smoogipoo
f1f3606fd0
Fix unresolved xmldocs
2021-05-18 13:11:58 +09:00
Dan Balasescu
9d423245d8
Fix up xmldocs
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-05-18 13:02:23 +09:00
Lucas A
79740dd2d8
Merge conditionnal expression.
2021-05-17 22:01:05 +02:00
Dan Balasescu
ea4dfd3374
Merge pull request #12842 from peppy/song-progress-skinnable
...
Add layout customisation support for `SongProgress`
2021-05-17 20:15:01 +09:00
Lucas A
fe11426238
Disable appearance of the stable import prompt waiting for user interaction in tests, which caused them to fail.
2021-05-17 12:55:59 +02:00
Lucas A
f60dbbfbbd
Reword import dialogs.
...
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-05-17 12:55:58 +02:00
Lucas A
a7b740fd1d
Reword ImportFromStablePopup and display the popup regardless of whether a stable install is detected.
2021-05-17 12:55:58 +02:00
Lucas A
851e33fd15
Hook up StableImportManager.
2021-05-17 12:55:57 +02:00
Dean Herbert
7137315fa7
Remove HitErrorDisplay
container and hook up data
2021-05-17 19:46:50 +09:00
Dean Herbert
ecf70c1707
Remove unnecessary container
2021-05-17 18:55:18 +09:00
Dean Herbert
b80768b44a
Hook up seeking flow
2021-05-17 18:52:56 +09:00
Dean Herbert
0c433cda86
Update HUDOverlay
logic to add automatic layout for bottom-aligned components
2021-05-17 18:52:56 +09:00
Dean Herbert
da0913ca2d
Make SongProgress
a skinnable component
2021-05-17 18:52:56 +09:00
Dan Balasescu
4151f18f74
Merge pull request #12804 from peppy/fix-autoplay-load-fail-nullref
...
Fix a potential nullref when starting `Player` with autoplay disabled and beatmap fails to load
2021-05-17 18:40:05 +09:00
Dean Herbert
1f3ae901ce
Expose DrawableRuleset
for consupmtion by HUD components
2021-05-17 18:23:01 +09:00
Dan Balasescu
ce7c503e6e
Merge branch 'master' into playlist-unicode
2021-05-17 11:47:10 +09:00
Salman Ahmed
34d1490754
Remove null conditional
...
Shouldn't guard against that here.
2021-05-15 10:00:05 +03:00
Dean Herbert
dc56250a3c
Merge branch 'master' into player-loader-star-rating
2021-05-15 15:39:57 +09:00
Dean Herbert
94b7e89ac0
Merge pull request #12747 from frenzibyte/current-star-rating
...
Allow changing current star difficulty of a `StarRatingDisplay`
2021-05-15 15:39:39 +09:00
Dean Herbert
bdcb1a624e
Merge pull request #12759 from Naxesss/beatmap-verifier-context
...
Encapsulate check arguments in context object
2021-05-15 15:39:12 +09:00
Bartłomiej Dach
7665bdfbbb
Merge branch 'master' into null-assignment-warning-enable
2021-05-15 01:08:34 +02:00
Bartłomiej Dach
8b4e6d2911
Remove no longer necessary FinishTransforms(true)
call
...
As the component no longer has any transition transforms applied.
2021-05-14 22:03:35 +02:00
Salman Ahmed
7c2fc9b412
Update usage due to nullability removal
2021-05-14 16:12:33 +03:00
Salman Ahmed
93007c1635
Merge branch 'current-star-rating' into player-loader-star-rating
2021-05-14 16:06:00 +03:00
Salman Ahmed
6cc678f497
Remove nullability and transition support from star rating display
2021-05-14 16:05:40 +03:00
Salman Ahmed
0dc3bfd0c1
Apply simple transforms to star rating display when ready if not
2021-05-14 15:55:26 +03:00
Dean Herbert
f5dd18f266
Use existing LoadedBeatmapSuccessfully
bool instead
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2021-05-14 16:53:51 +09:00
Dean Herbert
67a99c83a3
Tidy bindable changed code up
2021-05-14 16:24:52 +09:00
Salman Ahmed
8338f702c3
Remove not required null conditional
2021-05-14 09:32:56 +03:00
Dean Herbert
dc576c19b4
Fix a potential nullref when starting Player
with autoplay enabled and beatmap fails to load
2021-05-14 15:10:02 +09:00
Dean Herbert
48672f8afd
Add very basic test logic to ensure PlayerLoader
is present for playlists
2021-05-14 15:02:36 +09:00
Dean Herbert
b36c991ba1
Fix single case of incorrect usage
2021-05-14 12:04:38 +09:00
Salman Ahmed
9e8c0a7e70
Fix online play subscreens not pushing player loaders when starting gameplay
2021-05-14 04:25:29 +03:00
smoogipoo
362a09ca73
Fix up + reduce complexity of HOCEventQueue
2021-05-13 21:41:49 +09:00
smoogipoo
aaf31af326
Add blueprint transferral
2021-05-13 21:16:19 +09:00
smoogipoo
86042e1763
Implement HitObjectContainerEventQueue
2021-05-13 21:15:47 +09:00
Dan Balasescu
d5b14b6b99
Merge branch 'master' into remove-skinnable-hud-classes
2021-05-13 21:06:48 +09:00
Dan Balasescu
746862dcb1
Merge pull request #12750 from peppy/skin-serialisation
...
Add skin editor saving / loading support
2021-05-13 20:58:03 +09:00
smoogipoo
ffb6135a1b
Rework hitobject blueprints to take in hitobject models
2021-05-13 19:53:32 +09:00
Dan Balasescu
3c471837f8
Merge branch 'master' into skin-serialisation
2021-05-13 19:49:55 +09:00
Dan Balasescu
a3869c02f4
Merge branch 'master' into fix-two-hovered-handles
2021-05-13 19:24:42 +09:00
Dean Herbert
c8b7cfc753
Merge branch 'skin-serialisation' into remove-skinnable-hud-classes
2021-05-13 19:05:08 +09:00
Naxess
19800f5f7f
Move IBeatmap
arg into context
2021-05-13 11:24:22 +02:00
Dean Herbert
106fa97a11
Rename SkinnableElementTargetContainer
to SkinnableTargetContainer
2021-05-13 17:07:38 +09:00
Dean Herbert
7921dc7ece
Rename ISkinnableComponent
to ISkinnableDrawable
2021-05-13 17:06:00 +09:00
Dean Herbert
cdcd31b546
Replace ISkinSerialisable
with IsEditable
property
2021-05-13 17:03:17 +09:00
Naxess
b37cb3bdbe
Change interpreted difficulty from bindable to regular value
...
There's no reason for why checks would need this to be bindable. A 1-directional binding is more appropriate.
2021-05-13 09:00:30 +02:00
Naxess
4eeeaf6a1a
Keep track of local bound copy
2021-05-13 07:57:32 +02:00
Naxess
e7c7786db3
Merge branch 'master' into beatmap-verifier-context
2021-05-13 07:40:33 +02:00
Dean Herbert
5b71d8ca37
Merge pull request #12758 from Naxesss/verify-settings-ui
...
Add setting UI components to the verify screen
2021-05-13 14:35:35 +09:00
Dean Herbert
b81f86bd4d
Move DI resolution to inside BDL parameters
2021-05-13 13:54:06 +09:00
Dean Herbert
c6648112e5
Simplify binding flow in InterpretationSection
2021-05-13 13:51:41 +09:00
Dean Herbert
cdcbaf4291
Tidy up specification of SettingsSection
2021-05-13 13:45:10 +09:00
Dean Herbert
3b862798e9
Standardise naming of methods related to SkinnableInfo
2021-05-13 13:14:49 +09:00
Naxess
47948d7b34
Set default for bindable in object initializer
...
Fixes the CI failure.
2021-05-13 06:08:48 +02:00
Naxess
fb305130de
Also refresh when interpreted difficulty changes
2021-05-13 06:00:21 +02:00
Naxess
ee0a6ba93e
Use local bound copy in InterpretationSection
as well
...
Else we're relying on the `VerifyScreen`'s bindable instance, and by extension the `VerifyScreen` instance itself.
2021-05-13 05:59:49 +02:00
Dean Herbert
6caf4e3879
Add xmldoc to SkinnableInfo
2021-05-13 12:57:28 +09:00
Naxess
e80d8f6922
Keep track of local bound copy
2021-05-13 05:46:47 +02:00
Naxess
04c1585eb2
Use more consistent lambda discards
2021-05-13 05:38:45 +02:00
Dean Herbert
8b9ac86d4b
Merge branch 'master' into skin-serialisation
2021-05-13 12:35:06 +09:00
Naxess
e86834b740
Use local bound copy for HiddenIssueTypes
2021-05-13 05:25:20 +02:00
Naxess
c8d21f2c3f
Isolate refreshing to IssueList
2021-05-13 05:25:02 +02:00
Naxess
fbb76ba598
Split ShowIssueTypes
dict into hidden and configurable lists
...
This way `VerifyScreen` is decoupled from which options `VisibilitySection` provides.
Bindings are a bit less neat, though.
2021-05-13 04:50:32 +02:00
Naxess
dd8423c4c4
Set interpreted difficulty to correct default
2021-05-13 04:36:20 +02:00
Naxess
6806e40ad9
Remove unnecessary local variable
...
This now exists in `VerifyScreen`, which we can access from here.
2021-05-13 04:30:40 +02:00
Naxess
56bd897666
Move ShowIssueTypes
to VerifyScreen
2021-05-13 04:29:27 +02:00
Dan Balasescu
4e7c079560
Merge pull request #12753 from peppy/health-bar-hud-overlay-dependency
...
Remove downwards dependency from `HUDOverlay` to `HealthDisplay`
2021-05-12 19:27:02 +09:00
Dean Herbert
0a895fff15
Remove remaining test usage of SkinnableXXX
HUD components
2021-05-12 18:53:25 +09:00
Salman Ahmed
96d3586294
Fix rotation handle visibility logic not handling two handles hovered at once
2021-05-12 11:42:55 +03:00
Dean Herbert
c6f0a6aed3
Merge pull request #12538 from smoogipoo/multiplayer-spectator-screen
...
Implement the multiplayer spectator screen
2021-05-12 17:24:35 +09:00
Dean Herbert
d2e0e8ad94
Reverse direction of binding to allow for better abstract class definitions
2021-05-12 16:53:58 +09:00
Dean Herbert
17e3764576
Rename Settings
to have a more localised name
2021-05-12 16:38:04 +09:00
Dean Herbert
494a1b01a5
Move SkinnableElementTargetContainer
out of HUD namespace
2021-05-12 15:59:33 +09:00
Dean Herbert
4aad7b96ea
Merge branch 'health-bar-hud-overlay-dependency' into skin-serialisation
2021-05-12 12:54:37 +09:00
Dean Herbert
184dbaf202
Improve safety of bindings in HealthDisplay
2021-05-12 12:53:30 +09:00
Naxess
64d96b06a6
Add interpreted difficulty info to BeatmapVerifierContext
...
Enables checks to make use of the difficulty level as shown in the settings UI.
2021-05-12 02:30:21 +02:00
Naxess
c13b93e6f1
Replace IWorkingBeatmap
arg with BeatmapVerifierContext
in checks
...
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.
See next commit for example.
2021-05-12 02:29:18 +02:00
Naxess
4aeaec6ecc
Add InterpretationSection
and its bindable in IssueList
...
We'll eventually connect that bindable so that checks can access it.
2021-05-12 01:32:18 +02:00
Naxess
ad78aec1ef
Refresh IssueList
on changes in VisibilitySection
2021-05-12 01:30:45 +02:00
Naxess
1bb7d412da
Add IssueList
filtering based on those bindables
2021-05-12 01:29:46 +02:00
Naxess
2e4399f0c1
Add VisibilitySection
and its bindables in IssueList
2021-05-12 01:27:21 +02:00
Naxess
01b8794757
Add abstract Section
class
...
Similar to `Section` in the timing screen, but does not make use of checkboxes, nor specific to control points.
So there's a lot of things that differ, hence new class instead of factoring that out.
2021-05-12 01:26:12 +02:00
Naxess
1de35f880b
Separate IssueList
into own class
2021-05-12 01:23:31 +02:00
Naxess
d3c1ec55ee
Take IssueList
in IssueSettings
constructor
...
We'll be using this for bindables later.
2021-05-12 01:22:32 +02:00
Naxess
97bd482d4d
Factor out load
from settings into new Settings
class
2021-05-12 01:21:38 +02:00
Dean Herbert
8e226319e2
Remove downwards dependency from HUDOverlay
to HealthDisplay
2021-05-11 23:18:23 +09:00
Dean Herbert
048677846b
Change HealthDisplay
to be a CompositeDrawable
2021-05-11 23:10:30 +09:00
smoogipoo
9ad1e5067e
Fix spectate being entered while not having the beatmap
2021-05-11 19:22:09 +09:00
Dean Herbert
f55407f871
Show a message when attempting to customisse a screen which doesn't support it
2021-05-11 18:39:15 +09:00
Dean Herbert
a4e0529617
Replace polling logic with direct bindable reactions
2021-05-11 18:39:15 +09:00
Dean Herbert
a88a8b7d8d
Use ISkinnableComponent
wherever possible (and expose as BindableList
)
2021-05-11 18:39:15 +09:00
Dean Herbert
0cf3efa16b
Remove customisation support for SongProgressDisplay
2021-05-11 18:39:14 +09:00
Dean Herbert
03d5f10744
Fix default health bar not being considered for top-right flow layout
2021-05-11 18:39:14 +09:00
Dean Herbert
944f09ec98
Move default skin cross-component dependencies out to default specifications
2021-05-11 18:39:14 +09:00
Dean Herbert
c94df672e5
Also serialise Origin
out
2021-05-11 18:39:14 +09:00
Dean Herbert
f53ce951dc
Remove DefaultScoreCounter
animation for the time being
...
May add this back in the future, but for now it's causing issues as it
operates on `this`. The default skin may be changing quite a bit in the
near future, so we can decide what to do about animation at that point
in time.
2021-05-11 18:39:14 +09:00
Dean Herbert
4c4d75e6f9
Remove AccuracyCounter
sizing dependency in HUDOverlay
2021-05-11 18:39:14 +09:00
Dean Herbert
2396ba42a6
Change HealthDisplay
to be a CompositeDrawable
2021-05-11 18:39:14 +09:00
Dean Herbert
bf65547eec
Allow some serialised components to not be mutable by the user
2021-05-11 18:39:14 +09:00
Dean Herbert
4769a95b49
Fix encapsulation and remove target lookup overhead
2021-05-11 18:39:14 +09:00
Dean Herbert
b248b2e5e3
Hook up full save/load flow
2021-05-11 18:39:14 +09:00
Dean Herbert
004798d61d
Update Legacy components to not require skin in ctor
2021-05-11 18:39:14 +09:00
Dean Herbert
b54eb56169
Move new judgement binding to LoadComplete
to ensure containers are loaded
2021-05-11 18:39:14 +09:00
Dean Herbert
6a88b8888b
Add basic support for child serialisation
2021-05-11 18:39:14 +09:00
Dean Herbert
df72656aa1
Remove downwards dependency from HUDOverlay
to HealthDisplay
2021-05-11 18:39:14 +09:00
Dean Herbert
95a497e9df
Remove unused interface class for simplicity
2021-05-11 18:39:14 +09:00
Dean Herbert
95a8f21ab2
Add the concept of skinnable target containers and mark a basic one for HUD elements
2021-05-11 18:39:14 +09:00
Dean Herbert
67ea4a7e97
Read from skin config
2021-05-11 18:39:14 +09:00
Dean Herbert
b9ab9342fa
Setup basics to allow extracting serializable content from skinnable Drawable
s
2021-05-11 18:39:14 +09:00
smoogipoo
10a4a5decb
Merge branch 'master' into multiplayer-spectator-screen
2021-05-11 17:33:09 +09:00
Dan Balasescu
7d9cdd3bc2
Merge branch 'master' into skin-components-list
2021-05-11 17:27:48 +09:00
Salman Ahmed
004ce95f33
Merge branch 'current-star-rating' into player-loader-star-rating
2021-05-11 09:53:10 +03:00
smoogipoo
0f00ee8640
Change failure text
...
Although this is not visible anywhere.
2021-05-11 11:35:08 +09:00
smoogipoo
8c9390dc75
Remove replay condition
2021-05-11 11:33:21 +09:00
smoogipoo
6db9e26d48
Fix score submission failures with autoplay
2021-05-11 11:28:09 +09:00
smoogipoo
32f7691349
Fix token failure preventing base.LoadAsyncComplete()
2021-05-11 11:24:35 +09:00
Dean Herbert
6bb52ebcf8
Merge pull request #12570 from frenzibyte/corner-rotation-controls
...
Add rotation controls to editor selection box corners
2021-05-10 23:09:44 +09:00
Dean Herbert
2ecd638f7f
Merge branch 'master' into skin-components-list
2021-05-10 18:13:10 +09:00
smoogipoo
fa872858b5
Remove unnecessary check
2021-05-10 16:40:06 +09:00
Salman Ahmed
afc9a1bf23
Remove rolling support and apply few adjustments
2021-05-10 10:16:52 +03:00
Dean Herbert
97e72849af
Fix regressed HitErrorDisplay
behaviour (and localise binding to meter implementations)
2021-05-10 15:24:13 +09:00
Salman Ahmed
1c49590ba2
Apply further refactoring to star rating display UX-wise
2021-05-10 08:56:30 +03:00
Salman Ahmed
301dab1ce8
Refactor StarRatingDisplay
to be mutable with a current bindable
2021-05-10 08:56:30 +03:00
Dan Balasescu
78952c07b0
Merge branch 'master' into remove-hud-overlay-unused-pieces
2021-05-10 14:39:32 +09:00
smoogipoo
35a7226cd8
Add newline
2021-05-10 13:41:04 +09:00
Dean Herbert
52ce16f9f1
Merge branch 'master' into player-loader-star-rating
2021-05-10 12:46:10 +09:00
Dean Herbert
3c3500d070
Merge branch 'skin-components-bind-outwards-health' into remove-hud-overlay-unused-pieces
2021-05-10 12:23:18 +09:00
Dean Herbert
1bbbe80420
Fix missing instances of HealthProcessor
caching
2021-05-10 12:22:24 +09:00
Dean Herbert
b274fdf20d
Merge branch 'master' into skin-components-bind-outwards-health
2021-05-10 11:13:44 +09:00
Joseph Madamba
a71e52da4c
Fix enum ordering after adding source
2021-05-09 15:39:59 -07:00
Joseph Madamba
a21718f1cd
Move source case to a better spot
2021-05-09 14:26:45 -07:00
Joseph Madamba
8964d51de9
Add ability to sort by source in song select
2021-05-09 14:10:38 -07:00
Dean Herbert
2bcf1ed306
Merge pull request #12715 from Cublibre/fix-early-exit-crash
...
Fix InvalidOperationException when exiting a map at the end
2021-05-09 23:21:19 +09:00
Bartłomiej Dach
67cea6e762
Remove explicit binding to accuracy counter from overlay
2021-05-08 21:38:06 +02:00
Bartłomiej Dach
0bc6a026eb
Merge branch 'master' into skin-components-bind-outwards-accuracy
2021-05-08 21:08:53 +02:00
Salman Ahmed
c52f1733be
Apply further refactoring to star rating display UX-wise
2021-05-08 21:17:19 +03:00
Bartłomiej Dach
dec5400c0a
Merge branch 'master' into skin-components-bind-outwards-score-display
2021-05-08 19:58:19 +02:00
Bartłomiej Dach
9e0ea494fd
Merge branch 'master' into skin-components-bind-outwards
2021-05-08 19:04:56 +02:00
Christine Chen
25312b3e88
Don't restart completion delegate on exit, revert exit behavior to lazer
2021-05-08 11:47:44 -04:00
Salman Ahmed
655e8d3d86
Remove pattern-matching on nullable with simple .HasValue
/.Value
2021-05-08 18:44:44 +03:00
Salman Ahmed
a75347cb2a
Remove nullable facade logic
2021-05-08 18:43:17 +03:00
Salman Ahmed
dca5efc59a
Remove no longer necessary ruleset info requirement
2021-05-08 13:00:39 +03:00
Salman Ahmed
43090067da
Use BeatmapDifficultyCache.GetBindableDifficulty(...)
instead
2021-05-08 12:59:59 +03:00
Salman Ahmed
0410edecaf
Refactor StarRatingDisplay
to be mutable with a current bindable
2021-05-08 12:55:34 +03:00
smoogipoo
cd25d76dbe
Merge branch 'master' into localisation-proof-of-concept
2021-05-08 18:11:07 +09:00
Salman Ahmed
b4801faf32
Pass ruleset info to constructor instead
...
Follows the way working beatmap is passed, not sure why mods are passed as a bindable though, don't wanna bother too much with that.
2021-05-08 11:57:13 +03:00
Salman Ahmed
7b7e7a86bf
Allow null logo facade
2021-05-08 11:47:18 +03:00
Salman Ahmed
0f08c2a479
Add star rating display underneath the beatmap metadata
2021-05-08 11:47:18 +03:00
Christine Chen
8c564a69ed
Fix InvalidOperationException when exiting a map at the end
2021-05-07 21:11:03 -04:00