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Remove #nullable disable from CaughtObject
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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@ -19,7 +17,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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[Cached(typeof(IHasCatchObjectState))]
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public abstract partial class CaughtObject : SkinnableDrawable, IHasCatchObjectState
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{
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public PalpableCatchHitObject HitObject { get; private set; }
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public PalpableCatchHitObject HitObject { get; private set; } = null!;
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public Bindable<Color4> AccentColour { get; } = new Bindable<Color4>();
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public Bindable<bool> HyperDash { get; } = new Bindable<bool>();
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public Bindable<int> IndexInBeatmap { get; } = new Bindable<int>();
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