smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
mcendu
a897f497a2
remove LaneGlowPiece and GlowPiece
2020-01-04 18:35:37 +08:00
smoogipoo
63c96d5a83
Fix tail note not properly capping result
2019-12-23 18:49:08 +09:00
smoogipoo
d6fd1007c4
internal -> public
2019-12-23 18:48:14 +09:00
smoogipoo
7ac6f68de8
Rewrite hold note input handling
2019-12-23 17:48:57 +09:00
smoogipoo
42853b5af6
Separate head/tail notes from hold note class
2019-12-23 17:48:57 +09:00
smoogipoo
bc41eb176e
Clean up head/tail setting in various DHOs
2019-10-17 14:02:23 +09:00
smoogipoo
f429a8f7c2
Add back/obsolete old AddNested() method
2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c
Rename parameter
2019-10-17 12:53:54 +09:00
smoogipoo
8a284bacba
Make mania use the new nested hitobject structure
2019-10-17 12:37:20 +09:00
Dean Herbert
51bf600ea7
Use empty hitwindows instead of null
2019-10-09 19:08:31 +09:00
Bartłomiej Dach
9323df26a1
Decouple bar line hitobjects from generator
...
Introduce an IBarLine interface, which together with generic constraints
helps decouple BarLineGenerator from the actual hitobject types it
creates. Thanks to this, all rulesets that want bar lines can provide
an implementation of IBarLine that also derives from the base hitobject
class.
This allows DrawableBarLines in taiko and mania to be migrated back to
DrawableTaikoHitObject and DrawableManiaHitObject base classes
respectively. This in turn resolves #6215 without code duplication,
since the missing anchoring application is now done in mania's
DrawableBarLine through deriving from DrawableManiaHitObject.
2019-09-25 00:36:27 +02:00
Vperus
2d99d41a6d
Remove unused CORNER_RADIUS
2019-09-20 18:17:35 +03:00
Dean Herbert
9fc60aeefc
Merge branch 'master' into reset-dho-lifetimes
2019-09-12 19:29:14 +09:00
Dean Herbert
f21e47d6d2
Move expire to DrawableHitObject
2019-09-12 19:29:08 +09:00
Dan Balasescu
f9b64446e9
Merge branch 'master' into mania-note-sizing
2019-09-12 14:20:28 +09:00
Dean Herbert
06618b6d02
Fix osu!mania minor barline alpha not being respected
2019-09-11 18:45:47 +09:00
Dean Herbert
44d90a4e86
Increase note height
2019-09-11 18:16:14 +09:00
Dean Herbert
da6ba20fc8
Reduce glow on notes
2019-09-11 18:15:03 +09:00
Dean Herbert
af3bb5a2cd
Centralise and share bar line generation code between rulesets
2019-09-10 13:30:54 +09:00
Dean Herbert
f925e781a9
Refactor HitWindows for legibility
2019-09-06 15:24:14 +09:00
smoogipoo
8302658186
Fix other potential nullref cases that rider missed
2019-09-02 18:31:33 +09:00
smoogipoo
f3656475de
Return null hitwindows for non-time-based objects
2019-09-02 16:10:30 +09:00
Dean Herbert
9a98f39f06
Share logic with other rulesets (and make default)
2019-08-28 18:12:47 +09:00
smoogipoo
fff2da7289
Fix hold notes disappearing instantaneously
2019-08-27 12:59:57 +09:00
smoogipoo
6014a66804
Add initial fade transform to fix rewind
2019-08-27 12:22:31 +09:00
iiSaLMaN
c11f508400
Use transform management for mania hit objects
2019-08-26 22:06:30 +03:00
Dean Herbert
48716f8f2b
Update framework
2019-08-21 13:29:50 +09:00
Dean Herbert
90b1fe81f3
Update cached usage in line with framework changes
2019-08-09 19:12:29 +09:00
Dean Herbert
c3b81bef4a
Flip default to the preferred method going forward
2019-07-22 15:55:38 +09:00
Dean Herbert
8327452fe1
Make AccentColour a bindable
2019-07-22 14:48:59 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
a56e29347f
Adjust namespaces
2019-04-02 14:51:28 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
39df8cce19
Fix incorrect usage of InternalChildren
...
Could cause overwriting of components added by base DrawableHitObjcet class (such as samples)
2019-03-25 13:48:55 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
Dean Herbert
367bc53a06
Revert some more instances of 'e' variable names
2019-02-22 20:15:25 +09:00
Dean Herbert
452caabd40
Apply suggestions from code review
...
Co-Authored-By: smoogipoo <1329837+smoogipoo@users.noreply.github.com>
2019-02-22 17:06:49 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
smoogipoo
68725dc005
Implement new difficulty calculator for Rulesets.Mania
2019-02-18 15:00:20 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Unknown
6eff79913b
remove blank lines
2019-01-11 10:34:56 +01:00
Ivan Pavluk
cb2444e01c
Remove Meh from TaikoHitWindows
2018-12-06 19:04:54 +07:00
Dean Herbert
5254b07680
Merge remote-tracking branch 'upstream/master' into inter-column-movements
2018-11-30 11:57:53 +09:00
Dean Herbert
ab0ce46362
Make hold note placement blueprints look a bit more blueprint-y
2018-11-29 18:13:15 +09:00
Dean Herbert
132d334e15
Merge branch 'master' into hold-note-placement
2018-11-29 17:02:55 +09:00
smoogipoo
56032a4522
Merge branch 'mania-selection-movement' into inter-column-movements
...
# Conflicts:
# osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
# osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
2018-11-26 11:45:48 +09:00
smoogipoo
5d6a438f98
Make selected mania hitobjects always alive
2018-11-26 11:34:25 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
smoogipoo
2ee56e4a78
Add a body piece
2018-11-19 18:59:05 +09:00
smoogipoo
f7fc2ca569
Basic inter-column selection movement
2018-11-15 21:37:22 +09:00
smoogipoo
9fde7f7f44
Move scrolling info to osu.Game
2018-11-12 17:34:35 +09:00
Dean Herbert
ced6e5efd0
Synchronise animation; reduce flashiness
2018-09-07 17:17:03 +09:00
Dean Herbert
1e39b84089
Increase visibility of osu!mania long notes
2018-09-06 23:49:54 +09:00
smoogipoo
74a79bfcfa
Fix hold note head/tails not being nested hitobjects
2018-08-16 10:45:06 +09:00
Dan Balasescu
c1517e1521
Merge branch 'master' into judgement-rework
2018-08-06 12:30:46 +09:00
smoogipoo
3a7488767c
Make HitObject not store the judgement
2018-08-06 11:50:18 +09:00
smoogipoo
741ec0021e
Rename more judgement-related methods to "result"
2018-08-06 11:31:46 +09:00
smoogipoo
2a4994e5ce
Make hitobjects only have one judgement + result
2018-08-03 15:38:48 +09:00
smoogipoo
807794d512
Make Rulesets.Mania use the new judgement result structure
2018-08-02 20:36:54 +09:00
smoogipoo
cd70e5e30b
Migrate Rulesets.Mania to the new judgement system
2018-08-02 16:44:01 +09:00
smoogipoo
b7721edc80
Remove more unnecessary changes
2018-07-19 18:25:28 +09:00
smoogipoo
577ff4cc7f
Merge remote-tracking branch 'origin/master' into mania-mask-container
...
# Conflicts:
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
# osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
# osu.Game.Rulesets.Mania/UI/ManiaStage.cs
2018-07-17 13:13:57 +09:00
smoogipoo
f007e71c87
Retrieve the mania key action through DI
2018-07-02 12:31:41 +09:00
smoogipoo
10d1dfa7cd
A bit of cleanup
2018-06-11 16:10:27 +09:00
smoogipoo
baaf431b9e
Make IScrollingInfo and store direction as bindable
2018-06-11 13:42:13 +09:00
smoogipoo
ca5103615d
DI the scrolling info rather than pass by ctor
2018-06-11 13:42:13 +09:00
smoogipoo
0fb4e6b41b
Fix hold note body not following the scroll direction
2018-06-08 18:16:55 +09:00
smoogipoo
5c8bea82f8
Fix scroll direction not applying to nested hitobjects
2018-06-08 15:29:08 +09:00
smoogipoo
d73c2a1654
Fix various note elements not following the scroll direction
2018-06-08 15:24:19 +09:00
smoogipoo
80a577f182
Fix notes not scrolling correctly
2018-06-08 15:16:45 +09:00
smoogipoo
55475d129f
Merge remote-tracking branch 'origin/master' into mania-mask-container
...
# Conflicts:
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
2018-06-07 19:19:20 +09:00
smoogipoo
485026da6f
Merge remote-tracking branch 'origin/master' into mania-mask-container
...
# Conflicts:
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
2018-06-07 15:32:31 +09:00
Dan Balasescu
8d0161c2fc
Refactoring
2018-06-07 15:11:48 +09:00
Dean Herbert
f9449e841a
Improve overall visual clarity and explosion effects
2018-06-07 14:30:27 +09:00
Dean Herbert
dff4b360b7
Fix ticks not getting accent colour
2018-06-07 14:30:27 +09:00
Dean Herbert
56ea1c1d63
Adjust hold note visibility and glow composition
2018-06-07 14:30:27 +09:00
Dean Herbert
dc10277d50
Thicker bar lines and new design colour
2018-06-07 11:16:26 +09:00
smoogipoo
31cbec99a1
Fix mania hold notes displaying judgements
2018-05-28 18:12:49 +09:00
AlFasGD
c7dfe88ad2
Complete PR's independence
2018-05-22 09:18:02 +03:00
AlFasGD
61a18b952f
Remove useless things
2018-05-21 23:24:10 +03:00
AlFasGD
d504a44dfb
Implement mask layering (incomplete)
2018-05-21 23:08:04 +03:00
Dean Herbert
8e784d9104
Merge branch 'master' into fix-conversion-hitwindows
2018-05-18 11:59:16 +09:00
smoogipoo
43cdbec0a3
Fix hold note hitwindow lenience
2018-05-17 13:59:04 +09:00
smoogipoo
f67d263596
Move ruleset-specific hitwindows to post-converted hitobjects
2018-05-17 13:35:15 +09:00
smoogipoo
2fc1939d65
Fix hold notes never dying
2018-05-16 19:43:01 +09:00
smoogipoo
0cdd39b8b8
Add todo because TailNote shouldn't hardcore lenience
2018-05-11 15:32:13 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
cb3d0db555
Move combo colours completely out of HitObjects
2018-03-20 15:50:12 +09:00
Dean Herbert
a42035f494
Make DrawableHitObject a CompositeDrawable
...
No reason for it to be a container.
2018-03-15 13:41:06 +09:00
Poyo
e187c6453d
Added mania-difficulty mod support
2018-03-05 18:19:06 -08:00
Poyo
96f416fef3
Update code style
...
Sorry, bot overlords.
2018-02-26 00:18:54 -08:00
Poyo
31cf00e3b8
Implement mania star difficulty calculation
2018-02-25 23:52:38 -08:00
smoogipoo
46284c61ae
Return HitResult.None instead of null
2018-02-08 14:25:59 +09:00
smoogipoo
802aaefe35
Give rulesets a way to disable/enable perfect/ok hit results
2018-02-08 13:54:08 +09:00
smoogipoo
15fe1a7966
Remove mania's custom storage of HitWindows
2018-02-02 18:53:18 +09:00
smoogipoo
acf20c079c
General improvements around usage of HitWindows for mania
2018-02-02 18:47:54 +09:00
smoogipoo
a0c1662fb7
Move mania's HitWindows to osu.Game
2018-02-02 17:52:55 +09:00
smoogipoo
bfdfb52666
Fix a few usages of AllJudged possibly not being correct
2018-01-15 15:28:08 +09:00
Aergwyn
ae1adfd2f2
remove unnecessary empty lines
...
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
smoogipoo
cae93a1d1f
Add comment to fade override of holdnote tail
2018-01-12 17:09:39 +09:00
smoogipoo
03824eccc8
Block fadeout on holdnote heads
2018-01-12 17:09:21 +09:00
smoogipoo
9d00e5bb7d
Make ScrollingHitObjectContainer handle nested hitobjects
2018-01-11 15:08:30 +09:00
smoogipoo
6255aaab68
Per-hitobject lifetime management
2018-01-10 19:17:43 +09:00
smoogipoo
86b5591583
Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite
2018-01-10 18:02:49 +09:00
smoogipoo
2d345b2f80
Fix mania hold note tick positioning
2018-01-07 11:43:31 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
smoogipoo
ce94c825d1
Fix length of hold notes
2018-01-04 22:05:38 +09:00
smoogipoo
f34131f8f4
Initial game-wide replacement of scrolling playfields
2018-01-04 18:50:17 +09:00
Aergwyn
ccb69d16d9
move HitResult in Scoring namespace to replace HitCount
2017-12-30 21:23:18 +01:00
smoogipoo
6a29f6020a
Make HitObjects construct nested hit objects
2017-12-22 21:42:54 +09:00
smoogipoo
ac1d27e925
Fix possible nullref exceptions
2017-12-21 23:02:46 +09:00
smoogipoo
cb7e192aff
Determine SampleInfo defaults in DrawableHitObject
2017-12-21 16:02:33 +09:00
smoogipoo
b584178e85
Make Beatmap ISerializable and add more JsonIgnores
2017-12-06 00:37:37 +09:00
smoogipoo
fe00ac7e41
Make DrawableHitObject/ScoreProcessor support rewinding
2017-11-02 21:21:07 +09:00
smoogipooo
12641edb4d
Fix incorrect mania hold note tick judgements
2017-09-12 23:36:59 +09:00
Dean Herbert
1194e46ef1
Merge remote-tracking branch 'upstream/master' into judgement-revamp
2017-09-12 17:46:21 +09:00
smoogipooo
585e2399bf
Add license headers.
2017-09-12 12:02:56 +09:00
smoogipooo
57ee97e27d
Add lane glows.
2017-09-12 11:39:34 +09:00
smoogipooo
0765027cb5
Move note glow to a separate class + make it match the design a bit more.
2017-09-12 11:14:16 +09:00
smoogipooo
3c98bc065f
Fix osu!mania note masking resulting in miss judgements not occurring.
2017-09-12 09:48:17 +09:00
Dean Herbert
7b92bbfa86
Merge branch 'master' into mania-hit-explosions
2017-09-11 17:34:14 +09:00
smoogipooo
de7d50d384
Better variable + comment naming
2017-09-11 15:08:51 +09:00
smoogipooo
e8efdcf188
Make tick explosions white and lower scale.
2017-09-11 14:37:34 +09:00
smoogipooo
2c3131d391
Remove green coloration when hit.
2017-09-11 13:56:10 +09:00
smoogipooo
3026675f35
Add explosions.
2017-09-11 13:44:39 +09:00
smoogipooo
2f72dff779
Update with framework changes.
2017-09-11 08:59:56 +09:00
smoogipooo
2086ed209d
Fix hold note tick input.
2017-09-11 04:51:44 +09:00
smoogipooo
9cd3af11d5
Fix hold note tick position + lifetime.
2017-09-11 04:45:10 +09:00
smoogipooo
79a9612243
Remove now unnecessary comment.
2017-09-11 04:39:04 +09:00
smoogipooo
8bb8999820
More TestCaseManiaHitObjects fixes.
2017-09-11 04:34:30 +09:00
smoogipooo
3b5e847a31
Better updateGlow methods.
2017-09-11 04:29:32 +09:00
smoogipooo
590a34dc28
Add glow to DrawableHoldNote
2017-09-11 04:22:17 +09:00
smoogipooo
73d77637ef
Add glow to DrawableNote
2017-09-11 04:22:05 +09:00
smoogipooo
8797382700
Update body styling of hold notes
2017-09-11 04:21:43 +09:00
smoogipooo
0cc443e618
Remove all generic judgements.
2017-09-06 18:05:51 +09:00
smoogipooo
ac8ec31b61
Make judgements able to be "added" plus make everything compile and run.
2017-09-06 17:02:13 +09:00
Dean Herbert
84c22df3f5
Combine Judgement.HitResults into one.
2017-09-06 17:01:48 +09:00
smoogipooo
d8dfcc614a
Make mania work with key bindings
2017-08-23 13:42:16 +09:00
smoogipooo
f3c05fe232
CI fixes.
2017-08-07 17:34:57 +09:00
smoogipooo
a3efca9c35
Reduce implementation overhead in actually positioning hitobjects and making them scroll.
2017-08-07 16:02:38 +09:00
Dean Herbert
fce580d717
Reshuffle namespaces
2017-07-26 13:22:46 +09:00
Thomas Müller
9d523ea012
Update framework
2017-07-12 11:06:13 +09:00
Dean Herbert
89c8a34025
Merge branch 'master' into better-drawablehitobject-lifetimes
2017-06-21 20:13:57 +09:00
paparony03
62dee59672
Shapes namespace
...
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
smoogipooo
34ac932fe2
Reduce pollution in DrawableHitObject in favor of a loosely-coupled IScrollingHitObject.
2017-06-19 10:54:23 +09:00