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mirror of https://github.com/ppy/osu.git synced 2024-09-22 05:27:23 +08:00
Commit Graph

571 Commits

Author SHA1 Message Date
Drew DeVault
7e77efcfdc Add Graphics options 2016-11-03 19:06:22 -04:00
Drew DeVault
6c0cef894e Add OsuButton with sane defaults 2016-11-03 19:06:22 -04:00
Drew DeVault
2aa85a4b18 Split up options into subclasses 2016-11-03 19:06:22 -04:00
Drew DeVault
2f990b884e Tweak style to more closely match osu!next 2016-11-03 19:06:22 -04:00
Drew DeVault
40e667b2d8 Add default values from old osu 2016-11-03 19:06:22 -04:00
Drew DeVault
89d3f4c2be Import enum from old osu 2016-11-03 19:06:22 -04:00
Drew DeVault
dd0cb5da01 Add options from old osu 2016-11-03 19:06:22 -04:00
Drew DeVault
9f78f8607b Implement General options section 2016-11-03 19:06:22 -04:00
Drew DeVault
2aaff01675 Implement config persistence through BasicStorage 2016-11-03 19:06:22 -04:00
Huo Yaoyuan
9e0fbed748 Use PreLoad on music controller. 2016-11-03 22:38:10 +08:00
Huo Yaoyuan
f2a8cc0c29 Merge branch 'master' 2016-11-03 20:38:34 +08:00
Dean Herbert
439204b4fa Merge remote-tracking branch 'refs/remotes/upstream/master' into async-workflow 2016-11-03 16:44:49 +09:00
Dean Herbert
54dbb0a355 Merge remote-tracking branch 'refs/remotes/upstream/master' into better-glow
# Conflicts:
#	osu.Game/Beatmaps/Drawable/Panel.cs
2016-11-02 16:43:35 +09:00
Dean Herbert
617a3f5c4f Adjust glow colour slightly. 2016-11-02 10:22:46 +09:00
Dean Herbert
2811d55e13 Merge pull request #120 from Tom94/fix-beatmap-panel-border-alpha
Fix beatmap panel border alpha being way too large.
2016-11-02 09:57:32 +09:00
Thomas Müller
50de8528a5 Use better glow in beatmap selection. 2016-11-01 22:57:11 +01:00
Thomas Müller
128ec8f767 Fix beatmap panel border alpha being way too large. 2016-11-01 22:21:09 +01:00
Dean Herbert
3d611dd57b Improve coodination of startup sequence. 2016-11-02 01:02:48 +09:00
Dean Herbert
c78e3efc66 Schedule some illegal calls. 2016-11-02 01:02:34 +09:00
Dean Herbert
774b47c1fe Don't cache drawable for no reason. 2016-11-02 00:53:13 +09:00
Drew DeVault
0edfeaaff9 Move wedgeContainer transition to OnEntering 2016-11-01 09:22:49 -06:00
Dean Herbert
b86f308af6 Add async workflow. 2016-11-01 23:24:14 +09:00
Drew DeVault
e5f948dccc Fade song select wedges in 2016-10-31 16:16:11 -06:00
Adonais Romero González
fd0900eb3c I knew I forgot something >:( 2016-10-29 18:42:40 -05:00
Adonais Romero González
ef9d2b5b3c Minor improvements to combo counters 2016-10-29 18:26:12 -05:00
Dean Herbert
d8ca11bf0d Use Any instead of First to avoid potential throw. 2016-10-29 04:29:43 +09:00
Dean Herbert
a2f995ebe0 Remove forgotten parens. 2016-10-29 03:44:27 +09:00
Dean Herbert
d47924ff7b Fix selection not collapsing when clicking set headers exclusively. 2016-10-29 03:43:52 +09:00
Dean Herbert
c969e0b4f0 Remove forced disposal of WorkingBeatmap. 2016-10-29 03:31:40 +09:00
Dean Herbert
eb30882b09 More comments. 2016-10-28 23:40:12 +09:00
Dean Herbert
f0e4a252a5 Add some warning comments. 2016-10-28 23:35:49 +09:00
Dean Herbert
42ad96778e Tidy shit up; reduce number of unnecssesary events being fired. 2016-10-28 23:29:21 +09:00
Huo Yaoyuan
f1837b4822 Fix changed event and no longer auto play on load. 2016-10-28 21:57:23 +08:00
Huo Yaoyuan
7543d491ae Add music controller into game. 2016-10-28 21:21:47 +08:00
Huo Yaoyuan
6aba03e1ca OsuGameMode<-WorkingBeatMap->OsuGameBase. 2016-10-28 21:03:59 +08:00
Huo Yaoyuan
3858c77817 No longer holds OsuGame reference. 2016-10-28 20:47:27 +08:00
Huo Yaoyuan
9b76110605 Interaction with external changes. 2016-10-28 20:44:59 +08:00
Huo Yaoyuan
36cefcb956 Fix to work individually. 2016-10-28 20:34:22 +08:00
Huo Yaoyuan
aa107de162 Store a local copy of WorkingBeatmap. 2016-10-28 20:27:44 +08:00
Dean Herbert
5dc495e41d Avoid accessing the beatmap too early. 2016-10-28 21:08:32 +09:00
Huo Yaoyuan
7d14e6e6cf Make prev and next work again. 2016-10-28 20:08:27 +08:00
Huo Yaoyuan
b7ada4866e Merge remote-tracking branch 'peppy/lets-play' into music-controller 2016-10-28 19:47:35 +08:00
Huo Yaoyuan
7d6e4a8ad2 Make music controller uses WorkingBeatmap. 2016-10-28 19:39:02 +08:00
Dean Herbert
10ef34b805 Lazy parse beatmap; Don't reload audio track if it hasn't changed. 2016-10-28 20:24:14 +09:00
Huo Yaoyuan
7e2350cb13 Merge remote-tracking branch 'refs/remotes/peppy/lets-play' 2016-10-28 19:07:29 +08:00
Dean Herbert
74f1a9622f Add initial game-wide beatmap flow. 2016-10-28 19:55:48 +09:00
Dean Herbert
0f5614ffa2 Only allow osu! mode maps to be played for now. 2016-10-28 18:07:42 +09:00
Dean Herbert
209f09df91 Don't exception on inability to read audio track. 2016-10-28 18:03:26 +09:00
Dean Herbert
13b5fb0578 Update transforms to not accept clock. 2016-10-28 17:42:00 +09:00
Dean Herbert
0e39c5cc9c Move Results to own namespace. 2016-10-28 16:10:10 +09:00
Dean Herbert
856e056515 Remove unnecessary finaliser. 2016-10-28 14:18:00 +09:00
Dean Herbert
feccb7286c Add the concept of a "WorkingBeatmap" and make player load beatmaps and audio from SongSelect. 2016-10-28 14:14:45 +09:00
Dean Herbert
2cdda98b47 Add the ability to retrieve (fallback) metadata from a beatmap. 2016-10-28 14:13:52 +09:00
Dean Herbert
012c29addb Minor fixes to player flow. 2016-10-27 22:27:45 +09:00
Huo Yaoyuan
eab8caaa0c Ensure track is playing after seek. 2016-10-27 19:51:38 +08:00
Dean Herbert
d6ed055682 Don't hard-crash on failing to load a beatmap. 2016-10-27 20:37:01 +09:00
Dean Herbert
d9dfc324c1 Rewrite a lot of Song Select to share logic between panels and consolidate logic inside classes where possible. 2016-10-27 19:52:48 +09:00
Huo Yaoyuan
73d1eeb272 Update MusicController using DragBar. 2016-10-27 18:15:43 +08:00
Huo Yaoyuan
35b1d0ae50 Seperated DragBar class. 2016-10-27 18:14:50 +08:00
Huo Yaoyuan
9c2d3990ce Add spacing in code. 2016-10-27 17:04:41 +08:00
Huo Yaoyuan
3e30935d10 Allow to set database of music controller. 2016-10-27 16:58:40 +08:00
Dean Herbert
c828b1bc7b Add comment about optional database parameter. 2016-10-27 17:53:47 +09:00
Dean Herbert
9074bc3396 Allow Player to load from BeatmapInfo. 2016-10-27 17:53:37 +09:00
Dean Herbert
a764a97602 Use memory database again, local to TestCasePlaySongSelect. 2016-10-27 17:35:00 +09:00
Dean Herbert
33ef55df88 Allow BeatmapDatabase to be constructed without a host. 2016-10-27 17:34:50 +09:00
Dean Herbert
f16cc430f8 Stop using memory database. Load sample data local to TestCase.
Also makes the connection private.
2016-10-27 17:08:53 +09:00
Huo Yaoyuan
6482184a09 Dispose ArchiveReader. 2016-10-27 13:34:54 +08:00
Huo Yaoyuan
fead1d4c6f Seek by clicking and dragging on progress bar. 2016-10-27 13:34:53 +08:00
Huo Yaoyuan
d9fc04748e Remove redundant class. 2016-10-27 13:34:52 +08:00
Huo Yaoyuan
0da78c19a2 TestCase reset. 2016-10-27 13:34:51 +08:00
Huo Yaoyuan
b671a33911 Transition fixes and clock for VisualTest. 2016-10-27 13:34:51 +08:00
Huo Yaoyuan
8e766a1f47 Show playing progress. 2016-10-27 13:34:50 +08:00
Huo Yaoyuan
1a3a5c544d Button behavior fixes. 2016-10-27 13:34:49 +08:00
Huo Yaoyuan
a32f9eed51 Play control. 2016-10-27 13:34:48 +08:00
Huo Yaoyuan
d2495e34fb Query from beatmap database. 2016-10-27 13:34:47 +08:00
Huo Yaoyuan
303bd41765 Background scale. 2016-10-27 13:34:46 +08:00
Huo Yaoyuan
b0d72c5f84 Button and text. 2016-10-27 13:34:45 +08:00
Huo Yaoyuan
0f2b5e8370 Layers. 2016-10-27 13:34:44 +08:00
Huo Yaoyuan
e1f6ab1a42 Create MusicController UI class and visual test. 2016-10-27 13:34:43 +08:00
Dean Herbert
debea59bab Merge pull request #61 from SirCmpwn/song-select
Song select
2016-10-27 13:54:34 +09:00
Dean Herbert
456169f182 Move BeatmapGroupState to outside class definition. 2016-10-27 13:42:37 +09:00
Dean Herbert
abfad501b6 beatmapSet can be private. 2016-10-27 13:41:30 +09:00
Dean Herbert
ce73ae792f Change panel selection logic to avoid looping. 2016-10-27 13:36:04 +09:00
Dean Herbert
ba5b2f2d73 Remove difficulty width offsets and tidy up flow of information. 2016-10-27 12:31:45 +09:00
Dean Herbert
f846505a92 Tidy namespaces. 2016-10-27 12:01:13 +09:00
Dean Herbert
104cedba19 Merge pull request #109 from peppy/volume-control-input-fix
Fix volume control input handling.
2016-10-27 11:45:09 +09:00
Drew DeVault
9c27c33e18 Use IStateful and improve collapse logic 2016-10-26 12:49:16 -04:00
Drew DeVault
55e5ec6fae General cleanup per PR feedback 2016-10-26 10:52:40 -04:00
Drew DeVault
157512b45f Merge branch 'master' into song-select 2016-10-26 10:37:18 -04:00
Dean Herbert
3f23900347 Framework & OpenTK updates. 2016-10-26 23:13:44 +09:00
Dean Herbert
ee8b678989 Fix volume controls handling mouse wheel at a higher level than anything else game-wide. 2016-10-26 18:45:48 +09:00
Drew DeVault
5e9495d21d Fix performance issues with song select 2016-10-25 16:49:10 -04:00
Drew DeVault
063fdd9a2d Add test data to db for VisualTests
Also fixes the broken IPC condition
2016-10-24 14:57:00 -04:00
Drew DeVault
a1019f91ba Fix auto size on BeatmapSetBox difficulties 2016-10-24 11:39:53 -04:00
Drew DeVault
b0898a3ce0 Fix sizing of setList flow container 2016-10-24 11:39:53 -04:00
Drew DeVault
86bbe8688b Fix issues with invisible beatmaps 2016-10-24 11:39:53 -04:00
Drew DeVault
ff1a5187cd Implement fixes related to auto size changes 2016-10-24 11:39:53 -04:00
Drew DeVault
e5168f8da8 Implement handoff to Player 2016-10-24 11:39:53 -04:00
Drew DeVault
cfc920c9c1 Implement Play button, drop textures 2016-10-24 11:39:53 -04:00
Dean Herbert
d3a857edb9 Make importing work properly.
Moves import code to BeatmapDatabase.
2016-10-24 11:39:53 -04:00
Dean Herbert
0c9e26e546 Return the populated item when calling GetChildren to write more elegant code. 2016-10-24 11:39:18 -04:00
Dean Herbert
6f80efdb29 Add a database reset method. 2016-10-24 11:39:18 -04:00
Dean Herbert
7650bb1707 Don't insert to database until we're completely finished importing a beatmap. 2016-10-24 11:39:18 -04:00
Dean Herbert
ee6c810df5 Fix cascading inserts. 2016-10-24 11:39:18 -04:00
Drew DeVault
42f8d19c73 Sort by difficulty and fix relationship 2016-10-24 11:39:18 -04:00
Drew DeVault
8d6431b35e Add star counter to difficulty select 2016-10-24 11:39:18 -04:00
Drew DeVault
910a079bda Add animation, selection indicator to difficulties 2016-10-24 11:39:18 -04:00
Drew DeVault
4b6a1486a6 Increase spacing to match mockups 2016-10-24 11:39:18 -04:00
Drew DeVault
61a7ccaece Remove dependency on DeferredSprite 2016-10-24 11:39:18 -04:00
Drew DeVault
33fc60716d Fix assertion failures 2016-10-24 11:39:18 -04:00
Drew DeVault
cfa637b763 Select first difficulty by default 2016-10-24 11:39:18 -04:00
Drew DeVault
51791bba7f Tweak play button 2016-10-24 11:39:18 -04:00
Drew DeVault
4dcdc8638e Add beatmap difficulty selection logic 2016-10-24 11:39:18 -04:00
Drew DeVault
941687e091 Add glow to beatmap groups 2016-10-24 11:39:18 -04:00
Drew DeVault
bc959f74a5 Add background textures to beatmap sets
Needs osu-framework#189
2016-10-24 11:39:18 -04:00
Drew DeVault
6da092ab30 Fix additional bugs, tweak L+F 2016-10-24 11:39:18 -04:00
Drew DeVault
8d4a211419 Fix initialization of BeatmapInfo 2016-10-24 11:39:18 -04:00
Drew DeVault
3ee0bf2b80 Fix cascade insert 2016-10-24 11:39:18 -04:00
Drew DeVault
641855c790 Fix issues with beatmap import file contention 2016-10-24 11:39:18 -04:00
Drew DeVault
c41b3d92c6 Fix up wrt upstream development 2016-10-24 11:39:18 -04:00
Drew DeVault
8e31965fb4 Refactor beatmap import secondary process
Doesn't launch a new game window and now supports several files at once.
2016-10-24 11:39:18 -04:00
Drew DeVault
9426629853 Don't crash if you leave and return to song select
During visual tests
2016-10-24 11:39:18 -04:00
Dean Herbert
9a66d766e9 Don't bail on no beatmaps in database. 2016-10-24 11:39:18 -04:00
Drew DeVault
9b88798274 Fix up padding on song select
@peppy btw scrolling beyond the ends of the ScrollContainer behaves
weirdly for this container
2016-10-24 11:39:18 -04:00
Drew DeVault
05d803483f Fix width of beatmaps 2016-10-24 11:39:18 -04:00
Drew DeVault
07e44560be Use beatmap author in listing 2016-10-24 11:39:18 -04:00
Drew DeVault
7a22c60c7c Get some more of the design's layout in place 2016-10-24 11:39:18 -04:00
Drew DeVault
e13374ed23 Tweak layout of beatmap groups 2016-10-24 11:39:18 -04:00
Drew DeVault
3d53af155f Add background to song select 2016-10-24 11:39:18 -04:00
Drew DeVault
71f58285fc Add selection interactions 2016-10-24 11:39:18 -04:00
Drew DeVault
bc6e705e2b Add test case for song selection 2016-10-24 11:39:18 -04:00
Drew DeVault
d21b7f0050 Fix up song select based on upstream changes 2016-10-24 11:39:18 -04:00
Drew DeVault
22fdb3e49a Adjust PlaySongSelect to match UI standards 2016-10-24 11:39:11 -04:00
Drew DeVault
674f624bfc Improve song selection layout, database loading
Also adds event that notifes the song select when a beatmap is added.
2016-10-24 11:39:11 -04:00
Drew DeVault
a14edc06c8 Pull beatmap list from db and render simple list 2016-10-24 11:39:11 -04:00
Dean Herbert
1ce16afa23 Update nuget package versions. 2016-10-24 22:46:44 +09:00
Dean Herbert
bd1a1644fd Fix window size saving to config incorrectly. 2016-10-23 01:35:11 +09:00
Dean Herbert
e4c74f9c77 Merge remote-tracking branch 'upstream/master' into general-fixes 2016-10-22 23:54:12 +09:00
Dean Herbert
baf68ba593 Merge pull request #99 from Tom94/general-improvements
Fix secondary volume meters showing an incorrect volume until changed.
2016-10-22 23:51:14 +09:00
Thomas Müller
7ced6046d7 Fix secondary volume meters showing an incorrect volume until changed. 2016-10-22 14:33:43 +02:00
Dean Herbert
3ce93608fb Fix one remaining FlowContainer. 2016-10-22 19:37:27 +09:00
Dean Herbert
808d5c75fb Fix unused field warning. 2016-10-22 19:08:40 +09:00
Dean Herbert
9021042d93 Fix CircularContainer usage. 2016-10-22 18:40:04 +09:00
Dean Herbert
28a41dcca6 Fix FlowContainers. 2016-10-22 18:05:46 +09:00
Dean Herbert
cdef75c98b Fix AutoSize references. 2016-10-22 17:50:42 +09:00
Dean Herbert
43f0409893 Start to structure flow of information in Player.
- Allow basic clicking of hitobjects.
- Break non-osu! game modes temporarily.
- Fix some issues with RollingCounters.
- Add the ability to increment counters.
2016-10-19 19:44:03 +09:00
Dean Herbert
e78e0d37b4 Make playfield dark, not light. No masking either. 2016-10-19 18:15:49 +09:00
Dean Herbert
a1d961dc87 Make the Player class more friendly and add a test case. 2016-10-19 18:00:35 +09:00
Dean Herbert
94968a8b7c Add initial implementation of osu! HitCircle. 2016-10-19 16:19:01 +09:00
Dean Herbert
ee463dc65c Merge pull request #77 from NeoAdonis/counters-a
Rolling counters
2016-10-19 15:06:00 +09:00