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Commit Graph

596 Commits

Author SHA1 Message Date
Dean Herbert
94b761e63e Remove local storage for now 2017-12-31 12:22:17 +09:00
Dean Herbert
f2d302f8dc Create a LargeTextureStore for cached (but not atlased) global textures
Also
- Fixes first transition depth being incorrect.
- Improves smoothness of transitions (and adds a slight delay to offset from screen switches).
2017-12-31 07:05:04 +09:00
Dean Herbert
6f5f4f76e5 Use Logger.Error when exceptions are involved 2017-12-25 18:21:15 +09:00
Dean Herbert
d402222f17 Fix DisposeTrack and improve AsyncLazy to support disposal 2017-11-30 05:05:07 +09:00
Dean Herbert
df16a019ed Add a global reduction of audio track volume
Music is overpowering compared to our current game samples. We will need to do further adjustments on this, but for now let's reduce the track volume globally.
2017-11-26 17:08:58 +09:00
Dean Herbert
47213d2498 Rely on storage.DeleteDatabase for guaranteed database deletion
Relies on https://github.com/ppy/osu-framework/pull/1100 being merged for most effectiveness.
2017-10-21 00:15:02 +09:00
Dean Herbert
b805174143 Output the inner exception to the log when possible 2017-10-20 14:33:35 +09:00
Dean Herbert
ca78078436 Add more logging output 2017-10-20 08:06:07 +09:00
Dean Herbert
0e1328a30e Add maximum try count before bailing 2017-10-20 08:01:38 +09:00
Dean Herbert
9b1ed5b3aa Keep trying until delete succeeds
Turns out it can fail if file handles are still open.
2017-10-19 23:33:27 +09:00
Dean Herbert
8aea6068ba Add fallback logic for the case where previous database can't be migrated 2017-10-19 21:37:09 +09:00
Dean Herbert
1fbbee14e4 Allow migration from sqlite-net to EF
Bonus stage
2017-10-19 20:04:59 +09:00
Dean Herbert
e4a066dc5f Run cleanup tasks only on startup via manual calls 2017-10-17 19:58:33 +09:00
Dean Herbert
cd41862e3b Add back transaction support for beatmap importing 2017-10-17 15:00:27 +09:00
Dean Herbert
129cca0704 Tidy up context creation 2017-10-16 12:59:59 +09:00
Dean Herbert
89c17ed13e Initialise batteries
Note that this is in the wrong place. But so is the rest of this code.
2017-10-14 21:40:26 +09:00
smoogipoo
b178be21d1 Let's not rename columns yet 2017-10-14 14:30:58 +09:00
smoogipoo
b83d7cd4df Merge remote-tracking branch 'origin/master' into UselessToucan/EfCore
# Conflicts:
#	osu-framework
#	osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs
#	osu.Game/Beatmaps/BeatmapInfo.cs
#	osu.Game/Online/API/Requests/GetBeatmapSetsResponse.cs
2017-10-14 12:38:59 +09:00
Thomas Müller
78f2037d84 Remove now obsolete RatioAdjust 2017-10-12 09:42:06 +02:00
TocoToucan
cbae19b604 Fix BeatmapMetadata removing 2017-10-10 00:17:12 +03:00
TocoToucan
81b9e08fb6 Fix foreign key constraint failure 2017-10-09 00:30:52 +03:00
TocoToucan
5d27c66efa Use one DbContext with configured CommandTimeout for all stores 2017-10-08 18:18:28 +03:00
TocoToucan
6a4198d0d6 Initial EF Core commit 2017-10-04 22:52:12 +03:00
Dean Herbert
a1b313620c Set a busy timeout when creating an SQLIteConnection 2017-09-25 11:51:48 +08:00
Dean Herbert
390c212dcb Don't die on a null connection during disposal
May be caused by a startup error. This shouldn't result in an additional exception here.
2017-09-19 20:04:13 +09:00
Dean Herbert
096f53d769 Use new static IsDebug method 2017-09-19 16:07:00 +09:00
Dean Herbert
396a56ddf4 Remove global OsuContextMenuContainer 2017-09-14 15:41:32 +09:00
Dean Herbert
5b9d906ad5 Improve beatmap track disposal logic
- [ ] Depends on https://github.com/ppy/osu-framework/pull/1035
2017-09-12 16:56:46 +09:00
naoey
20f93c83d6
Make downloads happen in BeatmapManager. 2017-09-09 00:57:40 +05:30
Dean Herbert
67b3cbce2f Fix beatmap background being disposed too early
Causes weird transitions on the music controller
2017-08-25 13:04:32 +09:00
Dean Herbert
881eecb528 Merge branch 'master' into master 2017-08-22 12:35:36 +09:00
Dean Herbert
e7c9aec1b1 Ensure the sqlite connection is correctly closed before the game ends
Hopefully fixes CI race conditions between consecutive tests.
2017-08-21 13:05:47 +09:00
tgi74000
dc31a0f0ac Merged ppy/master 2017-08-17 13:01:42 +02:00
Dean Herbert
3df51540e1 Code review fixes 2017-08-16 17:39:57 +09:00
Dean Herbert
2bd0981738 Improve default key binding logic
Defaults will be added to the database as long as the database has unbalanced counts for any actions.
2017-08-15 23:59:58 +09:00
Dean Herbert
46bfa4db29 Load defaults, pass around live IEnumerable, add PK for updating 2017-08-14 22:31:23 +09:00
Dean Herbert
7c9d6c9c83 Initial refactoring of key binding logic 2017-08-14 20:19:25 +09:00
Dean Herbert
48d4ed55e9 Move a lot of code to framework 2017-08-11 16:11:46 +09:00
Dean Herbert
a93a92a2bb Remove GlobalHotkeys 2017-08-10 19:52:45 +09:00
Dean Herbert
34b12fbfa4 Add global actions; improve default assignment 2017-08-09 17:10:32 +09:00
tgi74000
b00d1cd077 Merged ppy:master 2017-08-09 08:49:29 +02:00
Dean Herbert
eee6404986 Store bindings to database 2017-08-09 12:37:47 +09:00
tgi74000
3d4db427ff Pass RuleSet to ScoreStore, compute and store MD5 for legacy replays compatibility 2017-08-08 17:17:53 +02:00
Dean Herbert
3a6f3cdd8a Add the ability to create migrations on a per-store level
Now stores store versions to the database itself.
2017-07-27 20:38:40 +09:00
Dean Herbert
5f53426a9a *Database -> *Store
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
898a601098 Introduce a reference counting file store 2017-07-26 20:22:02 +09:00
Dean Herbert
9e20a02c0a Split out BeatmapDatabase into BeatmapStore
Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Thomas Müller
e469a114a6 Update dependency caching according to framework 2017-07-21 19:03:43 +02:00
Dean Herbert
3bdd4d7d02 Centralise TrackManager.AddItem logic to avoid duplicate adds 2017-07-20 17:46:33 +09:00
Dean Herbert
67b95926c4 Remove usage of SetExclusive
Also immediately disposes WorkingBeatmaps on ValueChanged.
2017-07-20 16:45:44 +09:00
Dean Herbert
d0dea33faa Make Beatmap (bindable) non-nullable. 2017-07-19 15:16:53 +09:00
Thomas Müller
d68f17b697 Use tooltip and context menu containers as newly required 2017-07-06 15:15:12 +03:00
Thomas Müller
f5829860a2 Get rid of AlwaysReceiveInput 2017-06-23 18:02:24 +02:00
EVAST9919
1711258038 Context Menu 2017-06-12 12:56:07 +03:00
Jorolf
a43890ffb4 update osu to use the framework's TooltipContainer 2017-06-03 14:50:35 +02:00
Dean Herbert
cba7796777 Fix ratio container being added to a level too high
That's a bad ratio container! How did we not notice this until now?
2017-05-17 18:49:30 +09:00
Dean Herbert
622b155fda OsuConfig -> OsuSetting 2017-05-15 10:56:27 +09:00
Dean Herbert
489f586887 Add FPS display toggling.
Kinda temporary but better than nothing.
2017-05-03 20:34:53 +09:00
Dean Herbert
96a5d7032d
Fix regression causing menu cursor to stick to screen edges. 2017-04-21 22:37:55 +09:00
Dean Herbert
d656090aab
Move tooltips below the cursor. 2017-04-21 14:01:31 +09:00
Dean Herbert
4ca27a5395
Merge branch 'master' into tooltips 2017-04-20 15:08:26 +09:00
Jorolf
ea67b41683 move tooltip outside of the cursor 2017-04-20 00:42:40 +02:00
Dean Herbert
1f7ed72dc6
Update font/size. 2017-04-19 17:32:30 +09:00
Dean Herbert
af13f97435
Fix regressions and test cases. 2017-04-17 19:44:03 +09:00
Dean Herbert
a4e2f34ee7
Make a RulesetDatabase. 2017-04-17 17:43:48 +09:00
Dean Herbert
83b083ce64
Move SQLite connections out of database classes; make abstract Database. 2017-04-17 14:37:52 +09:00
Dean Herbert
1233fb5b82
Split noto out into individual ranges. 2017-04-04 11:34:55 +09:00
Dean Herbert
317dc94b4c
Adjust appearance. 2017-03-17 21:09:31 +09:00
Dean Herbert
f9f31ca092
Add statefulness to MenuCursor. 2017-03-17 20:45:27 +09:00
Dean Herbert
292de44a0b
WIP menu cursor. 2017-03-17 20:45:27 +09:00
Dean Herbert
d7497330b2
Reduce warning/suggestion count to zero. 2017-03-09 15:52:40 +09:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Desktop/OsuGameDesktop.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game/Database/BeatmapDatabase.cs
#	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
#	osu.Game/IPC/BeatmapImporter.cs
#	osu.Game/Modes/Mod.cs
#	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
#	osu.Game/Modes/UI/Playfield.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Dan Balasescu
bc74f453aa Merge branch 'master' into replay 2017-03-07 11:41:16 +09:00
Thomas Müller
9fd16be2d4 Refactor IsDebug 2017-03-06 19:59:29 +01:00
Dean Herbert
1e48b0a037
Ensure AssemblyName is never null (seems to be on CI server). 2017-03-06 19:00:15 +09:00
Dean Herbert
0ee38571a6
Move version-related properties to OsuGameBase. 2017-03-06 17:30:44 +09:00
Dean Herbert
95e2e2b027
Replay loading via drag-drop huzzah! 2017-03-04 19:02:43 +09:00
Dean Herbert
5ff4028c29
Make beatmap importing async. 2017-02-24 18:12:50 +09:00
Thomas Müller
a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
Dean Herbert
da2bfe6d3c
Framework updates. 2017-02-23 16:42:12 +09:00
Dean Herbert
4fc2cd227c
Add CJK support via font Noto Medium. 2017-02-09 10:35:25 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Dean Herbert
9b9ed32245
Remove all @2x references, updates resource and framework. 2017-02-06 22:19:47 +09:00
EVAST9919
ac7feafe9a Merge branch 'master' into login_fix 2017-01-28 11:24:08 +02:00
Dean Herbert
1853bbdda8 Move window/volume configuration to framework level. 2017-01-25 18:44:51 +09:00
Drew DeVault
f5f545df62 Refactor OsuColour into injected instance class
Which should allow you to change the color palette in the future for
skinning purposes.
2017-01-12 23:49:05 -05:00
Andrey Zavadskiy
acc50e3473 fixed wrong parameter for token 2016-12-24 10:16:22 +03:00
Andrey Zavadskiy
5fbc0e408b Remove unnesessary Username field check 2016-12-24 09:16:17 +03:00
Andrey Zavadskiy
7c96102229 When we have empty login, api.Token becames empty
So we can't sign in having Token without login
2016-12-22 16:09:42 +03:00
Andrey Zavadskiy
4817d4bf10 Stop using password field in .ini at all 2016-12-22 15:41:06 +03:00
Andrey Zavadskiy
b066a7d905 Stop saving password 2016-12-22 15:26:31 +03:00
Andrey Zavadskiy
1c79ebff9f Fix loggining on start even after logout and exit 2016-12-21 01:51:01 +03:00
Andrey Zavadskiy
c7de449713 Token fix
If "Save Password" is checked, Token will be saved
2016-12-21 00:37:54 +03:00
Dean Herbert
f356640cb7 Add missing licence headers. 2016-12-06 19:07:15 +09:00
Thomas Müller
b81bf7085f Add missing licence headers and fixup using statements. 2016-12-03 13:56:35 +01:00
Dean Herbert
6ccce88a0e Add proper user data retrieval on connect. 2016-12-01 16:44:24 +09:00
Dean Herbert
01dc7cb5c2 Thread safety, username saving correctly etc. 2016-11-30 19:22:36 +09:00
Thomas Müller
b12b82fdd3 Fix depth values. 2016-11-29 20:50:12 +01:00
Dean Herbert
fbf35c904d Fix Config regression with DI. 2016-11-29 18:49:03 +09:00
Drew DeVault
89effca12e Remove need for PlaySongSelect ctor to take a db 2016-11-25 00:44:46 -05:00
Dean Herbert
885df47864 Add simple implementation of HitExplosions. 2016-11-16 19:24:48 +09:00
Dean Herbert
2cbe2b34fd Change default font weight to Medium. 2016-11-15 19:34:50 +09:00
Thomas Müller
ac99e2d488 Avoid using load to construct the drawable hierarchy whereever possible. 2016-11-12 18:34:36 +01:00
Dean Herbert
cc0f61f545 Merge branch 'refs/heads/master' into dependency-injection
# Conflicts:
#	osu-framework
#	osu.Game/GameModes/OsuGameMode.cs
#	osu.Game/GameModes/Play/Player.cs
#	osu.Game/OsuGame.cs
#	osu.Game/Overlays/MusicController.cs
#	osu.Game/Overlays/Options/EditorSection.cs
#	osu.Game/Overlays/Options/Input/MouseOptions.cs
#	osu.Game/Overlays/Options/Online/InGameChatOptions.cs
#	osu.Game/Overlays/Options/SkinSection.cs
2016-11-12 20:18:26 +09:00
Drew DeVault
0d4560a054 Update to latest DI stuff 2016-11-10 17:40:42 -05:00
Drew DeVault
2362665b8a Re-cache the new FontStore when overwritten
Fixes issues with font loading
2016-11-10 16:43:04 -05:00
Drew DeVault
fe9034323b Get the game running, though not perfectly 2016-11-10 16:42:29 -05:00
Drew DeVault
ee24cd310c Convert everything to DI pattern 2016-11-10 16:41:18 -05:00
Drew DeVault
19fd6fe249 Introduce dependency injection 2016-11-10 16:38:25 -05:00
Dean Herbert
788c11de10 Merge pull request #103 from huoyaoyuan/music-controller
Music controller
2016-11-10 12:54:56 +09:00
Dean Herbert
d70e8806b4 Merge remote-tracking branch 'refs/remotes/upstream/master' into options-fixes 2016-11-09 11:41:36 +09:00
Dean Herbert
4426a683ed Move OptionsOverlay to OsuGame. 2016-11-08 19:26:12 +09:00
Dean Herbert
3b0114671e Max sidebar draggable. 2016-11-08 19:16:39 +09:00
Dean Herbert
30323876a8 Use preload for options (fix icons). 2016-11-08 18:49:20 +09:00
Dean Herbert
a61fb5ef5d Initial updates to make generic containers work. 2016-11-07 21:13:56 +09:00
Huo Yaoyuan
c470140d64 Merge branch 'master' 2016-11-06 00:11:30 +08:00
Dean Herbert
7cc19d74c6 Add full Exo font set and bring song select panels closer to final design. 2016-11-05 18:22:09 +09:00
Huo Yaoyuan
2d86cb1e81 Merge branch 'master' 2016-11-05 16:21:59 +08:00
Drew DeVault
2aa85a4b18 Split up options into subclasses 2016-11-03 19:06:22 -04:00
Drew DeVault
2aaff01675 Implement config persistence through BasicStorage 2016-11-03 19:06:22 -04:00
Huo Yaoyuan
f2a8cc0c29 Merge branch 'master' 2016-11-03 20:38:34 +08:00
Dean Herbert
b86f308af6 Add async workflow. 2016-11-01 23:24:14 +09:00
Huo Yaoyuan
6aba03e1ca OsuGameMode<-WorkingBeatMap->OsuGameBase. 2016-10-28 21:03:59 +08:00
Dean Herbert
74f1a9622f Add initial game-wide beatmap flow. 2016-10-28 19:55:48 +09:00
Dean Herbert
33ef55df88 Allow BeatmapDatabase to be constructed without a host. 2016-10-27 17:34:50 +09:00
Dean Herbert
d3a857edb9 Make importing work properly.
Moves import code to BeatmapDatabase.
2016-10-24 11:39:53 -04:00
Drew DeVault
8e31965fb4 Refactor beatmap import secondary process
Doesn't launch a new game window and now supports several files at once.
2016-10-24 11:39:18 -04:00
Dean Herbert
4edefb935c Improve the initialisation logic of OsuGameBase. 2016-10-16 17:33:53 +09:00
Drew DeVault
2a3f047895 Start implementing legacy decoder 2016-10-13 12:16:48 +09:00
Drew DeVault
72c4a26aea Move control of databases into osu-framework 2016-10-12 11:32:27 -04:00
Drew DeVault
2d810f72fa Add initial DB schema and support code 2016-10-12 11:32:07 -04:00
Dean Herbert
29d223dc41 Update framework and simplify some references. 2016-10-12 19:52:49 +09:00
Dean Herbert
4052a665bf Remove all non-load Game access. 2016-10-12 15:47:08 +09:00
Thomas Müller
dd04b33232 Use AddInternal instead of AddTopLevel. 2016-10-09 20:06:23 +09:00
Dean Herbert
9b76a0ffb8 Expose CursorContainer. 2016-10-08 15:53:55 +09:00
Dean Herbert
7db555be5d Move toolbar to OsuGame. 2016-10-01 18:01:52 +09:00
Dean Herbert
f0681f35c4 Merge remote-tracking branch 'refs/remotes/upstream/master' into game-modes-layout
# Conflicts:
#	osu.Game/OsuGame.cs
#	osu.Game/OsuGameBase.cs
#	osu.Game/osu.Game.csproj
2016-10-01 17:10:27 +09:00
Dean Herbert
d93718d953 Add template toolbar. 2016-09-30 18:45:27 +09:00
Dean Herbert
b4c9dca54b Merge remote-tracking branch 'upstream/master' into api-channels-messages
Conflicts:
	osu.Game/Online/Chat/Message.cs
2016-09-29 23:54:33 +09:00
Dean Herbert
154226b9a3 Basic white-boxing of all game modes. 2016-09-29 23:51:17 +09:00
Dean Herbert
2db962dc33 Add basic tweening mouse cursor.
# Conflicts:
#	osu-framework
2016-09-29 23:46:33 +09:00
Dean Herbert
154b914a3a Fix API scheduling. 2016-09-27 19:22:08 +09:00
Dean Herbert
28045b7136 Add back basic API support for channel/message retrieval. 2016-09-27 18:33:52 +09:00
Dean Herbert
7bdb2fcfc7 Add basic implementation of VisualTest framework for osu! project.
Comes with one complimentary test.
2016-09-24 15:47:17 +09:00