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mirror of https://github.com/ppy/osu.git synced 2024-11-14 10:57:30 +08:00
Commit Graph

342 Commits

Author SHA1 Message Date
Dean Herbert
fa7fd6efe3
Fix mode selector not invoking a re-filter. 2017-03-29 19:48:13 +09:00
Dean Herbert
f7dc7e9bb9
Update references. 2017-03-28 21:26:20 +09:00
smoogipooo
b225ae82be GetInputHandler -> CreateInputHandler. 2017-03-24 13:59:05 +09:00
smoogipooo
2074812f46 Move ScoreProcessor and Score to Scoring/. 2017-03-24 09:51:52 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Andrey Zavadskiy
4fa6db6cfa Hide options when entering the game 2017-03-21 18:20:15 +03:00
smoogipooo
77067b7e64 Re-style. 2017-03-18 02:04:23 +09:00
Dean Herbert
f9f31ca092
Add statefulness to MenuCursor. 2017-03-17 20:45:27 +09:00
Huo Yaoyuan
e1bd168c16 Remaining GameMode -> Screen. 2017-03-14 07:22:46 +08:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Desktop/OsuGameDesktop.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game/Database/BeatmapDatabase.cs
#	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
#	osu.Game/IPC/BeatmapImporter.cs
#	osu.Game/Modes/Mod.cs
#	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
#	osu.Game/Modes/UI/Playfield.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Dan Balasescu
bc74f453aa Merge branch 'master' into replay 2017-03-07 11:41:16 +09:00
Thomas Müller
9b92e99ce9 Merge branch 'master' into increase-ci-strictness 2017-03-06 21:44:39 +01:00
Thomas Müller
6e9c4a4251 Merge branch 'master' into options-footer 2017-03-06 20:01:51 +01:00
Dean Herbert
c24a4f57d9
Raise errors on unnecessary using statements. 2017-03-06 19:15:47 +09:00
Dean Herbert
5ec2db6558
Fix crash on opening options before intro has played. 2017-03-06 17:32:10 +09:00
Dean Herbert
0ee38571a6
Move version-related properties to OsuGameBase. 2017-03-06 17:30:44 +09:00
Dean Herbert
a5d044067c
Cancel previous load attempts before starting a new score load. 2017-03-04 21:35:12 +09:00
Dean Herbert
95e2e2b027
Replay loading via drag-drop huzzah! 2017-03-04 19:02:43 +09:00
Dean Herbert
b294386077
Remove misleading beatmap import method. 2017-03-04 16:47:37 +09:00
Dean Herbert
ff5f0af2d3 Merge branch 'master' into popup-dialog 2017-03-02 16:42:20 +09:00
DrabWeb
ce1798b8bc DialogManager -> DialogOverlay, cleaned up how BeatmapDeletDialog works, added global DialogOverlay 2017-02-28 02:09:36 -04:00
Andrey Zavadskiy
e06b3ecf2d Input fix 2017-02-27 18:18:12 +03:00
Andrey Zavadskiy
9444ffd849 Removed redundant qualifiers 2017-02-27 17:37:38 +03:00
Dean Herbert
27d31d1d30 Merge remote-tracking branch 'upstream/master' into better-container 2017-02-26 11:23:06 +09:00
Thomas Müller
1585ae842a Update framework 2017-02-26 11:22:58 +09:00
Dean Herbert
5ff4028c29
Make beatmap importing async. 2017-02-24 18:12:50 +09:00
Thomas Müller
2689de0c0c Update framework and add "Async" suffix to asynchronous methods 2017-02-23 22:32:10 +01:00
Dean Herbert
bf33cc6f53
Make disclaimer actually be a thing. 2017-02-18 14:16:46 +09:00
Dean Herbert
fe3a6248ec
Add better screen hierarchy and placeholder for dev build disclaimer. 2017-02-17 20:07:16 +09:00
Dean Herbert
e6ef9f67aa
GameMode -> Screen. 2017-02-17 19:23:58 +09:00
Dean Herbert
366e95dd4f
Remove outdated comment. 2017-02-17 17:33:41 +09:00
Dean Herbert
9e8b4d43dd
Improve exit procedure. 2017-02-17 17:25:28 +09:00
Dean Herbert
753232533a
Display Important/Error logging in notifications for now. 2017-02-15 12:37:57 +09:00
Dean Herbert
870aa2750f Don't attempt to import command line arguments as beatmaps. 2017-02-12 14:53:33 +09:00
Dean Herbert
8ec927899f
Implement notifications. 2017-02-10 16:30:23 +09:00
Dean Herbert
2e119cd74f
Handle toolbar offsets better. 2017-02-08 20:30:45 +09:00
Dean Herbert
3cee23fc00
Toggle toolbar with Ctrl-T. 2017-02-08 20:30:45 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
default0
299c4923c3 Implement Beatmap Import via drag&drop 2017-02-05 13:32:08 +01:00
Dean Herbert
64f4098791 Move MusicController beneath Toolbar. 2017-01-31 17:05:54 +09:00
Dean Herbert
74366c620b Move login screen to toolbar and update design (still not fully implemented).
# Conflicts:
#	osu.Game/Overlays/Options/General/LoginOptions.cs
#	osu.Game/Overlays/Toolbar/Toolbar.cs
2017-01-30 22:55:35 +09:00
Dean Herbert
cbd6fe3f36 Move definition of MusicController's position out of itself. 2017-01-30 22:54:33 +09:00
Dean Herbert
1853bbdda8 Move window/volume configuration to framework level. 2017-01-25 18:44:51 +09:00
Dean Herbert
ae464fcace Move Intro logic to OnEntering in line with framework changes. 2017-01-20 16:30:24 +08:00
Dean Herbert
4d27101aca Add ability to adjust game clock's speed (pgup/pgdn).
A bit hacky, probably need to expose rate better.
2016-12-05 19:33:38 +09:00
Dean Herbert
9bf36418a0 Make toolbar buttons more independent logic-wise.
Also adds visual toggle state for toggleable buttons.
2016-12-02 18:43:01 +09:00
Dean Herbert
167b559a95 Move toolbar to own namespace. 2016-12-01 14:22:29 +09:00
Dean Herbert
c6b7e90739 Merge branch 'refs/heads/master' into online-improvements 2016-12-01 12:51:45 +09:00
Dean Herbert
18509e6a60 ChatConsole -> ChatOverlay. Namespace tidying. 2016-11-30 18:30:06 +09:00
Dean Herbert
481b9d3208 Make opening options shift the rest of the screen as per design. 2016-11-30 18:28:18 +09:00
Thomas Müller
b12b82fdd3 Fix depth values. 2016-11-29 20:50:12 +01:00
Drew DeVault
69cb9cf4de Fix up volume encapsulation 2016-11-25 00:21:42 -05:00
Dean Herbert
d846246ef2 ShowToolbar -> ShowOverlays; include MusicController. 2016-11-15 20:55:57 +09:00
Dean Herbert
2af839cdbd Render musicController above toolbar. 2016-11-15 20:55:55 +09:00
Dean Herbert
867797a089 Change volume control mouse wheel behaviour to not gain full-screen focus. 2016-11-15 15:22:14 +09:00
Dean Herbert
06f4f93918 Move play modes to Modes namespace. 2016-11-14 18:03:20 +09:00
Dean Herbert
0f4538f69f Rename GameModes namespace to Screens. 2016-11-14 17:23:33 +09:00
Dean Herbert
1d51e6af2a Merge pull request #168 from huoyaoyuan/fixes
Fixes for music controller
2016-11-14 16:11:31 +09:00
Huo Yaoyuan
33a35ca711 Do not set WorkingBeatmap explicitly in mode stack. 2016-11-14 04:01:48 +08:00
Thomas Müller
ac99e2d488 Avoid using load to construct the drawable hierarchy whereever possible. 2016-11-12 18:34:36 +01:00
Dean Herbert
cc0f61f545 Merge branch 'refs/heads/master' into dependency-injection
# Conflicts:
#	osu-framework
#	osu.Game/GameModes/OsuGameMode.cs
#	osu.Game/GameModes/Play/Player.cs
#	osu.Game/OsuGame.cs
#	osu.Game/Overlays/MusicController.cs
#	osu.Game/Overlays/Options/EditorSection.cs
#	osu.Game/Overlays/Options/Input/MouseOptions.cs
#	osu.Game/Overlays/Options/Online/InGameChatOptions.cs
#	osu.Game/Overlays/Options/SkinSection.cs
2016-11-12 20:18:26 +09:00
Dean Herbert
a0e1513df6 Merge branch 'refs/heads/master' into sidebar-toolbar-coexistence
# Conflicts:
#	osu.Game/OsuGame.cs
2016-11-11 13:30:57 +09:00
Drew DeVault
0d4560a054 Update to latest DI stuff 2016-11-10 17:40:42 -05:00
Drew DeVault
ee24cd310c Convert everything to DI pattern 2016-11-10 16:41:18 -05:00
Drew DeVault
19fd6fe249 Introduce dependency injection 2016-11-10 16:38:25 -05:00
Dean Herbert
788c11de10 Merge pull request #103 from huoyaoyuan/music-controller
Music controller
2016-11-10 12:54:56 +09:00
Dean Herbert
d9bd3717d0 Re-organise overlay-level elements in OsuGame. 2016-11-09 15:24:24 +09:00
Dean Herbert
fdb83bed79 Make OsuGameModes self-aware of if they want a toolbar or not. 2016-11-09 15:24:22 +09:00
Dean Herbert
97f3023cd9 Ctrl+O for options. 2016-11-08 19:27:37 +09:00
Dean Herbert
4426a683ed Move OptionsOverlay to OsuGame. 2016-11-08 19:26:12 +09:00
Huo Yaoyuan
2d86cb1e81 Merge branch 'master' 2016-11-05 16:21:59 +08:00
Drew DeVault
89d3f4c2be Import enum from old osu 2016-11-03 19:06:22 -04:00
Huo Yaoyuan
9e0fbed748 Use PreLoad on music controller. 2016-11-03 22:38:10 +08:00
Huo Yaoyuan
f2a8cc0c29 Merge branch 'master' 2016-11-03 20:38:34 +08:00
Dean Herbert
b86f308af6 Add async workflow. 2016-11-01 23:24:14 +09:00
Huo Yaoyuan
7543d491ae Add music controller into game. 2016-10-28 21:21:47 +08:00
Dean Herbert
74f1a9622f Add initial game-wide beatmap flow. 2016-10-28 19:55:48 +09:00
Dean Herbert
debea59bab Merge pull request #61 from SirCmpwn/song-select
Song select
2016-10-27 13:54:34 +09:00
Dean Herbert
ee8b678989 Fix volume controls handling mouse wheel at a higher level than anything else game-wide. 2016-10-26 18:45:48 +09:00
Dean Herbert
d3a857edb9 Make importing work properly.
Moves import code to BeatmapDatabase.
2016-10-24 11:39:53 -04:00
Drew DeVault
8e31965fb4 Refactor beatmap import secondary process
Doesn't launch a new game window and now supports several files at once.
2016-10-24 11:39:18 -04:00
Dean Herbert
bd1a1644fd Fix window size saving to config incorrectly. 2016-10-23 01:35:11 +09:00
Drew DeVault
768dd38fa0 s/AddBeatmap/ImportBeatmap/g 2016-10-18 15:42:07 -04:00
autismpp
7276038ca7
Replace Console.WriteLine with Logger.Log. 2016-10-15 06:13:50 +03:00
Dean Herbert
8c7ff58310 Fix regressions caused by overlay class. 2016-10-14 12:50:03 +09:00
Dean Herbert
b425d14ea1 Merge pull request #73 from huoyaoyuan/overlay
Overlay proposals
2016-10-14 10:49:13 +09:00
Huo Yaoyuan
254cc87578 Use name ToggleVisibility. 2016-10-14 05:02:13 +08:00
Huo Yaoyuan
1c97edaac2 Base class for overlays. 2016-10-13 23:04:57 +08:00
Huo Yaoyuan
c93a440d3b Make Options:IStateful. 2016-10-13 22:27:37 +08:00
Huo Yaoyuan
acd54d1ebc Single Visibility enum type. 2016-10-13 22:22:27 +08:00
Drew DeVault
fd10e6e582 Copy imported beatmaps into beatmap storage 2016-10-13 10:15:08 -04:00
Drew DeVault
ddac0e8c8f Update osu-framework 2016-10-13 12:18:23 +09:00
Drew DeVault
45c0bc5428 Import beatmaps into the database via IPC 2016-10-13 12:18:17 +09:00
Drew DeVault
3a163de0f7 Follow changes to osu-framework 2016-10-13 12:18:10 +09:00
Drew DeVault
94f2898f52 Implement beatmap sending/receiving over IPC 2016-10-13 12:18:04 +09:00
Dean Herbert
aa96d98822 Merge branch 'master' into limit-game-access
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseChatDisplay.cs
	osu.Game/GameModes/Menu/ButtonSystem.cs
	osu.Game/Online/Chat/Display/ChatLine.cs
	osu.Game/OsuGame.cs
	osu.Game/Overlays/ToolbarButton.cs
2016-10-12 20:44:33 +09:00
Dean Herbert
4052a665bf Remove all non-load Game access. 2016-10-12 15:47:08 +09:00
Dean Herbert
24771a62cf Remove upwards reference. 2016-10-12 15:23:22 +09:00
Dean Herbert
79b62d4373 Merge remote-tracking branch 'refs/remotes/upstream/master'
Conflicts:
	osu-framework
	osu.Desktop.VisualTests/Program.cs
2016-10-12 15:20:23 +09:00
Thomas Müller
c62f29dcae Merge branch 'master' of github.com:ppy/osu into general-improvements 2016-10-09 16:02:35 +02:00
Thomas Müller
934523e347 Update framework version. 2016-10-09 13:31:16 +02:00
Dean Herbert
9594b7193c Standardise drawable state access and split large nested classes out of MainMenu.ButtonSystem 2016-10-08 23:27:46 +09:00
Dean Herbert
47faf8f40d Add in-game chat display, along with a global hotkey handling method. 2016-10-08 19:23:21 +09:00
Dean Herbert
5ff3767038 Fix typo in comment. 2016-10-08 19:18:50 +09:00
Dean Herbert
556420ee58 Add proper toolbar state handling. 2016-10-08 15:54:09 +09:00
Dean Herbert
243d2cdec5 Block window closing while intro is playing. 2016-10-08 15:54:07 +09:00
Dean Herbert
c5228b63cb Unify and smiplify exit logic. Now only OsuGame calls the final Exit. 2016-10-08 15:54:05 +09:00
Dean Herbert
a5adbc0615 Update namespace references. 2016-10-08 15:54:02 +09:00
Dean Herbert
bdb72d7b82 Add basic VolumeControl and saving of volume to config. 2016-10-08 15:54:00 +09:00
Dean Herbert
10468a566c Add some comments about future usage. 2016-10-08 15:53:58 +09:00
Dean Herbert
d6042bd689 Add intro and begin to create central logic nest. 2016-10-08 15:53:56 +09:00
Dean Herbert
03aea04a00 Add BackgroundMode stack. 2016-10-05 20:06:55 +09:00
Dean Herbert
11403a922a Make Home, Settings and PlayMode buttons work. 2016-10-04 17:15:03 +09:00
Dean Herbert
51cf13460f Remove performance overlay. 2016-10-03 23:56:25 +09:00
Dean Herbert
ac16bffe49 Bring framework and resources up-to-date. 2016-10-01 19:05:26 +09:00
Dean Herbert
7db555be5d Move toolbar to OsuGame. 2016-10-01 18:01:52 +09:00
Dean Herbert
f0681f35c4 Merge remote-tracking branch 'refs/remotes/upstream/master' into game-modes-layout
# Conflicts:
#	osu.Game/OsuGame.cs
#	osu.Game/OsuGameBase.cs
#	osu.Game/osu.Game.csproj
2016-10-01 17:10:27 +09:00
Dean Herbert
b110a879a7 Merge branch 'refs/heads/master' into api-channels-messages
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
2016-10-01 17:05:56 +09:00
Dean Herbert
cc14aeb802 Add basic background display system. 2016-09-30 18:45:55 +09:00
Dean Herbert
28045b7136 Add back basic API support for channel/message retrieval. 2016-09-27 18:33:52 +09:00
Dean Herbert
58ed5c00e4 Merge remote-tracking branch 'refs/remotes/upstream/master' into beatmap_framework
# Conflicts:
#	osu.Game/GameModes/Menu/ButtonSystem.cs
#	osu.Game/OsuGame.cs
2016-09-25 13:40:06 +09:00
Dean Herbert
7bdb2fcfc7 Add basic implementation of VisualTest framework for osu! project.
Comes with one complimentary test.
2016-09-24 15:47:17 +09:00
Dean Herbert
f936618156 Add back TextAwesome and osu!font. 2016-09-24 00:05:09 +09:00
Dean Herbert
e0c06a4f19 Merge branch 'refs/heads/general-fixes' into beatmap_framework
# Conflicts:
#	osu-framework
#	osu.Game/GameModes/FieldTest.cs
#	osu.Game/GameModes/FontTest.cs
#	osu.Game/GameModes/Menu/ButtonSystem.cs
#	osu.Game/Graphics/UserInterface/TextBox.cs
#	osu.Game/OsuGame.cs
#	osu.Game/osu.Game.csproj
2016-09-20 16:36:42 +09:00
Dean Herbert
b2e7f290f2 Fix window size. 2016-09-20 16:26:07 +09:00
Remie Richards
320f76d860 Fixes over-scaling, Brings osu! logo back to the front 2016-09-19 01:35:50 +01:00
Remie Richards
314b0dfc04 Replaced all Add() calls in Load()s with direct Children = new Drawable[] {} settings, for consistency 2016-09-18 20:41:53 +01:00
Remie Richards
4732a4db19 An AddProcessing() call was left behind, AddProcessing() is now gone on the framework end. 2016-09-18 16:42:59 +01:00
Remie Richards
f2fa9f611a Replaced osu.Game.Graphics.Cursor.CursorContainer.cs with osu.Framework.Graphics.Cursor.CursorContainer.cs 2016-09-17 22:11:27 +01:00
Dean Herbert
4a85d8627d Update to latest framework version. 2016-09-11 03:04:47 +09:00
Dean Herbert
b6bbea392b Merge branch 'general-fixes' into beatmap_framework
Conflicts:
	osu-framework
2016-09-11 02:24:15 +09:00
Dean Herbert
842fb1892f Update to latest framework version. 2016-09-11 02:23:26 +09:00
Dean Herbert
016521240a Add playtest class. 2016-09-06 21:41:16 +09:00
Dean Herbert
49a0e3d9ac Framework namespace rename. 2016-09-04 18:32:19 +09:00
smoogipooo
59a69ca59c Remove unused System.Drawing reference. 2016-09-03 23:02:55 +09:30
Dean Herbert
7d2f303e61 Update font logic to override framework default.
# Conflicts:
#	osu.Game/OsuGame.cs
2016-09-01 22:47:48 +09:00
Dean Herbert
9585a9105e Update resolution handling logic. 2016-09-01 22:47:48 +09:00
Dean Herbert
013cf1cf3f Fix broken namespaces. 2016-08-31 20:16:05 +09:00
Dean Herbert
8870935a4b Add basic online API support. 2016-08-31 20:14:01 +09:00
Dean Herbert
81f9ce657f License -> Licence. 2016-08-26 17:27:49 +09:00
Dean Herbert
6cbbeaaac0 Initial commit. 2016-08-26 14:41:47 +09:00