OliBomby
79f3cfec91
fix 0 velocity juicestream
2023-04-30 16:43:26 +02:00
OliBomby
c44f71a737
remove all regular usage of DifficultyControlPoint
2023-04-26 17:55:38 +02:00
Terochi
bb1ed387ef
fixed missed bit and comments
2023-04-22 10:54:50 +02:00
Terochi
847b63066b
fix
2023-04-21 22:44:31 +02:00
Bartłomiej Dach
ead5e9f027
Merge branch 'master' into editor-inspector
2023-04-10 14:29:05 +02:00
Dan Balasescu
ad51f880e0
Remove overrides on DC/NC mods
2023-04-10 17:49:29 +09:00
Dan Balasescu
15f6bc155e
Add progressive score multiplier for HT
2023-04-10 13:35:48 +09:00
Dan Balasescu
c923482976
Add progressive score multiplier for DT
2023-04-10 13:31:48 +09:00
Dean Herbert
f9ebdadfe8
Move right-side editor toolbox to base HitObjectComposer
...
Move right-side editor toolbox to base `HitObjectComposer`
2023-04-04 19:00:56 +09:00
Dean Herbert
a394036279
Merge pull request #23020 from rrex971/fix-ar-cs-catch-less-than-1
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Allow AR and CS values below 1.0 for osu!catch Difficulty Adjust mod
2023-04-03 15:30:05 +09:00
Dean Herbert
836c884aae
Fix circle-size based scale being applied twice to caught fruit
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Closes #22968 .
2023-03-29 18:03:22 +09:00
rrex971
9426633a05
Allow AR and CS values below 1.0 for Catch the Beat Difficulty Adjustment mod
2023-03-27 20:39:13 +05:30
Bartłomiej Dach
3183f5cee2
Merge branch 'master' into revert-result-in-playfield
2023-02-19 16:33:10 +01:00
Bartłomiej Dach
3ee046000e
Merge branch 'master' into revert-result-in-playfield
2023-02-16 21:54:29 +01:00
Dean Herbert
76f7accd13
Standardise all local SkinComponentsContainerLookup
variables to containerLookup
2023-02-16 15:33:56 +09:00
Dean Herbert
a92e42bb84
Rename SkinnableTargetContainer
to SkinComponentsContainer
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Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
2023-02-15 18:37:41 +09:00
Dean Herbert
8bbd00822c
Simplify and rename SkinnableTargetComponentsContainer
2023-02-15 17:30:21 +09:00
Dean Herbert
f0406c34fd
Merge branch 'master' into revert-result-in-playfield
2023-01-25 17:35:33 +09:00
ekrctb
812a4b412a
Move judgement result revert logic to Playfield
...
Previously, some judgement results were not reverted
when the source DHO is not alive (e.g. frames skipped in editor).
Now, all results are reverted in the exact reverse order.
2023-01-19 19:57:13 +09:00
Dean Herbert
70cb23bbc9
Merge branch 'master' into mod-accuracy-challenge
2023-01-17 16:46:54 +09:00
ekrctb
1f8b7b8f03
Remove #nullable disable from CaughtObject
2023-01-15 23:21:38 +09:00
ekrctb
d664a66a37
Remove redundant canBeNull: true
2023-01-15 23:11:59 +09:00
ekrctb
086604cd14
Remove #nullable disable from Catch.Objects.Drawables
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Except DrawableCatchHitObject, it complains in base(hitObject) call.
2023-01-15 17:29:35 +09:00
ekrctb
b88091262d
Remove #nullable disable from Catch.UI
2023-01-15 17:29:35 +09:00
ekrctb
b08a1e3a0b
Remove #nullable disable from misc Catch files
2023-01-15 17:29:35 +09:00
ekrctb
56fb315f32
Remove #nullable disable from Catch.Objects
2023-01-15 17:29:35 +09:00
ekrctb
2468911f4b
Remove #nullable disable from Catch.Judgements
2023-01-15 17:29:32 +09:00
ekrctb
3ab3f556ae
Remove #nullable disable from Catch.Difficulty
2023-01-15 17:29:32 +09:00
ekrctb
b049244b75
Remove #nullable disable from Catch.Beatmaps
2023-01-15 17:29:32 +09:00
ekrctb
a75fc5108a
Remove #nullable disable from Catch.Edit namespace
2023-01-15 17:29:32 +09:00
Dylan Nantz
6028abff39
Code Quality
2023-01-13 10:16:52 -05:00
Dylan Nantz
5dd0aaccef
Merge branch 'master' of https://github.com/ppy/osu into 18469
2023-01-13 09:54:29 -05:00
Dylan Nantz
e38075c4ef
Use PlacementState to check juice stream placement
2023-01-13 09:37:23 -05:00
Dean Herbert
98483d2a1b
Merge pull request #21638 from Mogiiii/touchscreen-control-disable-mouse
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Disable touchscreen controls responding to mouse in scrolling gamemodes
2023-01-06 20:39:09 +08:00
Salman Ahmed
efbd9ba4b9
Fix catcher not moving when fully hidden in "No Scope" mod
2023-01-03 15:28:05 +03:00
Berkan Diler
335cb0205f
Remove now unnecessary using
2022-12-26 22:50:36 +01:00
Berkan Diler
c7ca4bbba5
Use generic Enum methods
2022-12-26 20:36:39 +01:00
Dean Herbert
e8a0f8996c
Remove unused osu!catch ArgonJudgementPiece
2022-12-24 03:35:27 +08:00
Dean Herbert
727ac00f6d
Combine base class for JudgementPiece
2022-12-24 03:32:13 +08:00
Dean Herbert
4a7d7c6ed9
Use MaxBy
in all locations that can and update inspection level to match dotnet-build
2022-12-19 16:47:10 +09:00
Dean Herbert
d6cae991da
Update netstandard2.1
references to net6.0
2022-12-16 17:16:13 +09:00
Dylan Nantz
f5cc2f6ed5
remove unnecessary using
2022-12-14 11:19:16 -05:00
Dylan Nantz
ee945c9b58
disable mouse input to touchscreen controls
2022-12-14 10:34:21 -05:00
Dean Herbert
775952380f
Remove unused using statements
2022-12-13 18:57:17 +09:00
Dylan Nantz
0dd4e0cf94
hide cursor in catch
2022-12-12 21:18:01 -05:00
Dylan Nantz
4ab7ef9af9
Show distance snap for first juice stream object. Fixes #18469
2022-12-05 15:12:50 -05:00
Bartłomiej Dach
7f68fe429f
Remove unused using directive
2022-11-30 20:01:59 +01:00
Bartłomiej Dach
285248d554
Fix potential null dereference in CatchPlayfield
2022-11-30 20:01:11 +01:00
Dean Herbert
5ce2d6f54a
Hide the game mouse cursor when playing osu!catch with relax mod
2022-11-30 18:13:53 +09:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Hồ Nguyên Minh
3f8c4a5dff
Stack Catch dash/normal touch input vertically
2022-11-13 17:09:43 +07:00
Dean Herbert
1aa0e40f2f
Add "Component" prefix to lookup naming
2022-11-09 17:46:43 +09:00
Dean Herbert
e75c3b3f94
Rename SkinnableTarget
to GlobalSkinLookup
2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b
Rename ISkinComponent
to ISkinLookup
2022-11-09 17:46:43 +09:00
Dean Herbert
2952dbc8fb
Apply nullability to osu!catch skinning classes
2022-11-09 13:58:58 +09:00
andy840119
4d4d7cf863
Remove nullable disable annotation in the cache ruleset.
2022-11-05 16:49:55 +08:00
Dean Herbert
a985151e31
Fix incorrect constant
2022-10-29 18:07:17 +09:00
Dean Herbert
40efa1603b
Adjust metrics to make banana lens flares look better
2022-10-28 19:35:50 +09:00
Dean Herbert
e87b541c58
Add fade to banana's lighting as it approaches the catcher
...
This also avoids using the `UprightScalingContainer` (and allows for
scale adjust in the process).
2022-10-28 18:29:59 +09:00
Dan Balasescu
eeee928f73
Merge pull request #20946 from peppy/argon-catch
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Add first pass osu!catch "argon" skin
2022-10-28 15:45:46 +09:00
Dean Herbert
9969c00ead
Apply two minor fixes from code review
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-10-28 10:19:53 +09:00
Dean Herbert
d48f95cf7c
Use shader based implementation instead of sprites
2022-10-27 19:01:10 +09:00
Dean Herbert
8a80cb55bd
Remove unused catcher animation state for now
2022-10-26 18:55:47 +09:00
Dean Herbert
44f55ed152
Add argon osu!catch hit explosion
2022-10-26 18:55:47 +09:00
Dean Herbert
8a513003ce
Add argon droplet
2022-10-26 18:55:47 +09:00
Dean Herbert
14a4fad6f1
Remove unused VisualRepresentation
2022-10-26 18:55:47 +09:00
Dean Herbert
2deaae270c
Fix catcher not consdiering allowable catch range
2022-10-26 18:55:47 +09:00
Dean Herbert
0a8a13f529
Add argon banana piece
2022-10-26 18:55:47 +09:00
Dean Herbert
a475ca848d
Add rotation to fruit pieces
2022-10-26 18:55:47 +09:00
Dean Herbert
4ff4de00b3
Add argon fruit design
2022-10-26 18:55:47 +09:00
Dean Herbert
81bb00c258
Add argon transformer for osu!catch (and basic new catcher design)
2022-10-26 18:55:47 +09:00
Dean Herbert
f8a4af5e0e
Add osu!catch read-distance-spacing implementation
2022-10-26 13:45:06 +09:00
Dean Herbert
7d59bc6e2f
Merge branch 'grid-momentary-shortcuts' into read-current-distance-snap
2022-10-26 13:28:04 +09:00
Dean Herbert
54ae16badc
Move distance snap toggle button implementation to DistancedHitObjectComposer
2022-10-26 13:27:23 +09:00
Dean Herbert
2f0283e4d4
Simplify logic with new multi-grid snap support
2022-10-25 14:22:30 +09:00
Dean Herbert
645a84b1d6
Display current distance snap and add button to update to use it
2022-10-21 22:58:36 +09:00
Dean Herbert
1e09a21279
Remove unused using statement
2022-10-21 19:55:58 +09:00
Dean Herbert
16f5c2a7c6
Apply same fix to osu!catch composer
2022-10-21 17:15:36 +09:00
Dean Herbert
830b92d3ae
Add momentary shortcuts to toggle grid/distance snap
...
Matching osu!stable. I use these quite a lot while mapping and I'm sure
others do as well.
Hold `Shift` = invert grid snap
Hold `Alt` = invert distance snap
2022-10-19 20:06:41 +09:00
Dean Herbert
ccbac08985
Merge pull request #20593 from ekrctb/catch-editor-height
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Allow arbitrary height catch editor
2022-10-18 12:10:49 +09:00
Dean Herbert
1778120f3e
Add inline comment mentioning binding issues
2022-10-18 12:10:30 +09:00
Salman Ahmed
ba72f13f54
Merge branch 'master' into hide-mouse-on-keyboard-input
2022-10-14 22:26:30 +03:00
Salman Ahmed
09cc89cfa0
Update existing usages of Cursor
to handle null value
2022-10-13 00:17:08 +03:00
Dean Herbert
8bf4ca4b53
Add legacy skin fallback when beatmap skin is providing resources
2022-10-12 17:47:20 +09:00
Dean Herbert
f3e85d2302
Fix initial state being wrong due to BindValueChanged
call in BDL load
2022-10-12 15:26:26 +09:00
Dean Herbert
ea3d08d5a0
Fix collision of external hide with internal logic in LegacyCatchComboCounter
2022-10-12 15:26:26 +09:00
Dean Herbert
2e3e4ac5be
Update CatchComboDisplay
to use NRT
2022-10-12 15:26:26 +09:00
Dean Herbert
652bc4ac61
Update CatchComboDisplay
implementation to use newly exposed bindable
2022-10-12 15:14:33 +09:00
Dean Herbert
d2d589a156
Expose HUD state via Player
2022-10-12 15:11:52 +09:00
Dean Herbert
a10fda2843
Merge branch 'master' into catch-combo-hide
2022-10-12 15:00:35 +09:00
Dean Herbert
b444f0fd0b
Merge pull request #20714 from frenzibyte/improve-flashlight-on-break
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Improve flashlight display on break periods
2022-10-12 13:10:12 +09:00
Salman Ahmed
84fdd2e107
Improve flashlight display on break periods
2022-10-11 17:16:57 +03:00
Dean Herbert
f41b79688f
Avoid casting by accepting all Playfield
s but throwing on a bad choice
2022-10-11 16:54:41 +09:00
ekrctb
6ab29a62d0
Anchor drag box on time (catch, mania)
...
Not done for taiko because I cannot figure out how it should work with the overlapping scroll algorithm.
2022-10-11 14:23:17 +09:00
Dan Balasescu
bce20e0a59
Merge branch 'master' into adjust-flashlight
2022-10-07 14:45:30 +09:00
Dan Balasescu
c6b5fdc7d0
Adjust catch flashlight to closely match classic
2022-10-07 14:34:48 +09:00
Dean Herbert
994db55b6d
Simplify check conditionals
2022-10-07 02:22:13 +09:00
NullifiedJosh
c73195fa77
Merge branch 'ppy:master' into catch-hide-in-relax
2022-10-06 18:52:59 +08:00
NullifiedJosh
6543171169
Fix formating.
2022-10-06 18:30:49 +08:00
NullifiedJosh
0f6a6287f2
Fix bugs and add test
2022-10-06 18:17:33 +08:00