Dean Herbert
f1dda4ab1e
Fix too many event rows displaying after spending a long time in gameplay/results
2024-07-25 14:31:22 +09:00
Dean Herbert
c90d345ff9
Scroll content forever rather than aggressively fading
2024-07-25 14:31:21 +09:00
Salman Ahmed
dad8e28446
Fix replay download button not added when no score is selected initially
2024-07-25 07:40:17 +03:00
Dean Herbert
aac98ab6b2
Debounce leaderboard refetches to stop excessive operations after returning from gameplay
2024-07-25 12:58:35 +09:00
Dean Herbert
9ec687caab
Avoid reloading the daily challenge leaderboard when already requested
2024-07-25 12:55:45 +09:00
Salman Ahmed
6645dac71d
Fix dragging number boxes overwritten by select-all-on-focus feature
2024-07-24 23:19:04 +03:00
Dean Herbert
4983e5f33e
Merge pull request #29039 from bdach/multiple-selection-sample-popover
...
Make sample popover change properties of all samples in multiple selection
2024-07-24 22:49:20 +09:00
Bartłomiej Dach
1ed7e4b075
Make sample popover change properties of all samples in multiple selection
...
Closes https://github.com/ppy/osu/issues/28916 .
The previous behaviour *may* have been intended, but it was honestly
quite baffling. This seems like a saner variant.
2024-07-24 12:15:12 +02:00
Dean Herbert
6e4625609d
Merge pull request #29036 from bdach/hardcode-positions-for-leaderboard
...
Fill daily challenge top 50 position numbers client-side
2024-07-24 17:49:51 +09:00
Bartłomiej Dach
788b70469d
Exit daily challenge screen when going offline
...
This sort of thing is bound to happen when rewriting screens from
scratch without invoking abstract eldritch entities sometimes. Damned if
you do, damned if you don't...
2024-07-24 09:15:32 +02:00
Bartłomiej Dach
bf4bf4d39e
Fill daily challenge top 50 position numbers client-side
...
Only doing this client-side, because doing this server-side is
expensive:
https://github.com/ppy/osu-web/pull/11354#discussion_r1689224285
2024-07-24 08:57:11 +02:00
Dean Herbert
aded31bd07
Merge pull request #29021 from bdach/editor-breaks-respect-time-preempt
...
Respect pre-empt time when auto-generating breaks
2024-07-24 15:21:12 +09:00
Dean Herbert
aed7ba9508
Change order of application to avoid bias to side with more room to drag
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-07-23 20:56:21 +09:00
Bartłomiej Dach
c3062f96ee
Fix autogenerated breaks not invalidating on change to pre-empt time
2024-07-23 13:38:50 +02:00
Bartłomiej Dach
088e8ad0a2
Respect pre-empt time when auto-generating breaks
...
Closes https://github.com/ppy/osu/issues/28703 .
2024-07-23 13:30:13 +02:00
Dean Herbert
cc4ed0ff3f
Use non-screen-space coordinates and add time-based drag ramping for better control
2024-07-23 18:59:22 +09:00
Bartłomiej Dach
38fc6f70f6
Add tolerance when drag-scrolling editor timeline
...
Closes https://github.com/ppy/osu/issues/28983 .
While the direct cause of this is most likely mouse confine in
full-screen, it shouldn't/can't really be disabled just for this,
and I also get this on linux in *windowed* mode.
In checking other apps, adding some tolerance to this sort of
drag-scroll behaviour seems like a sane UX improvement anyways.
2024-07-23 11:10:18 +02:00
Bartłomiej Dach
57fa502786
Fix editor UI dimming when hovering over expanded part of toolboxes
...
Closes https://github.com/ppy/osu/issues/28969 .
2024-07-22 11:57:46 +02:00
Bartłomiej Dach
dd8be62d07
Merge pull request #28849 from frenzibyte/custom-profile-colour
...
Add custom hue support to user profile overlay
2024-07-22 09:41:32 +02:00
Bartłomiej Dach
088b8aff11
Merge pull request #28881 from smoogipoo/fix-judgement-cut
...
Fix judgement animation getting cut early
2024-07-22 09:24:57 +02:00
Dean Herbert
401c0fe2bf
Merge branch 'master' into fix-pause-input-handling
2024-07-20 15:23:34 +09:00
Dean Herbert
d914b990f3
Update framework
2024-07-20 14:08:00 +09:00
Salman Ahmed
818b60a3d8
Fix pause overlay hiding input from ruleset input manager
...
If a key is pressed while the pause overlay is visible, the ruleset input manager will not see it, therefore if the user resumes while the key is held then releases the key, the ruleset input manager will not receive the key up event.
2024-07-19 18:48:35 +03:00
Salman Ahmed
d7651ef387
Add extensive test cases for correct input handling while paused in osu! & non-osu!
2024-07-19 18:48:35 +03:00
Bartłomiej Dach
27000aa8ed
Merge branch 'master' into editor-blah
2024-07-19 13:42:40 +02:00
Dan Balasescu
ad564f31cb
Merge pull request #28947 from peppy/fix-playlist-item-panel
...
Fix various visuals of playlist beatmap panels
2024-07-19 20:12:40 +09:00
Dean Herbert
c2cc85e6f0
Use purple again for kiai time specifically
2024-07-19 19:59:38 +09:00
Dean Herbert
c4de2bbb60
Ignore "too many ticks" in timeline (triggers in normal cases)
2024-07-19 19:57:47 +09:00
Dean Herbert
5ee645ac8f
Increase opacity of control points slightly
2024-07-19 19:50:21 +09:00
Dean Herbert
d9297438ba
Merge pull request #28900 from smoogipoo/fix-more-tests
...
Fix more test failures
2024-07-19 19:38:52 +09:00
Dean Herbert
f11f01f9b7
Fix various visuals of playlist beatmap panels
...
Supersedes https://github.com/ppy/osu/pull/28907 .
- Fix border being fat
- Fix thumbnail not masking correctly
- Fix background layer not being correctly fit to the panel
- Dim the main background on hover
- Minor tweaks to dimming
2024-07-19 19:26:04 +09:00
Dan Balasescu
5af39aad00
Add beatmap name to log string
...
Makes it easy to compare this line versus the one in
OsuGame.PresentBeatmap(). At the moment it's just GUID which is... not
useful!
2024-07-19 19:02:41 +09:00
Dean Herbert
0f29ed618a
Don't attempt to clear the carousel during realm blocking operation
2024-07-19 17:39:47 +09:00
Dean Herbert
0560214d5b
Fix beatmap carousel performance regression with large databases
2024-07-19 17:39:47 +09:00
Dean Herbert
fb5a1ecb4e
Merge pull request #28944 from bdach/mania-crash
...
Fix crash when adding mania notes right after changing timing point
2024-07-19 16:58:54 +09:00
Bartłomiej Dach
4dd225fdc8
Fix compose blueprint container not unsubscribing from event
...
Closes https://github.com/ppy/osu/issues/28938 .
This is related to reloading the composer on timing point changes in
scrolling rulesets. The lack of unsubscription from this would cause
blueprints to be created for disposed composers via the
`hitObjectAdded()` flow.
The following line looks as if a sync load should be forced on a newly
created placement blueprint:
da4d37c4ad/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs (L364)
however, it is not the case if the parent
(`placementBlueprintContainer`) is disposed, which it would be in this
case. Therefore, the blueprint stays `NotLoaded` rather than `Ready`,
therefore it never receives its DI dependencies, therefore it dies on
an `EditorBeatmap` nullref.
2024-07-19 08:32:36 +02:00
Dan Balasescu
30b5825549
Merge pull request #28942 from bdach/aaaaaaaaaaaaaaaaaaaaaaaa
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Fix skipping to next track not working
2024-07-19 15:23:24 +09:00
Bartłomiej Dach
9fe6354afc
Fix backwards conditional
2024-07-19 07:32:36 +02:00
Bartłomiej Dach
a06bcd74c7
Merge branch 'master' into fix-beatmap-atttributes-display
2024-07-19 07:04:01 +02:00
Salman Ahmed
2ad8eeb918
Fix beatmap attributes display in mod select recreating star difficulty bindable every setting change
2024-07-19 03:25:26 +03:00
Salman Ahmed
a570949459
Fix selection box initialy visible despite no items selected
2024-07-19 03:00:44 +03:00
Dan Balasescu
a7e110f669
Don't rely on single-use properties
2024-07-18 19:07:02 +09:00
Dean Herbert
70985d3b22
Remove margin completely
2024-07-18 19:01:52 +09:00
Dean Herbert
c9517aeebf
Fix tab extension dropdown having dead non-clickable hover area
...
Closes https://github.com/ppy/osu/issues/28899 .
2024-07-18 18:37:07 +09:00
Salman Ahmed
5317086171
Split content recreation methods
2024-07-18 00:26:37 +03:00
Salman Ahmed
d61a72b8fb
Explicitly define Hue
rather than implicitly provide it by enum value
2024-07-18 00:26:24 +03:00
Salman Ahmed
4eb4d35e2f
Make UpdateColours
method protected
2024-07-18 00:26:24 +03:00
Salman Ahmed
102da0f98c
Remove incorrect [CanBeNull]
attribute
2024-07-17 23:58:38 +03:00
Dean Herbert
99c5025de8
Merge pull request #28892 from bdach/better-client-identifier
...
Send client-generated session GUID for identification purposes
2024-07-18 01:07:40 +09:00
Bartłomiej Dach
2a601ce961
Also send version hash header under more accepted convention of name
2024-07-17 16:21:46 +02:00
Bartłomiej Dach
3006bae0d8
Send client-generated session GUID for identification purposes
...
This is the first half of a change that *may* fix
https://github.com/ppy/osu/issues/26338 (it definitely fixes *one case*
where the issue happens, but I'm not sure if it will cover all of them).
As described in the issue thread, using the `jti` claim from the JWT
used for authorisation seemed like a decent idea. However, upon closer
inspection the scheme falls over badly in a specific scenario where:
1. A client instance connects to spectator server using JWT A.
2. At some point, JWT A expires, and is silently rotated by the game in
exchange for JWT B.
The spectator server knows nothing of this, and continues to only
track JWT A, including the old `jti` claim in said JWT.
3. At some later point, the client's connection to one of the spectator
server hubs drops out. A reconnection is automatically attempted,
*but* it is attempted using JWT B.
The spectator server was not aware of JWT B until now, and said JWT
has a different `jti` claim than the old one, so to the spectator
server, it looks like a completely different client connecting, which
boots the user out of their account.
This PR adds a per-session GUID which is sent in a HTTP header on every
connection attempt to spectator server. This GUID will be used instead
of the `jti` claim in JWTs as a persistent identifier of a single user's
single lazer session, which bypasses the failure scenario described
above.
I don't think any stronger primitive than this is required. As far as I
can tell this is as strong a protection as the JWT was (which is to say,
not *very* strong), and doing this removes a lot of weird complexity
that would be otherwise incurred by attempting to have client ferry all
of its newly issued JWTs to the server so that it can be aware of them.
2024-07-17 15:56:41 +02:00
Dean Herbert
d32fef8aee
Merge pull request #28891 from frenzibyte/fix-storyboard-positioning
...
Fix storyboard sprites leaving gaps on edges when "beatmap skins" is enabled
2024-07-17 22:56:27 +09:00
Salman Ahmed
c4141fff07
Fix storyboard sprites leaving gaps on edges when resolving from an atlas
2024-07-17 14:47:17 +03:00
Bartłomiej Dach
e4ff6b5c8b
Add flags allowing excluding protected beatmaps from consideration in music controller
...
This means that the protected beatmap can not be skipped forward/back
to.
Incidentally closes https://github.com/ppy/osu/issues/23199 .
2024-07-17 12:46:24 +02:00
Bartłomiej Dach
1ffc34b651
Do not show protected beatmaps in playlist overlay
...
Secondary fix to https://github.com/ppy/osu/issues/28880 .
2024-07-17 11:46:59 +02:00
Bartłomiej Dach
4c1f902969
Do not allow working beatmap to switch to protected beatmap in song select
...
Principal fix to https://github.com/ppy/osu/issues/28880 .
2024-07-17 11:46:19 +02:00
Bartłomiej Dach
7ba1f142e5
Fix rank upgrade path upgrading scores that failed background reprocessing earlier
2024-07-16 14:04:51 +02:00
Bartłomiej Dach
ad2db3f853
Merge pull request #28882 from peppy/update-framework
...
Update framework
2024-07-16 12:28:51 +02:00
Dean Herbert
f1325386f0
Fix summary timeline timing points having x position applied twice
2024-07-16 18:32:54 +09:00
Dean Herbert
4ad7d900c1
Fix incorrect editor screen padding
2024-07-16 18:20:33 +09:00
Dean Herbert
063377f47c
Update framework
2024-07-16 17:45:25 +09:00
Dan Balasescu
bd4f3e28d9
Fix judgement animation getting cut early
2024-07-16 17:32:59 +09:00
Dan Balasescu
58ffbd9e1e
Merge pull request #28874 from peppy/fix-editor-toolbox-padding
...
Fix editor toolboxes being incorrectly chopped
2024-07-16 10:37:33 +09:00
Dean Herbert
1083e71ce6
Fix potential crash when exiting daily challenge screen
...
Without the schedule this will potentially run after disposal of the
local drawable hierarchy.
Closes https://github.com/ppy/osu/issues/28875 .
2024-07-16 03:02:04 +09:00
Dean Herbert
6cdcd6136d
Fix editor toolboxes being incorrectly chopped
2024-07-15 21:02:54 +09:00
Salman Ahmed
adb803c7a9
Force recreating sections container when loading new user to avoid weird UX when scrolled away
2024-07-14 15:19:37 +03:00
Salman Ahmed
43d08f702a
Or just use Colour4
where we have that fixed
2024-07-13 18:45:50 +03:00
Salman Ahmed
b12790c684
Fix hue number 360 giving off a gray colour scheme
...
They say it's not a bug, it's a feature...I dunno maybe later.
2024-07-13 18:29:06 +03:00
Dean Herbert
c854dfd6fb
Merge pull request #28832 from nekodex/ui-sfx-tweaks
...
UI SFX Tweaks/Updates
2024-07-13 23:24:06 +09:00
Dean Herbert
9ed97d03a8
Update resources
2024-07-13 20:22:52 +09:00
Salman Ahmed
b292bf3832
Support using custom hue in user profile overlay
2024-07-13 11:58:54 +03:00
Salman Ahmed
933626a64b
Support using custom hue in OverlayColourProvider
2024-07-13 11:58:54 +03:00
Salman Ahmed
3eaac11b44
Add profile hue attribute to API model
2024-07-13 11:26:45 +03:00
Dean Herbert
eb3f480a2a
Merge pull request #28683 from frenzibyte/footer-v2-integration
...
Replace local footer in existing sheared overlays (e.g. mod select & first-run setup) with `ScreenFooter`
2024-07-12 22:45:06 +09:00
Dean Herbert
9a1939a922
Move logoContainer
local again
2024-07-12 22:01:20 +09:00
Dean Herbert
e8f7213b3b
Move logo depth to a forward passing
2024-07-12 22:01:20 +09:00
Jamie Taylor
320df7da2b
Use separate samples for scrolling to top and scrolling to previous
2024-07-12 21:01:19 +09:00
Jamie Taylor
ad2b354d9c
Update sample looping behaviour to better suit new sample
2024-07-12 21:01:19 +09:00
Bartłomiej Dach
217b01d303
Apply tooltip to bookmark pieces too
...
Bookmarks don't show on real beatmaps, but they do show in test scenes
(namely `TestSceneEditorSummaryTimeline`).
Also does some more changes to adjust the markers to the latest updates
to other markers.
2024-07-12 11:12:20 +02:00
Dean Herbert
2453e2fd00
Fix nullability issue
2024-07-12 18:11:23 +09:00
Bartłomiej Dach
5e00995948
Merge branch 'master' into tooltips
2024-07-12 11:01:03 +02:00
Bartłomiej Dach
518dc17518
Merge pull request #28788 from bdach/timeline-redesign
...
Redesign editor timelines to address most frequent user complaints
2024-07-12 10:58:59 +02:00
Bartłomiej Dach
452fbed681
Merge pull request #28808 from frenzibyte/fix-all-notifications
...
Fix confirm exit dialog potentially showing incorrect number of ongoing operations
2024-07-12 10:56:29 +02:00
Dean Herbert
4be5d056c5
Reduce opacity of centre marker slightly
2024-07-12 17:23:48 +09:00
Dean Herbert
d2cb07b157
Add a bit more padding between node overlays and hitobjects in timeline
2024-07-12 17:22:36 +09:00
Dean Herbert
2454722601
Add tooltips to summary timeline display
2024-07-12 16:39:41 +09:00
Dean Herbert
275e7aa451
Adjust timeline centre marker visuals and bring in front of ticks
2024-07-12 16:37:03 +09:00
Dean Herbert
ca2fc72959
Adjust timeline centre marker visuals and bring in front of ticks
2024-07-12 16:29:40 +09:00
Dean Herbert
f65ab6736d
Adjust breaks in timeline to be centered with waveform / hitobjects
2024-07-12 15:45:58 +09:00
Dean Herbert
2ad2ae0c16
Add slight offset for timeline BPM display to avoid overlaps
2024-07-12 14:34:01 +09:00
Dean Herbert
9a7a0cdb34
Adjust timeline ticks to add a bit more body back
2024-07-12 14:29:18 +09:00
Dean Herbert
685b19a571
Adjust various visuals of summary timeline in a hope for user acceptance
...
.. with a somewhat appealing design.
2024-07-12 13:57:42 +09:00
Dean Herbert
e6b7d2530e
Change red shade for timing control points
2024-07-12 13:39:40 +09:00
Dean Herbert
fb4f620c90
Add back BPM and adjust sizing of bottom bar a bit more
2024-07-12 12:34:43 +09:00
Salman Ahmed
d4a4a059d4
Fix footer content not accessible by overlay when overriden by a subclass
2024-07-11 15:31:02 +03:00
Salman Ahmed
7a5624fd0e
Add screen footer to ScreenTestScene
2024-07-11 15:30:07 +03:00
Salman Ahmed
669e945fc3
Fix ModSelectOverlay
not hiding without a footer
2024-07-11 14:56:17 +03:00
Salman Ahmed
bd44c17079
Enable NRT in VolumeOverlay
2024-07-11 14:29:56 +03:00
Salman Ahmed
3190f8bb7e
Remove key arrow handling in VolumeOverlay
2024-07-11 14:29:33 +03:00
Salman Ahmed
7b541d378c
Revert some changes
...
I can see `IsDisplayingToast` being removed and `IsPresent` becoming `=> Notifications.Any()` but I'll just leave this for another day.
2024-07-11 14:23:11 +03:00
Bartłomiej Dach
ccc4d288b2
Merge pull request #28821 from peppy/fix-editor-dim
...
Fix editor UI transparency being incorrectly opaque when hovering slider control points
2024-07-11 12:05:10 +02:00
Dean Herbert
95464ebf36
Merge branch 'master' into timeline-redesign
2024-07-11 18:38:17 +09:00
Bartłomiej Dach
6801ccbbc5
Fix editor UI remaining transparent when switching away from compose tab
...
Could still happen if using the keyboard F-key shortcuts. In that case
the composer becomes non-present, so its `Update()` can't really do
anything.
2024-07-11 11:23:09 +02:00
Bartłomiej Dach
f1fa34e5d5
Merge pull request #28800 from peppy/file-mounting-v3
...
Add ability to edit beatmap content externally
2024-07-11 10:47:36 +02:00
Dean Herbert
c139478aa2
Merge pull request #28805 from frenzibyte/select-all-on-focus
...
Select all text when focusing sample bank/volume textboxes in editor (and number boxes in general)
2024-07-11 17:33:30 +09:00
Dean Herbert
7b0c1e3498
Also apply to timing textboxes
2024-07-11 16:54:27 +09:00
Bartłomiej Dach
cc0d7e9981
Add error logging on failure to begin/end external edit
2024-07-11 09:54:12 +02:00
Bartłomiej Dach
ac467cf73a
Set locally modified state for all externally modified beatmap(sets) that could not be mapped to online
2024-07-11 09:44:33 +02:00
Dean Herbert
fe421edd8f
Fix editor UI transparency being incorrectly opaque when hovering slider control points
...
As mentioned at
https://github.com/ppy/osu/pull/28787#issuecomment-2221150025 .
2024-07-11 16:41:21 +09:00
Dean Herbert
b5bb94e4ec
Merge branch 'master' into file-mounting-v3
2024-07-11 15:54:54 +09:00
Dean Herbert
b1dd2ead30
Merge pull request #28818 from peppy/configure-a-wait-what-the-foo-bar
...
Fix incorrect continuation in `ImportAsUpdate` causing UI blockage
2024-07-11 15:54:42 +09:00
Dan Balasescu
00cab0ec0a
Merge pull request #28809 from bdach/mania-timeline-zooms-composer
...
Match mania editor playfield time range with timeline zoom
2024-07-11 15:41:26 +09:00
Bartłomiej Dach
bfe34c9671
Merge branch 'master' into fix-all-notifications
2024-07-11 08:35:57 +02:00
Dean Herbert
bdbdc3592e
Move full export async flow inside screen and add error handling
2024-07-11 14:27:12 +09:00
Dean Herbert
2eb6cf57af
Fix incorrect continuation in ImportAsUpdate
causing UI blockage
2024-07-11 13:42:24 +09:00
Dean Herbert
599a765fd1
Add confirmation before saving for external edit
2024-07-11 12:20:33 +09:00
Dean Herbert
cd6b0e875a
Simplify save dialogs
2024-07-11 12:15:17 +09:00
Dean Herbert
b0d6c8ca6d
Abort operation on save failure
2024-07-11 11:42:06 +09:00
Bartłomiej Dach
4901fece26
Merge branch 'master' into fix-dialog-overflow
2024-07-10 18:20:18 +02:00
Bartłomiej Dach
55b4dd9b99
Adjust punctuation
2024-07-10 18:17:10 +02:00
Bartłomiej Dach
92dc125d39
Match mania editor playfield time range with timeline zoom
2024-07-10 17:36:39 +02:00
Dean Herbert
b58ba5f5f1
Just give in to silly code quality inspection
2024-07-10 23:02:19 +09:00
Salman Ahmed
bb9a2b705e
Remove unnecessary math min
2024-07-10 16:29:28 +03:00
Salman Ahmed
846fd73ac9
Fix notification toast tray potentially hiding some notifications
2024-07-10 16:15:02 +03:00
Salman Ahmed
7d667ac46b
Fix confirm exit dialog overflowing from too many ongoing operations
2024-07-10 16:06:53 +03:00
Bartłomiej Dach
c8a64c5950
Remove setup screen controls that do nothing useful
...
Before I go with a hammer to redesign these, I want to remove stuff that
does nothing first.
Hard-breaks API to allow rulesets to specify an enumerable of custom
sections rather than two specific weird ones.
For specific rulesets:
- osu!:
- Stack leniency slider merged into difficulty section.
- osu!taiko:
- Approach rate and circle size sliders removed.
- Colours section removed.
- osu!catch:
- No functional changes.
- osu!mania:
- Special style toggle merged into difficulty section.
- Colours section removed.
2024-07-10 14:53:16 +02:00
Salman Ahmed
ce93455aa8
Extend behaviour to sample edit popover
2024-07-10 15:16:10 +03:00
Salman Ahmed
94f51c92e0
Select all text when focusing a number box
2024-07-10 15:16:10 +03:00
Bartłomiej Dach
d879527329
Merge pull request #28803 from peppy/fix-break-overlay-visuals
...
Fix break overlay progress bar becoming a pancake near end of break
2024-07-10 13:31:09 +02:00
Bartłomiej Dach
d9e285395d
Merge pull request #28802 from peppy/fix-download-progress-bar-visuals
...
Fix beatmap card progress bar becoming pancake when starting
2024-07-10 13:25:02 +02:00
Dean Herbert
b6741ee4ea
Fix back-to-front exit blocking conditionals
2024-07-10 20:00:34 +09:00
Dean Herbert
75344f9c5c
Fix break overlay progress bar becoming a pancake near end of break
2024-07-10 19:28:37 +09:00
Dean Herbert
6cee0210c3
Fix(?) xmldoc
2024-07-10 19:22:49 +09:00
Dean Herbert
1381b3c0c5
Merge pull request #28801 from bdach/break-generation-caching
...
Improve performance of automatic break regeneration
2024-07-10 19:21:16 +09:00
Dean Herbert
2ba1ebe410
Fix beatmap card progress bar becoming pancake when starting
2024-07-10 19:19:49 +09:00
Bartłomiej Dach
b881c25b17
Pool summary timeline break visualisations to reduce allocations
2024-07-10 11:42:28 +02:00
Bartłomiej Dach
343090e3b1
Do not regenerate breaks unless meaningful change to object start/end times is detected
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Tangentially found when profiling https://github.com/ppy/osu/pull/28792 .
For reproduction, import https://osu.ppy.sh/beatmapsets/972#osu/9007 ,
move any object on the playfield, and observe a half-second freeze
when ending the drag.
2024-07-10 11:42:25 +02:00
Dean Herbert
704e7e843f
More xmldoc across new methods and classes
2024-07-10 18:34:48 +09:00
Dean Herbert
aa16c72e06
Add test coverage of external editing
2024-07-10 18:34:47 +09:00
Dean Herbert
3beca64cc5
Attempt to stay on correct difficulty
2024-07-10 18:34:46 +09:00
Dean Herbert
27ab54882b
Add loading segments and tidy things up
2024-07-10 18:34:46 +09:00
Dean Herbert
74aa05fa6e
Improve UX and styling of external edit screen
2024-07-10 18:34:45 +09:00
Dean Herbert
118162c631
Add sub screen to limit user interactions
2024-07-10 18:34:45 +09:00
Dean Herbert
d3c66e2404
Add basic flow for mounting beatmaps for external editing
2024-07-10 18:29:51 +09:00
Salman Ahmed
337f05f9a4
Fix loading (but not showing) a sheared overlay hiding displayed footer content
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Identified by tests. See https://github.com/ppy/osu/actions/runs/9869382635/job/27253010485 & https://github.com/ppy/osu/actions/runs/9869382635/job/27253009622 .
This change also prevents the initial `PopOut` call in overlays from calling `clearActiveOverlayContainer`, since it's not in the update thread and it's never meant to be called at that point anyway (it's supposed to be accompanied by a previous `PopIn` call adding the footer content).
2024-07-10 11:56:35 +03:00
Salman Ahmed
002679ebb0
Ask for VisibilityContainer
explicitly
2024-07-10 11:14:22 +03:00
Bartłomiej Dach
95783bd6c2
Merge pull request #28789 from peppy/fix-deletes-reappearing
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Fix deleted beatmap sets potentially reappearing due to pending update requests
2024-07-10 09:14:10 +02:00
Dean Herbert
9a88281ab0
Merge branch 'master' into footer-v2-integration
2024-07-10 15:33:05 +09:00
Dean Herbert
4fe3f39d22
Merge pull request #28682 from frenzibyte/footer-v2-overlay-content
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Add implementation for `ScreenFooter` to house footer content of sheared overlays
2024-07-10 15:08:00 +09:00
Dean Herbert
cd9973b6f9
Merge pull request #28740 from bdach/daily-challenge/better-results
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Improve results displays in daily challenge screen
2024-07-10 14:17:21 +09:00