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Commit Graph

9854 Commits

Author SHA1 Message Date
Dean Herbert
d3b9660148 Move common interface implementations to extension methods 2021-10-05 14:41:14 +09:00
Dean Herbert
b41fa41c85 Rename APIRequest.Result to Response 2021-10-05 14:28:56 +09:00
smoogipoo
5624dd9af6 Fix incorrect CancellationToken usage
Apparently I wrote the BDL system and don't know how this works. I
believe you need `CancellationToken?` or CanBeNull=true, however that doesn't actually
play well when actually using the token in code...
2021-10-05 12:07:41 +09:00
smoogipoo
593da79bbc Further asyncify load process 2021-10-05 11:26:13 +09:00
smoogipoo
d120678e30 Fix redundant default value 2021-10-04 21:13:14 +09:00
smoogipoo
d1e7191f94 Pass score into GameplayState 2021-10-04 20:59:51 +09:00
smoogipoo
0b0316e27e Fix missing CanBeNull 2021-10-04 20:59:31 +09:00
smoogipoo
1837e1bf3c Share rounding with PerformanceStatistic 2021-10-04 20:35:53 +09:00
smoogipoo
fb63e5ed87 Add todo 2021-10-04 20:35:26 +09:00
smoogipoo
221cc1747c Drop "default" prefix 2021-10-04 20:34:28 +09:00
smoogipoo
5aae673240 Use GameplayState 2021-10-04 20:33:54 +09:00
smoogipoo
2e3450b3f5 Make Mods readonly 2021-10-04 20:20:24 +09:00
smoogipoo
031c5a441e Merge branch 'master' into realtime-pp-display 2021-10-04 20:19:37 +09:00
Dan Balasescu
4bd1083388
Merge pull request #14903 from peppy/importer-returns-live
Add `ILive<T>` and use as return type of `Import` methods
2021-10-04 20:16:32 +09:00
smoogipoo
4871db2f86 Merge branch 'master' into importer-returns-live 2021-10-04 19:42:36 +09:00
Dean Herbert
853cf6feaa Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
Dean Herbert
916342c837 Merge branch 'master' into importer-returns-live 2021-10-04 16:24:26 +09:00
smoogipoo
69c2b7dc59 Merge branch 'master' into rename-beatmap-info-beatmap-fields 2021-10-04 16:03:22 +09:00
Dan Balasescu
aa1bfc16d2
Merge pull request #14929 from peppy/gameplay-state
Replace `GameplayBeatmap` with `GameplayState`
2021-10-04 15:56:44 +09:00
Bartłomiej Dach
017756cbca
Use Torus alternates on online play screens as per design 2021-10-04 00:26:41 +02:00
Dean Herbert
ec61c3c5ee Rename all remaining cases 2021-10-03 00:55:29 +09:00
Dean Herbert
973c31132b Rename BeatmapInfo variables which were named beatmap for clarity 2021-10-02 12:45:34 +09:00
Dean Herbert
7e009f6168 Add full xmldoc 2021-10-02 02:31:41 +09:00
Dean Herbert
32afd3f426 Replace all basic usages 2021-10-02 02:22:23 +09:00
Dean Herbert
05ca3aec4f Rename GameplayState to SpectatorGameplayState 2021-10-02 02:10:11 +09:00
smoogipoo
0ee148b53f Extra guard against no attributes 2021-10-01 21:31:26 +09:00
smoogipoo
a1f880a36a Split classes 2021-10-01 21:00:39 +09:00
smoogipoo
d0081908c5 Make Score internal 2021-10-01 20:52:48 +09:00
smoogipoo
5820a71652 Fix mania difficulty calculator crashing 2021-10-01 19:57:45 +09:00
Dean Herbert
59bd13c154 Merge branch 'master' into slider-timeline-velcotiy-adjust-v2 2021-10-01 17:47:00 +09:00
Dean Herbert
ac471a0ec1 Merge branch 'no-more-difficulty-control-points-info' into slider-timeline-velcotiy-adjust-v2 2021-10-01 17:46:58 +09:00
Dean Herbert
a92d499d7a Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo 2021-10-01 16:55:50 +09:00
smoogipoo
36be041846 Merge branch 'master' into realtime-pp-display 2021-10-01 13:28:38 +09:00
Dean Herbert
a2e61883e3 Initial push to use ILive in import process 2021-09-30 22:55:25 +09:00
Dean Herbert
3e3b9bc963 Split out IModelDownloader and also split apart ScoreManager 2021-09-30 18:25:20 +09:00
smoogipoo
4d8418e072 Fix possible nullrefs 2021-09-30 17:54:56 +09:00
smoogipoo
d2a8f35b4c Update styling 2021-09-30 17:54:52 +09:00
smoogipoo
84bddf0885 Initial PP counter implementation 2021-09-30 17:00:24 +09:00
smoogipoo
816018edb7 Move hosted by text into nullcheck 2021-09-30 12:04:30 +09:00
smoogipoo
202a602d2f Change default status to "ready to play" 2021-09-30 12:03:44 +09:00
smoogipoo
ea30445efc Remove verbatim string 2021-09-30 12:03:34 +09:00
smoogipoo
619a907c47 Fix zero height grid 2021-09-30 12:01:26 +09:00
smoogipoo
56b3c8aa9a Remove forgotten text 2021-09-30 11:52:14 +09:00
smoogipoo
c83dd7d2b6 Merge OnlinePlayComposite and RoomSubScreenComposite 2021-09-29 20:55:20 +09:00
Jamie Taylor
4d91204faf
Pause Editor sample playback while popup dialog is shown 2021-09-29 20:46:41 +09:00
smoogipoo
c9c2d20544 Limit max size 2021-09-29 20:44:38 +09:00
smoogipoo
67d847fbd3 Add room status text to DrawableRoom 2021-09-29 20:24:49 +09:00
smoogipoo
5f921c7836 Change SelectedItem to show the last item by default 2021-09-29 20:24:32 +09:00
smoogipoo
d89577b2e7 Add host to DrawableRoomParticipantsList 2021-09-29 19:34:40 +09:00
smoogipoo
73ee82ee2b Rename RecentParticipantsList -> DrawableRoomParticipantsList 2021-09-29 19:15:58 +09:00
Dan Balasescu
625711e6d2
Merge pull request #14776 from peppy/fix-pause-with-audio-offset
Avoid accounting for the pause pitch adjust effect when "fixing" hardware offset adjustments
2021-09-28 18:44:22 +09:00
Dean Herbert
46bafb6252 Merge branch 'master' into no-more-difficulty-control-points-info 2021-09-28 13:53:56 +09:00
Bartłomiej Dach
ca6cbca04a
Fix range selection crashing after non-mouse selection 2021-09-27 20:54:29 +02:00
Dean Herbert
df85092426 Resolve inner items early in process and rename variable 2021-09-27 14:24:17 +09:00
Dean Herbert
41fb3371e5
Merge branch 'master' into blueprint-container-sorting 2021-09-27 14:12:09 +09:00
Bartłomiej Dach
d3203f83dd
Add implementation of range selection 2021-09-26 20:12:26 +02:00
Bartłomiej Dach
81d160c85a
Add test covering expected UX of range selection 2021-09-26 19:27:47 +02:00
Bartłomiej Dach
6dc3e66c93
Include combo information when determining ordering if available 2021-09-26 15:52:25 +02:00
Bartłomiej Dach
a86b9893ac
Always re-sort blueprints before adding/removing one 2021-09-26 15:48:56 +02:00
Dean Herbert
60c9e9f704
Merge pull request #14805 from bdach/rectangular-snap-grid
Add rectangular snap grid to osu! editor composer
2021-09-22 00:12:03 +09:00
Dan Balasescu
ffdaf23329
Merge pull request #14814 from peppy/fix-key-counter-masking
Fix `KeyCounterDisplay` potentially getting stuck invisible due to autosize masking
2021-09-21 16:21:38 +09:00
Bartłomiej Dach
761548e533
Merge branch 'master' into 14470-ur-not-updating 2021-09-20 22:07:33 +02:00
sh0ckR6
fb416c79e9
Fully revert Player 2021-09-20 15:01:03 -04:00
Dean Herbert
a3464c98a7 Fix KeyCounterDisplay potentially getting stuck invisible due to autosize masking
Closes #14793.
2021-09-20 23:52:01 +09:00
sh0ckR6
9a1db04920
Resolve GameplayClockContainer instead of Player 2021-09-20 10:28:58 -04:00
sh0ckR6
36a20ab0b3
Resolve failed test compilation 2021-09-20 10:26:07 -04:00
sh0ckR6
10fe2382b0
Address most issues 2021-09-20 10:07:42 -04:00
Bartłomiej Dach
4e094b2127
Implement grid size toggling matching stable 2021-09-19 20:26:02 +02:00
Bartłomiej Dach
56e80a0706
Add rectangular position snap grid 2021-09-19 18:07:19 +02:00
sh0ckR6
04715a5471
Add null-check when invoking OnSeek 2021-09-18 12:20:36 -04:00
sh0ckR6
f6e279baa1
Add xmldoc to HitErrorMeter.Clear
Explains how the method is called and what inheritors should do when implementing it.
2021-09-18 12:18:11 -04:00
sh0ckR6
12cc16c598
Remove unused property in SongProgress 2021-09-18 12:05:06 -04:00
sh0ckR6
b2b3108afa
Resolve addressed issues
+ Stopped using testing methods in non-testing classes
+ Resolve Player and add OnSeek event
+ Take bindings away from BarHitErrorMeter
+ Add support for ColourHitErrorMeter
2021-09-17 16:19:41 -04:00
Jamie Taylor
f868feae44
Remove unnecessary Schedule 2021-09-17 21:12:39 +09:00
Jamie Taylor
9485323a13
Add audio feedback for incorrect MP room password 2021-09-17 20:52:13 +09:00
Dan Balasescu
a591fffdbd
Merge pull request #14782 from peppy/refocus-textbox-on-failed-password
Refocus the multiplayer password entry textbox on failed join
2021-09-17 18:59:09 +09:00
Dean Herbert
027912d4f6 Refocus the multiplayer password entry textbox on failed join 2021-09-17 18:25:25 +09:00
Dean Herbert
1c8e17cf11 Fix the default background parallax being set incorrectly when no screen is present 2021-09-17 18:14:39 +09:00
Dean Herbert
5f27f1c099 Avoid accounting for the pause pitch adjust effect when "fixing" hardware offset adjustments
Bit of an unfortunate one. Because we are applying the pitch adjustment
to the lowest level (`Track`), it's hard to filter out in parent clock
calculations.

Tried a few solutions but this feels the best. Note that we can't just
undo the `pauseFreqAdjust` adjustment as it will div-by-zero.

Closes https://github.com/ppy/osu/issues/14773.
2021-09-17 15:43:38 +09:00
Dean Herbert
f524e913e1 Move AllowTrackAdjustments specification to RoomSubScreen 2021-09-17 13:24:01 +09:00
Dean Herbert
cd4ba71a6b Revert "Merge pull request #14772 from Joehuu/lounge-disallow-track-adj"
This reverts commit 06ff4838fb, reversing
changes made to 5453ea0ce9.
2021-09-17 13:22:39 +09:00
Joseph Madamba
55feb47e61 Disallow track adjustments on playlists / multi lounge 2021-09-16 20:17:21 -07:00
smoogipoo
e8dea0138c Fix one more issue 2021-09-16 18:34:13 +09:00
smoogipoo
f9d5abff8a Update with keybinding changes 2021-09-16 18:26:12 +09:00
Dean Herbert
3495fae519 Handle potential for OnResuming call without an OnSuspending first 2021-09-16 16:31:41 +09:00
Dean Herbert
b58415fe19 Make suspend stored state nullable to ensure we don't break it 2021-09-16 16:12:14 +09:00
Dean Herbert
fa693bb8a8 Move MusicController adjustment set to inside OsuScreen itself (and result nullable) 2021-09-16 16:08:09 +09:00
AbstractQbit
318f0941ca Move all the "inherit previous AllowTrackAdjustments" logic into OsuScreen 2021-09-15 21:25:39 +03:00
Dean Herbert
931e873a7e
Merge branch 'master' into inheritable-allow-track-adjust 2021-09-15 22:26:13 +09:00
AbstractQbit
f0439ef50b Remove unnecessary AllowTrackAdjustments overrides, add true to SongSelect 2021-09-15 13:12:57 +03:00
Dean Herbert
8acfefed1b
Merge pull request #14741 from smoogipoo/fix-lounge-beatmaps-counter
Fix incorrect beatmap count and SR range in multi lounge
2021-09-15 18:51:52 +09:00
AbstractQbit
1181317c72 Fix issues found by code quality ci 2021-09-15 12:01:56 +03:00
smoogipoo
f54d554d30 Extract removal to method 2021-09-15 17:03:28 +09:00
AbstractQbit
48cf98ef93 Rephrase null meaning in IOsuScreen.AllowTrackAdjustments
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-09-15 11:00:49 +03:00
AbstractQbit
b87af3dd68 Move the inherited AllowTrackAdjustments into OsuScreen 2021-09-15 10:55:16 +03:00
Dean Herbert
1ba716d9f1
Merge pull request #14737 from bdach/editor-difficulty-switch-shared-state
Preserve current time and clipboard contents when switching between difficulties
2021-09-15 12:38:56 +09:00
Bartłomiej Dach
7b9e501fa0
Merge branch 'master' into 14421-multi-password-error-handling 2021-09-14 22:58:20 +02:00
Dean Herbert
13f88cbc4e Fix EditorClock retaining a reference to potentially outdated ControlPointInfo 2021-09-14 23:56:57 +09:00
AbstractQbit
b9193aae6d Make IOsuScreen.AllowTrackAdjustments nullable
Allows for inheriting value from the previous screen if undefined
2021-09-14 17:37:57 +03:00
Dean Herbert
57f8ccca16 Remove nullability from EditorState properties
Also update the xmldoc to not be specific to difficulty switching
2021-09-14 23:36:28 +09:00
Dean Herbert
f8bdca542d Make restoring state a public call on Editor 2021-09-14 23:36:17 +09:00
Dean Herbert
2a894e7a3f Make EditorLoader state private 2021-09-14 23:26:02 +09:00
Dean Herbert
563bf92529 Also update the full object on sample changes to make them apply immediately 2021-09-14 19:21:23 +09:00
Dean Herbert
d825da3983 Add note about a better way to adjust velocity 2021-09-14 18:54:29 +09:00
Dean Herbert
e4dd59aee2 Add popovers to adjust SV and samples from the timeline 2021-09-14 18:51:22 +09:00
Dean Herbert
9d17f84681 Adjust timeline height to account for less global control points 2021-09-14 18:51:11 +09:00
Dean Herbert
9551e77553 Remove difficulty and sample sections from timing screen 2021-09-14 18:51:11 +09:00
Dean Herbert
87cfcf706e Add ability to change slider velocity with shift-drag 2021-09-14 18:26:17 +09:00
Dean Herbert
b19dc5e41f Remove all legacy ControlPoints when entering the editor 2021-09-14 18:26:16 +09:00
Dean Herbert
6015b5037a Display difficulty and sample control points associated with hitobjects 2021-09-14 18:26:16 +09:00
smoogipoo
a775915338 Fix incorrect beatmap count and SR range in multi lounge 2021-09-14 18:20:28 +09:00
Dean Herbert
5058f28504 Remove breaking padding 2021-09-14 14:52:50 +09:00
Dean Herbert
8865e3cab8 Add back shake and tweak transform of text 2021-09-14 14:44:32 +09:00
Dean Herbert
7bd749d0eb Remove weird shaking 2021-09-14 14:19:55 +09:00
Dean Herbert
e3c56f9ebd Show error message in popover 2021-09-14 14:14:06 +09:00
Dean Herbert
eaac2bad3d Fix incorrect child margin specifications 2021-09-14 13:49:02 +09:00
Bartłomiej Dach
35ee889e5b
Restore clipboard content after difficulty switch 2021-09-13 21:04:27 +02:00
Bartłomiej Dach
79d0f4835e
Add failing tests for preserving clipboard content 2021-09-13 21:03:30 +02:00
Bartłomiej Dach
3fc72271f1
Restore editor clock time after difficulty switch 2021-09-13 20:59:31 +02:00
AbstractQbit
3c75094f43 Move BarHitErrorMeter's icon reorintation to Update() 2021-09-13 19:41:55 +03:00
AbstractQbit
7267602b95 Fix icon orientation for horizontal bar hit error meter 2021-09-13 17:14:39 +03:00
Dan Balasescu
f6c4bbe2c9
Merge pull request #14730 from peppy/add-missing-track-adjustment-defaults
Add missing screen level mod application settings for some screens
2021-09-13 15:22:22 +09:00
Dean Herbert
f9c82a9098
Merge pull request #14676 from nekodex/lobby-team-swap
Add sound for multiplayer team swaps
2021-09-13 15:01:58 +09:00
Dean Herbert
caf7ef6519 Add missing screen level mod application settings for some screens
Closes #7480. But based on discussion in there this solution may change.
2021-09-13 15:00:34 +09:00
Dean Herbert
7fe0eefb78 Add inline comment regarding team switch sample logic
Feels a bit convoluted without this. Don't really have a better
suggestion for now so a comment will do.
2021-09-13 14:12:19 +09:00
Dean Herbert
65fdceee79
Merge branch 'master' into editor-test-scenes-through-loader 2021-09-13 14:02:55 +09:00
sh0ckR6
447001931c
Resolve LoungeSubScreen from PasswordEntryPopover
This is preferred over passing down the already-resolved LoungeSubScreen
2021-09-12 14:36:11 -04:00
Bartłomiej Dach
345cde251d
Add "samples match playback rate" to editor setup screen 2021-09-12 16:54:17 +02:00
Bartłomiej Dach
22fa9a303e
Expose test helper for switching between difficulties 2021-09-12 13:55:48 +02:00
Bartłomiej Dach
8357efc74f
Make EditorTestScene go through EditorLoader 2021-09-12 13:26:04 +02:00
sh0ckR6
e018071be4
Remove OnShakeFinish event 2021-09-11 19:50:41 -04:00
sh0ckR6
6cdc842452
Remove placeholder text response
Weird UX, doesn't feel right compared to the rest of lazer
2021-09-11 17:42:49 -04:00
sh0ckR6
b8a6925175
Use already-resolved LoungeSubScreen instead of nested delegates 2021-09-11 17:41:07 -04:00
Dean Herbert
94702ee7e3 Fix triangles intro attempting to restart track after it is disposed 2021-09-10 18:23:00 +09:00
Dan Balasescu
1d9ad9478e
Merge pull request #14683 from peppy/use-decoupled-clock-triangles-intro
Use a decoupled clock for triangles intro to avoid startup freezes on broken audio device
2021-09-10 13:15:58 +09:00
sh0ckR6
bde092f816
Clear UR bar display on seek with mouse 2021-09-09 20:08:16 -04:00
sh0ckR6
bf0150bab4
Clear UR bar display on keyboard input 2021-09-09 16:21:51 -04:00
Dean Herbert
6c18df24ec Change how UsingThemedIntro is set to improve clarity 2021-09-09 22:04:16 +09:00
Dean Herbert
99b6f0352c Always start decoupled clock regardless of track source 2021-09-09 22:04:00 +09:00
Dean Herbert
199f5235a3
Merge branch 'master' into fix-score-panel-list-keyboard-nav 2021-09-09 12:12:16 +09:00
Dean Herbert
ba99a808af Use a decoupled clock for triangles intro to avoid startup freezes on broken audio device 2021-09-09 01:21:19 +09:00
Dean Herbert
6fc46792d3 Fix test regressions 2021-09-09 00:39:54 +09:00
Dean Herbert
136573982c Add fade in and fix incorrect wrapper bounds 2021-09-08 20:52:14 +09:00
Dean Herbert
7941240a00 Revert "Load DrawableLoungRooms asynchronously"
This reverts commit 0b55bb6913fbf05ebb8ecadfe711084d6797efe0.
2021-09-08 20:52:14 +09:00
Dean Herbert
3e41d8b32e Reduce initial fade transforms 2021-09-08 20:52:14 +09:00
Dean Herbert
bebb9d7e67 Wrap main content of DrawableRoom 2021-09-08 20:52:14 +09:00
Dean Herbert
037b9cfb59 Load DrawableLoungRooms asynchronously 2021-09-08 20:52:14 +09:00
Jamie Taylor
217ca754ae
Add sound for team swaps 2021-09-08 13:45:05 +09:00
sh0ckR6
b1f91596a7
Give user feedback on password attempt fail
Shake the popover
Set the input box's color to red and set the placeholder text to "incorrect password"
2021-09-07 20:05:24 -04:00
sh0ckR6
b8a1ebb786
Hide Popover after failed password attempt
Instead of throwing an error, just close the popover and let the user continue
2021-09-07 16:54:21 -04:00