rename method + add xmldoc
2019-04-22 18:08:15 +09:00