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Fix editor toolboxes being incorrectly chopped
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@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Edit
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RelativeSizeAxes = Axes.Y;
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FillFlow.Spacing = new Vector2(5);
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Padding = new MarginPadding { Vertical = 5 };
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FillFlow.Padding = new MarginPadding { Vertical = 5 };
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}
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protected override bool ReceivePositionalInputAtSubTree(Vector2 screenSpacePos) => base.ReceivePositionalInputAtSubTree(screenSpacePos) && anyToolboxHovered(screenSpacePos);
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