Dean Herbert
1150e9fdfb
Bring other mods up-to-date
2019-09-19 01:45:42 +09:00
Dean Herbert
aa1a625643
Add back incompatibility marker
2019-09-18 20:07:44 +09:00
Dean Herbert
cfdac956c2
Fix issues with colour and skin application
2019-09-18 20:04:49 +09:00
Dean Herbert
9c9cb8e217
Merge remote-tracking branch 'upstream/master' into traceable-mod
2019-09-18 19:36:07 +09:00
Dean Herbert
05ed9d3802
Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements
2019-09-03 13:07:58 +09:00
smoogipoo
8302658186
Fix other potential nullref cases that rider missed
2019-09-02 18:31:33 +09:00
Dean Herbert
70e417533f
Update naming
2019-08-30 15:13:29 +09:00
Dean Herbert
707911acac
Tidy up code formatting / variable naming
2019-08-12 15:05:27 +09:00
Dean Herbert
31fe121fe9
Merge remote-tracking branch 'RedMindZ/master' into autopilot
2019-08-12 14:40:52 +09:00
Dean Herbert
3e74079d02
Add incompatibility with scale tween mods
2019-07-29 01:15:57 +09:00
Dean Herbert
07f905d21c
Tidy up code and fix explode animations not playing correctly
2019-07-29 01:00:41 +09:00
Dean Herbert
4204ba6014
Merge branch 'master' into spin-in
2019-07-28 22:51:09 +09:00
Dean Herbert
d5ee4cbc9c
Move TouchDevice mod to new "system" category
2019-07-23 13:14:28 +09:00
MaxOhn
581ffb7fb0
Adjusted slider border colour
2019-07-08 13:52:15 +02:00
MaxOhn
130c50eee4
Merge branch 'master' of https://www.github.com/ppy/osu into traceable-mod
2019-07-08 13:43:16 +02:00
Salman Ahmed
dfabed3d85
Merge branch 'master' into applicable-to-hud
2019-07-06 16:30:02 +03:00
MaxOhn
5b4640d3ea
Traceable no longer inherits from OsuModHidden and is no longer multi mod
2019-07-03 21:40:14 +02:00
MaxOhn
b63a7593eb
Merged with upstream master
2019-07-03 18:56:11 +02:00
MaxOhn
664257fbbe
Sliders no longer modified by HD but have transparent body now
2019-07-03 18:42:02 +02:00
Dean Herbert
cc9a28afa8
Add shared base class for both mod imlpementations
2019-07-03 19:42:16 +09:00
MaxOhn
4145173ac9
Combined hidden with traceable as multi mod
2019-07-02 04:04:07 +02:00
Salman Ahmed
a8e8650ddd
Move blocking fail logic into a base class
2019-07-02 01:47:39 +03:00
MaxOhn
d753f446e4
Updated license header
2019-07-01 20:20:25 +02:00
MaxOhn
5496b8bc58
Rewrote traceable mod to inherit from hidden
2019-07-01 20:11:50 +02:00
MaxOhn
845bf21f7f
Resolved merge with upstream master
2019-07-01 20:00:52 +02:00
MaxOhn
48a828b746
Removed redundant imports and fixed indentation
2019-07-01 17:49:37 +02:00
MaxOhnh
02b9e89f43
Removed old unnecessary change, updated license header and apply deflating onto first object regardless
2019-07-01 14:46:17 +02:00
MaxOhnh
cd5e1bc4b1
Replace deflate progress with modified copy-paste of grow mod
2019-07-01 13:55:09 +02:00
MaxOhnh
93b780c9a8
Resolved merge
2019-07-01 13:53:40 +02:00
iiSaLMaN
9c9334a8ba
Hide health bar in relax mod
2019-06-29 04:26:24 +03:00
Dean Herbert
b29b1bf254
Merge branch 'master' into mod-grow-improvement
2019-06-12 13:18:02 +09:00
Arphox
07e17518e9
Fix all "Maintainability" CodeFactor issues
2019-06-11 10:28:16 +02:00
Dean Herbert
8cdcf251b5
Make local bindable private
2019-06-09 16:30:04 +09:00
Ganendra Afrasya
afc3a08953
Use existing setting instead
...
Now it read IncreaseFirstObjectVisibility bindable instead
2019-06-09 13:11:40 +07:00
Ganendra Afrasya
8ac64b5c16
Make first object not applying custom state
2019-06-08 01:46:05 +07:00
Tav TaOr
7575af6f42
Merged master into autopilot
2019-05-17 14:15:30 +03:00
Tav TaOr
7c50bdd173
Removed redundant parentheses.
2019-05-15 23:48:37 +03:00
Dean Herbert
be6da833f8
Move constant local (and break line)
2019-05-14 11:11:57 +09:00
HoLLy
1809c996bb
Use Interpolation.ValueAt instead of manually interpolating FL position.
2019-05-13 12:09:19 +02:00
HoLLy
f7806bc205
Add smoothing to flashlight movement
2019-05-13 01:33:41 +02:00
Tav TaOr
2051be7453
Minor changes to pass the AppVeyor test
2019-05-12 15:00:59 +03:00
Tav TaOr
d229fed128
Implemented Autopilot
2019-05-12 14:00:43 +03:00
smoogipoo
117f8bdd01
Merge remote-tracking branch 'Joehuu/master' into flashlight-dim
2019-05-08 13:25:01 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
David Zhao
732b0b22a3
Merge remote-tracking branch 'upstream/master' into flashlight-dim
2019-05-07 12:04:58 +09:00
KingLuigi4932
c6b3197dd0
Add AdjustRank and use it in Hidden Mod
2019-04-25 13:56:57 +03:00
David Zhao
90d5c64cf3
Remove unused usings
2019-04-24 18:47:00 +09:00
David Zhao
8f101e4f60
Remove unnecessary multi-slider tracking logic
2019-04-24 18:25:38 +09:00
Dean Herbert
67382724f6
Reword and reoganise logic
2019-04-24 16:58:13 +09:00
David Zhao
9890884726
Remove fade in, update comment
2019-04-23 14:23:09 +09:00
David Zhao
3c252d79ea
Use var, rework dim application logic
2019-04-22 15:59:47 +09:00
iiSaLMaN
59da78b0d4
nothing.
2019-04-20 06:44:59 +03:00
iiSaLMaN
8e485f3283
Fix issue
2019-04-20 06:41:09 +03:00
David Zhao
d9ed68b189
Add short fade to flashlight dimming
2019-04-12 15:33:31 +09:00
David Zhao
846a4835ca
Invert flashlight dim
2019-04-12 11:23:40 +09:00
David Zhao
664a4ba540
Implement flashlight dimming on slider slide
2019-04-12 10:47:22 +09:00
Dean Herbert
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
Dean Herbert
3b7a76aa4e
Fix typo
2019-03-20 11:22:34 +09:00
Dean Herbert
baea7230bc
Rename RulesetContainer to DrawableRuleset
2019-03-19 23:47:31 +09:00
Dean Herbert
1f44dde96b
Fix autoplay tests not working
2019-03-07 18:34:56 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
Dean Herbert
3fe4b8fd1c
Update variable names
...
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
Dean Herbert
810175235d
Fix incorrect application of scaling in some cases
...
Isolates different usages of hitcircle scale so they can't ever cause regressions.
2019-02-14 18:47:05 +09:00
Dean Herbert
1b61ec4ef4
First pass clean-up
2019-02-14 18:05:23 +09:00
LeNitrous
7e2f4af00d
remove whitespaces
2019-01-31 17:58:09 +08:00
LeNitrous
a8d30f6aee
remove unused using
2019-01-31 17:05:50 +08:00
LeNitrous
902be0d059
add grow mod
2019-01-31 17:03:43 +08:00
smoogipoo
581544e1d6
Fix TD mod not being ranked
2019-01-31 11:59:36 +09:00
smoogipoo
e9ddf232f0
Add touchdevice mod to performance calculation
2019-01-31 11:51:40 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Poyo
08d7c2df70
Fix extra hard-rock flipping for sliders
2018-12-21 16:08:08 -08:00
Dean Herbert
ef9d93ff6b
Remove mod multipliers
...
We decided that mods shouldn't be interacting with other mods. This can be added once we have the ability to have per-mod settings, as a difficulty setting local to blinds.
2018-12-20 19:46:39 +09:00
Dean Herbert
d3368df94d
Simplify changes to RulesetContainer
2018-12-20 19:35:32 +09:00
Dean Herbert
bb850da200
Remove skinnability for now
...
Not sure if we want this going forward.
2018-12-20 15:48:45 +09:00
Dean Herbert
4f34d42b33
Major code refactors
2018-12-07 21:11:35 +09:00
Dean Herbert
d379d02761
Remove unnecessary base class
2018-12-07 20:12:56 +09:00
WebFreak001
a14de5bd1b
Remove blinds random NPC
2018-12-06 12:52:39 +01:00
WebFreak001
46b98702e1
make target animation call more obvious
2018-12-06 12:48:11 +01:00
WebFreak001
3cb91979bd
Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
2018-12-06 12:14:48 +01:00
smoogipoo
8eff49bccd
Remove User from Replay
2018-11-30 18:25:14 +09:00
Dean Herbert
d97a15a504
Add IMod and change ShortenedName to Acronym
2018-11-30 17:16:00 +09:00
smoogipoo
b8e60afa69
Move replays to an wrapping Score class
2018-11-28 18:45:17 +09:00
smoogipoo
219929eb47
Score -> ScoreInfo
2018-11-28 18:33:01 +09:00
smoogipoo
09b79d736b
Remove unused usings
2018-11-28 16:33:42 +09:00
smoogipoo
5fd6e6ca77
Re-namespacing
2018-11-28 16:12:57 +09:00
MaxOhn
8a3425948d
Merge branch 'master' of https://github.com/ppy/osu into deflate-branch
2018-11-26 03:45:35 +01:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
jorolf
41a0f9896e
Merge branch 'master' into flashlight-mod
2018-11-15 00:35:42 +01:00
jorolf
7d2958b7b0
split shader, remove unnecessary clutter and fix some bugs
2018-11-15 00:33:13 +01:00
smoogipoo
d594ce3530
Revert "Make SliderPath.ControlPoints read-only"
...
This reverts commit 3b88d94793
.
# Conflicts:
# osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 16:20:38 +09:00
smoogipoo
3b88d94793
Make SliderPath.ControlPoints read-only
2018-11-12 14:03:54 +09:00
smoogipoo
54ab256c8e
Instantiate a new path rather than setting properties on it
...
# Conflicts:
# osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
# osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
# osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
jorolf
023924396d
Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time
2018-11-11 18:38:12 +01:00
jorolf
5c09662c14
Allow flashlight size to be variant
2018-11-07 23:40:33 +01:00
jorolf
2cffce805a
add flashlight mod
2018-11-07 00:48:54 +01:00
Dean Herbert
bb2f8deb18
ControlPoint -> PathControlPoint
...
Also Curve -> Path.
2018-11-01 03:56:51 +09:00
WebFreak001
3b08ad0742
Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
...
Changes how OsuModBlinds passes the playfield and how DrawableOsuBlinds
handles the restrictTo parameter.
2018-10-27 16:34:48 +02:00
MaxOhn
69775f62db
Merge remote-tracking branch 'upstream/master' into deflate-branch
2018-10-12 21:34:44 +02:00
MaxOhn
a876beeada
Variable adjustments
2018-10-12 21:34:24 +02:00
MaxOhn
19efa1cafb
Added TestCase, first RepeatPoint now deflates aswell
2018-10-12 20:55:42 +02:00
Jan Jurzitza
460c943958
Merge branch 'master' into mod-fl2
2018-10-12 11:44:55 +02:00
smoogipoo
e130204a3b
Merge remote-tracking branch 'origin/master' into optimise-diffcalc
2018-10-12 12:26:15 +09:00
smoogipoo
83fd251c7b
Pass sub-controlpoints as span slices
2018-10-11 17:44:25 +09:00
Dean Herbert
e0a8157d92
Merge branch 'master' into mod-fl2
2018-10-10 19:48:46 +09:00
MaxOhn
951ac30de8
ArmedState now considered, SliderBody now deflates (TODO: handle slider's nested objects)
2018-10-10 01:36:37 +02:00
MaxOhn
edb69463fd
Trimming whitespace from comment......
2018-10-09 18:52:34 +02:00
MaxOhn
954bcd8c12
Treat non-DrawableHitCircle's similar to OsuModHidden
2018-10-09 18:36:12 +02:00
MaxOhn
1366b53a71
Added traceable mod + HideButApproachCircle function for DrawableHitCircle
2018-10-09 13:16:27 +02:00
Fayne Aldan
edf87bfdd8
Merge branch 'master' into wiggle-repeat-points
2018-10-08 15:23:45 -06:00
MaxOhn
0ae9c78c38
set drawableOnApplyCustomUpdateState private to make AppVeyor happy :)
2018-10-01 12:29:21 +02:00
MaxOhn
0f0ee48bfd
Merge with ppy/osu master
2018-10-01 12:10:42 +02:00
MaxOhn
8b09935c37
previous commit only added scaling-up (oops), this one includes fading
2018-09-30 14:49:52 +02:00
MaxOhn
98042eb7d4
add the default fadeout-while-scaling-up to clicked objects
2018-09-30 14:46:36 +02:00
MaxOhn
9a5127d506
fixed object scale upon hit
2018-09-30 14:29:55 +02:00
Kyle Chang
3cc75bac34
Adjust easings
2018-09-21 20:26:01 -04:00
Kyle Chang
3cb33e53cc
Hid approach circles after rewinding replays
2018-09-21 00:07:09 -04:00
Kyle Chang
bfa430ad8c
Fix judgement backgrounds without breaking other things
2018-09-20 23:51:43 -04:00
Kyle Chang
51d26fb648
Now spin in mod; circles spin in
2018-09-20 19:09:58 -04:00
Kyle Chang
3a0d376645
Merge remote-tracking branch 'upstream/master' into zoom-in
2018-09-20 17:13:11 -04:00
Kyle Chang
1e3599bdde
Disable fade in
2018-09-20 00:23:54 -04:00
Kyle Chang
dbc2eb4771
Create ZoomIn Mod
2018-09-19 00:03:00 -04:00
ekrctb
a3e6973b41
Replace usage of now removed TriggerKeyPress and similar methods.
2018-09-19 11:36:55 +09:00
WebFreak001
c9ea5ce817
Made blinds open during breaks and start
2018-09-16 16:51:18 +02:00
WebFreak001
633e8fafee
Style & const fix
2018-09-16 12:57:54 +02:00
WebFreak001
91b25870ef
Make fruit catcher enter and leave what's behind the blinds
2018-09-16 12:48:36 +02:00
Fayne Aldan
d855e5957a
Don't wiggle repeat points independently
2018-09-15 16:16:37 -06:00
WebFreak001
5f3c0549c9
Sprites in blinds mod & gameplay improvements
...
There are now skinnable actual blinds (shoji screen panels)
The black overlay is still behind them to avoid cheating with skins
The blinds don't open linearly anymore, they are health squared now
When easy mod is on, there is always a little gap open
2018-09-15 23:44:22 +02:00
WebFreak001
040a44d42c
Merge branch 'master' of github.com:WebFreak001/osu into mod-fl2
2018-09-15 20:12:06 +02:00
Paul Teng
1a8665864c
Remove redundant explicit array type info
2018-09-15 08:55:29 -04:00
Paul Teng
3e02a36938
Make Wiggle incompatible with Transform
2018-09-15 08:43:22 -04:00
Paul Teng
92c6b570ea
Make Transform incompatible with Wiggle
2018-09-15 08:42:04 -04:00
Dean Herbert
14c2aec53e
Merge remote-tracking branch 'upstream/master' into ArrangeMod
2018-09-14 18:48:32 +09:00
Dean Herbert
ec6185cd31
Reduce random allocations
2018-09-14 18:21:12 +09:00
Dean Herbert
ef31698f56
Further code tidying
2018-09-14 18:21:12 +09:00
Dean Herbert
00daaef27a
Use a slightly more suiting icon
2018-09-14 18:21:12 +09:00
Dean Herbert
9d94aa4e62
Fix formatting and constants
2018-09-14 18:21:12 +09:00
MaxOhn
b1f6828a1a
Added OsuModWiggle class and adjusted OsuRuleset.cs
2018-09-14 18:21:11 +09:00
MaxOhn
b72d44b1e8
Added OsuModDeflate class and adjusted OsuRuleset.cs
2018-09-05 22:54:07 +02:00
miterosan
4c42d40314
Correct the comment from explosion to object
2018-09-05 21:09:09 +02:00
Dean Herbert
34c42aed89
Merge branch 'master' into ArrangeMod
2018-09-05 02:33:00 +09:00
Dean Herbert
68a79f895a
Fix mania throwing an exception on start of map
2018-08-30 14:58:00 +09:00
miterosan
726a510189
remove not needed usings
2018-08-24 22:33:14 +02:00
miterosan
8b016f05e6
Remove unessesary nl
2018-08-24 22:24:57 +02:00
miterosan
8112a51d5f
Only apply the transformation once and make the distance and theta dynamic.
2018-08-24 22:23:27 +02:00
miterosan
0a48f8eadd
remove empty object ctar args
2018-08-22 21:39:59 +02:00