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mirror of https://github.com/ppy/osu.git synced 2024-11-17 04:35:33 +08:00
Commit Graph

3155 Commits

Author SHA1 Message Date
Alex Amadori
6c161fb167 Merge remote-tracking branch 'upstream/master' 2017-02-21 18:15:46 +01:00
Dean Herbert
afba4fbfad
Merge remote-tracking branch 'upstream/master' into chat-improvement 2017-02-21 15:46:28 +09:00
Thomas Müller
417f146386 Add difficulty calculation
Adds base classes for difficulty calculations, hooks them up with
carousel container, and adds a port of the osu difficulty calculator.
2017-02-19 17:41:51 +01:00
Dean Herbert
520e040396 Add FocusedTextBox abstraction. 2017-02-19 17:59:22 +09:00
Alex Amadori
21cf96ec10 More sorting rookie mistakes 2017-02-18 16:23:13 +01:00
Alex Amadori
f48c83b787 Fix silly sorting mistakes 2017-02-18 15:56:29 +01:00
Alex Amadori
d92382c1aa Merge remote-tracking branch 'upstream/master' 2017-02-18 15:18:26 +01:00
Alex Amadori
6bbbbd8f96 Implemented sorting in TestCasePlaySong 2017-02-18 15:11:40 +01:00
DrabWeb
006fb5502d ModSelect -> ModSelectOverlay, + WaveOverlayContainer, + ModButton selected colours, made song select OnExit not handle closing mod select 2017-02-18 07:28:22 -04:00
Dean Herbert
32ce8cf723
Audio class renames in line with framework changes. 2017-02-18 17:35:04 +09:00
Alex Amadori
1cd93f79b3 General sorting improvements 2017-02-18 07:59:01 +01:00
Alex Amadori
6b3ecc28b8 Fixed BeatmapPanels disappearing 2017-02-17 23:32:14 +01:00
Alex Amadori
7dcbefd50f Implemented basic sorting logic 2017-02-17 17:41:53 +01:00
Dean Herbert
e6ef9f67aa
GameMode -> Screen. 2017-02-17 19:23:58 +09:00
DrabWeb
9fc3726925 ModSelector -> ModSelect, added mod descriptions, added per-mode mod selection, changed animations and made the wave mask properly 2017-02-16 18:32:27 -04:00
DrabWeb
0a58fc62db Added mod selection overlay 2017-02-16 16:05:03 -04:00
Dean Herbert
04346dbb92
Make osu! logo at song select correctly handle mouse focus. 2017-02-16 22:24:25 +09:00
Dean Herbert
67105e6dfd
Replace all usage of SpriteText with OsuSpriteText. 2017-02-15 21:37:43 +09:00
Dean Herbert
d570a6d308
Handle cases where HitObjects were not parsed. 2017-02-15 12:38:10 +09:00
Thomas Müller
aaaf7163e0
Update framework. 2017-02-13 17:46:50 +09:00
Dean Herbert
faa805e437
Fix SearchTextBox's handling of keyboard input to allow for IME input. 2017-02-09 12:33:24 +09:00
Dean Herbert
d230c3f9ac
Correct masking layers on song select. 2017-02-08 20:39:17 +09:00
Dean Herbert
050fa7fbe8
Adjust FilterControl to match design and give an absolute height. 2017-02-08 20:30:45 +09:00
Dean Herbert
2e119cd74f
Handle toolbar offsets better. 2017-02-08 20:30:45 +09:00
Dean Herbert
417b0817a9
Improve arrow key redirection at song select. 2017-02-08 15:30:20 +09:00
Dean Herbert
937c065af7
Clear content of SearchTextBox on first escape keypress. 2017-02-08 15:14:15 +09:00
Dean Herbert
bbf8d1000b
Update focus requesting code in SearchTextBox. 2017-02-08 15:13:56 +09:00
Dean Herbert
a6f02106a4
Use new placeholder logic. 2017-02-08 14:08:01 +09:00
Dean Herbert
5a89ba1040
Make OsuTextBox use OsuSpriteText. 2017-02-08 11:22:46 +09:00
Dean Herbert
6b011a50d2
Naming standardisation and enforcing. 2017-02-07 16:20:36 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Dean Herbert
86205c35a4
Fix weird state changes of footer buttons. 2017-02-06 20:46:53 +09:00
Thomas Müller
8271b139e9 Use the framework's new AlwaysPresent switch instead of setting the alpha to 0.01. 2017-02-05 09:40:58 +01:00
Dean Herbert
ddea76927f Better SearchTextBox focus handling. 2017-02-03 19:12:57 +09:00
Dean Herbert
16a01abc4d Merge remote-tracking branch 'upstream/master' into options-refactor
# Conflicts:
#	osu.Game/Beatmaps/Drawables/BeatmapPanel.cs
#	osu.Game/Graphics/UserInterface/BackButton.cs
#	osu.Game/Screens/Play/KeyCounter.cs
2017-02-03 13:16:07 +09:00
Drew DeVault
437cc834eb @Tom94 pointed out this problem 2017-02-02 12:23:06 -05:00
Dean Herbert
966121a438 Fix keyboard controls not respecting search filter. 2017-02-02 19:37:35 +09:00
Dean Herbert
0c887d3a46 Fix deselected group remaining visible after search. 2017-02-02 19:24:43 +09:00
Dean Herbert
aec84ae725 Fix laggy animations, incorrect hiding logic. 2017-02-02 19:24:14 +09:00
Drew DeVault
5003b3738a Remove constant boolean expressions 2017-02-01 19:15:22 -05:00
Drew DeVault
3c7c3d1cb9 Tidy up GetEnumerable 2017-02-01 19:12:24 -05:00
Drew DeVault
2d691ca8d5 Use OnChange instead of OnCommit
OnCommit only gets fired when focus is lost
2017-02-01 19:12:24 -05:00
Drew DeVault
b1a55f6b5e Use OnCommit instead of OnChange simplifies things 2017-01-31 19:48:33 -05:00
Drew DeVault
f740707712 Initialize previousFilter to string.Empty 2017-01-31 19:45:42 -05:00
Drew DeVault
35a1479fc1 Fix extra click sound effect 2017-01-31 19:37:00 -05:00
Drew DeVault
4597a765b8 Fix escape key to exit PlaySongSelect
This is less than ideal but is the least disruptive solution. The
InputManager itself holds Escape keypresses from getting to anything
else if something is focused.
2017-01-31 19:00:54 -05:00
Drew DeVault
637a99e8d0 Merge remote-tracking branch 'upstream/master' into song-select-filtering 2017-01-31 19:00:50 -05:00
Dean Herbert
6b66ecc131 Global shadows and more sane font size setting. 2017-01-31 18:53:52 +09:00
Drew DeVault
acdf64e1f7 Remove code to check for other focused controls 2017-01-30 23:08:24 -05:00
Drew DeVault
5852657205 Refactor out Hidden
Also fixes a bug I didn't think about before
2017-01-30 22:35:09 -05:00
Drew DeVault
8d294a4eca Only grab focus if nothing else has it 2017-01-30 14:03:05 -05:00
Drew DeVault
144a87a247 Fix focus interactions with search text box 2017-01-30 13:56:33 -05:00
Drew DeVault
09680196c9 SearchTextBox: Don't handle Key.{Enter,Left,Right} 2017-01-30 10:16:55 -05:00
Drew DeVault
b32cbdbec2 Relocate enums 2017-01-30 10:07:11 -05:00
Drew DeVault
fb431fd44e &&=, unnecessary null check 2017-01-30 09:49:58 -05:00
Drew DeVault
9a2cba8520 Use null coalesce operator where appropriate 2017-01-30 09:48:21 -05:00
Drew DeVault
7f3cb381a9 Refactor FilterControl.Search 2017-01-30 09:48:12 -05:00
Drew DeVault
42a2285ef3 Make BeatmapGroup.Hidden more intelligent 2017-01-30 09:47:04 -05:00
Drew DeVault
0a81fdbd10 Update null background handling 2017-01-30 09:44:02 -05:00
Drew DeVault
c00a558cb7 Merge remote-tracking branch 'upstream/master' into song-select-filtering 2017-01-30 09:35:14 -05:00
Dean Herbert
bdbe8501d3 Merge branch 'master' into add-flash-effects
# Conflicts:
#	osu.Game/Overlays/Options/General/LoginOptions.cs
2017-01-30 21:47:05 +09:00
Dean Herbert
2ad9377b37 Adjust carousel radius slightly (flyte wanted it). 2017-01-30 16:55:47 +09:00
Dean Herbert
9f90b57543 Move BPM calculations to Beatmap. 2017-01-30 16:03:45 +09:00
Dean Herbert
0272c4b559 Add StarDifficulty property and correct colouring of difficulty icons. 2017-01-30 15:26:28 +09:00
Dean Herbert
1f2f2fa144 Fix visualtests. 2017-01-30 15:15:56 +09:00
Dean Herbert
0c2152f3d0 Use beatmap's play mode. 2017-01-30 13:14:02 +09:00
Dean Herbert
e93f60396f Add the ability for individual game modes to report statistics for display at song select. 2017-01-30 13:12:30 +09:00
Dean Herbert
3286713d11 avg -> mostly 2017-01-29 15:16:38 +09:00
Dean Herbert
6027cc7afa Formatting fixes. 2017-01-29 15:15:04 +09:00
Dean Herbert
2e76874384 Simplify the lookup conditions for hitcircles/sliders (uses duration to discern). 2017-01-29 15:09:42 +09:00
Dean Herbert
3125fa89ee Fix method which should be class. 2017-01-29 15:06:44 +09:00
Dean Herbert
77558abf58 Merge branch 'master' into more-beatmap-info
# Conflicts:
#	osu.Game/Screens/Select/BeatmapInfoWedge.cs
2017-01-29 14:47:42 +09:00
Drew DeVault
10897486ba Merge remote-tracking branch 'upstream/master' into song-select-filtering 2017-01-27 15:41:46 -05:00
Drew DeVault
f3c5c1f0b8 Fixes following recent updates upstream 2017-01-26 21:31:28 -05:00
Dean Herbert
4a7b3cf391 Initial implementation of song select footer area. 2017-01-27 00:36:12 +09:00
Drew DeVault
678f0aaa16 Implement filtering with strings 2017-01-17 19:18:15 -05:00
Drew DeVault
75de03bd88 Use OsuColour for green text 2017-01-17 18:26:43 -05:00
Drew DeVault
46e7bcef8c Improve beatmap import 2017-01-17 17:05:06 -05:00
Drew DeVault
5eb1cda77b Rename FilterSongSelect, use OsuColour 2017-01-17 16:43:40 -05:00
Drew DeVault
63031fbc3d Move filter container z depth and add hover fx 2017-01-17 15:41:50 -05:00
Drew DeVault
73e46ee8c0 Initial layout of song select filtering UI 2017-01-17 15:41:50 -05:00
Dean Herbert
ee0b6be84b Merge pull request #266 from kizayoi/master
Add support for old beatmaps
2017-01-16 16:02:22 +08:00
Drew DeVault
f5f545df62 Refactor OsuColour into injected instance class
Which should allow you to change the color palette in the future for
skinning purposes.
2017-01-12 23:49:05 -05:00
Drew DeVault
fa007e632d Refactor colors to palette based design 2017-01-12 16:38:27 -05:00
Drew DeVault
c222be05c0 Add Color4.Opacity and OsuColor.Gray 2017-01-10 13:44:40 -05:00
Drew DeVault
70ecf48ca7 Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.

Closes #126
2017-01-09 17:20:31 -05:00
柯十六夜
ef11c3f389 Add default Beatmap ID 2016-12-21 14:47:56 +08:00
柯十六夜
02f6e46105 Add support for v9 beatmaps 2016-12-20 23:56:49 +08:00
n4b3l
c614d61b1a getbpm takes Beatmap instead of WorkingBeatmap 2016-12-18 19:34:20 +01:00
n4b3l
ded6588d3b minor style fixed 2016-12-18 17:21:05 +01:00
n4b3l
5f893d46c7 style fixes 2016-12-18 16:53:52 +01:00
Thomas Müller
66435a515c Don't async/await song selection since audio operations are now on a separate thread. 2016-12-18 15:19:41 +01:00
Dean Herbert
6e10a9bb29 Allow starting maps by clicking an active panel a second time. 2016-12-18 16:59:13 +09:00
Dean Herbert
2cbc528971 Remove janky beatmap info wedge animation, restore pixel snapping. 2016-12-18 16:50:39 +09:00
n4b3l
492581fa50 fixed length.seconds display 2016-12-18 04:03:11 +01:00
n4b3l
f551133b0e .. 2016-12-18 03:56:27 +01:00
n4b3l
3d64bee069 proper round + std bpm 2016-12-18 03:53:26 +01:00
n4b3l
63dd8893d9 bpm as ints 2016-12-18 02:53:43 +01:00
n4b3l
73532b9172 small code improvements 2016-12-17 19:57:58 +01:00
n4b3l
2f708a704d bpm range added + changed spacing 2016-12-17 19:31:34 +01:00
n4b3l
a04a0a7d2c fix allignment... 2016-12-17 15:58:51 +01:00
n4b3l
d812a7cb4e func for icons 2016-12-17 15:53:26 +01:00
n4b3l
9e6161b862 better scaling 2016-12-17 12:18:55 +01:00
n4b3l
e31e19f1b8 removed unnecessary padding 2016-12-17 12:04:42 +01:00
n4b3l
376b3df2f8 icons with TextAwesome 2016-12-17 11:57:52 +01:00
n4b3l
590db66b37 remove icons from resource 2016-12-17 11:30:30 +01:00
Dean Herbert
3e42fa4f90 Merge pull request #247 from peppy/song-select-async-player
Load player async
2016-12-17 16:05:50 +09:00
n4b3l
b78b40a629 implement icons 2016-12-17 01:58:39 +01:00
n4b3l
881d58574e Design improvements 2016-12-16 14:21:12 +01:00
n4b3l
991ad298d9 more beatùa 2016-12-16 04:25:28 +01:00
BuildTools
d37ff8f153 Deleted unnecesary things (I guess) 2016-12-15 17:35:14 -06:00
BuildTools
b788878c95 Unnecesary things were removed (I guess) 2016-12-15 17:28:22 -06:00
BuildTools
a845a897b3 Add Base Preview Time 2016-12-15 17:11:48 -06:00
Dean Herbert
8ce18e8986 Improve song select startup time via better database querying. Also fix difficulty displays. 2016-12-15 22:58:32 +09:00
Dean Herbert
08ef8ed8ea Add comment about future implementation. 2016-12-15 22:58:18 +09:00
Dean Herbert
8d800dac99 Make Player load async. 2016-12-15 22:58:00 +09:00
Dean Herbert
9557821776 Start a map using enter key. 2016-12-15 22:57:28 +09:00
Dean Herbert
21f993d149 Add ability to navigate song select carousel using arrow keys. 2016-12-15 22:57:14 +09:00
Thomas Müller
9c4c713aa0 Fix panels that are moving off-screen having an incorrect X coordinate applied. 2016-12-10 11:30:22 +01:00
Dean Herbert
bbc11c77ca Add (temporary) transitions to songselect and player. 2016-12-07 20:47:28 +09:00
Dean Herbert
f356640cb7 Add missing licence headers. 2016-12-06 19:07:15 +09:00
Dean Herbert
8fc8ca3998 Add song select panel sound effects. 2016-12-05 20:09:56 +09:00
Thomas Müller
b12b82fdd3 Fix depth values. 2016-11-29 20:50:12 +01:00
stanriders
775e8ac5d6 Hardcoded button size, fixed input handling, fixed flash not being visible 2016-11-27 18:56:05 +03:00
stanriders
ba18c9a309 Merged ExtendableButton and BackButton 2016-11-27 05:48:31 +03:00
stanriders
e9343fe53d Add stable-alike BackButton 2016-11-27 04:21:12 +03:00
Dean Herbert
af18d25357 Move some styling inside BeatmapInfoWedge and fix initial transition happening too early. 2016-11-26 17:31:35 +09:00
Dean Herbert
5764bf8093 Improve IsAlive logic. 2016-11-26 17:22:58 +09:00
Dean Herbert
ebab9d66bf Merge remote-tracking branch 'refs/remotes/upstream/master' into carousel-fixes 2016-11-26 17:08:40 +09:00
Dean Herbert
e36a51acf0 Custom LifetimeList (experimental). 2016-11-25 18:30:13 +09:00
Drew DeVault
89effca12e Remove need for PlaySongSelect ctor to take a db 2016-11-25 00:44:46 -05:00
Dean Herbert
4184dd2329 Change the way we set our initial y position on first display. 2016-11-25 12:50:18 +09:00
Tom94
495cb926f7 Move beatmap panels back to an X of 0 when they are unselected. 2016-11-24 20:25:29 +01:00
Dean Herbert
ece3bc0e01 Refactor BeatmapInfoWedge to be async. 2016-11-24 13:48:48 +09:00
Dean Herbert
1eb04ff11e Don't use the overlay suffix for beatmapInfo wedge. 2016-11-24 13:35:25 +09:00
Dean Herbert
311b5c623c Adjust difficulty panel offsets slightly. 2016-11-24 13:33:32 +09:00
Tom94
718f2b13a8 Do not change depth value of drawables currently contained within a container. 2016-11-24 13:23:05 +09:00
Tom94
3e4ff27865 Simplify Y position computations and do not scroll to selected beatmap whenever Y positions are recomputed. 2016-11-23 17:42:21 +01:00
Dean Herbert
1e0b7dffc0 Move WedgeBackground to its own class and improve display a bit. 2016-11-23 14:29:20 +09:00
Dean Herbert
622b127180 One missing carousel rename. 2016-11-23 13:28:49 +09:00
Dean Herbert
2e05ec0296 Fix scaling of BeatmapInfoOverlay wedge. 2016-11-23 13:07:35 +09:00
Dean Herbert
611619fd9c Fix some namespaces. 2016-11-23 12:00:17 +09:00
Thomas Müller
030a20a3f2 Fix minor issues with alpha fading at edges. 2016-11-22 21:58:46 +01:00
Thomas Müller
5cf5e8c80c Move BeatmapInfoOverlay into its own class.
No loading async optimizations yet.
2016-11-22 21:51:42 +01:00
Thomas Müller
9bf23bc4ad Only handle beatmap panels that are visible in song select. 2016-11-22 21:41:48 +01:00
Thomas Müller
ba1d3ab20e Carousell -> Carousel 2016-11-22 20:10:25 +01:00
Thomas Müller
2596e71494 Improve smooth movement in beatmap carousel. 2016-11-22 20:10:04 +01:00
Thomas Müller
20be2f4628 Terminate loop through beatmap groups when having found a selection. 2016-11-22 19:00:42 +01:00
Thomas Müller
b22762d0e1 Merge branch 'master' of github.com:ppy/osu into better-song-select 2016-11-22 18:55:13 +01:00
Dean Herbert
4cf2dd90d6 Standardise and simplify the amount of beatmap information passed around song select. 2016-11-22 22:07:15 +09:00
Dean Herbert
ccb00aeb94 Add comment about wedgedBeatmapInfo performance issues. 2016-11-22 21:43:35 +09:00
Dean Herbert
a251db804c Stop adding beatmaps to song select when disposed. 2016-11-22 16:13:38 +09:00
Thomas Müller
d32f11b5e2 Smoother movement within song select. 2016-11-21 07:59:46 +01:00
Thomas Müller
318fe2f9d6 Fix broken VisualTests SongSelect. 2016-11-20 20:43:43 +01:00
Thomas Müller
c6d688898f Initial implementation of a beatmap carousell and various minor improvements to song select.
No big optimizations yet, but groundwork is laid out.
2016-11-20 20:34:16 +01:00