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Fix potential null dereference in CatchPlayfield

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Bartłomiej Dach 2022-11-30 20:01:11 +01:00
parent 6ebde9a747
commit 285248d554
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@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Catch.UI
protected override GameplayCursorContainer CreateCursor()
{
if (Mods.Any(m => m is ModRelax))
if (Mods != null && Mods.Any(m => m is ModRelax))
return new CatchRelaxCursorContainer();
return base.CreateCursor();