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Beatmaps
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.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
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2019-11-20 13:37:47 +01:00 |
Difficulty
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.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
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2019-11-20 13:37:47 +01:00 |
Judgements
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Merge remote-tracking branch 'origin/master' into fix-new-inspections
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2019-05-07 13:20:17 +09:00 |
MathUtils
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Make catch HR properly utilise the RNG
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2019-08-01 13:10:20 +09:00 |
Mods
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Make catch HR properly utilise the RNG
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2019-08-01 13:10:20 +09:00 |
Objects
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.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
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2019-11-20 13:37:47 +01:00 |
Properties
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Merge remote-tracking branch 'upstream/master' into android
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2019-01-29 18:13:43 -06:00 |
Replays
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Generate better temporary frames to support framed handling flaws
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2019-09-18 16:09:48 +09:00 |
Resources/Testing/Beatmaps
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Trim unnecessary file contents
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2019-08-01 18:04:57 +09:00 |
Scoring
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Refactor HitWindows for legibility
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2019-09-06 15:24:14 +09:00 |
UI
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.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
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2019-11-20 13:37:47 +01:00 |
CatchInputManager.cs
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Fix remaining issues
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2019-02-28 13:31:40 +09:00 |
CatchRuleset.cs
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add cinema mod support
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2019-11-23 17:32:16 +00:00 |
CatchSkinComponent.cs
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Revert SkinnableSprite lookups to old behaviour
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2019-09-03 14:21:54 +09:00 |
CatchSkinComponents.cs
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Revert SkinnableSprite lookups to old behaviour
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2019-09-03 14:21:54 +09:00 |
osu.Game.Rulesets.Catch.csproj
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Update .Net Standard projects to 2.1
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2019-11-18 18:35:58 +08:00 |