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mirror of https://github.com/ppy/osu.git synced 2024-11-17 02:12:54 +08:00
Commit Graph

629 Commits

Author SHA1 Message Date
smoogipoo
b83d7cd4df Merge remote-tracking branch 'origin/master' into UselessToucan/EfCore
# Conflicts:
#	osu-framework
#	osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs
#	osu.Game/Beatmaps/BeatmapInfo.cs
#	osu.Game/Online/API/Requests/GetBeatmapSetsResponse.cs
2017-10-14 12:38:59 +09:00
Thomas Müller
78f2037d84 Remove now obsolete RatioAdjust 2017-10-12 09:42:06 +02:00
TocoToucan
cbae19b604 Fix BeatmapMetadata removing 2017-10-10 00:17:12 +03:00
TocoToucan
81b9e08fb6 Fix foreign key constraint failure 2017-10-09 00:30:52 +03:00
TocoToucan
5d27c66efa Use one DbContext with configured CommandTimeout for all stores 2017-10-08 18:18:28 +03:00
TocoToucan
6a4198d0d6 Initial EF Core commit 2017-10-04 22:52:12 +03:00
Dean Herbert
a1b313620c Set a busy timeout when creating an SQLIteConnection 2017-09-25 11:51:48 +08:00
Dean Herbert
390c212dcb Don't die on a null connection during disposal
May be caused by a startup error. This shouldn't result in an additional exception here.
2017-09-19 20:04:13 +09:00
Dean Herbert
096f53d769 Use new static IsDebug method 2017-09-19 16:07:00 +09:00
Dean Herbert
396a56ddf4 Remove global OsuContextMenuContainer 2017-09-14 15:41:32 +09:00
Dean Herbert
5b9d906ad5 Improve beatmap track disposal logic
- [ ] Depends on https://github.com/ppy/osu-framework/pull/1035
2017-09-12 16:56:46 +09:00
naoey
20f93c83d6
Make downloads happen in BeatmapManager. 2017-09-09 00:57:40 +05:30
Dean Herbert
67b3cbce2f Fix beatmap background being disposed too early
Causes weird transitions on the music controller
2017-08-25 13:04:32 +09:00
Dean Herbert
881eecb528 Merge branch 'master' into master 2017-08-22 12:35:36 +09:00
Dean Herbert
e7c9aec1b1 Ensure the sqlite connection is correctly closed before the game ends
Hopefully fixes CI race conditions between consecutive tests.
2017-08-21 13:05:47 +09:00
tgi74000
dc31a0f0ac Merged ppy/master 2017-08-17 13:01:42 +02:00
Dean Herbert
3df51540e1 Code review fixes 2017-08-16 17:39:57 +09:00
Dean Herbert
2bd0981738 Improve default key binding logic
Defaults will be added to the database as long as the database has unbalanced counts for any actions.
2017-08-15 23:59:58 +09:00
Dean Herbert
46bfa4db29 Load defaults, pass around live IEnumerable, add PK for updating 2017-08-14 22:31:23 +09:00
Dean Herbert
7c9d6c9c83 Initial refactoring of key binding logic 2017-08-14 20:19:25 +09:00
Dean Herbert
48d4ed55e9 Move a lot of code to framework 2017-08-11 16:11:46 +09:00
Dean Herbert
a93a92a2bb Remove GlobalHotkeys 2017-08-10 19:52:45 +09:00
Dean Herbert
34b12fbfa4 Add global actions; improve default assignment 2017-08-09 17:10:32 +09:00
tgi74000
b00d1cd077 Merged ppy:master 2017-08-09 08:49:29 +02:00
Dean Herbert
eee6404986 Store bindings to database 2017-08-09 12:37:47 +09:00
tgi74000
3d4db427ff Pass RuleSet to ScoreStore, compute and store MD5 for legacy replays compatibility 2017-08-08 17:17:53 +02:00
Dean Herbert
3a6f3cdd8a Add the ability to create migrations on a per-store level
Now stores store versions to the database itself.
2017-07-27 20:38:40 +09:00
Dean Herbert
5f53426a9a *Database -> *Store
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
898a601098 Introduce a reference counting file store 2017-07-26 20:22:02 +09:00
Dean Herbert
9e20a02c0a Split out BeatmapDatabase into BeatmapStore
Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Thomas Müller
e469a114a6 Update dependency caching according to framework 2017-07-21 19:03:43 +02:00
Dean Herbert
3bdd4d7d02 Centralise TrackManager.AddItem logic to avoid duplicate adds 2017-07-20 17:46:33 +09:00
Dean Herbert
67b95926c4 Remove usage of SetExclusive
Also immediately disposes WorkingBeatmaps on ValueChanged.
2017-07-20 16:45:44 +09:00
Dean Herbert
d0dea33faa Make Beatmap (bindable) non-nullable. 2017-07-19 15:16:53 +09:00
Thomas Müller
d68f17b697 Use tooltip and context menu containers as newly required 2017-07-06 15:15:12 +03:00
Thomas Müller
f5829860a2 Get rid of AlwaysReceiveInput 2017-06-23 18:02:24 +02:00
EVAST9919
1711258038 Context Menu 2017-06-12 12:56:07 +03:00
Jorolf
a43890ffb4 update osu to use the framework's TooltipContainer 2017-06-03 14:50:35 +02:00
Dean Herbert
cba7796777 Fix ratio container being added to a level too high
That's a bad ratio container! How did we not notice this until now?
2017-05-17 18:49:30 +09:00
Dean Herbert
622b155fda OsuConfig -> OsuSetting 2017-05-15 10:56:27 +09:00
Dean Herbert
489f586887 Add FPS display toggling.
Kinda temporary but better than nothing.
2017-05-03 20:34:53 +09:00
Dean Herbert
96a5d7032d
Fix regression causing menu cursor to stick to screen edges. 2017-04-21 22:37:55 +09:00
Dean Herbert
d656090aab
Move tooltips below the cursor. 2017-04-21 14:01:31 +09:00
Dean Herbert
4ca27a5395
Merge branch 'master' into tooltips 2017-04-20 15:08:26 +09:00
Jorolf
ea67b41683 move tooltip outside of the cursor 2017-04-20 00:42:40 +02:00
Dean Herbert
1f7ed72dc6
Update font/size. 2017-04-19 17:32:30 +09:00
Dean Herbert
af13f97435
Fix regressions and test cases. 2017-04-17 19:44:03 +09:00
Dean Herbert
a4e2f34ee7
Make a RulesetDatabase. 2017-04-17 17:43:48 +09:00
Dean Herbert
83b083ce64
Move SQLite connections out of database classes; make abstract Database. 2017-04-17 14:37:52 +09:00
Dean Herbert
1233fb5b82
Split noto out into individual ranges. 2017-04-04 11:34:55 +09:00
Dean Herbert
317dc94b4c
Adjust appearance. 2017-03-17 21:09:31 +09:00
Dean Herbert
f9f31ca092
Add statefulness to MenuCursor. 2017-03-17 20:45:27 +09:00
Dean Herbert
292de44a0b
WIP menu cursor. 2017-03-17 20:45:27 +09:00
Dean Herbert
d7497330b2
Reduce warning/suggestion count to zero. 2017-03-09 15:52:40 +09:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Desktop/OsuGameDesktop.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game/Database/BeatmapDatabase.cs
#	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
#	osu.Game/IPC/BeatmapImporter.cs
#	osu.Game/Modes/Mod.cs
#	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
#	osu.Game/Modes/UI/Playfield.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Dan Balasescu
bc74f453aa Merge branch 'master' into replay 2017-03-07 11:41:16 +09:00
Thomas Müller
9fd16be2d4 Refactor IsDebug 2017-03-06 19:59:29 +01:00
Dean Herbert
1e48b0a037
Ensure AssemblyName is never null (seems to be on CI server). 2017-03-06 19:00:15 +09:00
Dean Herbert
0ee38571a6
Move version-related properties to OsuGameBase. 2017-03-06 17:30:44 +09:00
Dean Herbert
95e2e2b027
Replay loading via drag-drop huzzah! 2017-03-04 19:02:43 +09:00
Dean Herbert
5ff4028c29
Make beatmap importing async. 2017-02-24 18:12:50 +09:00
Thomas Müller
a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
Dean Herbert
da2bfe6d3c
Framework updates. 2017-02-23 16:42:12 +09:00
Dean Herbert
4fc2cd227c
Add CJK support via font Noto Medium. 2017-02-09 10:35:25 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Dean Herbert
9b9ed32245
Remove all @2x references, updates resource and framework. 2017-02-06 22:19:47 +09:00
EVAST9919
ac7feafe9a Merge branch 'master' into login_fix 2017-01-28 11:24:08 +02:00
Dean Herbert
1853bbdda8 Move window/volume configuration to framework level. 2017-01-25 18:44:51 +09:00
Drew DeVault
f5f545df62 Refactor OsuColour into injected instance class
Which should allow you to change the color palette in the future for
skinning purposes.
2017-01-12 23:49:05 -05:00
Andrey Zavadskiy
acc50e3473 fixed wrong parameter for token 2016-12-24 10:16:22 +03:00
Andrey Zavadskiy
5fbc0e408b Remove unnesessary Username field check 2016-12-24 09:16:17 +03:00
Andrey Zavadskiy
7c96102229 When we have empty login, api.Token becames empty
So we can't sign in having Token without login
2016-12-22 16:09:42 +03:00
Andrey Zavadskiy
4817d4bf10 Stop using password field in .ini at all 2016-12-22 15:41:06 +03:00
Andrey Zavadskiy
b066a7d905 Stop saving password 2016-12-22 15:26:31 +03:00
Andrey Zavadskiy
1c79ebff9f Fix loggining on start even after logout and exit 2016-12-21 01:51:01 +03:00
Andrey Zavadskiy
c7de449713 Token fix
If "Save Password" is checked, Token will be saved
2016-12-21 00:37:54 +03:00
Dean Herbert
f356640cb7 Add missing licence headers. 2016-12-06 19:07:15 +09:00
Thomas Müller
b81bf7085f Add missing licence headers and fixup using statements. 2016-12-03 13:56:35 +01:00
Dean Herbert
6ccce88a0e Add proper user data retrieval on connect. 2016-12-01 16:44:24 +09:00
Dean Herbert
01dc7cb5c2 Thread safety, username saving correctly etc. 2016-11-30 19:22:36 +09:00
Thomas Müller
b12b82fdd3 Fix depth values. 2016-11-29 20:50:12 +01:00
Dean Herbert
fbf35c904d Fix Config regression with DI. 2016-11-29 18:49:03 +09:00
Drew DeVault
89effca12e Remove need for PlaySongSelect ctor to take a db 2016-11-25 00:44:46 -05:00
Dean Herbert
885df47864 Add simple implementation of HitExplosions. 2016-11-16 19:24:48 +09:00
Dean Herbert
2cbe2b34fd Change default font weight to Medium. 2016-11-15 19:34:50 +09:00
Thomas Müller
ac99e2d488 Avoid using load to construct the drawable hierarchy whereever possible. 2016-11-12 18:34:36 +01:00
Dean Herbert
cc0f61f545 Merge branch 'refs/heads/master' into dependency-injection
# Conflicts:
#	osu-framework
#	osu.Game/GameModes/OsuGameMode.cs
#	osu.Game/GameModes/Play/Player.cs
#	osu.Game/OsuGame.cs
#	osu.Game/Overlays/MusicController.cs
#	osu.Game/Overlays/Options/EditorSection.cs
#	osu.Game/Overlays/Options/Input/MouseOptions.cs
#	osu.Game/Overlays/Options/Online/InGameChatOptions.cs
#	osu.Game/Overlays/Options/SkinSection.cs
2016-11-12 20:18:26 +09:00
Drew DeVault
0d4560a054 Update to latest DI stuff 2016-11-10 17:40:42 -05:00
Drew DeVault
2362665b8a Re-cache the new FontStore when overwritten
Fixes issues with font loading
2016-11-10 16:43:04 -05:00
Drew DeVault
fe9034323b Get the game running, though not perfectly 2016-11-10 16:42:29 -05:00
Drew DeVault
ee24cd310c Convert everything to DI pattern 2016-11-10 16:41:18 -05:00
Drew DeVault
19fd6fe249 Introduce dependency injection 2016-11-10 16:38:25 -05:00
Dean Herbert
788c11de10 Merge pull request #103 from huoyaoyuan/music-controller
Music controller
2016-11-10 12:54:56 +09:00
Dean Herbert
d70e8806b4 Merge remote-tracking branch 'refs/remotes/upstream/master' into options-fixes 2016-11-09 11:41:36 +09:00
Dean Herbert
4426a683ed Move OptionsOverlay to OsuGame. 2016-11-08 19:26:12 +09:00
Dean Herbert
3b0114671e Max sidebar draggable. 2016-11-08 19:16:39 +09:00
Dean Herbert
30323876a8 Use preload for options (fix icons). 2016-11-08 18:49:20 +09:00
Dean Herbert
a61fb5ef5d Initial updates to make generic containers work. 2016-11-07 21:13:56 +09:00
Huo Yaoyuan
c470140d64 Merge branch 'master' 2016-11-06 00:11:30 +08:00
Dean Herbert
7cc19d74c6 Add full Exo font set and bring song select panels closer to final design. 2016-11-05 18:22:09 +09:00
Huo Yaoyuan
2d86cb1e81 Merge branch 'master' 2016-11-05 16:21:59 +08:00
Drew DeVault
2aa85a4b18 Split up options into subclasses 2016-11-03 19:06:22 -04:00
Drew DeVault
2aaff01675 Implement config persistence through BasicStorage 2016-11-03 19:06:22 -04:00
Huo Yaoyuan
f2a8cc0c29 Merge branch 'master' 2016-11-03 20:38:34 +08:00
Dean Herbert
b86f308af6 Add async workflow. 2016-11-01 23:24:14 +09:00
Huo Yaoyuan
6aba03e1ca OsuGameMode<-WorkingBeatMap->OsuGameBase. 2016-10-28 21:03:59 +08:00
Dean Herbert
74f1a9622f Add initial game-wide beatmap flow. 2016-10-28 19:55:48 +09:00
Dean Herbert
33ef55df88 Allow BeatmapDatabase to be constructed without a host. 2016-10-27 17:34:50 +09:00
Dean Herbert
d3a857edb9 Make importing work properly.
Moves import code to BeatmapDatabase.
2016-10-24 11:39:53 -04:00
Drew DeVault
8e31965fb4 Refactor beatmap import secondary process
Doesn't launch a new game window and now supports several files at once.
2016-10-24 11:39:18 -04:00
Dean Herbert
4edefb935c Improve the initialisation logic of OsuGameBase. 2016-10-16 17:33:53 +09:00
Drew DeVault
2a3f047895 Start implementing legacy decoder 2016-10-13 12:16:48 +09:00
Drew DeVault
72c4a26aea Move control of databases into osu-framework 2016-10-12 11:32:27 -04:00
Drew DeVault
2d810f72fa Add initial DB schema and support code 2016-10-12 11:32:07 -04:00
Dean Herbert
29d223dc41 Update framework and simplify some references. 2016-10-12 19:52:49 +09:00
Dean Herbert
4052a665bf Remove all non-load Game access. 2016-10-12 15:47:08 +09:00
Thomas Müller
dd04b33232 Use AddInternal instead of AddTopLevel. 2016-10-09 20:06:23 +09:00
Dean Herbert
9b76a0ffb8 Expose CursorContainer. 2016-10-08 15:53:55 +09:00
Dean Herbert
7db555be5d Move toolbar to OsuGame. 2016-10-01 18:01:52 +09:00
Dean Herbert
f0681f35c4 Merge remote-tracking branch 'refs/remotes/upstream/master' into game-modes-layout
# Conflicts:
#	osu.Game/OsuGame.cs
#	osu.Game/OsuGameBase.cs
#	osu.Game/osu.Game.csproj
2016-10-01 17:10:27 +09:00
Dean Herbert
d93718d953 Add template toolbar. 2016-09-30 18:45:27 +09:00
Dean Herbert
b4c9dca54b Merge remote-tracking branch 'upstream/master' into api-channels-messages
Conflicts:
	osu.Game/Online/Chat/Message.cs
2016-09-29 23:54:33 +09:00
Dean Herbert
154226b9a3 Basic white-boxing of all game modes. 2016-09-29 23:51:17 +09:00
Dean Herbert
2db962dc33 Add basic tweening mouse cursor.
# Conflicts:
#	osu-framework
2016-09-29 23:46:33 +09:00
Dean Herbert
154b914a3a Fix API scheduling. 2016-09-27 19:22:08 +09:00
Dean Herbert
28045b7136 Add back basic API support for channel/message retrieval. 2016-09-27 18:33:52 +09:00
Dean Herbert
7bdb2fcfc7 Add basic implementation of VisualTest framework for osu! project.
Comes with one complimentary test.
2016-09-24 15:47:17 +09:00