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Remove redundant canBeNull: true
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086604cd14
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d664a66a37
@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
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private readonly List<VertexState> previousVertexStates = new List<VertexState>();
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[Resolved(CanBeNull = true)]
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[Resolved]
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private IBeatSnapProvider? beatSnapProvider { get; set; }
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protected EditablePath(Func<float, double> positionToTime)
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@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
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// To handle when the editor is scrolled while dragging.
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private Vector2 dragStartPosition;
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[Resolved(CanBeNull = true)]
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[Resolved]
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private IEditorChangeHandler? changeHandler { get; set; }
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public SelectionEditablePath(Func<float, double> positionToTime)
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@ -50,7 +50,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
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private Vector2 rightMouseDownPosition;
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[Resolved(CanBeNull = true)]
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[Resolved]
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private EditorBeatmap? editorBeatmap { get; set; }
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public JuiceStreamSelectionBlueprint(JuiceStream hitObject)
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@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Catch.UI
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{
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}
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[Resolved(canBeNull: true)]
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[Resolved]
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private Player? player { get; set; }
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protected override void LoadComplete()
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