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Add screen footer to ScreenTestScene
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commit
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@ -312,14 +312,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddUntilStep("wait for join", () => RoomJoined);
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ClickButtonWhenEnabled<UserModSelectButton>();
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AddAssert("mod select shows unranked", () => screen.UserModsSelectOverlay.ChildrenOfType<RankingInformationDisplay>().Single().Ranked.Value == false);
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AddAssert("score multiplier = 1.20", () => screen.UserModsSelectOverlay.ChildrenOfType<RankingInformationDisplay>().Single().ModMultiplier.Value, () => Is.EqualTo(1.2).Within(0.01));
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AddAssert("mod select shows unranked", () => this.ChildrenOfType<RankingInformationDisplay>().Single().Ranked.Value == false);
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AddAssert("score multiplier = 1.20", () => this.ChildrenOfType<RankingInformationDisplay>().Single().ModMultiplier.Value, () => Is.EqualTo(1.2).Within(0.01));
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AddStep("select flashlight", () => screen.UserModsSelectOverlay.ChildrenOfType<ModPanel>().Single(m => m.Mod is ModFlashlight).TriggerClick());
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AddAssert("score multiplier = 1.35", () => screen.UserModsSelectOverlay.ChildrenOfType<RankingInformationDisplay>().Single().ModMultiplier.Value, () => Is.EqualTo(1.35).Within(0.01));
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AddAssert("score multiplier = 1.35", () => this.ChildrenOfType<RankingInformationDisplay>().Single().ModMultiplier.Value, () => Is.EqualTo(1.35).Within(0.01));
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AddStep("change flashlight setting", () => ((OsuModFlashlight)screen.UserModsSelectOverlay.SelectedMods.Value.Single()).FollowDelay.Value = 1200);
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AddAssert("score multiplier = 1.20", () => screen.UserModsSelectOverlay.ChildrenOfType<RankingInformationDisplay>().Single().ModMultiplier.Value, () => Is.EqualTo(1.2).Within(0.01));
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AddAssert("score multiplier = 1.20", () => this.ChildrenOfType<RankingInformationDisplay>().Single().ModMultiplier.Value, () => Is.EqualTo(1.2).Within(0.01));
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}
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private partial class TestMultiplayerMatchSubScreen : MultiplayerMatchSubScreen
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@ -12,6 +12,7 @@ using osu.Framework.Testing;
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using osu.Game.Graphics;
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using osu.Game.Overlays;
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using osu.Game.Screens;
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using osu.Game.Screens.Footer;
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namespace osu.Game.Tests.Visual
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{
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@ -30,6 +31,9 @@ namespace osu.Game.Tests.Visual
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[Cached(typeof(IDialogOverlay))]
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protected DialogOverlay DialogOverlay { get; private set; }
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[Cached]
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private ScreenFooter footer;
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protected ScreenTestScene()
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{
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base.Content.AddRange(new Drawable[]
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@ -44,7 +48,8 @@ namespace osu.Game.Tests.Visual
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{
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RelativeSizeAxes = Axes.Both,
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Child = DialogOverlay = new DialogOverlay()
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}
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},
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footer = new ScreenFooter(),
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});
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Stack.ScreenPushed += (_, newScreen) => Logger.Log($"{nameof(ScreenTestScene)} screen changed → {newScreen}");
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